[944] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * |
---|
| 4 | * |
---|
| 5 | * License notice: |
---|
| 6 | * |
---|
| 7 | * This program is free software; you can redistribute it and/or |
---|
| 8 | * modify it under the terms of the GNU General Public License |
---|
| 9 | * as published by the Free Software Foundation; either version 2 |
---|
| 10 | * of the License, or (at your option) any later version. |
---|
| 11 | * |
---|
| 12 | * This program is distributed in the hope that it will be useful, |
---|
| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 15 | * GNU General Public License for more details. |
---|
| 16 | * |
---|
| 17 | * You should have received a copy of the GNU General Public License |
---|
| 18 | * along with this program; if not, write to the Free Software |
---|
| 19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 20 | * |
---|
| 21 | * Author: |
---|
| 22 | * ... |
---|
| 23 | * Co-authors: |
---|
| 24 | * ... |
---|
| 25 | * |
---|
| 26 | */ |
---|
| 27 | |
---|
| 28 | #include "OrxonoxStableHeaders.h" |
---|
| 29 | |
---|
| 30 | #include <OgreSceneManager.h> |
---|
| 31 | #include <OgreSceneNode.h> |
---|
| 32 | #include <OgreRoot.h> |
---|
| 33 | #include <OgreRenderWindow.h> |
---|
| 34 | |
---|
| 35 | #include <string> |
---|
| 36 | |
---|
| 37 | #include "../Orxonox.h" |
---|
| 38 | #include "../GraphicsEngine.h" |
---|
| 39 | #include "util/tinyxml/tinyxml.h" |
---|
| 40 | #include "util/Tokenizer.h" |
---|
| 41 | #include "util/String2Number.h" |
---|
| 42 | #include "core/CoreIncludes.h" |
---|
| 43 | #include "SpaceshipSteeringObject.h" |
---|
| 44 | |
---|
| 45 | #include "../SpaceshipSteering.h" |
---|
| 46 | |
---|
| 47 | namespace orxonox |
---|
| 48 | { |
---|
| 49 | CreateFactory(SpaceshipSteeringObject); |
---|
| 50 | |
---|
| 51 | SpaceshipSteeringObject::SpaceshipSteeringObject() |
---|
| 52 | { |
---|
| 53 | RegisterObject(SpaceshipSteeringObject); |
---|
| 54 | } |
---|
| 55 | |
---|
| 56 | SpaceshipSteeringObject::~SpaceshipSteeringObject() |
---|
| 57 | { |
---|
| 58 | } |
---|
| 59 | |
---|
| 60 | void SpaceshipSteeringObject::loadParams(TiXmlElement* xmlElem) |
---|
| 61 | { |
---|
| 62 | SpaceshipSteering* steering = orxonox::Orxonox::getSingleton()->getSteeringPointer(); |
---|
| 63 | |
---|
| 64 | if (xmlElem->Attribute("node") && xmlElem->Attribute("forward") && xmlElem->Attribute("rotateupdown") && xmlElem->Attribute("rotaterightleft") && xmlElem->Attribute("looprightleft")) |
---|
| 65 | { |
---|
| 66 | std::string nodeStr = xmlElem->Attribute("node"); |
---|
| 67 | std::string forwardStr = xmlElem->Attribute("forward"); |
---|
| 68 | std::string rotateupdownStr = xmlElem->Attribute("rotateupdown"); |
---|
| 69 | std::string rotaterightleftStr = xmlElem->Attribute("rotaterightleft"); |
---|
| 70 | std::string looprightleftStr = xmlElem->Attribute("looprightleft"); |
---|
| 71 | |
---|
| 72 | float forward, rotateupdown, rotaterightleft, looprightleft; |
---|
| 73 | String2Number<float>(forward, forwardStr); |
---|
| 74 | String2Number<float>(rotateupdown, rotateupdownStr); |
---|
| 75 | String2Number<float>(rotaterightleft, rotaterightleftStr); |
---|
| 76 | String2Number<float>(looprightleft, looprightleftStr); |
---|
| 77 | |
---|
| 78 | steering = new SpaceshipSteering(forward, rotateupdown, rotaterightleft, looprightleft); |
---|
| 79 | |
---|
| 80 | Ogre::SceneManager* mgr = orxonox::Orxonox::getSingleton()->getSceneManager(); |
---|
| 81 | Ogre::SceneNode* sceneNode = (Ogre::SceneNode*)mgr->getRootSceneNode()->getChild(nodeStr); |
---|
| 82 | |
---|
| 83 | steering->addNode(sceneNode); |
---|
| 84 | |
---|
| 85 | |
---|
| 86 | |
---|
| 87 | |
---|
| 88 | COUT(4) << "Loader: Initialized spaceship steering at node " << nodeStr << " values "<< forward << " " << rotateupdown << " "<< rotaterightleft << " "<< looprightleft << " "<< std::endl << std::endl; |
---|
| 89 | } |
---|
| 90 | } |
---|
| 91 | } |
---|