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source: code/branches/invaders/src/orxonox/worldentities/BigExplosion.h @ 10106

Last change on this file since 10106 was 9879, checked in by zifloria, 11 years ago

tweaking + still trying to figure out explosions

  • Property svn:eol-style set to native
File size: 2.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin de Capitani
24 *   Co-authors:§
25 *      ...
26 *
27 */
28
29#ifndef _BigExplosion_H__
30#define _BigExplosion_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "tools/Timer.h"
35#include "MobileEntity.h"
36
37namespace orxonox
38{
39    class _OrxonoxExport BigExplosion : public MobileEntity
40    {
41        public:
42            BigExplosion(Context* context);
43            BigExplosion(Context* context, Vector3 initVelocity);
44            virtual ~BigExplosion();
45
46            inline void setLOD(LODParticle::Value level)
47                { this->LOD_ = level; this->LODchanged(); }
48            inline LODParticle::Value getLOD() const
49                { return this->LOD_; }
50
51        private:
52            void registerVariables();
53
54            void LODchanged();
55            void checkStop();
56            void stop();
57            void init();
58            void initZero();
59
60
61            bool                  bStop_;
62
63            MobileEntity*         explosion_;
64
65            MovableEntity*        debrisEntity1_;
66            MovableEntity*        debrisEntity2_;
67            MovableEntity*        debrisEntity3_;
68            MovableEntity*        debrisEntity4_;
69
70            Model*                debris1_;
71            Model*                debris2_;
72            Model*                debris3_;
73            Model*                debris4_;
74
75
76
77            ParticleInterface*    debrisSmoke1_;
78            ParticleInterface*    debrisSmoke2_;
79            ParticleInterface*    debrisSmoke3_;
80            ParticleInterface*    debrisSmoke4_;
81
82            ParticleInterface*    debrisFire1_;
83            ParticleInterface*    debrisFire2_;
84            ParticleInterface*    debrisFire3_;
85            ParticleInterface*    debrisFire4_;
86
87            ParticleInterface*    explosionSmoke_;
88            ParticleInterface*    explosionFire_;
89
90            LODParticle::Value    LOD_;
91            Timer                 destroyTimer_;
92    };
93}
94
95#endif /* _BigExplosion_H__ */
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