1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * |
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4 | * |
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5 | * License notice: |
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6 | * |
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7 | * This program is free software; you can redistribute it and/or |
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8 | * modify it under the terms of the GNU General Public License |
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9 | * as published by the Free Software Foundation; either version 2 |
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10 | * of the License, or (at your option) any later version. |
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11 | * |
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12 | * This program is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * GNU General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the GNU General Public License |
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18 | * along with this program; if not, write to the Free Software |
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19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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20 | * |
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21 | * Author: |
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22 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
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23 | * Co-authors: |
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24 | * ... |
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25 | * |
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26 | */ |
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27 | |
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28 | /** |
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29 | @file Orxonox.cc |
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30 | @brief Orxonox Main Class |
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31 | */ |
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32 | |
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33 | // Precompiled Headers |
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34 | #include "OrxonoxStableHeaders.h" |
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35 | |
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36 | //****** OGRE ****** |
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37 | //#include <OgreException.h> |
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38 | #include <OgreFrameListener.h> |
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39 | #include <OgreOverlay.h> |
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40 | #include <OgreOverlayManager.h> |
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41 | #include <OgreTimer.h> |
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42 | #include <OgreWindowEventUtilities.h> |
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43 | |
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44 | //****** STD ******* |
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45 | //#include <iostream> |
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46 | //#include <exception> |
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47 | #include <deque> |
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48 | |
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49 | //***** ORXONOX **** |
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50 | //misc |
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51 | //#include "util/Sleep.h" |
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52 | #include "util/ArgReader.h" |
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53 | |
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54 | // audio |
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55 | #include "audio/AudioManager.h" |
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56 | |
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57 | // network |
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58 | #include "network/Server.h" |
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59 | #include "network/Client.h" |
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60 | network::Client *client_g; |
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61 | network::Server *server_g; |
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62 | |
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63 | // objects |
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64 | #include "core/Debug.h" |
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65 | #include "core/Factory.h" |
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66 | #include "core/Loader.h" |
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67 | #include "core/Tickable.h" |
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68 | #include "hud/HUD.h" |
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69 | #include "tools/Timer.h" |
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70 | #include "objects/weapon/BulletManager.h" |
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71 | |
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72 | #include "InputHandler.h" |
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73 | |
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74 | #include "Orxonox.h" |
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75 | |
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76 | namespace orxonox |
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77 | { |
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78 | /** |
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79 | @brief Reference to the only instance of the class. |
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80 | */ |
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81 | Orxonox *Orxonox::singletonRef_s = 0; |
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82 | |
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83 | /** |
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84 | * create a new instance of Orxonox |
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85 | */ |
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86 | Orxonox::Orxonox() |
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87 | { |
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88 | this->ogre_ = new GraphicsEngine(); |
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89 | this->timer_ = 0; |
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90 | this->dataPath_ = ""; |
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91 | this->auMan_ = 0; |
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92 | this->inputHandler_ = 0; |
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93 | //this->root_ = 0; |
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94 | // turn on frame smoothing by setting a value different from 0 |
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95 | this->frameSmoothingTime_ = 0.0f; |
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96 | this->bAbort_ = false; |
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97 | } |
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98 | |
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99 | /** |
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100 | * destruct Orxonox |
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101 | */ |
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102 | Orxonox::~Orxonox() |
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103 | { |
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104 | // keep in mind: the order of deletion is very important! |
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105 | if (this->bulletMgr_) |
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106 | delete this->bulletMgr_; |
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107 | if (this->orxonoxHUD_) |
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108 | delete this->orxonoxHUD_; |
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109 | Loader::close(); |
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110 | InputHandler::destroySingleton(); |
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111 | if (this->auMan_) |
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112 | delete this->auMan_; |
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113 | if (this->timer_) |
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114 | delete this->timer_; |
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115 | if (this->ogre_) |
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116 | delete this->ogre_; |
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117 | |
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118 | if (client_g) |
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119 | delete client_g; |
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120 | if (server_g) |
