[1588] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[1622] | 29 | /** |
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| 30 | @file |
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| 31 | @brief Definition of the OrxonoxOverlay class. |
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| 32 | */ |
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| 33 | |
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[1601] | 34 | #include "OrxonoxOverlay.h" |
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[1588] | 35 | |
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[1615] | 36 | #include <cmath> |
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[1622] | 37 | #include <OgreOverlay.h> |
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[1588] | 38 | #include <OgreOverlayManager.h> |
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[1614] | 39 | #include <OgrePanelOverlayElement.h> |
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[2896] | 40 | #include <OgreRenderWindow.h> |
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[6417] | 41 | #include <OgreMaterialManager.h> |
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| 42 | #include <OgreTechnique.h> |
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| 43 | #include <OgrePass.h> |
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[2896] | 44 | |
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[1588] | 45 | #include "util/Convert.h" |
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[2171] | 46 | #include "util/Exception.h" |
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[2896] | 47 | #include "core/GameMode.h" |
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[1588] | 48 | #include "core/CoreIncludes.h" |
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[1616] | 49 | #include "core/XMLPort.h" |
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[7284] | 50 | #include "core/command/ConsoleCommand.h" |
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[1588] | 51 | |
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[5980] | 52 | #include "OverlayGroup.h" |
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| 53 | |
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[1588] | 54 | namespace orxonox |
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| 55 | { |
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[1615] | 56 | unsigned int OrxonoxOverlay::hudOverlayCounter_s = 0; |
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| 57 | std::map<std::string, OrxonoxOverlay*> OrxonoxOverlay::overlays_s; |
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[1588] | 58 | |
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[7284] | 59 | SetConsoleCommand("OrxonoxOverlay", "scaleOverlay", &OrxonoxOverlay::scaleOverlay); |
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| 60 | SetConsoleCommand("OrxonoxOverlay", "scrollOverlay", &OrxonoxOverlay::scrollOverlay); |
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| 61 | SetConsoleCommand("OrxonoxOverlay", "toggleVisibility", &OrxonoxOverlay::toggleVisibility); |
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| 62 | SetConsoleCommand("OrxonoxOverlay", "rotateOverlay", &OrxonoxOverlay::rotateOverlay); |
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[1588] | 63 | |
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[2087] | 64 | OrxonoxOverlay::OrxonoxOverlay(BaseObject* creator) |
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| 65 | : BaseObject(creator) |
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[1615] | 66 | { |
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| 67 | RegisterObject(OrxonoxOverlay); |
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[2087] | 68 | |
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[2662] | 69 | this->owner_ = 0; |
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| 70 | this->group_ = 0; |
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| 71 | |
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[2896] | 72 | if (!GameMode::showsGraphics()) |
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[2171] | 73 | ThrowException(NoGraphics, "Can't create OrxonoxOverlay, graphics engine not initialized"); |
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| 74 | |
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[2087] | 75 | // create the Ogre::Overlay |
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| 76 | overlay_ = Ogre::OverlayManager::getSingleton().create("OrxonoxOverlay_overlay_" |
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[3280] | 77 | + multi_cast<std::string>(hudOverlayCounter_s++)); |
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[2087] | 78 | |
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| 79 | // create background panel (can be used to show any picture) |
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| 80 | this->background_ = static_cast<Ogre::PanelOverlayElement*>( |
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| 81 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", |
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[3280] | 82 | "OrxonoxOverlay_background_" + multi_cast<std::string>(hudOverlayCounter_s++))); |
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[2087] | 83 | this->overlay_->add2D(this->background_); |
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| 84 | |
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[2896] | 85 | // Get aspect ratio from the render window. Later on, we get informed automatically |
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[3327] | 86 | this->windowAspectRatio_ = static_cast<float>(this->getWindowWidth()) / this->getWindowHeight(); |
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[2087] | 87 | |
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[6417] | 88 | this->size_ = Vector2(1.0f, 1.0f); |
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| 89 | this->pickPoint_= Vector2(0.0f, 0.0f); |
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| 90 | this->position_ = Vector2(0.0f, 0.0f); |
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| 91 | this->angle_ = Degree(0.0); |
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| 92 | this->bCorrectAspect_ = false; |
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| 93 | this->rotState_ = Horizontal; |
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| 94 | this->angleChanged(); // updates all other values as well |
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[2087] | 95 | |
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| 96 | setBackgroundMaterial(""); |
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[1615] | 97 | } |
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[1614] | 98 | |
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[1622] | 99 | /** |
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| 100 | @brief |
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| 101 | Make sure everything gets removed/destroyed. |
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| 102 | @remark |
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| 103 | We assume that the Ogre::OverlayManager exists (there is an assert in Ogre for that!) |
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| 104 | */ |
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[1615] | 105 | OrxonoxOverlay::~OrxonoxOverlay() |
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| 106 | { |
