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source: code/branches/kicklib/src/CMakeLists.txt @ 8183

Last change on this file since 8183 was 8130, checked in by rgrieder, 14 years ago

Only compile OrxonoxMac.mm on Mac.

  • Property svn:eol-style set to native
File size: 8.0 KB
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1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19 #
20 #  Author:
21 #    Reto Grieder
22 #  Description:
23 #    Configures the compilers and sets build options.
24 #
25
26# Required macros and functions
27INCLUDE(FlagUtilities)
28INCLUDE(TargetUtilities)
29
30# Configure the two headers and set some options
31INCLUDE(OrxonoxConfig.cmake)
32
33####### Library Behaviour (dependencies) ########
34
35# Disable auto linking completely for Boost and POCO
36ADD_COMPILER_FLAGS("-DBOOST_ALL_NO_LIB")
37ADD_COMPILER_FLAGS("-DPOCO_NO_AUTOMATIC_LIBS")
38
39# If no defines are specified, these libs get linked statically
40ADD_COMPILER_FLAGS("-DBOOST_ALL_DYN_LINK" WIN32 LINK_BOOST_DYNAMIC)
41#ADD_COMPILER_FLAGS("-DENET_DLL"           WIN32 LINK_ENET_DYNAMIC)
42ADD_COMPILER_FLAGS("-DLUA_BUILD_AS_DLL"   WIN32 LINK_LUA5.1_DYNAMIC)
43ADD_COMPILER_FLAGS("-DZLIB_DLL"           WIN32 LINK_ZLIB_DYNAMIC)
44# If no defines are specified, these libs get linked dynamically
45ADD_COMPILER_FLAGS("-DCEGUI_STATIC -DTOLUA_STATIC" WIN32 NOT LINK_CEGUI_DYNAMIC)
46ADD_COMPILER_FLAGS("-DOGRE_STATIC_LIB"    WIN32 NOT LINK_OGRE_DYNAMIC)
47ADD_COMPILER_FLAGS("-DSTATIC_BUILD"       WIN32 NOT LINK_TCL_DYNAMIC)
48
49######### Library Behaviour (external) ##########
50
51# Use TinyXML++
52ADD_COMPILER_FLAGS("-DTIXML_USE_TICPP")
53
54# Default linking for externals is SHARED
55SET(ORXONOX_EXTERNAL_LINK_MODE SHARED CACHE STRING "Link mode for external libraries that we build ourselves. Note: on Windows, some libraries cannot be linked shared.")
56
57IF(ORXONOX_EXTERNAL_LINK_MODE STREQUAL "SHARED")
58  SET(_external_shared_link TRUE)
59ELSE()
60  SET(_external_shared_link FALSE)
61ENDIF()
62# If no defines are specified, these libs get linked dynamically
63ADD_COMPILER_FLAGS("-DENET_DLL"                    WIN32     _external_shared_link)
64ADD_COMPILER_FLAGS("-DOGRE_GUIRENDERER_STATIC_LIB" WIN32 NOT _external_shared_link)
65ADD_COMPILER_FLAGS("-DOIS_STATIC_LIB"              WIN32 NOT _external_shared_link)
66
67############## Include Directories ##############
68
69# Set the search paths for include files
70INCLUDE_DIRECTORIES(
71  # OrxonoxConfig.h
72  ${CMAKE_CURRENT_BINARY_DIR}
73
74  # All includes in "externals" should be prefixed with the path
75  # relative to "external" to avoid conflicts
76  ${CMAKE_CURRENT_SOURCE_DIR}/external
77  # Include directories needed even if only included by Orxonox
78  ${CMAKE_CURRENT_SOURCE_DIR}/external/bullet
79  ${CMAKE_CURRENT_SOURCE_DIR}/external/ois
80
81  # External
82  ${OGRE_INCLUDE_DIR}
83  ${CEGUI_INCLUDE_DIR}
84  ${CEGUI_TOLUA_INCLUDE_DIR}
85  #${ENET_INCLUDE_DIR}
86  ${Boost_INCLUDE_DIRS}
87  ${POCO_INCLUDE_DIR}
88  ${OPENAL_INCLUDE_DIRS}
89  ${ALUT_INCLUDE_DIR}
90  ${VORBIS_INCLUDE_DIR}
91  ${OGG_INCLUDE_DIR}
92  ${LUA5.1_INCLUDE_DIR}
93  ${TCL_INCLUDE_PATH}
94  ${DIRECTX_INCLUDE_DIR}
95  ${ZLIB_INCLUDE_DIR}
96)
97
98IF(CEGUI_OLD_VERSION)
99  INCLUDE_DIRECTORIES(${CEGUILUA_INCLUDE_DIR})
100ENDIF()
101
102IF (DBGHELP_FOUND)
103  INCLUDE_DIRECTORIES(${DBGHELP_INCLUDE_DIR})
104ENDIF()
105
106############## CEGUI OGRE Renderer ##############
107
108IF(CEGUI_OGRE_RENDERER_BUILD_REQUIRED)
109  SET(CEGUI_OGRE_RENDERER_LIBRARY ogreceguirenderer_orxonox)
110ENDIF()
111
112################### Tolua Bind ##################
113
114# Create directory because the tolua application doesn't work otherwise
115IF(NOT EXISTS ${CMAKE_CURRENT_BINARY_DIR}/toluabind/${CMAKE_CFG_INTDIR})
116  FILE(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/toluabind/${CMAKE_CFG_INTDIR})
117ENDIF()
118
119INCLUDE_DIRECTORIES(${CMAKE_CURRENT_BINARY_DIR}/toluabind/${CMAKE_CFG_INTDIR})
120
121################ Sub Directories ################
122
123ADD_SUBDIRECTORY(external)
124ADD_SUBDIRECTORY(libraries)
125ADD_SUBDIRECTORY(orxonox)
