1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief Definition of the OrxonoxOverlay class. |
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32 | */ |
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33 | |
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34 | #include "OrxonoxStableHeaders.h" |
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35 | #include "OrxonoxOverlay.h" |
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36 | |
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37 | #include <cmath> |
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38 | #include <OgreOverlay.h> |
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39 | #include <OgreOverlayManager.h> |
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40 | #include <OgrePanelOverlayElement.h> |
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41 | #include "util/Convert.h" |
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42 | #include "util/String.h" |
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43 | #include "core/CoreIncludes.h" |
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44 | #include "core/XMLPort.h" |
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45 | #include "core/ConsoleCommand.h" |
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46 | #include "GraphicsEngine.h" |
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47 | |
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48 | namespace orxonox |
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49 | { |
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50 | unsigned int OrxonoxOverlay::hudOverlayCounter_s = 0; |
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51 | std::map<std::string, OrxonoxOverlay*> OrxonoxOverlay::overlays_s; |
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52 | |
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53 | SetConsoleCommand(OrxonoxOverlay, scaleOverlay, false).setAccessLevel(AccessLevel::User); |
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54 | SetConsoleCommand(OrxonoxOverlay, scrollOverlay, false).setAccessLevel(AccessLevel::User); |
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55 | SetConsoleCommand(OrxonoxOverlay, rotateOverlay, false).setAccessLevel(AccessLevel::User); |
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56 | |
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57 | OrxonoxOverlay::OrxonoxOverlay() |
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58 | : overlay_(0) |
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59 | , background_(0) |
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60 | { |
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61 | RegisterObject(OrxonoxOverlay); |
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62 | } |
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63 | |
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64 | /** |
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65 | @brief |
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66 | Make sure everything gets removed/destroyed. |
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67 | @remark |
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68 | We assume that the Ogre::OverlayManager exists (there is an assert in Ogre for that!) |
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69 | */ |
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70 | OrxonoxOverlay::~OrxonoxOverlay() |
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71 | { |
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72 | // erase ourself from the map with all overlays |
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73 | std::map<std::string, OrxonoxOverlay*>::iterator it = overlays_s.find(this->getName()); |
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74 | if (it != overlays_s.end()) |
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75 | overlays_s.erase(it); |
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76 | |
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77 | if (this->background_) |
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78 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->background_); |
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79 | if (this->overlay_) |
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80 | Ogre::OverlayManager::getSingleton().destroy(this->overlay_); |
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81 | } |
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82 | |
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83 | /** |
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84 | @brief |
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85 | Loads the OrxonoxOverlay. |
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86 | |
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87 | This has to be called before usage, otherwise strange behaviour is |
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88 | guaranteed! (there should be no segfaults however). |
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89 | @copydoc |
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90 | BaseObject::XMLPort() |
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91 | */ |
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92 | void OrxonoxOverlay::XMLPort(Element& xmlElement, XMLPort::Mode mode) |
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93 | { |
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94 | BaseObject::XMLPort(xmlElement, mode); |
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95 | |
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96 | if (mode == XMLPort::LoadObject) |
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97 | { |
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98 | // add this overlay to the static map of OrxonoxOverlays |
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99 | if (overlays_s.find(this->getName()) != overlays_s.end()) |
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100 | { |
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101 | COUT(1) << "Overlay names should be unique or you cannnot access them via console." << std::endl; |
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102 | } |
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103 | overlays_s[this->getName()] = this; |
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104 | |
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105 | // create the Ogre::Overlay |
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106 | overlay_ = Ogre::OverlayManager::getSingleton().create("OrxonoxOverlay_overlay_" |
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107 | + convertToString(hudOverlayCounter_s++)); |
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108 | |
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109 | // create background panel (can be used to show any picture) |
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110 | this->background_ = static_cast<Ogre::PanelOverlayElement*>( |
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111 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", |
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112 | "OrxonoxOverlay_background_" + convertToString(hudOverlayCounter_s++))); |
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113 | this->overlay_->add2D(this->background_); |
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114 | |
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115 | // We'll have to get the aspect ratio manually for the first time. Afterwards windowResized() gets |
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116 | // called automatically by the GraphicsEngine. |
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117 | this->windowResized(GraphicsEngine::getSingleton().getWindowWidth(), |
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118 | GraphicsEngine::getSingleton().getWindowHeight()); |
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119 | |
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120 | this->changedVisibility(); |
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121 | } |
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122 | |
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123 | XMLPortParam(OrxonoxOverlay, "size", setSize, getSize, xmlElement, mode) |
