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source: code/branches/hudimprovements/src/modules/overlays/hud/HUDBoostBar.h @ 8328

Last change on this file since 8328 was 7932, checked in by bknecht, 14 years ago

The boost bar is now flashing red when the boost is cooling down. However the solution in OrxonoxOverlay is a bit questionable and could probably be solved less hacky…

File size: 1.5 KB
RevLine 
[7920]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _HUDBoostBar_H__
30#define _HUDBoostBar_H__
31
32#include "overlays/OverlaysPrereqs.h"
33
34#include "tools/interfaces/Tickable.h"
35#include "HUDBar.h"
36
37namespace orxonox
38{
39    class _OverlaysExport HUDBoostBar : public HUDBar, public Tickable
40    {
41    public:
42        HUDBoostBar(BaseObject* creator);
43        virtual ~HUDBoostBar();
44
45        virtual void tick(float dt);
46        virtual void changedOwner();
47
48    private:
[7932]49        SpaceShip*  owner_;
50        float       flashInterval_;
51        float       flashDt_;
[7920]52    };
53}
54#endif /* _HUDBoostBar_H__ */
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