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[2087] | 107 | if (this->isInitialized()) |
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| 108 | { |
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| 109 | // erase ourself from the map with all overlays |
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| 110 | std::map<std::string, OrxonoxOverlay*>::iterator it = overlays_s.find(this->getName()); |
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| 111 | if (it != overlays_s.end()) |
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| 112 | overlays_s.erase(it); |
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[1622] | 113 | |
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| 114 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->background_); |
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| 115 | Ogre::OverlayManager::getSingleton().destroy(this->overlay_); |
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[2087] | 116 | } |
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[1615] | 117 | } |
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| 118 | |
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[1622] | 119 | /** |
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| 120 | @brief |
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| 121 | Loads the OrxonoxOverlay. |
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[1747] | 122 | |
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[1622] | 123 | This has to be called before usage, otherwise strange behaviour is |
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| 124 | guaranteed! (there should be no segfaults however). |
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| 125 | @copydoc |
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| 126 | BaseObject::XMLPort() |
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| 127 | */ |
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[7401] | 128 | void OrxonoxOverlay::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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[1590] | 129 | { |
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[7401] | 130 | SUPER(OrxonoxOverlay, XMLPort, xmlelement, mode); |
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[1588] | 131 | |
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[7401] | 132 | XMLPortParam(OrxonoxOverlay, "size", setSize, getSize, xmlelement, mode); |
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| 133 | XMLPortParam(OrxonoxOverlay, "pickpoint", setPickPoint, getPickPoint, xmlelement, mode); |
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| 134 | XMLPortParam(OrxonoxOverlay, "position", setPosition, getPosition, xmlelement, mode); |
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| 135 | XMLPortParam(OrxonoxOverlay, "rotation", setRotation, getRotation, xmlelement, mode); |
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| 136 | XMLPortParam(OrxonoxOverlay, "correctaspect", setAspectCorrection, getAspectCorrection, xmlelement, mode); |
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| 137 | XMLPortParam(OrxonoxOverlay, "background", setBackgroundMaterial, getBackgroundMaterial, xmlelement, mode); |
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[7932] | 138 | XMLPortParam(OrxonoxOverlay, "backgroundtex", setBackgroundTexture, getBackgroundTexture, xmlelement, mode); |
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[2087] | 139 | } |
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[1614] | 140 | |
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[2087] | 141 | void OrxonoxOverlay::changedName() |
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| 142 | { |
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[2662] | 143 | SUPER(OrxonoxOverlay, changedName); |
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| 144 | |
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[2087] | 145 | OrxonoxOverlay::overlays_s.erase(this->getOldName()); |
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[1590] | 146 | |
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[2087] | 147 | if (OrxonoxOverlay::overlays_s.find(this->getName()) != OrxonoxOverlay::overlays_s.end()) |
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[6417] | 148 | COUT(1) << "Overlay names should be unique or you cannnot access them via console. Name: \"" << this->getName() << '"' << std::endl; |
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[1588] | 149 | |
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[2087] | 150 | OrxonoxOverlay::overlays_s[this->getName()] = this; |
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[1590] | 151 | } |
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[1588] | 152 | |
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[1622] | 153 | //! Only sets the background material name if not "" |
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[1615] | 154 | void OrxonoxOverlay::setBackgroundMaterial(const std::string& material) |
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| 155 | { |
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[6417] | 156 | if (this->background_ && !material.empty()) |
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[1615] | 157 | this->background_->setMaterialName(material); |
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| 158 | } |
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[1588] | 159 | |
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[1622] | 160 | //! Returns the the material name of the background |
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[1615] | 161 | const std::string& OrxonoxOverlay::getBackgroundMaterial() const |
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| 162 | { |
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| 163 | if (this->background_) |
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| 164 | return this->background_->getMaterialName(); |
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| 165 | else |
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[2087] | 166 | return BLANKSTRING; |
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[1615] | 167 | } |
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[1614] | 168 | |
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[7932] | 169 | //! Sets the background texture name and creates a new material if necessary |
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| 170 | void OrxonoxOverlay::setBackgroundTexture(const std::string& texture) |
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| 171 | { |
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| 172 | if (this->background_ && this->background_->getMaterial().isNull() && !texture.empty()) |
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| 173 | { |
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| 174 | // create new material |
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| 175 | const std::string& materialname = "generated_material" + getUniqueNumberString(); |
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| 176 | Ogre::MaterialPtr material = static_cast<Ogre::MaterialPtr>(Ogre::MaterialManager::getSingleton().create(materialname, "General")); |
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| 177 | material->getTechnique(0)->getPass(0)->setSceneBlending(Ogre::SBT_TRANSPARENT_ALPHA); |
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| 178 | Ogre::TextureUnitState* textureUnitState_ = material->getTechnique(0)->getPass(0)->createTextureUnitState(); |
