[9744] | 1 | <LevelInfo |
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| 2 | name = "Surface Race Presentation" |
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| 3 | description = "just awesome 2.0" |
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| 4 | screenshot = "surfaceRace.png" |
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| 5 | tags = "gametype, shipselection" |
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| 6 | startingships = "spaceshipassff, spaceshipghost, spaceshipspacecruiser, spaceshiprace" |
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| 7 | /> |
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| 8 | |
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| 9 | <?lua |
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| 10 | include("stats.oxo") |
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| 11 | include("HUDTemplates3.oxo") |
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| 12 | include("templates/lodInformation.oxt") |
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| 13 | include("templates/spaceshipRace.oxt") |
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| 14 | include("templates/spaceshipAssff.oxt") |
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| 15 | include("templates/spaceshipGhost.oxt") |
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| 16 | include("templates/spaceshipSpacecruiser.oxt") |
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| 17 | include("templates/pickupRepresentationTemplates.oxt") |
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| 18 | |
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| 19 | ?> |
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| 20 | |
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| 21 | <Level |
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| 22 | gametype = SpaceRace |
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| 23 | > |
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| 24 | |
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| 25 | <templates> |
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| 26 | <Template link=lodtemplate_default /> |
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| 27 | </templates> |
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| 28 | <?lua include("includes/notifications.oxi") ?> |
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| 29 | |
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| 30 | <Scene |
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| 31 | ambientlight = "2.0, 2.0, 2.0" |
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| 32 | skybox = "Orxonox/skyBoxClouds" |
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| 33 | gravity = "0,-75,0" |
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| 34 | negativeWorldRange = "-100000, -100000, -100000" |
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| 35 | positiveWorldRange = " 100000, 100000, 100000" |
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| 36 | hasPhysics = true |
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| 37 | > |
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| 38 | |
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| 39 | <Template name=PortalDefault> |
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| 40 | <PortalEndPoint> |
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| 41 | <attached> |
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| 42 | <Model mesh="Spacegate.mesh" scale="3"/> |
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| 43 | </attached> |
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| 44 | </PortalEndPoint> |
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| 45 | </Template> |
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| 46 | |
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| 47 | <PortalEndPoint position="6000,8050,2500" id="1" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/> |
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| 48 | <PortalEndPoint position="6100,8050,-4500" id="2" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/> |
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| 49 | <PortalLink fromID="1" toID="2" /> |
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| 50 | <PortalLink fromID="2" toID="1" /> |
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| 51 | |
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| 52 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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| 53 | |
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| 54 | |
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| 55 | <Model position="4200,8050,-1000" scale=10 mesh="debris-pile01.mesh" shadow=true /> |
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| 56 | <Model position="4200,8050,-1000" scale=10 mesh="debris-pile02.mesh" shadow=true /> |
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| 57 | <Model position="4200,8050,-1000" scale=10 mesh="debris-pile03.mesh" shadow=true /> |
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| 58 | |
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| 59 | <MovableEntity position="-700,8090,-300" velocity="80,0,0" rotationaxis="1,0,1" rotationrate=200> |
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| 60 | <attached> |
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| 61 | <Model position="0,0,-20" scale=10 mesh="cokebottle.mesh" /> |
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| 62 | </attached> |
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| 63 | </MovableEntity> |
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| 64 | |
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| 65 | |
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| 66 | <SpaceRaceManager> |
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| 67 | <checkpoints> |
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| 68 | <RaceCheckPoint name="checkpoint1" position="0,8050,-1000" direction="0,1,0" collisionType="static" scale="4" distance="150" checkpointindex="0" islast="false" nextcheckpoints="1,-1,-1"> |
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| 69 | <attached> |
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| 70 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 71 | </attached> |
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| 72 | <collisionShapes> |
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| 73 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 74 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 75 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 76 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 77 | </collisionShapes> |
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| 78 | </RaceCheckPoint> |
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| 79 | |
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| 80 | <RaceCheckPoint name="checkpoint2" position="1000,8050,-4000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="1" islast="false" nextcheckpoints="2,-1,-1"> |
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| 81 | <attached> |
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| 82 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 83 | </attached> |
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| 84 | <collisionShapes> |
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| 85 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 86 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 87 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 88 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 89 | </collisionShapes> |
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| 90 | </RaceCheckPoint> |
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| 91 | |
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| 92 | <RaceCheckPoint name="checkpoint3" position="3000,8050,-4000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="150" checkpointindex="2" islast="false" nextcheckpoints="3,-1,-1"> |
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| 93 | <attached> |
