1 | <?lua |
---|
2 | include("hudtemplates3.oxo") |
---|
3 | include("stats.oxo") |
---|
4 | include("templates/spaceship_assff.oxt") |
---|
5 | include("templates/spaceship_H2.oxt") |
---|
6 | include("templates/fps.oxt") |
---|
7 | include("templates/lodinformation.oxt") |
---|
8 | ?> |
---|
9 | |
---|
10 | <Level |
---|
11 | name = "fps" |
---|
12 | description = "tests" |
---|
13 | > |
---|
14 | <templates> |
---|
15 | <Template link=lodtemplate_default /> |
---|
16 | </templates> |
---|
17 | |
---|
18 | <Scene |
---|
19 | ambientlight = "0.1, 0.1, 0.1" |
---|
20 | skybox = "Orxonox/skypanoramagen1" |
---|
21 | gravity = "0,-1000,0" |
---|
22 | negativeWorldRange = "-100000, -100000, -100000" |
---|
23 | positiveWorldRange = " 100000, 100000, 100000" |
---|
24 | hasPhysics = true |
---|
25 | > |
---|
26 | <Light type=directional position="0,-100000,0" direction="0.02, -1, 0.05" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
---|
27 | |
---|
28 | <StaticEntity position="0,-10000,0" direction="0,-1,0" collisionType=static mass=100000 friction=0.01 > |
---|
29 | <attached> |
---|
30 | <Model position="0,0,0" mesh="cube.mesh" scale3D="10000,10000,1000" /> |
---|
31 | </attached> |
---|
32 | <collisionShapes> |
---|
33 | <BoxCollisionShape position="0,0,0" halfExtents="10000,10000,1000" /> |
---|
34 | </collisionShapes> |
---|
35 | </StaticEntity> |
---|
36 | |
---|
37 | <?lua |
---|
38 | for i = 1, 10, 1 |
---|
39 | do ?> |
---|
40 | <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,100,<?lua print(math.random() * 1000 - 500) ?>" direction="-1, 0, 0" lookat="0,0,0" spawnclass=FpsPlayer pawndesign=fps /> |
---|
41 | <?lua |
---|
42 | end |
---|
43 | ?> |
---|
44 | |
---|
45 | |
---|
46 | <?lua |
---|
47 | for i = 1, 200, 1 |
---|
48 | do |
---|
49 | j = math.random() |
---|
50 | ?> |
---|
51 | <MovableEntity position="<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 100) ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>" > |
---|
52 | <attached> |
---|
53 | <Model position="0,0,0" scale=<?lua print(j * 10) ?> mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> |
---|
54 | </attached> |
---|
55 | <collisionShapes> |
---|
56 | <SphereCollisionShape radius="<?lua print(j * 100) ?>" /> |
---|
57 | </collisionShapes> |
---|
58 | </MovableEntity> |
---|
59 | <?lua |
---|
60 | end |
---|
61 | ?> |
---|
62 | |
---|
63 | </Scene> |
---|
64 | </Level> |
---|
65 | |
---|