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121 | delete server_g; |
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122 | } |
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123 | |
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124 | /** |
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125 | * error kills orxonox |
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126 | */ |
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127 | void Orxonox::abortImmediate(/* some error code */) |
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128 | { |
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129 | //TODO: destroy and destruct everything and print nice error msg |
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130 | delete this; |
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131 | } |
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132 | |
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133 | /** |
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134 | Asks the mainloop nicely to abort. |
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135 | */ |
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136 | void Orxonox::abortRequest() |
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137 | { |
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138 | bAbort_ = true; |
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139 | } |
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140 | |
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141 | /** |
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142 | * @return singleton object |
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143 | */ |
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144 | Orxonox* Orxonox::getSingleton() |
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145 | { |
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146 | if (!singletonRef_s) |
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147 | singletonRef_s = new Orxonox(); |
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148 | return singletonRef_s; |
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149 | //static Orxonox theOnlyInstance; |
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150 | //return &theOnlyInstance; |
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151 | } |
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152 | |
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153 | /** |
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154 | @brief Destroys the Orxonox singleton. |
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155 | */ |
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156 | void Orxonox::destroySingleton() |
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157 | { |
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158 | if (singletonRef_s) |
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159 | delete singletonRef_s; |
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160 | singletonRef_s = 0; |
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161 | } |
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162 | |
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163 | /** |
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164 | * initialization of Orxonox object |
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165 | * @param argc argument counter |
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166 | * @param argv list of argumenst |
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167 | * @param path path to config (in home dir or something) |
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168 | */ |
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169 | void Orxonox::init(int argc, char **argv, std::string path) |
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170 | { |
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171 | //TODO: find config file (assuming executable directory) |
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172 | //TODO: read config file |
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173 | //TODO: give config file to Ogre |
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174 | std::string mode; |
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175 | |
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176 | ArgReader ar(argc, argv); |
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177 | ar.checkArgument("mode", mode, false); |
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178 | ar.checkArgument("data", this->dataPath_, false); |
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179 | ar.checkArgument("ip", serverIp_, false); |
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180 | if(ar.errorHandling()) abortImmediate(); |
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181 | if(mode == std::string("client")) |
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182 | { |
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183 | mode_ = CLIENT; |
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184 | clientInit(path); |
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185 | } |
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186 | else if(mode== std::string("server")){ |
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187 | mode_ = SERVER; |
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188 | serverInit(path); |
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189 | } |
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190 | else{ |
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191 | mode_ = STANDALONE; |
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192 | standaloneInit(path); |
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193 | } |
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194 | } |
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195 | |
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196 | void Orxonox::serverInit(std::string path) |
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197 | { |
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198 | COUT(2) << "initialising server" << std::endl; |
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199 | |
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200 | ogre_->setConfigPath(path); |
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201 | ogre_->setup(); |
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202 | //root_ = ogre_->getRoot(); |
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203 | if(!ogre_->load(this->dataPath_)) abortImmediate(/* unable to load */); |
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204 | |
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205 | server_g = new network::Server(); |
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206 | } |
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207 | |
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208 | void Orxonox::clientInit(std::string path) |
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209 | { |
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210 | COUT(2) << "initialising client" << std::endl;\ |
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211 | |
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212 | ogre_->setConfigPath(path); |
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213 | ogre_->setup(); |
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214 | if(serverIp_.compare("")==0) |
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215 | client_g = new network::Client(); |
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216 | else |
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217 | client_g = new network::Client(serverIp_, NETWORK_PORT); |
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218 | if(!ogre_->load(this->dataPath_)) abortImmediate(/* unable to load */); |
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219 | } |
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220 | |
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221 | void Orxonox::standaloneInit(std::string path) |
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222 | { |
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223 | COUT(2) << "initialising standalone mode" << std::endl; |
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224 | |
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225 | ogre_->setConfigPath(path); |
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226 | ogre_->setup(); |
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227 | //root_ = ogre_->getRoot(); |
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228 | if(!ogre_->load(this->dataPath_)) abortImmediate(/* unable to load */); |
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229 | } |
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230 | |
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231 | /** |
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232 | * start modules |
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233 | */ |
