[971] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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[1323] | 3 | * > www.orxonox.net < |
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[971] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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[973] | 28 | |
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[971] | 29 | /** |
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| 30 | @file |
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[1022] | 31 | @brief Different definitions of input processing. |
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[971] | 32 | */ |
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[973] | 33 | |
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| 34 | #ifndef _InputHandler_H__ |
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| 35 | #define _InputHandler_H__ |
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| 36 | |
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[1062] | 37 | #include "CorePrereqs.h" |
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| 38 | |
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[1022] | 39 | #include <string> |
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[1340] | 40 | #include <vector> |
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[1293] | 41 | |
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[1219] | 42 | #include "ois/OIS.h" |
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[1323] | 43 | #include "util/Math.h" |
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[1219] | 44 | #include "OrxonoxClass.h" |
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| 45 | #include "CommandExecutor.h" |
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[1293] | 46 | #include "InputInterfaces.h" |
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[973] | 47 | |
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| 48 | namespace orxonox |
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| 49 | { |
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[1340] | 50 | class _CoreExport BaseCommand |
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[1219] | 51 | { |
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[1340] | 52 | public: |
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| 53 | virtual ~BaseCommand() { } |
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| 54 | virtual bool execute(float abs = 1.0f, float rel = 1.0f) = 0; |
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[1323] | 55 | }; |
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[1219] | 56 | |
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[1340] | 57 | class _CoreExport BufferedParamCommand |
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[1219] | 58 | { |
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[1340] | 59 | public: |
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| 60 | BufferedParamCommand() : value_(0.0f), nValuesAdded_(0), paramIndex_(-1) { } |
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| 61 | bool execute(); |
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| 62 | float value_; |
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| 63 | unsigned int nValuesAdded_; |
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| 64 | int paramIndex_; |
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| 65 | CommandEvaluation evaluation_; |
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| 66 | }; |
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[1323] | 67 | |
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[1340] | 68 | class _CoreExport SimpleCommand : public BaseCommand |
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| 69 | { |
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| 70 | public: |
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| 71 | bool execute(float abs = 1.0f, float rel = 1.0f); |
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| 72 | |
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| 73 | CommandEvaluation evaluation_; |
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[1219] | 74 | }; |
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| 75 | |
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[1340] | 76 | class _CoreExport ParamCommand : public BaseCommand |
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[1323] | 77 | { |
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[1340] | 78 | public: |
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| 79 | ParamCommand() : bRelative_(false), paramModifier_(1.0f), paramCommand_(0) { } |
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| 80 | bool execute(float abs = 1.0f, float rel = 1.0f); |
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| 81 | |
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| 82 | bool bRelative_; |
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| 83 | float paramModifier_; |
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| 84 | BufferedParamCommand* paramCommand_; |
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[1323] | 85 | }; |
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| 86 | |
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[1340] | 87 | class _CoreExport Button |
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[1323] | 88 | { |
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[1340] | 89 | public: |
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| 90 | Button() { nCommands_[0]=0; nCommands_[1]=0; nCommands_[2]=0; clear(); } |
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| 91 | virtual ~Button() { clear(); } |
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| 92 | virtual void clear(); |
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| 93 | virtual bool addParamCommand(ParamCommand* command) { return false; } |
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| 94 | void parse(std::vector<BufferedParamCommand*>& paramCommandBuffer); |
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| 95 | bool execute(KeybindMode::Enum mode); |
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| 96 | |
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| 97 | //! The configured string value |
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| 98 | std::string bindingString_; |
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| 99 | //! Name of the trigger as strings |
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| 100 | std::string name_; |
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| 101 | //! Basic commands for OnPress, OnHold and OnRelease |
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| 102 | BaseCommand** commands_[3]; |
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| 103 | //! Number of basic commands |
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| 104 | unsigned int nCommands_[3]; |
