[1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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[1454] | 4 | * |
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[1505] | 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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[1454] | 22 | * Author: |
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| 23 | * Felix Schulthess |
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| 24 | * Co-authors: |
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[1590] | 25 | * Reto Grieder |
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[1454] | 26 | * |
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| 27 | */ |
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[1393] | 28 | |
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[1601] | 29 | #ifndef _HUDNavigation_H__ |
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| 30 | #define _HUDNavigation_H__ |
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[1393] | 31 | |
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[1410] | 32 | #include "OrxonoxPrereqs.h" |
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| 33 | |
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[1393] | 34 | #include <OgrePrerequisites.h> |
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[1601] | 35 | #include "overlays/OrxonoxOverlay.h" |
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[1616] | 36 | #include "objects/Tickable.h" |
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[1393] | 37 | |
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| 38 | namespace orxonox |
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| 39 | { |
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[1601] | 40 | class _OrxonoxExport HUDNavigation : public OrxonoxOverlay, public Tickable |
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[1393] | 41 | { |
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[1615] | 42 | public: |
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[1601] | 43 | HUDNavigation(); |
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[1604] | 44 | ~HUDNavigation(); |
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[1393] | 45 | |
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[1604] | 46 | void XMLPort(Element& xmlElement, XMLPort::Mode mode); |
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[1590] | 47 | |
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[1615] | 48 | private: |
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[1604] | 49 | void sizeChanged(); |
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| 50 | void angleChanged() { } |
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| 51 | void positionChanged() { } |
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| 52 | |
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[1615] | 53 | void tick(float dt); |
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[1564] | 54 | |
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[1604] | 55 | // XMLPort accessors |
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[1627] | 56 | void setNavMarkerSize(float size) { this->navMarkerSize_ = size; this->sizeChanged(); } |
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[1615] | 57 | float getNavMarkerSize() const { return this->navMarkerSize_; } |
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| 58 | |
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[1627] | 59 | void setAimMarkerSize(float size) { this->aimMarkerSize_ = size; this->sizeChanged(); } |
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[1615] | 60 | float getAimMarkerSize() const { return this->aimMarkerSize_; } |
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| 61 | |
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[1590] | 62 | void setTextSize(float size); |
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| 63 | float getTextSize() const; |
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[1615] | 64 | |
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[1590] | 65 | void setFont(const std::string& font); |
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[1615] | 66 | const std::string& getFont() const; |
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[1590] | 67 | |
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[1615] | 68 | void updateMarker(); |
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| 69 | void updateFocus(); |
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| 70 | float getDist2Focus() const; |
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| 71 | |
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[1595] | 72 | Ogre::PanelOverlayElement* navMarker_; //!< the panel used to show the arrow and the target marker |
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| 73 | float navMarkerSize_; //!< One paramter size of the navigation marker |
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| 74 | Ogre::PanelOverlayElement* aimMarker_; //!< Panel used to show the aim Marker |
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| 75 | float aimMarkerSize_; //!< One paramter size of the aim marker |
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| 76 | Ogre::TextAreaOverlayElement* navText_; //!< Text overlay to display the target distance |
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[1604] | 77 | bool wasOutOfView_; //!< Performance booster variable: setMaterial is not cheap |
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[1615] | 78 | }; |
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[1393] | 79 | } |
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| 80 | |
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[1601] | 81 | #endif /* _HUDNavigation_H__ */ |
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