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| 94 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 95 | </attached> |
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| 96 | <collisionShapes> |
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| 97 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 98 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 99 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 100 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 101 | </collisionShapes> |
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| 102 | </RaceCheckPoint> |
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| 103 | |
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| 104 | <RaceCheckPoint name="checkpoint4" position="4000,8050,-1000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="3" islast="false" nextcheckpoints="4,-1,-1"> |
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| 105 | <attached> |
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| 106 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 107 | </attached> |
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| 108 | <collisionShapes> |
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| 109 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 110 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 111 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 112 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 113 | </collisionShapes> |
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| 114 | </RaceCheckPoint> |
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| 115 | |
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| 116 | <RaceCheckPoint name="checkpoint5" position="4000,8050,0" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="4" islast="false" nextcheckpoints="5,-1,-1"> |
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| 117 | <attached> |
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| 118 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 119 | </attached> |
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| 120 | <collisionShapes> |
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| 121 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 122 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 123 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 124 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 125 | </collisionShapes> |
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| 126 | </RaceCheckPoint> |
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| 127 | |
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| 128 | <RaceCheckPoint name="checkpoint6" position="3000,8050,1000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="5" islast="false" nextcheckpoints="6,-1,-1"> |
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| 129 | <attached> |
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| 130 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 131 | </attached> |
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| 132 | <collisionShapes> |
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| 133 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 134 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 135 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 136 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 137 | </collisionShapes> |
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| 138 | </RaceCheckPoint> |
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| 139 | |
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| 140 | <RaceCheckPoint name="checkpoint7" position="0,8050,2000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="150" checkpointindex="6" islast="false" nextcheckpoints="7,-1,-1"> |
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| 141 | <attached> |
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| 142 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 143 | </attached> |
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| 144 | <collisionShapes> |
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| 145 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 146 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 147 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 148 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 149 | </collisionShapes> |
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| 150 | </RaceCheckPoint> |
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| 151 | |
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| 152 | <RaceCheckPoint name="checkpoint8" position="-4000,8050,3000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="7" islast="false" nextcheckpoints="8,-1,-1"> |
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| 153 | <attached> |
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| 154 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 155 | </attached> |
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| 156 | <collisionShapes> |
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| 157 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 158 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 159 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 160 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 161 | </collisionShapes> |
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| 162 | </RaceCheckPoint> |
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| 163 | |
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| 164 | <RaceCheckPoint name="checkpoint9" position="-4000,8050,5000" direction="0,1,0" roll="-45" collisionType="static" scale="4" distance="150" checkpointindex="8" islast="false" nextcheckpoints="9,-1,-1"> |
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| 165 | <attached> |
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| 166 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 167 | </attached> |
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| 168 | <collisionShapes> |
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| 169 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 170 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 171 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 172 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 173 | </collisionShapes> |
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| 174 | </RaceCheckPoint> |
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| 175 | |
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| 176 | <RaceCheckPoint name="checkpoint10" position="-3000,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="150" checkpointindex="9" islast="false" nextcheckpoints="10,-1,-1"> |
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| 177 | <attached> |
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| 178 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 179 | </attached> |
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| 180 | <collisionShapes> |
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| 181 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 182 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 183 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 184 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 185 | </collisionShapes> |
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| 186 | </RaceCheckPoint> |
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| 187 | |
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| 188 | <RaceCheckPoint name="checkpoint11" position="0,8050,6000" direction="0,1,0" roll="90" collisionType="static" scale="4" distance="120" checkpointindex="10" islast="false" nextcheckpoints="11,-1,-1"> |
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| 189 | <attached> |
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| 190 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 191 | </attached> |
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| 192 | <collisionShapes> |
