1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007, Felix Schulthess |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file orxonox.cc |
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31 | @brief Orxonox class |
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32 | */ |
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33 | |
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34 | #include "OrxonoxStableHeaders.h" |
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35 | #include "GraphicsEngine.h" |
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36 | |
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37 | #include <OgreConfigFile.h> |
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38 | #include <OgreException.h> |
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39 | #include <OgreLogManager.h> |
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40 | #include <OgreRoot.h> |
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41 | #include <OgreSceneManager.h> |
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42 | #include <OgreTextureManager.h> |
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43 | #include <OgreViewport.h> |
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44 | |
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45 | #include "core/CoreIncludes.h" |
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46 | #include "core/ConfigValueIncludes.h" |
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47 | #include "core/Debug.h" |
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48 | #include "core/CommandExecutor.h" |
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49 | #include "core/ConsoleCommand.h" |
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50 | #include "core/input/InputManager.h" |
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51 | |
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52 | #include "console/InGameConsole.h" |
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53 | #include "Settings.h" |
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54 | |
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55 | |
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56 | namespace orxonox { |
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57 | /** |
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58 | @brief Returns the singleton instance and creates it the first time. |
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59 | @return The only instance of GraphicsEngine. |
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60 | */ |
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61 | /*static*/ GraphicsEngine& GraphicsEngine::getSingleton() |
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62 | { |
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63 | static GraphicsEngine theOnlyInstance; |
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64 | return theOnlyInstance; |
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65 | } |
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66 | |
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67 | /** |
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68 | @brief Only use constructor to initialise variables and pointers! |
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69 | */ |
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70 | GraphicsEngine::GraphicsEngine() : |
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71 | root_(0), |
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72 | scene_(0), |
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73 | renderWindow_(0) |
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74 | { |
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75 | RegisterObject(GraphicsEngine); |
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76 | |
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77 | this->setConfigValues(); |
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78 | CCOUT(4) << "Constructed" << std::endl; |
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79 | } |
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80 | |
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81 | void GraphicsEngine::setConfigValues() |
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82 | { |
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83 | SetConfigValue(resourceFile_, "resources.cfg").description("Location of the resources file in the data path."); |
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84 | SetConfigValue(ogreConfigFile_, "ogre.cfg").description("Location of the Ogre config file"); |
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85 | SetConfigValue(ogrePluginsFile_, "plugins.cfg").description("Location of the Ogre plugins file"); |
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86 | SetConfigValue(ogreLogFile_, "ogre.log").description("Logfile for messages from Ogre. \ |
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87 | Use \"\" to suppress log file creation."); |
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88 | SetConfigValue(ogreLogLevelTrivial_ , 5).description("Corresponding orxonox debug level for ogre Trivial"); |
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89 | SetConfigValue(ogreLogLevelNormal_ , 4).description("Corresponding orxonox debug level for ogre Normal"); |
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90 | SetConfigValue(ogreLogLevelCritical_, 2).description("Corresponding orxonox debug level for ogre Critical"); |
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91 | } |
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92 | |
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93 | /** |
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94 | @brief Called after main() --> call destroyObjects()! |
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95 | */ |
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96 | GraphicsEngine::~GraphicsEngine() |
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97 | { |
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98 | this->destroy(); |
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99 | } |
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100 | |
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101 | /** |
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102 | @brief Destroys all the internal objects. Call this method when you |
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103 | normally would call the destructor. |
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104 | */ |
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105 | void GraphicsEngine::destroy() |
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106 | { |
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107 | CCOUT(4) << "Destroying objects..." << std::endl; |
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108 | Ogre::WindowEventUtilities::removeWindowEventListener(this->renderWindow_, this); |
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109 | if (this->root_) |
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110 | delete this->root_; |
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111 | this->root_ = 0; |
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112 | this->scene_ = 0; |
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113 | this->renderWindow_ = 0; |
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114 | // delete the ogre log and the logManager (since we have created it). |
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115 | if (Ogre::LogManager::getSingletonPtr() != 0) |
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116 | { |
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117 | Ogre::LogManager::getSingleton().getDefaultLog()->removeListener(this); |
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118 | Ogre::LogManager::getSingleton().destroyLog(Ogre::LogManager::getSingleton().getDefaultLog()); |
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119 | delete Ogre::LogManager::getSingletonPtr(); |
