1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Reto Grieder |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file |
---|
31 | @brief Declaration of the OverlayGroup class. |
---|
32 | */ |
---|
33 | |
---|
34 | #ifndef _OverlayGroup_H__ |
---|
35 | #define _OverlayGroup_H__ |
---|
36 | |
---|
37 | #include "OrxonoxPrereqs.h" |
---|
38 | |
---|
39 | #include <map> |
---|
40 | #include <OgrePrerequisites.h> |
---|
41 | #include "core/BaseObject.h" |
---|
42 | #include "util/Math.h" |
---|
43 | |
---|
44 | namespace orxonox |
---|
45 | { |
---|
46 | /** |
---|
47 | @brief |
---|
48 | OverlayGroup does almost exactly what it says: It groups OrxonoxOverlays together. |
---|
49 | You can scroll the entire group by a certain amount. Scale however works differently |
---|
50 | than expected: Each OrxonoxOverlay scales individually. That's quite useful when you |
---|
51 | create your HUD with an OverlayGroup and then want to alter its size. |
---|
52 | */ |
---|
53 | class _OrxonoxExport OverlayGroup : public BaseObject |
---|
54 | { |
---|
55 | public: |
---|
56 | OverlayGroup(); |
---|
57 | //! Empty destructor. |
---|
58 | ~OverlayGroup() { } |
---|
59 | |
---|
60 | void XMLPort(Element& xmlElement, XMLPort::Mode mode); |
---|
61 | |
---|
62 | static void toggleVisibility(const std::string& name); |
---|
63 | static void scaleGroup(const std::string& name, float scale); |
---|
64 | static void scrollGroup(const std::string& name, const Vector2& scroll); |
---|
65 | |
---|
66 | private: |
---|
67 | //! Scales each OrxonoxOverlay individually by scale. |
---|
68 | void scale(const Vector2& scale) { this->setScale(scale * this->scale_); } |
---|
69 | void setScale(const Vector2& scale); |
---|
70 | //! Returns the current size of the group. |
---|
71 | Vector2 getScale() const { return this->scale_; } |
---|
72 | |
---|
73 | //! Scrolls each OrxonoxOverlay individually by scroll. |
---|
74 | void scroll(const Vector2& scroll) { this->setScroll(scroll + this->scroll_); } |
---|
75 | void setScroll(const Vector2& scroll); |
---|
76 | //! Returns the current scrolling offset of the group. |
---|
77 | Vector2 getScroll() const { return this->scale_; } |
---|
78 | |
---|
79 | void addElement(OrxonoxOverlay* element); |
---|
80 | OrxonoxOverlay* getElement(unsigned int index); |
---|
81 | |
---|
82 | std::map<std::string, OrxonoxOverlay*> hudElements_; //!< Contains all the OrxonoxOverlays of the this group. |
---|
83 | Vector2 scale_; //!< Current scale (independant of the elements). |
---|
84 | Vector2 scroll_; //!< Current scrolling offset. |
---|
85 | }; |
---|
86 | } |
---|
87 | |
---|
88 | #endif /* _OverlayGroup_H__ */ |
---|