1 | <LevelInfo |
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2 | name = "kecks" |
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3 | description = "A level with nothing in it." |
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4 | tags = "test" |
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5 | screenshot = "pirateattack.png" |
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6 | gametype=Mission |
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7 | /> |
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8 | |
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9 | <?lua |
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10 | include("HUDTemplates3.oxo") |
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11 | include("stats.oxo") |
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12 | include("HUDTemplates3.oxo") |
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13 | include("templates/lodInformation.oxt") |
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14 | ?> |
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15 | |
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16 | <?lua |
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17 | dofile("includes/asteroidField.lua") |
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18 | ?> |
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19 | |
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20 | <?lua |
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21 | include("templates/spaceshipAssff2.oxt") |
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22 | include("templates/spaceshipPirate.oxt") |
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23 | include("templates/spaceshipHXY.oxt") |
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24 | ?> |
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25 | |
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26 | <Level> |
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27 | <templates> |
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28 | <Template link=lodtemplate_default /> |
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29 | </templates> |
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30 | |
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31 | |
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32 | |
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33 | <?lua include("includes/notifications.oxi") ?> |
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34 | |
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35 | <Scene |
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36 | ambientlight = "0.8, 0.8, 0.8" |
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37 | skybox = "Orxonox/skyBoxMoreNebula" |
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38 | > |
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39 | |
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40 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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41 | <SpawnPoint team=0 position="0,0,2000" lookat="0, 100, 0" spawnclass=SpaceShip pawndesign=spaceshipHXY /> |
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42 | |
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43 | |
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44 | <!--Asteroiden-Guertel- |
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45 | <?lua |
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46 | for i = 1, 3, 1 |
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47 | do |
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48 | ?> |
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49 | |
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50 | asteroidBelt(0, 0, 0, 0, 0, 100, 50+10*i, 100+10*i, 3000*i+500, 3000*i, 100+100*i , 0) |
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51 | |
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52 | <?lua |
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53 | end |
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54 | ?> |
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55 | ----> |
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56 | |
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57 | <?lua |
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58 | asteroidBelt(0, 0, 0, 0, 0, 100, 60, 110, 3300, 3000, 200 , 0) |
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59 | asteroidBelt(0, 0, 0, 0, 0, 100, 70, 120, 6400, 6000, 300 , 0) |
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60 | asteroidBelt(0, 0, 0, 0, 0, 100, 80, 130, 9500, 9000, 400 , 0) |
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61 | ?> |
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62 | |
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63 | |
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64 | <?lua |
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65 | for i = 0, (3*math.pi/2), (math.pi/2) |
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66 | do |
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67 | ?> |
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68 | |
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69 | |
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70 | |
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71 | <SpaceShip position="<?lua print(150*math.sin(i)) ?>, <?lua print(150*math.cos(i)) ?>,0" lookat="<?lua print(1500*math.sin(i)) ?>, <?lua print(1500*math.cos(i)) ?>,0" roll="<?lua print(180-i*180/math.pi)?>" name="attacker"> |
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72 | <templates> |
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73 | <Template link=spaceshipHXY /> <!--spaceshipTransporter --> |
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74 | </templates> |
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75 | <controller> |
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76 | <WaypointPatrolController alertnessradius=1500 active=true team=0> |
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77 | <waypoints> |
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78 | <StaticEntity position="0,0,0"/> |
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79 | </waypoints> |
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80 | </WaypointPatrolController> |
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81 | </controller> |
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82 | |
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83 | </SpaceShip> |
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84 | |
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85 | <?lua |
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86 | end |
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87 | ?> |
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88 | |
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89 | |
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90 | <?lua |
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91 | for i = 0, (3*math.pi/2), (math.pi/2) |
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92 | do |
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93 | ?> |
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94 | |
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95 | |
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96 | <SpaceShip position="<?lua print(1500*math.sin(i)) ?>,<?lua print(1500*math.cos(i)) ?>,0" roll="<?lua print(180-i*180/math.pi)?>" lookat="0, 0, 0"> |
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97 | |
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98 | <templates> |
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99 | <Template link=spaceshippirate /> |
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100 | </templates> |
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101 | <controller> |
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102 | <WaypointPatrolController alertnessradius=1500 active=true team=1> |
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103 | <waypoints> |
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104 | <StaticEntity position="0,0,0"/> |
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105 | </waypoints> |
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106 | </WaypointPatrolController> |
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107 | </controller> |
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108 | </SpaceShip> |
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109 | |
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110 | <?lua |
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111 | end |
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112 | ?> |
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113 | |
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114 | |
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115 | |
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116 | <?lua |
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117 | for i = 0, (3*math.pi/2), (math.pi/2) |
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118 | do |
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119 | ?> |
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120 | |
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121 | <?lua |
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122 | for j = 1, 3, 1 |
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123 | do |
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124 | ?> |
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125 | <SpaceShip position="<?lua print(3000*j*math.sin(i)) ?>,<?lua print(3000*j*math.cos(i)) ?>,0" roll="<?lua print(180-i*180/math.pi)?>" lookat="0, 0, 0"> |
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126 | |
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127 | <templates> |
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128 | <Template link=spaceshippirate /> |
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129 | </templates> |
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130 | <controller> |
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131 | <WaypointPatrolController alertnessradius=1500 active=true team=1> |
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132 | <waypoints> |
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133 | <?lua |
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134 | for k = 0, (59*math.pi/60), (math.pi/60) |
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135 | do |
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136 | ?> |
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137 | |
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138 | <Model mesh="cube.mesh" scale=8 position="<?lua print((600+3200*j)*math.sin(i+k)) ?>,<?lua print((600+3200*j)*math.cos(i+k)) ?>,0" /> |
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139 | |
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140 | <?lua |
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141 | end |
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142 | ?> |
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143 | |
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144 | </waypoints> |
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145 | </WaypointPatrolController> |
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146 | </controller> |
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147 | </SpaceShip> |
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148 | <?lua |
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149 | end |
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150 | ?> |
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151 | <?lua |
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152 | end |
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153 | ?> |
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154 | |
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155 | |
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156 | </Scene> |
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157 | </Level> |
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158 | |
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