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| 179 | textureUnitState_->setTextureName(texture); |
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| 180 | textureUnitState_->setNumMipmaps(0); |
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| 181 | this->background_->setMaterialName(materialname); |
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| 182 | } |
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| 183 | } |
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| 184 | |
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| 185 | //! Returns the the texture name of the background |
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| 186 | const std::string& OrxonoxOverlay::getBackgroundTexture() const |
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| 187 | { |
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| 188 | if (this->background_) |
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| 189 | { |
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| 190 | Ogre::TextureUnitState* tempTx = this->background_->getMaterial()->getTechnique(0)->getPass(0)->getTextureUnitState(0); |
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| 191 | return tempTx->getTextureName(); |
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| 192 | } |
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| 193 | else |
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| 194 | return BLANKSTRING; |
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| 195 | } |
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| 196 | |
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[1622] | 197 | //! Called by BaseObject when visibility has changed. |
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[1615] | 198 | void OrxonoxOverlay::changedVisibility() |
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[1595] | 199 | { |
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[5980] | 200 | SUPER( OrxonoxOverlay, changedVisibility ); |
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[6417] | 201 | |
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[1622] | 202 | if (!this->overlay_) |
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| 203 | return; |
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| 204 | |
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[5980] | 205 | // only set to visible if corresponding OverlayGroup is also visible |
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| 206 | if (this->isVisible() && (!this->getOverlayGroup() || this->getOverlayGroup()->isVisible()) ) |
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[1622] | 207 | this->overlay_->show(); |
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| 208 | else |
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| 209 | this->overlay_->hide(); |
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[1595] | 210 | } |
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[1588] | 211 | |
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[1622] | 212 | /** |
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| 213 | @brief |
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[2896] | 214 | Called by the GraphicsManager whenever the window size changes. |
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[1622] | 215 | Calculates the aspect ratio only. |
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| 216 | */ |
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[2896] | 217 | void OrxonoxOverlay::windowResized(unsigned int newWidth, unsigned int newHeight) |
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[1615] | 218 | { |
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[3301] | 219 | this->windowAspectRatio_ = static_cast<float>(newWidth) / newHeight; |
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[1622] | 220 | this->sizeCorrectionChanged(); |
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[1615] | 221 | } |
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[1590] | 222 | |
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[1622] | 223 | /** |
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| 224 | @brief |
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| 225 | Called whenever the rotation angle has changed. |
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| 226 | */ |
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| 227 | void OrxonoxOverlay::angleChanged() |
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[1595] | 228 | { |
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[1622] | 229 | if (!this->overlay_) |
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| 230 | return; |
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| 231 | |
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| 232 | this->overlay_->setRotate(this->angle_); |
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[1615] | 233 | this->sizeCorrectionChanged(); |
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[1595] | 234 | } |
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[1615] | 235 | |
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[1622] | 236 | /** |
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| 237 | @brief |
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| 238 | Called whenever the aspect ratio or the angle has changed. |
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| 239 | The method calculates a correction factor for the size to compensate |
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| 240 | for aspect distortion if desired. |
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| 241 | @remarks |
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| 242 | This only works when the angle is about 0 or 90 degrees. |
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| 243 | */ |
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[1615] | 244 | void OrxonoxOverlay::sizeCorrectionChanged() |
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[1595] | 245 | { |
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[1615] | 246 | if (this->bCorrectAspect_) |
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| 247 | { |
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| 248 | float angle = this->angle_.valueDegrees(); |
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[1618] | 249 | if (angle < 0.0) |
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| 250 | angle = -angle; |
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[3301] | 251 | angle -= 180.0f * static_cast<int>(angle / 180.0); |
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[1618] | 252 | |
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[1622] | 253 | // take the reverse if angle is about 90 degrees |
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[1615] | 254 | float tempAspect; |
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[3196] | 255 | if (angle > 89.0f && angle < 91.0f) |
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[1632] | 256 | { |
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[6502] | 257 | tempAspect = 1.0f / this->windowAspectRatio_; |
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[1632] | 258 | rotState_ = Vertical; |
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| 259 | } |
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[1618] | 260 | else if (angle > 179 || angle < 1) |