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| 105 | //! Says how much it takes for an analog axis to trigger a button |
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| 106 | //! Note: This variable is here to have only one parse() function. |
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| 107 | float buttonThreshold_; |
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[1323] | 108 | }; |
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| 109 | |
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[1340] | 110 | |
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| 111 | class _CoreExport HalfAxis : public Button |
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[1323] | 112 | { |
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[1340] | 113 | public: |
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| 114 | HalfAxis() : relVal_(0.0f), absVal_(0.0f), paramCommands_(0), nParamCommands_(0), |
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| 115 | wasDown_(false), hasChanged_(false) { } |
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| 116 | bool execute(); |
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| 117 | bool execute(KeybindMode::Enum mode) { return Button::execute(mode); } |
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| 118 | bool addParamCommand(ParamCommand* command); |
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| 119 | void clear(); |
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| 120 | |
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| 121 | // axis related |
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| 122 | float relVal_; |
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| 123 | float absVal_; |
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| 124 | ParamCommand** paramCommands_; |
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| 125 | unsigned int nParamCommands_; |
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| 126 | |
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| 127 | // button related |
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| 128 | bool wasDown_; |
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| 129 | bool hasChanged_; |
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[1323] | 130 | }; |
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| 131 | |
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| 132 | |
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[1219] | 133 | /** |
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[1340] | 134 | @brief Handles mouse, keyboard and joy stick input while in the actual game mode. |
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[1219] | 135 | Manages the key bindings. |
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| 136 | */ |
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| 137 | class _CoreExport KeyBinder : public KeyHandler, public MouseHandler, public JoyStickHandler, public OrxonoxClass |
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| 138 | { |
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| 139 | public: |
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| 140 | KeyBinder (); |
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| 141 | ~KeyBinder(); |
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[1323] | 142 | |
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[1340] | 143 | void loadBindings(); |
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[1323] | 144 | void clearBindings(bool bInit = false); |
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[1022] | 145 | |
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[1323] | 146 | void setConfigValues(); |
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| 147 | |
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[1219] | 148 | private: // functions |
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[1340] | 149 | void readTrigger(Button& button); |
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[1219] | 150 | |
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[1340] | 151 | //static void clearBundle(KeyBindingBundle& bundle, bool bInit); |
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| 152 | //static void redimensionBinding(KeyBinding& binding); |
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| 153 | |
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[1323] | 154 | void tick(float dt); |
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[1219] | 155 | |
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[1340] | 156 | void keyPressed (const KeyEvent& evt); |
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| 157 | void keyReleased(const KeyEvent& evt); |
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| 158 | void keyHeld (const KeyEvent& evt); |
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[1022] | 159 | |
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[1340] | 160 | void mouseButtonPressed (MouseButton::Enum id); |
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| 161 | void mouseButtonReleased(MouseButton::Enum id); |
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| 162 | void mouseButtonHeld (MouseButton::Enum id); |
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| 163 | void mouseMoved (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize); |
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| 164 | void mouseScrolled (int abs, int rel); |
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[1022] | 165 | |
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[1340] | 166 | void joyStickButtonPressed (int joyStickID, int button); |
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| 167 | void joyStickButtonReleased(int joyStickID, int button); |
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| 168 | void joyStickButtonHeld (int joyStickID, int button); |
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| 169 | void joyStickAxisMoved (int joyStickID, int axis, int value); |
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[1022] | 170 | |
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[1219] | 171 | private: // variables |
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| 172 | //! denotes the number of different keys there are in OIS. |
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[1323] | 173 | static const unsigned int nKeys_s = 0xEE; |
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| 174 | //! Actual key bindings as bundle for Press, Hold and Release |
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[1340] | 175 | Button keys_ [nKeys_s]; |
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[1022] | 176 | |
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[1219] | 177 | //! denotes the number of different mouse buttons there are in OIS. |