126ADD_SUBDIRECTORY(modules)
127
128################## Executable ###################
129
130INCLUDE_DIRECTORIES(
131  ${CMAKE_CURRENT_SOURCE_DIR}/libraries
132  ${CMAKE_CURRENT_SOURCE_DIR}/orxonox
133)
134
135# Translate argument
136IF(ORXONOX_USE_WINMAIN)
137  SET(ORXONOX_WIN32 WIN32)
138ENDIF()
139
140SET(ORXONOX_MAIN_FILES Orxonox.cc)
141
142# Add special source file for OS X
143IF(APPLE)
144  LIST(APPEND ORXONOX_MAIN_FILES OrxonoxMac.mm)
145ENDIF()
146
147ORXONOX_ADD_EXECUTABLE(orxonox-main
148  # When defined as WIN32 this removes the console window on Windows
149  ${ORXONOX_WIN32}
150  LINK_LIBRARIES
151    orxonox
152  SOURCE_FILES
153    ${ORXONOX_MAIN_FILES}
154  OUTPUT_NAME orxonox
155)
156# Main executable should depend on all modules
157ADD_DEPENDENCIES(orxonox-main ${ORXONOX_MODULES})
158
159# Get name to configure the run scripts
160GET_TARGET_PROPERTY(_exec_loc orxonox-main LOCATION)
161GET_FILENAME_COMPONENT(_exec_name ${_exec_loc} NAME)
162SET(ORXONOX_EXECUTABLE_NAME ${_exec_name} CACHE INTERNAL "")
163
164
165# When using Visual Studio we want to use the output directory as working
166# directory and we also want to specify where the external dlls
167# (lua, ogre, etc.) are. The problem hereby is that these information cannot
168# be specified in CMake because they are not stored in the actual project file.
169# This workaround will create a configured *.vcproj.user file that holds the
170# right values. When starting the solution for the first time,
171# these get written to the *vcproj.yourPCname.yourname.user
172IF(MSVC)
173  IF(CMAKE_CL_64)
174    SET(MSVC_PLATFORM "x64")
175  ELSE()
176    SET(MSVC_PLATFORM "Win32")
177  ENDIF()
178  IF(MSVC10)
179    CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/orxonox-main.vcxproj.user.in" "${CMAKE_CURRENT_BINARY_DIR}/orxonox-main.vcxproj.user")
180  ELSE()
181    STRING(REGEX REPLACE "^Visual Studio ([0-9][0-9]?).*$" "\\1"
182           VISUAL_STUDIO_VERSION_SIMPLE "${CMAKE_GENERATOR}")
183    CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/orxonox-main.vcproj.user.in" "${CMAKE_CURRENT_BINARY_DIR}/orxonox-main.vcproj.user")
184  ENDIF()
185ENDIF(MSVC)
186
187# Apple Mac OS X specific build settings
188IF(APPLE)
189  # On Apple we need to link to AppKit and Foundation frameworks
190  TARGET_LINK_LIBRARIES(orxonox-main
191    "-framework AppKit"
192    "-framework Foundation"
193  )
194
195  # Post-build step for the creation of the Dev-App bundle
196  INCLUDE(PrepareDevBundle)
197  ADD_CUSTOM_COMMAND(
198    TARGET orxonox-main
199    POST_BUILD
200    # Copy the Orxonox.app from the dummy location to the correct one
201    COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_BINARY_DIR}/${DEFAULT_BUNDLE_PATH}/Dummy/${PROJECT_NAME}.app" "${CMAKE_BINARY_DIR}/${DEFAULT_BUNDLE_PATH}/${CMAKE_CFG_INTDIR}/${PROJECT_NAME}.app"
202    # Copy the executable into the Orxonox.app
203    COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/${ORXONOX_EXECUTABLE_NAME}" "${CMAKE_BINARY_DIR}/${DEFAULT_BUNDLE_PATH}/${CMAKE_CFG_INTDIR}/${PROJECT_NAME}.app/Contents/MacOS"
204    # Copy the dev-build marker file to Orxonox.app
205    COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/orxonox_dev_build.keep_me" "${CMAKE_BINARY_DIR}/${DEFAULT_BUNDLE_PATH}/${CMAKE_CFG_INTDIR}/${PROJECT_NAME}.app/Contents/MacOS"
206    # Create a shortcut of the application to the Desktop
207    COMMAND ${CMAKE_COMMAND} -E create_symlink "${CMAKE_BINARY_DIR}/${DEFAULT_BUNDLE_PATH}/${CMAKE_CFG_INTDIR}/${PROJECT_NAME}.app" "$ENV{HOME}/Desktop/${PROJECT_NAME}.app"
208  )
209ENDIF(APPLE)
210
211#################### Doxygen ####################
212
213# Prepare include paths for Doxygen. This is necessary to display
214# the correct path to use when including a file, e.g.
215# core/XMLPort.h instead of src/core/XMLPort.h
216
217INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR}/modules)
218GET_DIRECTORY_PROPERTY(_temp INCLUDE_DIRECTORIES)
219# Replace ';' by spaces
220STRING(REPLACE ";" " " _temp "${_temp}")
221SET(DOXYGEN_INCLUDE_DIRECTORIES "${_temp}" PARENT_SCOPE)
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