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[1632] | 261 | { |
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[1615] | 262 | tempAspect = this->windowAspectRatio_; |
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[1632] | 263 | rotState_ = Horizontal; |
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| 264 | } |
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[1615] | 265 | else |
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[1632] | 266 | { |
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[3196] | 267 | tempAspect = 1.0f; |
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[1632] | 268 | rotState_ = Inbetween; |
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| 269 | } |
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[1615] | 270 | |
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| 271 | // note: this is only an approximation that is mostly valid when the |
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| 272 | // magnitude of the width is about the magnitude of the height. |
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| 273 | // Correctly we would have to take the square root of width*height |
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[3196] | 274 | this->sizeCorrection_.x = 2.0f / (tempAspect + 1.0f); |
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[1615] | 275 | this->sizeCorrection_.y = tempAspect * this->sizeCorrection_.x; |
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| 276 | } |
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| 277 | else |
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| 278 | { |
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| 279 | this->sizeCorrection_ = Vector2::UNIT_SCALE; |
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| 280 | } |
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[1622] | 281 | |
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[1615] | 282 | this->sizeChanged(); |
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[1595] | 283 | } |
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| 284 | |
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[1615] | 285 | /** |
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[1622] | 286 | @brief |
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| 287 | Sets the overlay size using the actual corrected size. |
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[1615] | 288 | */ |
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| 289 | void OrxonoxOverlay::sizeChanged() |
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| 290 | { |
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[1622] | 291 | if (!this->overlay_) |
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| 292 | return; |
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| 293 | |
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[1615] | 294 | this->overlay_->setScale(size_.x * sizeCorrection_.x, size_.y * sizeCorrection_.y); |
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| 295 | positionChanged(); |
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| 296 | } |
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[1595] | 297 | |
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[1615] | 298 | /** |
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[1622] | 299 | @brief |
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| 300 | Determines the position of the overlay. |
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| 301 | This works also well when a rotation angle is applied. The overlay always |
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| 302 | gets aligned correctly as well as possible. |
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[1615] | 303 | */ |
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[1622] | 304 | void OrxonoxOverlay::positionChanged() |
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[1615] | 305 | { |
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[1622] | 306 | if (!this->overlay_) |
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| 307 | return; |
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[1595] | 308 | |
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[1622] | 309 | // transform the angle to a range of 0 - pi/2 first. |
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[1617] | 310 | float angle = this->angle_.valueRadians(); |
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| 311 | if (angle < 0.0) |
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| 312 | angle = -angle; |
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[7184] | 313 | angle -= math::pi * static_cast<int>(angle / (math::pi)); |
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| 314 | if (angle > math::pi * 0.5) |
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| 315 | angle = math::pi - angle; |
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[1747] | 316 | |
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[1622] | 317 | // do some mathematical fiddling for a bounding box |
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[1615] | 318 | Vector2 actualSize = size_ * sizeCorrection_; |
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| 319 | float radius = actualSize.length(); |
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| 320 | float phi = atan(actualSize.y / actualSize.x); |
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| 321 | Vector2 boundingBox(radius * cos(angle - phi), radius * sin(angle + phi)); |
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[1622] | 322 | |
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| 323 | // calculate the scrolling offset |
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| 324 | Vector2 scroll = (position_ - 0.5 - boundingBox * (pickPoint_ - 0.5)) * 2.0; |
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[1615] | 325 | this->overlay_->setScroll(scroll.x, -scroll.y); |
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| 326 | } |
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[1598] | 327 | |
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[1615] | 328 | |
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[1622] | 329 | //########### Console commands ############ |
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| 330 | |
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| 331 | /** |
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| 332 | @brief |
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| 333 | Scales an overlay by its name. |
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| 334 | @param name |
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| 335 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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[1623] | 336 | attribute in the xml file). |
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[7401] | 337 | @param scale |
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| 338 | The scaling factor |
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[1622] | 339 | */ |
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[1615] | 340 | /*static*/ void OrxonoxOverlay::scaleOverlay(const std::string& name, float scale) |
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| 341 | { |
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| 342 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 343 | if (it != overlays_s.end()) |
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[6417] | 344 | it->second->scale(Vector2(scale, scale)); |