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234 | void Orxonox::start() |
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235 | { |
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236 | switch(mode_){ |
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237 | case CLIENT: |
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238 | clientStart(); |
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239 | break; |
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240 | case SERVER: |
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241 | serverStart(); |
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242 | break; |
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243 | default: |
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244 | standaloneStart(); |
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245 | } |
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246 | } |
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247 | |
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248 | void Orxonox::clientStart(){ |
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249 | ogre_->initialise(); |
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250 | Factory::createClassHierarchy(); |
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251 | |
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252 | |
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253 | auMan_ = new audio::AudioManager(); |
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254 | |
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255 | bulletMgr_ = new BulletManager(); |
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256 | |
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257 | Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); |
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258 | HUD* orxonoxHud; |
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259 | orxonoxHud = new HUD(); |
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260 | orxonoxHud->setEnergyValue(20); |
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261 | orxonoxHud->setEnergyDistr(20,20,60); |
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262 | hudOverlay->show(); |
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263 | |
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264 | client_g->establishConnection(); |
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265 | client_g->tick(0); |
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266 | |
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267 | |
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268 | //setupInputSystem(); |
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269 | |
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270 | startRenderLoop(); |
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271 | } |
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272 | |
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273 | void Orxonox::serverStart(){ |
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274 | //TODO: start modules |
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275 | ogre_->initialise(); |
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276 | //TODO: run engine |
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277 | Factory::createClassHierarchy(); |
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278 | createScene(); |
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279 | setupInputSystem(); |
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280 | |
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281 | server_g->open(); |
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282 | |
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283 | startRenderLoop(); |
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284 | } |
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285 | |
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286 | void Orxonox::standaloneStart(){ |
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287 | //TODO: start modules |
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288 | ogre_->initialise(); |
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289 | //TODO: run engine |
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290 | Factory::createClassHierarchy(); |
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291 | createScene(); |
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292 | setupInputSystem(); |
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293 | |
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294 | startRenderLoop(); |
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295 | } |
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296 | |
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297 | void Orxonox::createScene(void) |
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298 | { |
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299 | // Init audio |
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300 | auMan_ = new audio::AudioManager(); |
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301 | |
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302 | bulletMgr_ = new BulletManager(); |
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303 | |
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304 | // load this file from config |
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305 | Level* startlevel = new Level("levels/sample.oxw"); |
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306 | Loader::open(startlevel); |
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307 | |
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308 | Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); |
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309 | orxonoxHUD_ = new HUD(); |
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310 | orxonoxHUD_->setEnergyValue(20); |
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311 | orxonoxHUD_->setEnergyDistr(20,20,60); |
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312 | hudOverlay->show(); |
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313 | |
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314 | /* |
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315 | auMan_->ambientAdd("a1"); |
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316 | auMan_->ambientAdd("a2"); |
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317 | auMan_->ambientAdd("a3"); |
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318 | //auMan->ambientAdd("ambient1"); |
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319 | auMan_->ambientStart(); |
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320 | */ |
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321 | } |
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322 | |
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323 | /** |
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324 | @brief Calls the InputHandler which sets up the input devices. |
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325 | The render window width and height are used to set up the mouse movement. |
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326 | */ |
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327 | void Orxonox::setupInputSystem() |
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328 | { |
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329 | inputHandler_ = InputHandler::getSingleton(); |
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330 | if (!inputHandler_->initialise(ogre_->getWindowHandle(), |
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331 | ogre_->getWindowWidth(), ogre_->getWindowHeight())) |
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332 | abortImmediate(); |
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333 | } |
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334 | |
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335 | /** |
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336 | Main loop of the orxonox game. |
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337 | This is a new solution, using the ogre engine instead of being used by it. |
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338 | An alternative solution would be to simply use the timer of the Root object, |
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339 | but that implies using Ogre in any case. There would be no way to test |
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340 | our code without the help of the root object. |
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341 | There's even a chance that we can dispose of the root object entirely |
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342 | in server mode. |
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343 | About the loop: The design is almost exactly like the one in ogre, so that |
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344 | if any part of ogre registers a framelisteners, it will still behave |