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120 | } |
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121 | CCOUT(4) << "Destroying objects done" << std::endl; |
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122 | } |
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123 | |
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124 | /** |
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125 | @brief Creates the Ogre Root object and sets up the ogre log. |
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126 | */ |
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127 | bool GraphicsEngine::setup() |
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128 | { |
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129 | CCOUT(3) << "Setting up..." << std::endl; |
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130 | // temporary overwrite of dataPath, change ini file for permanent change |
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131 | |
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132 | // TODO: LogManager doesn't work on specific systems. The why is unknown yet. |
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133 | #if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 |
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134 | // create a logManager |
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135 | // note: If there's already a logManager, Ogre will complain by a failed assertation. |
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136 | // but that shouldn't happen, since this is the first time to create a logManager.. |
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137 | Ogre::LogManager* logger = new Ogre::LogManager(); |
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138 | CCOUT(4) << "Ogre LogManager created" << std::endl; |
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139 | |
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140 | // create our own log that we can listen to |
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141 | Ogre::Log *myLog; |
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142 | if (this->ogreLogFile_ == "") |
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143 | myLog = logger->createLog("ogre.log", true, false, true); |
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144 | else |
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145 | myLog = logger->createLog(this->ogreLogFile_, true, false, false); |
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146 | CCOUT(4) << "Ogre Log created" << std::endl; |
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147 | |
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148 | myLog->setLogDetail(Ogre::LL_BOREME); |
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149 | myLog->addListener(this); |
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150 | #endif |
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151 | |
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152 | // Root will detect that we've already created a Log |
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153 | CCOUT(4) << "Creating Ogre Root..." << std::endl; |
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154 | |
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155 | if (ogrePluginsFile_ == "") |
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156 | { |
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157 | COUT(1) << "Error: Ogre plugins file set to \"\". Cannot load." << std::endl; |
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158 | return false; |
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159 | } |
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160 | if (ogreConfigFile_ == "") |
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161 | { |
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162 | COUT(1) << "Error: Ogre config file set to \"\". Cannot load." << std::endl; |
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163 | return false; |
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164 | } |
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165 | if (ogreLogFile_ == "") |
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166 | { |
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167 | COUT(1) << "Error: Ogre log file set to \"\". Cannot load." << std::endl; |
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168 | return false; |
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169 | } |
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170 | |
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171 | try |
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172 | { |
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173 | root_ = new Ogre::Root(ogrePluginsFile_, ogreConfigFile_, ogreLogFile_); |
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174 | } |
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175 | catch (Ogre::Exception ex) |
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176 | { |
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177 | COUT(2) << "Error: There was an exception when creating Ogre Root." << std::endl; |
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178 | return false; |
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179 | } |
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180 | |
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181 | if (!root_->getInstalledPlugins().size()) |
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182 | { |
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183 | COUT(1) << "Error: No plugins declared. Cannot load Ogre." << std::endl; |
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184 | COUT(0) << "Is the plugins file correctly declared?" << std::endl; |
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185 | return false; |
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186 | } |
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187 | |
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188 | #if 0 |
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189 | // tame the ogre ouput so we don't get all the mess in the console |
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190 | Ogre::Log* defaultLog = Ogre::LogManager::getSingleton().getDefaultLog(); |
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191 | defaultLog->setDebugOutputEnabled(false); |
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192 | defaultLog->setLogDetail(Ogre::LL_BOREME); |
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193 | defaultLog->addListener(this); |
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194 | #endif |
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195 | |
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196 | CCOUT(4) << "Creating Ogre Root done" << std::endl; |
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197 | |
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198 | // specify where Ogre has to look for resources. This call doesn't parse anything yet! |
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199 | if (!declareRessourceLocations()) |
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200 | return false; |
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201 | |
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202 | CCOUT(3) << "Set up done." << std::endl; |
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203 | return true; |
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204 | } |
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205 | |
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206 | bool GraphicsEngine::declareRessourceLocations() |
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207 | { |
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208 | CCOUT(4) << "Declaring Resources" << std::endl; |
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209 | //TODO: Specify layout of data file and maybe use xml-loader |