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| 193 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 194 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 195 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 196 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 197 | </collisionShapes> |
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| 198 | </RaceCheckPoint> |
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| 199 | |
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| 200 | <RaceCheckPoint name="checkpoint12" position="6000,8050,6000" direction="0,1,0" roll="45" collisionType="static" scale="4" distance="150" checkpointindex="11" islast="false" nextcheckpoints="12,-1,-1"> |
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| 201 | <attached> |
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| 202 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 203 | </attached> |
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| 204 | <collisionShapes> |
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| 205 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 206 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 207 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 208 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 209 | </collisionShapes> |
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| 210 | </RaceCheckPoint> |
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| 211 | |
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| 212 | <RaceCheckPoint name="checkpoint13" position="5500,8050,3000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="12" islast="false" nextcheckpoints="13,-1,-1"> |
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| 213 | <attached> |
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| 214 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 215 | </attached> |
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| 216 | <collisionShapes> |
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| 217 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 218 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 219 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 220 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 221 | </collisionShapes> |
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| 222 | </RaceCheckPoint> |
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| 223 | |
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| 224 | <RaceCheckPoint name="checkpoint14" position="6000,8050,-5000" direction="0,1,0" roll="0" collisionType="static" scale="4" distance="150" checkpointindex="13" islast="true" > |
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| 225 | <attached> |
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| 226 | <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" /> |
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| 227 | </attached> |
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| 228 | <collisionShapes> |
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| 229 | <BoxCollisionShape position="0,0,220" halfExtents="220, 40, 40" /> |
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| 230 | <BoxCollisionShape position="0,0,-220" halfExtents="220, 40, 40" /> |
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| 231 | <BoxCollisionShape position="220,0,0" halfExtents="40, 40, 220" /> |
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| 232 | <BoxCollisionShape position="-220,0,0" halfExtents="40, 40, 220" /> |
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| 233 | </collisionShapes> |
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| 234 | </RaceCheckPoint> |
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| 235 | </checkpoints> |
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| 236 | </SpaceRaceManager> |
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| 237 | |
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| 238 | <SpawnPoint team=0 position="0,8050,0" lookat="0,8000,-8000" spawnclass=SpaceShip pawndesign=spaceshipspacecruiser /> |
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| 239 | |
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| 240 | |
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| 241 | <!-- -----------------------Zylinder---------------------------- --> |
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| 242 | <StaticEntity position="2750,8050,6000" direction="1,0,0" roll="90" scale="4" collisionType=static mass=100000 friction=0.01 > |
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| 243 | <attached> |
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| 244 | <Model position="0,0,0" mesh="cylinder.mesh" scale3D="100,100,400" /> |
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| 245 | <!-- |
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| 246 | <Model position="0,80,600" mesh="testcube.mesh" scale3D="90,18,-600" /> |
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| 247 | <Model position="0,-80,600" mesh="testcube.mesh" scale3D="90,18,-600" /> |
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| 248 | <Model position="80,0,600" mesh="testcube.mesh" scale3D="18,90,-600" /> |
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| 249 | <Model position="-80,0,600" mesh="testcube.mesh" scale3D="18,09,-600" /> |
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| 250 | --> |
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| 251 | |
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| 252 | </attached> |
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| 253 | |
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| 254 | |
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| 255 | <collisionShapes> |
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| 256 | |
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| 257 | |
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| 258 | <BoxCollisionShape position="0,320,2400" halfExtents="360,72,2400" /> |
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| 259 | <BoxCollisionShape position="0,-320,2400" halfExtents="360,72,2400" /> |
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| 260 | <BoxCollisionShape position="320,0,2400" halfExtents="72,360,2400" /> |
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| 261 | <BoxCollisionShape position="-320,0,2400" halfExtents="72,360,2400" /> |
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| 262 | |
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| 263 | |
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| 264 | |
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| 265 | </collisionShapes> |
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| 266 | |
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| 267 | </StaticEntity> |
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| 268 | |
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| 269 | <!-- ------------------Cube between gate 4 and 5----------------- --> |
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| 270 | <StaticEntity position="4465,8050,-500" direction="0,0,0" scale="1" collisionType=static mass=100000 friction=0.01 > |
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| 271 | <attached> |
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| 272 | <Model position="0,0,0" mesh="blackcube.mesh" scale3D="450,600,50" /> |
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| 273 | <!-- |
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| 274 | <Model position="0,0,0" mesh="testcube.mesh" scale3D="450,600,50" /> |
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| 275 | --> |
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| 276 | |
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| 277 | </attached> |
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| 278 | |
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| 279 | |
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| 280 | <collisionShapes> |
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| 281 | |
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| 282 | |
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| 283 | <BoxCollisionShape position="0,0,0" halfExtents="450,600,50" /> |