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345 | correctly. Furthermore I have taken over the time smoothing feature from |
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346 | ogre. If turned on (see orxonox constructor), it will calculate the dt_n by |
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347 | means of the recent most dt_n-1, dt_n-2, etc. |
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348 | */ |
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349 | void Orxonox::startRenderLoop() |
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350 | { |
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351 | // use the ogre timer class to measure time. |
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352 | if (!timer_) |
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353 | timer_ = new Ogre::Timer(); |
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354 | timer_->reset(); |
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355 | |
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356 | // Contains the times of recently fired events |
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357 | std::deque<unsigned long> eventTimes[3]; |
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358 | // Clear event times |
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359 | for (int i = 0; i < 3; ++i) |
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360 | eventTimes[i].clear(); |
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361 | |
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362 | while (!bAbort_) |
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363 | { |
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364 | // Pump messages in all registered RenderWindows |
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365 | Ogre::WindowEventUtilities::messagePump(); |
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366 | |
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367 | // get current time |
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368 | unsigned long now = timer_->getMilliseconds(); |
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369 | |
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370 | // create an event to pass to the frameStarted method in ogre |
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371 | Ogre::FrameEvent evt; |
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372 | evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); |
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373 | evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[1]); |
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374 | |
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375 | // show the current time in the HUD |
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376 | orxonoxHUD_->setTime((int)now, 0); |
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377 | |
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378 | // Iterate through all Tickables and call their tick(dt) function |
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379 | for (Iterator<Tickable> it = ObjectList<Tickable>::start(); it; ) |
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380 | (it++)->tick((float)evt.timeSinceLastFrame); |
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381 | |
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382 | // don't forget to call _fireFrameStarted in ogre to make sure |
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383 | // everything goes smoothly |
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384 | ogre_->frameStarted(evt); |
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385 | |
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386 | if (mode_ != SERVER) |
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387 | ogre_->renderOneFrame(); // only render in non-server mode |
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388 | |
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389 | // get current time |
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390 | now = timer_->getMilliseconds(); |
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391 | |
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392 | // create an event to pass to the frameEnded method in ogre |
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393 | evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); |
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394 | evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[2]); |
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395 | |
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396 | // again, just to be sure ogre works fine |
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397 | ogre_->frameEnded(evt); |
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398 | } |
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399 | } |
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400 | |
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401 | /** |
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402 | Method for calculating the average time between recently fired events. |
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403 | Code directly taken from OgreRoot.cc |
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404 | @param now The current time in ms. |
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405 | @param type The type of event to be considered. |
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406 | */ |
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407 | float Orxonox::calculateEventTime(unsigned long now, std::deque<unsigned long> ×) |
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408 | { |
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409 | // Calculate the average time passed between events of the given type |
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410 | // during the last mFrameSmoothingTime seconds. |
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411 | |
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412 | times.push_back(now); |
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413 | |
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414 | if(times.size() == 1) |
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415 | return 0; |
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416 | |
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417 | // Times up to mFrameSmoothingTime seconds old should be kept |
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418 | unsigned long discardThreshold = |
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419 | static_cast<unsigned long>(frameSmoothingTime_ * 1000.0f); |
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420 | |
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421 | // Find the oldest time to keep |
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422 | std::deque<unsigned long>::iterator it = times.begin(), |
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423 | end = times.end()-2; // We need at least two times |
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424 | while(it != end) |
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425 | { |
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426 | if (now - *it > discardThreshold) |
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427 | ++it; |
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428 | else |
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429 | break; |
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430 | } |
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431 | |
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432 | // Remove old times |
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433 | times.erase(times.begin(), it); |
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434 | |
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435 | return (float)(times.back() - times.front()) / ((times.size()-1) * 1000); |
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436 | } |
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437 | |
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438 | /** |
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439 | @brief Test method for the InputHandler. |
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440 | But: Is actually responsible for catching an exit event.. |
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441 | */ |
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442 | void Orxonox::eventOccured(InputEvent &evt) |
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443 | { |
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444 | if (evt.id == 1) |
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445 | this->abortRequest(); |
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446 | } |
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447 | } |
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