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210 | //TODO: Work with ressource groups (should be generated by a special loader) |
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211 | |
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212 | if (resourceFile_ == "") |
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213 | { |
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214 | COUT(1) << "Error: Resource file set to \"\". Cannot load." << std::endl; |
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215 | return false; |
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216 | } |
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217 | |
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218 | // Load resource paths from data file using configfile ressource type |
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219 | Ogre::ConfigFile cf; |
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220 | try |
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221 | { |
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222 | cf.load(Settings::getDataPath() + resourceFile_); |
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223 | } |
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224 | catch (Ogre::Exception ex) |
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225 | { |
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226 | COUT(1) << "Error: Could not load resources.cfg in path " << Settings::getDataPath() << std::endl; |
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227 | COUT(0) << "Have you forgotten to set the data path in orxnox.ini?" << std::endl; |
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228 | return false; |
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229 | } |
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230 | |
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231 | // Go through all sections & settings in the file |
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232 | Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator(); |
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233 | |
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234 | std::string secName, typeName, archName; |
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235 | while (seci.hasMoreElements()) |
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236 | { |
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237 | try |
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238 | { |
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239 | secName = seci.peekNextKey(); |
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240 | Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext(); |
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241 | Ogre::ConfigFile::SettingsMultiMap::iterator i; |
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242 | for (i = settings->begin(); i != settings->end(); ++i) |
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243 | { |
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244 | typeName = i->first; // for instance "FileSystem" or "Zip" |
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245 | archName = i->second; // name (and location) of archive |
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246 | |
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247 | Ogre::ResourceGroupManager::getSingleton().addResourceLocation( |
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248 | std::string(Settings::getDataPath() + archName), typeName, secName); |
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249 | } |
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250 | } |
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251 | catch (Ogre::Exception ex) |
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252 | { |
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253 | COUT(2) << "Exception while reading resources.cfg. Proceeding.." << ex.getDescription() << std::endl; |
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254 | } |
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255 | } |
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256 | return true; |
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257 | } |
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258 | |
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259 | bool GraphicsEngine::loadRenderer() |
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260 | { |
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261 | CCOUT(4) << "Configuring Renderer" << std::endl; |
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262 | if (!root_->restoreConfig() && !root_->showConfigDialog()) |
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263 | return false; |
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264 | |
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265 | CCOUT(4) << "Creating render window" << std::endl; |
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266 | try |
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267 | { |
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268 | this->renderWindow_ = root_->initialise(true, "OrxonoxV2"); |
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269 | } |
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270 | catch (Ogre::Exception ex) |
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271 | { |
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272 | COUT(2) << "Error: There was an exception when initialising Ogre Root." << std::endl; |
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273 | return false; |
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274 | } |
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275 | |
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276 | if (!root_->isInitialised()) |
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277 | { |
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278 | CCOUT(2) << "Error: Initialising Ogre root object failed." << std::endl; |
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279 | return false; |
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280 | } |
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281 | Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, this); |
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282 | Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(5); |
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283 | return true; |
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284 | } |
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285 | |
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286 | bool GraphicsEngine::initialiseResources() |
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287 | { |
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288 | CCOUT(4) << "Initialising resources" << std::endl; |
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289 | //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load... |
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290 | try |
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291 | { |
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292 | Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); |
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293 | /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups(); |
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294 | for (unsigned int i = 0; i < str.size(); i++) |
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295 | { |
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296 | Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]); |
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297 | }*/ |
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298 | } |
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299 | catch (Ogre::Exception e) |
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300 | { |
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301 | CCOUT(2) << "Error: There was an Error when initialising the resources." << std::endl; |
