1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Benjamin Knecht |
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24 | * Co-authors: |
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25 | * Damian 'Mozork' Frick |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file DistanceTrigger.h |
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31 | @brief Definition of the DistanceTrigger class. |
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32 | @ingroup NormalTrigger |
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33 | */ |
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34 | |
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35 | #ifndef _DistanceTrigger_H__ |
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36 | #define _DistanceTrigger_H__ |
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37 | |
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38 | #include "objects/ObjectsPrereqs.h" |
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39 | |
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40 | #include <set> |
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41 | #include "core/ClassTreeMask.h" |
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42 | #include "Trigger.h" |
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43 | #include "interfaces/PlayerTrigger.h" |
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44 | |
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45 | namespace orxonox |
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46 | { |
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47 | |
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48 | /** |
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49 | @brief |
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50 | |
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51 | @author |
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52 | Benjamin Knecht |
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53 | @author |
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54 | Damian 'Mozork' Frick |
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55 | |
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56 | @ingroup NormalTrigger |
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57 | */ |
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58 | class _ObjectsExport DistanceTrigger : public Trigger, public PlayerTrigger |
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59 | { |
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60 | public: |
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61 | DistanceTrigger(BaseObject* creator); |
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62 | virtual ~DistanceTrigger(); |
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63 | |
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64 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
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65 | |
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66 | void addTarget(Ogre::Node* targetNode); |
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67 | void addTargets(const std::string& targets); |
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68 | void removeTarget(Ogre::Node* targetNode); |
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69 | void removeTargets(const std::string& targets); |
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70 | |
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71 | inline void setTargetName(const std::string& targetname) |
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72 | { if(targetname.compare(BLANKSTRING) != 0) this->singleTargetMode_ = true; else this->singleTargetMode_ = false; this->targetName_ = targetname; } |
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73 | inline const std::string& getTargetName(void) |
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74 | { return this->targetName_; } |
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75 | |
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76 | inline void setDistance(float distance) |
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77 | { this->distance_ = distance; } |
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78 | inline float getDistance() const |
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79 | { return this->distance_; } |
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80 | |
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81 | bool checkDistance(); |
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82 | |
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83 | protected: |
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84 | virtual bool isTriggered(TriggerMode::Value mode); |
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85 | virtual void notifyMaskUpdate() {} |
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86 | |
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87 | ClassTreeMask targetMask_; |
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88 | |
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89 | private: |
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90 | std::set<Ogre::Node*> targetSet_; |
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91 | std::string targetName_; |
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92 | float distance_; |
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93 | bool singleTargetMode_; |
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94 | |
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95 | }; |
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96 | } |
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97 | |
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98 | #endif /* _DistanceTrigger_H__ */ |
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