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124 | .defaultValues(Vector2(0.5f, 0.5f)); |
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125 | XMLPortParam(OrxonoxOverlay, "pickPoint", setPickPoint, getPickPoint, xmlElement, mode) |
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126 | .defaultValues(Vector2(0.0f, 0.0f)); |
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127 | XMLPortParam(OrxonoxOverlay, "position", setPosition, getPosition, xmlElement, mode) |
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128 | .defaultValues(Vector2(0.0f, 0.0f)); |
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129 | XMLPortParam(OrxonoxOverlay, "rotation", setRotation, getRotation, xmlElement, mode) |
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130 | .defaultValues(0.0f); |
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131 | XMLPortParam(OrxonoxOverlay, "correctAspect", setAspectCorrection, getAspectCorrection, xmlElement, mode) |
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132 | .defaultValues(true); |
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133 | XMLPortParam(OrxonoxOverlay, "background", setBackgroundMaterial, getBackgroundMaterial, xmlElement, mode) |
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134 | .defaultValues(""); |
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135 | } |
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136 | |
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137 | //! Only sets the background material name if not "" |
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138 | void OrxonoxOverlay::setBackgroundMaterial(const std::string& material) |
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139 | { |
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140 | if (this->background_ && material != "") |
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141 | this->background_->setMaterialName(material); |
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142 | } |
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143 | |
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144 | //! Returns the the material name of the background |
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145 | const std::string& OrxonoxOverlay::getBackgroundMaterial() const |
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146 | { |
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147 | if (this->background_) |
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148 | return this->background_->getMaterialName(); |
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149 | else |
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150 | return blankString; |
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151 | } |
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152 | |
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153 | //! Called by BaseObject when visibility has changed. |
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154 | void OrxonoxOverlay::changedVisibility() |
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155 | { |
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156 | if (!this->overlay_) |
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157 | return; |
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158 | |
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159 | if (this->isVisible()) |
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160 | this->overlay_->show(); |
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161 | else |
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162 | this->overlay_->hide(); |
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163 | } |
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164 | |
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165 | /** |
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166 | @brief |
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167 | Called by the GraphicsEngine whenever the window size changes. |
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168 | Calculates the aspect ratio only. |
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169 | */ |
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170 | void OrxonoxOverlay::windowResized(int newWidth, int newHeight) |
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171 | { |
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172 | this->windowAspectRatio_ = newWidth/(float)newHeight; |
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173 | this->sizeCorrectionChanged(); |
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174 | } |
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175 | |
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176 | /** |
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177 | @brief |
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178 | Called whenever the rotation angle has changed. |
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179 | */ |
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180 | void OrxonoxOverlay::angleChanged() |
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181 | { |
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182 | if (!this->overlay_) |
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183 | return; |
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184 | |
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185 | this->overlay_->setRotate(this->angle_); |
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186 | this->sizeCorrectionChanged(); |
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187 | } |
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188 | |
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189 | /** |
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190 | @brief |
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191 | Called whenever the aspect ratio or the angle has changed. |
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192 | The method calculates a correction factor for the size to compensate |
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193 | for aspect distortion if desired. |
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194 | @remarks |
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195 | This only works when the angle is about 0 or 90 degrees. |
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196 | */ |
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197 | void OrxonoxOverlay::sizeCorrectionChanged() |
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198 | { |
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199 | if (this->bCorrectAspect_) |
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200 | { |
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201 | float angle = this->angle_.valueDegrees(); |
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202 | if (angle < 0.0) |
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203 | angle = -angle; |
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204 | angle -= 180.0 * (int)(angle / 180.0); |
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205 | |
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206 | // take the reverse if angle is about 90 degrees |
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207 | float tempAspect; |
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208 | if (angle > 89.0 && angle < 91.0) |
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209 | tempAspect = 1.0 / this->windowAspectRatio_; |
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210 | else if (angle > 179 || angle < 1) |
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211 | tempAspect = this->windowAspectRatio_; |
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212 | else |
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213 | tempAspect = 1.0; |
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214 | |
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215 | // note: this is only an approximation that is mostly valid when the |
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216 | // magnitude of the width is about the magnitude of the height. |
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217 | // Correctly we would have to take the square root of width*height |
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218 | this->sizeCorrection_.x = 2.0 / (tempAspect + 1.0); |