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302 | CCOUT(2) << "ErrorMessage: " << e.getFullDescription() << std::endl; |
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303 | return false; |
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304 | } |
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305 | return true; |
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306 | } |
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307 | |
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308 | /** |
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309 | * @brief Creates the SceneManager |
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310 | */ |
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311 | bool GraphicsEngine::createNewScene() |
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312 | { |
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313 | CCOUT(4) << "Creating new SceneManager..." << std::endl; |
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314 | if (scene_) |
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315 | { |
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316 | CCOUT(2) << "SceneManager already exists! Skipping." << std::endl; |
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317 | return false; |
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318 | } |
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319 | scene_ = root_->createSceneManager(Ogre::ST_GENERIC, "Default SceneManager"); |
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320 | CCOUT(3) << "Created SceneManager: " << scene_ << std::endl; |
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321 | return true; |
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322 | } |
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323 | |
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324 | /** |
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325 | Returns the window handle of the render window. |
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326 | At least the InputHandler uses this to create the OIS::InputManager |
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327 | @return The window handle of the render window |
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328 | */ |
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329 | size_t GraphicsEngine::getWindowHandle() |
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330 | { |
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331 | if (this->renderWindow_) |
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332 | { |
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333 | size_t windowHnd = 0; |
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334 | this->renderWindow_->getCustomAttribute("WINDOW", &windowHnd); |
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335 | return windowHnd; |
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336 | } |
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337 | else |
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338 | return 0; |
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339 | } |
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340 | |
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341 | /** |
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342 | Get the width of the current render window |
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343 | @return The width of the current render window |
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344 | */ |
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345 | int GraphicsEngine::getWindowWidth() const |
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346 | { |
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347 | if (this->renderWindow_) |
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348 | return this->renderWindow_->getWidth(); |
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349 | else |
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350 | return 0; |
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351 | } |
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352 | |
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353 | /** |
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354 | Get the height of the current render window |
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355 | @return The height of the current render window |
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356 | */ |
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357 | int GraphicsEngine::getWindowHeight() const |
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358 | { |
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359 | if (this->renderWindow_) |
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360 | return this->renderWindow_->getHeight(); |
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361 | else |
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362 | return 0; |
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363 | } |
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364 | |
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365 | /** |
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366 | @brief Returns the window aspect ratio height/width. |
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367 | @return The ratio |
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368 | */ |
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369 | float GraphicsEngine::getWindowAspectRatio() const |
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370 | { |
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371 | if (this->renderWindow_) |
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372 | return (float)this->renderWindow_->getHeight() / (float)this->renderWindow_->getWidth(); |
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373 | else |
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374 | return 1.0f; |
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375 | } |
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376 | |
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377 | /** |
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378 | @brief Method called by the LogListener interface from Ogre. |
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379 | We use it to capture Ogre log messages and handle it ourselves. |
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380 | @param message The message to be logged |
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381 | @param lml The message level the log is using |
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382 | @param maskDebug If we are printing to the console or not |
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383 | @param logName the name of this log (so you can have several listeners |
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384 | for different logs, and identify them) |
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385 | */ |
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386 | void GraphicsEngine::messageLogged(const std::string& message, |
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387 | Ogre::LogMessageLevel lml, bool maskDebug, const std::string &logName) |
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388 | { |
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389 | int orxonoxLevel; |
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390 | switch (lml) |
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391 | { |
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392 | case Ogre::LML_TRIVIAL: |
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393 | orxonoxLevel = this->ogreLogLevelTrivial_; |
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394 | break; |
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395 | case Ogre::LML_NORMAL: |
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396 | orxonoxLevel = this->ogreLogLevelNormal_; |
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397 | break; |