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| 284 | |
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| 285 | </collisionShapes> |
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| 286 | |
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| 287 | </StaticEntity> |
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| 288 | |
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| 289 | <StaticEntity position="3535,8050,-500" direction="0,0,0" scale="1" collisionType=static mass=100000 friction=0.01 > |
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| 290 | <attached> |
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| 291 | <Model position="0,0,0" mesh="blackcube.mesh" scale3D="450,600,50" /> |
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| 292 | <!-- |
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| 293 | <Model position="0,0,0" mesh="testcube.mesh" scale3D="450,600,50" /> |
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| 294 | --> |
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| 295 | |
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| 296 | </attached> |
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| 297 | |
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| 298 | |
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| 299 | <collisionShapes> |
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| 300 | |
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| 301 | |
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| 302 | <BoxCollisionShape position="0,0,0" halfExtents="450,600,50" /> |
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| 303 | |
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| 304 | </collisionShapes> |
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| 305 | |
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| 306 | </StaticEntity> |
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| 307 | |
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| 308 | |
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| 309 | |
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| 310 | |
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| 311 | <!-- ------------------Boden----------------- --> |
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| 312 | <StaticEntity position="0,0,0" direction="0,0,0" collisionType=static mass=100000 friction=0.01> |
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| 313 | <attached> |
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| 314 | <Model position="0,0,0" mesh="CubeGround.mesh" scale3D="8000,8000,8000" /> |
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| 315 | </attached> |
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| 316 | <collisionShapes> |
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| 317 | <BoxCollisionShape position="0,50,0" halfExtents="8000,8000,8000" />um j?:P"{ |
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| 318 | |
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| 319 | </collisionShapes> |
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| 320 | </StaticEntity> |
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| 321 | |
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| 322 | |
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| 323 | <!-- ---------------------PickUp---------------------- --> |
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| 324 | |
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| 325 | |
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| 326 | <PickupSpawner pickup=smallspeedpickup position="4000,8050,0" triggerDistance="40" respawnTime="10" maxSpawnedItems="99" scale="8" /> |
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| 327 | <PickupSpawner pickup=mediumspeedpickup position="5500,8100,2000" triggerDistance="40" respawnTime="10" maxSpawnedItems="99" scale="8" /> |
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| 328 | <PickupSpawner pickup="mediumshrinkpickup" position="3000,8050,-4000" triggerDistance="40" respawnTime="60" maxSpawnedItems="5" scale="8" /> |
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| 329 | |
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| 330 | |
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| 331 | |
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| 332 | |
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| 333 | <!-- ---------------asteroid ellipse----------------- --> |
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| 334 | |
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| 335 | <?lua |
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| 336 | max = 15 |
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| 337 | for i = 0, max, 1 |
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| 338 | do |
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| 339 | x=-12000 |
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| 340 | y=10000 |
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| 341 | z=-12000 |
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| 342 | |
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| 343 | ?> |
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| 344 | <?lua |
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| 345 | for k = 1, 15, 1 |
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| 346 | do |
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| 347 | j = math.random() |
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| 348 | ?> |
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| 349 | |
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| 350 | <MovableEntity |
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| 351 | position = "<?lua print(x + math.random() * 20000) ?>,<?lua print(y + math.random() * 5000) ?>,<?lua print(z + math.random() * 20000) ?>" |
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| 352 | collisionType = "dynamic" |
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| 353 | linearDamping = "0.5" |
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| 354 | angularDamping = "0.5" |
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| 355 | collisiondamage = "100" |
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| 356 | enablecollisiondamage = "true" |
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| 357 | scale="<?lua print(j * 5) ?>" > |
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| 358 | <attached> |
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| 359 | <Model position="0,0,0" scale="<?lua print(j * 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh"> |
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| 360 | <?lua if k == 0 then ?><attached><!-- ---------asteroid fog----- --> |
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| 361 | <ParticleEmitter position="0,0,0" source="Orxonox/Steam" /> |
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| 362 | </attached> <?lua end ?> |
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| 363 | </Model> |
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| 364 | </attached> |
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| 365 | <collisionShapes> |
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| 366 | <SphereCollisionShape radius="<?lua print(j * 80) ?>" /> |
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| 367 | </collisionShapes> |
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| 368 | </MovableEntity> |
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| 369 | <?lua |
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| 370 | end |
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| 371 | ?> |
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| 372 | <?lua end ?> |
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| 373 | |
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| 374 | </Scene> |
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| 375 | </Level> |
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| 376 | |
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| 377 | |
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