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source: code/branches/input/src/orxonox/overlays/hud/HUDNavigation.h @ 1629

Last change on this file since 1629 was 1629, checked in by rgrieder, 16 years ago

updated input branch

  • Property svn:eol-style set to native
File size: 2.7 KB
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[1505]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
[1454]4 *
[1505]5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
[1454]22 *   Author:
23 *      Felix Schulthess
24 *   Co-authors:
[1590]25 *      Reto Grieder
[1454]26 *
27 */
[1393]28
[1601]29#ifndef _HUDNavigation_H__
30#define _HUDNavigation_H__
[1393]31
[1410]32#include "OrxonoxPrereqs.h"
33
[1393]34#include <OgrePrerequisites.h>
[1601]35#include "overlays/OrxonoxOverlay.h"
[1616]36#include "objects/Tickable.h"
[1393]37
38namespace orxonox
39{
[1601]40    class _OrxonoxExport HUDNavigation : public OrxonoxOverlay, public Tickable
[1393]41    {
[1615]42    public:
[1601]43        HUDNavigation();
[1604]44        ~HUDNavigation();
[1393]45
[1604]46        void XMLPort(Element& xmlElement, XMLPort::Mode mode);
[1590]47
[1615]48    private:
[1604]49        void sizeChanged();
50        void angleChanged() { }
51        void positionChanged() { }
52
[1615]53        void tick(float dt);
[1564]54
[1604]55        // XMLPort accessors
[1627]56        void setNavMarkerSize(float size) { this->navMarkerSize_ = size; this->sizeChanged(); }
[1615]57        float getNavMarkerSize() const    { return this->navMarkerSize_; }
58
[1627]59        void setAimMarkerSize(float size) { this->aimMarkerSize_ = size; this->sizeChanged(); }
[1615]60        float getAimMarkerSize() const    { return this->aimMarkerSize_; }
61
[1590]62        void setTextSize(float size);
63        float getTextSize() const;
[1615]64
[1590]65        void setFont(const std::string& font);
[1615]66        const std::string& getFont() const;
[1590]67
[1615]68        void updateMarker();
69        void updateFocus();
70        float getDist2Focus() const;
71
[1595]72        Ogre::PanelOverlayElement* navMarker_;      //!< the panel used to show the arrow and the target marker
73        float navMarkerSize_;                       //!< One paramter size of the navigation marker
74        Ogre::PanelOverlayElement* aimMarker_;      //!< Panel used to show the aim Marker
75        float aimMarkerSize_;                       //!< One paramter size of the aim marker
76        Ogre::TextAreaOverlayElement* navText_;     //!< Text overlay to display the target distance
[1604]77        bool wasOutOfView_;                         //!< Performance booster variable: setMaterial is not cheap
[1615]78    };
[1393]79}
80
[1601]81#endif /* _HUDNavigation_H__ */
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