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398 | case Ogre::LML_CRITICAL: |
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399 | orxonoxLevel = this->ogreLogLevelCritical_; |
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400 | break; |
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401 | default: |
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402 | orxonoxLevel = 0; |
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403 | } |
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404 | OutputHandler::getOutStream().setOutputLevel(orxonoxLevel) |
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405 | << "Ogre: " << message << std::endl; |
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406 | } |
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407 | |
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408 | /** |
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409 | * Window has resized. |
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410 | * @param rw The render window it occured in |
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411 | */ |
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412 | void GraphicsEngine::windowMoved(Ogre::RenderWindow *rw) |
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413 | { |
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414 | // note: this doesn't change the window extents |
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415 | } |
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416 | |
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417 | /** |
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418 | * Window has resized. |
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419 | * @param rw The render window it occured in |
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420 | * @note GraphicsEngine has a render window stored itself. This is the same |
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421 | * as rw. But we have to be careful when using multiple render windows! |
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422 | */ |
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423 | void GraphicsEngine::windowResized(Ogre::RenderWindow *rw) |
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424 | { |
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425 | // change the mouse clipping size for absolute mouse movements |
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426 | int w = rw->getWidth(); |
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427 | int h = rw->getHeight(); |
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428 | InputManager::setWindowExtents(w, h); |
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429 | InGameConsole::getInstance().resize(); |
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430 | } |
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431 | |
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432 | /** |
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433 | * Window has resized. |
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434 | * @param rw The render window it occured in |
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435 | */ |
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436 | void GraphicsEngine::windowFocusChanged(Ogre::RenderWindow *rw) |
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437 | { |
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438 | // note: this doesn't change the window extents |
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439 | } |
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440 | |
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441 | /** |
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442 | * Window has resized. |
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443 | * @param rw The render window it occured in |
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444 | */ |
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445 | void GraphicsEngine::windowClosed(Ogre::RenderWindow *rw) |
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446 | { |
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447 | // using CommandExecutor in order to avoid depending on Orxonox class. |
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448 | CommandExecutor::execute("exit", false); |
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449 | } |
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450 | |
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451 | //HACK!! |
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452 | /*SetConsoleCommandShortcut(GraphicsEngine, CompositorBloomOn).setAccessLevel(AccessLevel::User); |
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453 | SetConsoleCommandShortcut(GraphicsEngine, CompositorMotionBlurOn).setAccessLevel(AccessLevel::User); |
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454 | SetConsoleCommandShortcut(GraphicsEngine, CompositorBloomOff).setAccessLevel(AccessLevel::User); |
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455 | SetConsoleCommandShortcut(GraphicsEngine, CompositorMotionBlurOff).setAccessLevel(AccessLevel::User); |
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456 | void GraphicsEngine::CompositorBloomOn() |
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457 | { |
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458 | Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); |
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459 | Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); |
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460 | Ogre::CompositorManager::getSingleton().addCompositor(mViewport, "Bloom"); |
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461 | Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Bloom", true); |
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462 | } |
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463 | void GraphicsEngine::CompositorBloomOff() |
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464 | { |
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465 | Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); |
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466 | Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); |
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467 | Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Bloom", false); |
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468 | } |
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469 | |
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470 | void GraphicsEngine::CompositorMotionBlurOn() |
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471 | { |
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472 | Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); |
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473 | Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); |
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474 | Ogre::CompositorManager::getSingleton().addCompositor(mViewport, "MotionBlur"); |
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475 | Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "MotionBlur", true); |
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476 | } |
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477 | void GraphicsEngine::CompositorMotionBlurOff() |
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478 | { |
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479 | Ogre::SceneManager* mSceneMgr = GraphicsEngine::getSingleton().getSceneManager(); |
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480 | Ogre::Viewport* mViewport = mSceneMgr->getCurrentViewport(); |
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481 | Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "MotionBlur", false); |
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482 | }*/ |
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483 | } |
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