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source: code/branches/invaders/data/gui/scripts/MainMenu.lua @ 10184

Last change on this file since 10184 was 8079, checked in by landauf, 14 years ago

merged usability branch back to trunk

incomplete summary of the changes in this branch:

  • enhanced keyboard navigation in GUIs
  • implemented new graphics menu and changeable window size at runtime
  • added developer mode
  • HUD shows if game is paused, game pauses if ingame menu is opened
  • removed a few obsolete commands and hid some that are more for internal use
  • numpad works in console and gui
  • faster loading of level info
  • enhanced usage of compositors (Shader class)
  • improved camera handling, configurable FOV and aspect ratio
  • Property svn:eol-style set to native
File size: 1.7 KB
Line 
1-- MainMenu.lua
2
3local P = createMenuSheet("MainMenu")
4P.loadAlong = { "SingleplayerMenu", "MultiplayerMenu", "SettingsMenu", "CreditsMenu" }
5
6function P.onLoad()
7    --buttons are arranged in a 6x1 Matrix (list)
8    P:setButton(1, 1, {
9            ["button"] = winMgr:getWindow("orxonox/QuickGameTestButton"),
10            ["callback"]  = P.QuickGameTestButton_clicked
11    })
12
13    P:setButton(2, 1, {
14            ["button"] = winMgr:getWindow("orxonox/SingleplayerButton"),
15            ["callback"]  = P.SingleplayerButton_clicked
16    })
17
18    P:setButton(3, 1, {
19            ["button"] = winMgr:getWindow("orxonox/MultiplayerButton"),
20            ["callback"]  = P.MultiplayerButton_clicked
21    })
22
23    P:setButton(4, 1, {
24            ["button"] = winMgr:getWindow("orxonox/SettingsButton"),
25            ["callback"]  = P.SettingsButton_clicked
26    })
27
28    P:setButton(5, 1, {
29            ["button"] = winMgr:getWindow("orxonox/CreditsButton"),
30            ["callback"]  = P.CreditsButton_clicked
31    })
32
33    P:setButton(6, 1, {
34            ["button"] = winMgr:getWindow("orxonox/ExitButton"),
35            ["callback"]  = P.ExitButton_clicked
36    })
37end
38
39-- events for MainMenu
40function P.QuickGameTestButton_clicked(e)
41    hideAllMenuSheets()
42    orxonox.execute("startGame")
43end
44
45function P.SingleplayerButton_clicked(e)
46    showMenuSheet("SingleplayerMenu", true)
47end
48
49function P.MultiplayerButton_clicked(e)
50    showMenuSheet("MultiplayerMenu", true)
51end
52
53function P.SettingsButton_clicked(e)
54    showMenuSheet("SettingsMenu", true)
55end
56
57function P.CreditsButton_clicked(e)
58    showMenuSheet("CreditsMenu", true)
59end
60
61function P.ExitButton_clicked(e)
62    orxonox.execute("exit")
63end
64
65return P
66
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