1 | /* COPYRIGHT: this code comes from http://www.ogre3d.org/wiki/index.php/High_resolution_screenshots */ |
---|
2 | |
---|
3 | #include "ScreenshotManager.h" |
---|
4 | |
---|
5 | #include <OgreRenderWindow.h> |
---|
6 | #include <OgreViewport.h> |
---|
7 | #include <OgreRenderTexture.h> |
---|
8 | #include <OgreCamera.h> |
---|
9 | #include <OgreRoot.h> |
---|
10 | |
---|
11 | #include "util/ScopedSingletonManager.h" |
---|
12 | #include "core/GraphicsManager.h" |
---|
13 | #include "core/PathConfig.h" |
---|
14 | #include "core/command/ConsoleCommand.h" |
---|
15 | |
---|
16 | #include "CameraManager.h" |
---|
17 | #include "graphics/Camera.h" |
---|
18 | |
---|
19 | namespace orxonox |
---|
20 | { |
---|
21 | ManageScopedSingleton(ScreenshotManager, ScopeID::Graphics, false); |
---|
22 | SetConsoleCommand("printScreenHD", &ScreenshotManager::makeScreenshot_s); |
---|
23 | |
---|
24 | ScreenshotManager::ScreenshotManager() |
---|
25 | { |
---|
26 | Ogre::RenderWindow* pRenderWindow = GraphicsManager::getInstance().getRenderWindow(); |
---|
27 | int gridSize = 3; |
---|
28 | std::string fileExtension = ".png"; |
---|
29 | bool overlayFlag = true; |
---|
30 | |
---|
31 | //set file extension for the Screenshot files |
---|
32 | mFileExtension = fileExtension; |
---|
33 | // the gridsize |
---|
34 | mGridSize = gridSize; |
---|
35 | // flag for overlay rendering |
---|
36 | mDisableOverlays = overlayFlag; |
---|
37 | //get current window size |
---|
38 | mWindowWidth = pRenderWindow->getWidth(); |
---|
39 | mWindowHeight = pRenderWindow->getHeight(); |
---|
40 | //create temporary texture |
---|
41 | mTempTex = Ogre::TextureManager::getSingleton().createManual("ScreenShotTex", |
---|
42 | Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, Ogre::TEX_TYPE_2D, |
---|
43 | mWindowWidth, mWindowHeight,0, Ogre::PF_B8G8R8, Ogre::TU_RENDERTARGET); |
---|
44 | |
---|
45 | //get The current Render Target of the temp Texture |
---|
46 | mRT = mTempTex->getBuffer()->getRenderTarget(); |
---|
47 | |
---|
48 | //HardwarePixelBufferSharedPtr to the Buffer of the temp Texture |
---|
49 | mBuffer = mTempTex->getBuffer(); |
---|
50 | |
---|
51 | //create PixelBox |
---|
52 | uint8_t* data_ = new uint8_t[(mWindowWidth * mGridSize) * (mWindowHeight * mGridSize) * 3]; |
---|
53 | mFinalPicturePB = Ogre::PixelBox(mWindowWidth * mGridSize,mWindowHeight * mGridSize,1,Ogre::PF_B8G8R8,data_); |
---|
54 | |
---|
55 | } |
---|
56 | |
---|
57 | |
---|
58 | ScreenshotManager::~ScreenshotManager() |
---|
59 | { |
---|
60 | // Don't delete data_. Somehow this pointer points anywhere but to memory location. |
---|
61 | //delete[] data_; |
---|
62 | } |
---|
63 | |
---|
64 | |
---|
65 | /* Creates a screenshot with the given camera. |
---|
66 | * @param camera Pointer to the camera "looking at" the scene of interest |
---|
67 | * @param fileName the filename of the screenshot file. |
---|
68 | */ |
---|
69 | void ScreenshotManager::makeScreenshot() const |
---|
70 | { |
---|
71 | Ogre::Camera* camera = CameraManager::getInstance().getActiveCamera()->getOgreCamera(); |
---|
72 | std::string fileName = PathConfig::getInstance().getLogPathString() + "screenshot_" + this->getTimestamp(); |
---|
73 | |
---|
74 | //Remove all viewports, so the added Viewport(camera) ist the only |
---|
75 | mRT->removeAllViewports(); |
---|
76 | mRT->addViewport(camera); |
---|
77 | |
---|
78 | //set the viewport settings |
---|
79 | Ogre::Viewport *vp = mRT->getViewport(0); |
---|
80 | vp->setClearEveryFrame(true); |
---|
81 | vp->setOverlaysEnabled(false); |
---|
82 | |
---|
83 | // remind current overlay flag |
---|
84 | bool enableOverlayFlag = GraphicsManager::getInstance().getViewport()->getOverlaysEnabled(); |
---|
85 | |
---|
86 | // we disable overlay rendering if it is set in config file and the viewport setting is enabled |
---|
87 | if(mDisableOverlays && enableOverlayFlag) |
---|
88 | GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(false); |
---|
89 | |
---|
90 | if(mGridSize <= 1) |
---|
91 | { |
---|
92 | // Simple case where the contents of the screen are taken directly |
