#include #include #include "util/Sleep.h" #include "PacketManager.h" #include "PacketTypes.h" #include "Client.h" using namespace network; void sender(){ network::PacketGenerator pck; const int PORT = 55556; std::cout << "Enter address of the server xxx.xxx.xxx.xxx (enter for localhost)" << std::endl; std::string str; std::getline(std::cin, str); std::cout << "You entered: " << str << std::endl; if(str.compare("")==0) str="127.0.0.1"; Client client( str, PORT ); if ( client.establishConnection() ) std::cout << "connection established" << std::endl; else std::cout << "problems establishing connection" << std::endl; char message[10000]; char signs[] = "abcdefghijklmnopqrstuvwxy"; while (true) { client.tick(0); std::cout << "your message2: "; for ( int i=0; i<9999; i++ ) { message[i] = signs[0]; } message[9999] = 'z'; std::string str( message ); client.sendChat( str ); std::cout << str << std::endl; std::cin.get(); std::cin.get(); } } void listener(){ const int PORT = 55556; std::cout << "Enter address of the server xxx.xxx.xxx.xxx (enter for localhost)" << std::endl; std::string str; std::getline(std::cin, str); std::cout << "You entered: " << str << std::endl; if(str.compare("")==0) str="127.0.0.1"; Client client( str, PORT ); if ( client.establishConnection() ) std::cout << "connection established" << std::endl; else std::cout << "problems establishing connection" << std::endl; while (true) { client.tick(0); usleep(100); } } int main(int argc, char **argv[]){ std::string in; std::cout << "Please choose: sender(s) oder listener(l)" << std::endl; std::getline(std::cin, in); if(in.compare("l")==0) listener(); else if(in.compare("s")==0) sender(); else std::cout << "wrong answer" << std::endl; }