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219 | this->sizeCorrection_.y = tempAspect * this->sizeCorrection_.x; |
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220 | } |
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221 | else |
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222 | { |
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223 | this->sizeCorrection_ = Vector2::UNIT_SCALE; |
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224 | } |
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225 | |
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226 | this->sizeChanged(); |
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227 | } |
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228 | |
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229 | /** |
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230 | @brief |
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231 | Sets the overlay size using the actual corrected size. |
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232 | */ |
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233 | void OrxonoxOverlay::sizeChanged() |
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234 | { |
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235 | if (!this->overlay_) |
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236 | return; |
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237 | |
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238 | this->overlay_->setScale(size_.x * sizeCorrection_.x, size_.y * sizeCorrection_.y); |
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239 | positionChanged(); |
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240 | } |
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241 | |
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242 | /** |
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243 | @brief |
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244 | Determines the position of the overlay. |
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245 | This works also well when a rotation angle is applied. The overlay always |
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246 | gets aligned correctly as well as possible. |
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247 | */ |
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248 | void OrxonoxOverlay::positionChanged() |
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249 | { |
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250 | if (!this->overlay_) |
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251 | return; |
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252 | |
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253 | // transform the angle to a range of 0 - pi/2 first. |
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254 | float angle = this->angle_.valueRadians(); |
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255 | if (angle < 0.0) |
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256 | angle = -angle; |
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257 | angle -= Ogre::Math::PI * (int)(angle / (Ogre::Math::PI)); |
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258 | if (angle > Ogre::Math::PI * 0.5) |
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259 | angle = Ogre::Math::PI - angle; |
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260 | |
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261 | // do some mathematical fiddling for a bounding box |
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262 | Vector2 actualSize = size_ * sizeCorrection_; |
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263 | float radius = actualSize.length(); |
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264 | float phi = atan(actualSize.y / actualSize.x); |
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265 | Vector2 boundingBox(radius * cos(angle - phi), radius * sin(angle + phi)); |
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266 | |
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267 | // calculate the scrolling offset |
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268 | Vector2 scroll = (position_ - 0.5 - boundingBox * (pickPoint_ - 0.5)) * 2.0; |
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269 | this->overlay_->setScroll(scroll.x, -scroll.y); |
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270 | } |
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271 | |
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272 | |
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273 | //########### Console commands ############ |
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274 | |
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275 | /** |
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276 | @brief |
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277 | Scales an overlay by its name. |
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278 | @param name |
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279 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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280 | attribute in the xml file). |
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281 | */ |
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282 | /*static*/ void OrxonoxOverlay::scaleOverlay(const std::string& name, float scale) |
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283 | { |
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284 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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285 | if (it != overlays_s.end()) |
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286 | (*it).second->scale(Vector2(scale, scale)); |
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287 | } |
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288 | |
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289 | /** |
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290 | @brief |
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291 | Scrolls an overlay by its name. |
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292 | @param name |
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293 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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294 | attribute in the xml file). |
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295 | */ |
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296 | /*static*/ void OrxonoxOverlay::scrollOverlay(const std::string& name, const Vector2& scroll) |
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297 | { |
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298 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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299 | if (it != overlays_s.end()) |
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300 | (*it).second->scroll(scroll); |
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301 | } |
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302 | |
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303 | /** |
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304 | @brief |
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305 | Rotates an overlay by its name. |
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306 | @param name |
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307 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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308 | attribute in the xml file). |
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309 | */ |
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310 | /*static*/ void OrxonoxOverlay::rotateOverlay(const std::string& name, const Degree& angle) |
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311 | { |
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312 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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313 | if (it != overlays_s.end()) |
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314 | (*it).second->rotate(angle); |
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315 | } |
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316 | } |
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