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[1323] | 178 | static const unsigned int nMouseButtons_s = 8; |
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| 179 | //! Actual key bindings as bundle for Press, Hold and Release |
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[1340] | 180 | Button mouseButtons_ [nMouseButtons_s]; |
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[1219] | 181 | |
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| 182 | //! denotes the number of different joy stick buttons there are in OIS. |
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[1323] | 183 | static const unsigned int nJoyStickButtons_s = 32 + 4 * 4; // 32 buttons and 4 POVs with 4 buttons |
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| 184 | //! Actual key bindings as bundle for Press, Hold and Release |
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[1340] | 185 | Button joyStickButtons_ [nJoyStickButtons_s]; |
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[1219] | 186 | |
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[1323] | 187 | //! denotes the number of half axes (every axis twice) there can be. |
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| 188 | static const unsigned int nHalfAxes_s = 56; |
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| 189 | /** |
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| 190 | * Array with all the half axes for mouse and joy sticks. |
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[1340] | 191 | * Keep in mind that the positions are fixed and that the first entry is the |
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[1323] | 192 | * positive one and the second is negative. |
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| 193 | * Sequence is as follows: |
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| 194 | * 0 - 3: Mouse x and y |
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| 195 | * 4 - 7: Mouse scroll wheels 1 and 2 (2 not yet supported) |
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| 196 | * 8 - 23: joy stick (slider) axes 1 to 8 |
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| 197 | * 24 - 55: joy stick axes 1 - 16 |
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| 198 | */ |
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| 199 | HalfAxis halfAxes_[nHalfAxes_s]; |
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| 200 | |
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| 201 | /** |
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| 202 | * Commands that have additional parameters (axes) are executed at the end of |
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| 203 | * the tick() so that all values can be buffered for single execution. |
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| 204 | */ |
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[1340] | 205 | std::vector<BufferedParamCommand*> paramCommandBuffer_; |
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| 206 | |
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| 207 | //! Threshold for analog triggers until which the state is 0. |
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| 208 | float analogThreshold_; |
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| 209 | //! Threshold for analog triggers until which the button is not pressed. |
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| 210 | float buttonThreshold_; |
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[973] | 211 | }; |
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| 212 | |
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| 213 | |
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| 214 | /** |
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[1022] | 215 | @brief Captures mouse and keyboard input and distributes it to the |
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| 216 | GUI. |
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[973] | 217 | */ |
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[1219] | 218 | //class _CoreExport GUIInputHandler : public KeyHandler, public MouseHandler, public JoyStickHandler |
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| 219 | //{ |
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| 220 | //public: |
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| 221 | // GUIInputHandler (); |
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| 222 | // ~GUIInputHandler(); |
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[973] | 223 | |
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[1219] | 224 | //private: |
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| 225 | // // input events |
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[1293] | 226 | //bool keyPressed (const OIS::KeyEvent &arg); |
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| 227 | //bool keyReleased (const OIS::KeyEvent &arg); |
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| 228 | //bool keyHeld (const OIS::KeyEvent &arg); |
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[973] | 229 | |
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[1293] | 230 | // bool mousePressed (const OIS::MouseEvent &arg, OIS::MouseButton id); |
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| 231 | //bool mouseReleased(const OIS::MouseEvent &arg, OIS::MouseButton id); |
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| 232 | //bool mouseHeld (const OIS::MouseEvent &arg, OIS::MouseButton id); |
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[1219] | 233 | // bool mouseMoved (const OIS::MouseEvent &arg); |
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| 234 | |
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[1323] | 235 | //bool buttonPressed (const OIS::JoyStickEvent &arg, int button); |
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| 236 | //bool buttonReleased(const OIS::JoyStickEvent &arg, int button); |
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| 237 | //bool buttonHeld (const OIS::JoyStickEvent &arg, int button); |
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| 238 | //bool axisMoved (const OIS::JoyStickEvent &arg, int axis); |
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| 239 | //bool sliderMoved (const OIS::JoyStickEvent &arg, int id); |
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| 240 | //bool povMoved (const OIS::JoyStickEvent &arg, int id); |
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[1219] | 241 | //}; |
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| 242 | |
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[973] | 243 | } |
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| 244 | |
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| 245 | #endif /* _InputHandler_H__ */ |
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