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[1615] | 345 | } |
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| 346 | |
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[1622] | 347 | /** |
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| 348 | @brief |
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[2993] | 349 | Toggles the visibility of an Overlay by it's name. |
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| 350 | @param name |
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| 351 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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| 352 | attribute in the xml file). |
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| 353 | */ |
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| 354 | /*static*/ void OrxonoxOverlay::toggleVisibility(const std::string& name) |
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| 355 | { |
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| 356 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 357 | if (it != overlays_s.end()) |
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| 358 | { |
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[6417] | 359 | OrxonoxOverlay* overlay= it->second; |
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[2993] | 360 | if(overlay->isVisible()) |
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[6711] | 361 | { |
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[2993] | 362 | overlay->hide(); |
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[6799] | 363 | COUT(4) << "HIDE " << name << std::endl; |
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[6711] | 364 | } |
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[2993] | 365 | else |
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[6711] | 366 | { |
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[2993] | 367 | overlay->show(); |
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[6799] | 368 | COUT(4) << "SHOW " << name << std::endl; |
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[6711] | 369 | } |
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[2993] | 370 | } |
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| 371 | } |
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| 372 | |
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| 373 | /** |
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| 374 | @brief |
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[1622] | 375 | Scrolls an overlay by its name. |
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| 376 | @param name |
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| 377 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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[1623] | 378 | attribute in the xml file). |
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[7401] | 379 | @param scroll |
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| 380 | The relative translation of the overlay |
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[1622] | 381 | */ |
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[1615] | 382 | /*static*/ void OrxonoxOverlay::scrollOverlay(const std::string& name, const Vector2& scroll) |
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| 383 | { |
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| 384 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 385 | if (it != overlays_s.end()) |
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[6417] | 386 | it->second->scroll(scroll); |
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[1615] | 387 | } |
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| 388 | |
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[1622] | 389 | /** |
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| 390 | @brief |
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| 391 | Rotates an overlay by its name. |
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| 392 | @param name |
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| 393 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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[1623] | 394 | attribute in the xml file). |
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[7401] | 395 | @param angle |
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| 396 | The rotation angle in degree |
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[1622] | 397 | */ |
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[1615] | 398 | /*static*/ void OrxonoxOverlay::rotateOverlay(const std::string& name, const Degree& angle) |
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| 399 | { |
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| 400 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 401 | if (it != overlays_s.end()) |
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[6417] | 402 | it->second->rotate(angle); |
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[1615] | 403 | } |
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[6057] | 404 | |
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| 405 | void OrxonoxOverlay::setOverlayGroup(OverlayGroup* group) |
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| 406 | { |
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| 407 | if (group != this->group_) |
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| 408 | { |
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| 409 | if (this->group_) |
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| 410 | this->group_->removeElement(this); |
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| 411 | this->group_ = group; |
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| 412 | this->changedOverlayGroup(); |
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| 413 | } |
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| 414 | } |
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[6417] | 415 | |
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[7932] | 416 | void OrxonoxOverlay::setBackgroundAlpha(float alpha) |
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| 417 | { |
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[6417] | 418 | Ogre::MaterialPtr ptr = this->background_->getMaterial(); |
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| 419 | Ogre::TextureUnitState* tempTx = ptr->getTechnique(0)->getPass(0)->getTextureUnitState(0); |
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| 420 | tempTx->setAlphaOperation(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, alpha); |
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| 421 | } |
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[7932] | 422 | |
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| 423 | void OrxonoxOverlay::setBackgroundColour(ColourValue colour) |
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| 424 | { |
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| 425 | Ogre::MaterialPtr ptr = this->background_->getMaterial(); |
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| 426 | Ogre::TextureUnitState* tempTx = ptr->getTechnique(0)->getPass(0)->getTextureUnitState(0); |
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| 427 | tempTx->setColourOperationEx(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, colour); |
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| 428 | } |
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[1588] | 429 | } |
---|