---|
93 | // Also used when an invalid value is passed within gridSize (zero or negative grid size) |
---|
94 | mRT->update(); //render |
---|
95 | |
---|
96 | //write the file on the Harddisk |
---|
97 | mRT->writeContentsToFile(fileName + "." + mFileExtension); |
---|
98 | } |
---|
99 | else |
---|
100 | { |
---|
101 | //define the original frustum extents variables |
---|
102 | Ogre::Real originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom; |
---|
103 | // set the original Frustum extents |
---|
104 | camera->getFrustumExtents(originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom); |
---|
105 | |
---|
106 | // compute the Stepsize for the drid |
---|
107 | Ogre::Real frustumGridStepHorizontal = (originalFrustumRight * 2) / mGridSize; |
---|
108 | Ogre::Real frustumGridStepVertical = (originalFrustumTop * 2) / mGridSize; |
---|
109 | |
---|
110 | // process each grid |
---|
111 | Ogre::Real frustumLeft, frustumRight, frustumTop, frustumBottom; |
---|
112 | for (unsigned int nbScreenshots = 0; nbScreenshots < mGridSize * mGridSize; nbScreenshots++) |
---|
113 | { |
---|
114 | int y = nbScreenshots / mGridSize; |
---|
115 | int x = nbScreenshots - y * mGridSize; |
---|
116 | |
---|
117 | // Shoggoth frustum extents setting |
---|
118 | // compute the new frustum extents |
---|
119 | frustumLeft = originalFrustumLeft + frustumGridStepHorizontal * x; |
---|
120 | frustumRight = frustumLeft + frustumGridStepHorizontal; |
---|
121 | frustumTop = originalFrustumTop - frustumGridStepVertical * y; |
---|
122 | frustumBottom = frustumTop - frustumGridStepVertical; |
---|
123 | |
---|
124 | // set the frustum extents value to the camera |
---|
125 | camera->setFrustumExtents(frustumLeft, frustumRight, frustumTop, frustumBottom); |
---|
126 | |
---|
127 | // ignore time duration between frames |
---|
128 | Ogre::Root::getSingletonPtr()->clearEventTimes(); |
---|
129 | mRT->update(); //render |
---|
130 | |
---|
131 | //define the current |
---|
132 | Ogre::Box subBox = Ogre::Box(x* mWindowWidth,y * mWindowHeight,x * mWindowWidth + mWindowWidth, y * mWindowHeight + mWindowHeight); |
---|
133 | //copy the content from the temp buffer into the final picture PixelBox |
---|
134 | //Place the tempBuffer content at the right position |
---|
135 | mBuffer->blitToMemory(mFinalPicturePB.getSubVolume(subBox)); |
---|
136 | |
---|
137 | } |
---|
138 | |
---|
139 | // set frustum extents to previous settings |
---|
140 | camera->resetFrustumExtents(); |
---|
141 | |
---|
142 | Ogre::Image finalImage; //declare the final Image Object |
---|
143 | //insert the PixelBox data into the Image Object |
---|
144 | finalImage = finalImage.loadDynamicImage(static_cast<unsigned char*>(mFinalPicturePB.data), mFinalPicturePB.getWidth(),mFinalPicturePB.getHeight(),Ogre::PF_B8G8R8); |
---|
145 | // Save the Final image to a file |
---|
146 | finalImage.save(fileName + "." + mFileExtension); |
---|
147 | |
---|
148 | } |
---|
149 | |
---|
150 | // do we have to re-enable our overlays? |
---|
151 | if(enableOverlayFlag) |
---|
152 | GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(true); |
---|
153 | |
---|
154 | |
---|
155 | // reset time since last frame to pause the scene |
---|
156 | Ogre::Root::getSingletonPtr()->clearEventTimes(); |
---|
157 | } |
---|
158 | |
---|
159 | std::string ScreenshotManager::getTimestamp() |
---|
160 | { |
---|
161 | struct tm *pTime; |
---|
162 | time_t ctTime; time(&ctTime); |
---|
163 | pTime = localtime( &ctTime ); |
---|
164 | std::ostringstream oss; |
---|
165 | oss << std::setw(2) << std::setfill('0') << (pTime->tm_mon + 1) |
---|
166 | << std::setw(2) << std::setfill('0') << pTime->tm_mday |
---|
167 | << std::setw(2) << std::setfill('0') << (pTime->tm_year + 1900) |
---|
168 | << "_" << std::setw(2) << std::setfill('0') << pTime->tm_hour |
---|
169 | << std::setw(2) << std::setfill('0') << pTime->tm_min |
---|
170 | << std::setw(2) << std::setfill('0') << pTime->tm_sec; |
---|
171 | return oss.str(); |
---|
172 | } |
---|
173 | |
---|
174 | } |
---|