[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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[7983] | 3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org |
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[1963] | 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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[7983] | 15 | |
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[1963] | 16 | #include "btConvexTriangleMeshShape.h" |
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| 17 | #include "BulletCollision/CollisionShapes/btCollisionMargin.h" |
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| 18 | |
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| 19 | #include "LinearMath/btQuaternion.h" |
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| 20 | #include "BulletCollision/CollisionShapes/btStridingMeshInterface.h" |
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| 21 | |
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| 22 | |
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| 23 | btConvexTriangleMeshShape ::btConvexTriangleMeshShape (btStridingMeshInterface* meshInterface, bool calcAabb) |
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[7983] | 24 | : btPolyhedralConvexAabbCachingShape(), m_stridingMesh(meshInterface) |
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[1963] | 25 | { |
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| 26 | m_shapeType = CONVEX_TRIANGLEMESH_SHAPE_PROXYTYPE; |
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| 27 | if ( calcAabb ) |
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| 28 | recalcLocalAabb(); |
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| 29 | } |
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| 30 | |
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| 31 | |
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| 32 | |
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| 33 | |
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| 34 | ///It's not nice to have all this virtual function overhead, so perhaps we can also gather the points once |
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| 35 | ///but then we are duplicating |
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| 36 | class LocalSupportVertexCallback: public btInternalTriangleIndexCallback |
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| 37 | { |
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| 38 | |
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| 39 | btVector3 m_supportVertexLocal; |
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| 40 | public: |
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| 41 | |
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| 42 | btScalar m_maxDot; |
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| 43 | btVector3 m_supportVecLocal; |
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| 44 | |
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| 45 | LocalSupportVertexCallback(const btVector3& supportVecLocal) |
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| 46 | : m_supportVertexLocal(btScalar(0.),btScalar(0.),btScalar(0.)), |
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[7983] | 47 | m_maxDot(btScalar(-BT_LARGE_FLOAT)), |
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[1963] | 48 | m_supportVecLocal(supportVecLocal) |
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| 49 | { |
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| 50 | } |
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| 51 | |
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| 52 | virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int triangleIndex) |
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| 53 | { |
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| 54 | (void)triangleIndex; |
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| 55 | (void)partId; |
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| 56 | |
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| 57 | for (int i=0;i<3;i++) |
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| 58 | { |
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| 59 | btScalar dot = m_supportVecLocal.dot(triangle[i]); |
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| 60 | if (dot > m_maxDot) |
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| 61 | { |
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| 62 | m_maxDot = dot; |
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| 63 | m_supportVertexLocal = triangle[i]; |
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| 64 | } |
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| 65 | } |
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| 66 | } |
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| 67 | |
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| 68 | btVector3 GetSupportVertexLocal() |
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| 69 | { |
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| 70 | return m_supportVertexLocal; |
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| 71 | } |
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| 72 | |
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| 73 | }; |
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| 74 | |
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| 75 | |
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| 76 | |
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| 77 | |
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| 78 | |
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| 79 | btVector3 btConvexTriangleMeshShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const |
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| 80 | { |
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| 81 | btVector3 supVec(btScalar(0.),btScalar(0.),btScalar(0.)); |
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| 82 | |
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| 83 | btVector3 vec = vec0; |
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| 84 | btScalar lenSqr = vec.length2(); |
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| 85 | if (lenSqr < btScalar(0.0001)) |
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| 86 | { |
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| 87 | vec.setValue(1,0,0); |
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| 88 | } else |
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| 89 | { |
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| 90 | btScalar rlen = btScalar(1.) / btSqrt(lenSqr ); |
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| 91 | vec *= rlen; |
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| 92 | } |
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| 93 | |
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| 94 | LocalSupportVertexCallback supportCallback(vec); |
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[7983] | 95 | btVector3 aabbMax(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT)); |
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[1963] | 96 | m_stridingMesh->InternalProcessAllTriangles(&supportCallback,-aabbMax,aabbMax); |
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| 97 | supVec = supportCallback.GetSupportVertexLocal(); |
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| 98 | |
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| 99 | return supVec; |
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| 100 | } |
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| 101 | |
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| 102 | void btConvexTriangleMeshShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const |
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| 103 | { |
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| 104 | //use 'w' component of supportVerticesOut? |
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| 105 | { |
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| 106 | for (int i=0;i<numVectors;i++) |
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| 107 | { |
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[7983] | 108 | supportVerticesOut[i][3] = btScalar(-BT_LARGE_FLOAT); |
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[1963] | 109 | } |
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| 110 | } |
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| 111 | |
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[2430] | 112 | ///@todo: could do the batch inside the callback! |
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[1963] | 113 | |
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| 114 | |
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| 115 | for (int j=0;j<numVectors;j++) |
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| 116 | { |
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| 117 | const btVector3& vec = vectors[j]; |
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| 118 | LocalSupportVertexCallback supportCallback(vec); |
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[7983] | 119 | btVector3 aabbMax(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT)); |
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[1963] | 120 | m_stridingMesh->InternalProcessAllTriangles(&supportCallback,-aabbMax,aabbMax); |
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| 121 | supportVerticesOut[j] = supportCallback.GetSupportVertexLocal(); |
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| 122 | } |
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| 123 | |
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| 124 | } |
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| 125 | |
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| 126 | |
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| 127 | |
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| 128 | btVector3 btConvexTriangleMeshShape::localGetSupportingVertex(const btVector3& vec)const |
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| 129 | { |
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| 130 | btVector3 supVertex = localGetSupportingVertexWithoutMargin(vec); |
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| 131 | |
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| 132 | if ( getMargin()!=btScalar(0.) ) |
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| 133 | { |
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| 134 | btVector3 vecnorm = vec; |
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| 135 | if (vecnorm .length2() < (SIMD_EPSILON*SIMD_EPSILON)) |
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| 136 | { |
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| 137 | vecnorm.setValue(btScalar(-1.),btScalar(-1.),btScalar(-1.)); |
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| 138 | } |
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| 139 | vecnorm.normalize(); |
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| 140 | supVertex+= getMargin() * vecnorm; |
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| 141 | } |
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| 142 | return supVertex; |
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| 143 | } |
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| 144 | |
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| 145 | |
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| 146 | |
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| 147 | |
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| 148 | |
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| 149 | |
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| 150 | |
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| 151 | |
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| 152 | |
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| 153 | //currently just for debugging (drawing), perhaps future support for algebraic continuous collision detection |
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| 154 | //Please note that you can debug-draw btConvexTriangleMeshShape with the Raytracer Demo |
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| 155 | int btConvexTriangleMeshShape::getNumVertices() const |
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| 156 | { |
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| 157 | //cache this? |
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| 158 | return 0; |
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| 159 | |
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| 160 | } |
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| 161 | |
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| 162 | int btConvexTriangleMeshShape::getNumEdges() const |
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| 163 | { |
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| 164 | return 0; |
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| 165 | } |
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| 166 | |
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[2430] | 167 | void btConvexTriangleMeshShape::getEdge(int ,btVector3& ,btVector3& ) const |
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[1963] | 168 | { |
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| 169 | btAssert(0); |
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| 170 | } |
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| 171 | |
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[2430] | 172 | void btConvexTriangleMeshShape::getVertex(int ,btVector3& ) const |
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[1963] | 173 | { |
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| 174 | btAssert(0); |
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| 175 | } |
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| 176 | |
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| 177 | int btConvexTriangleMeshShape::getNumPlanes() const |
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| 178 | { |
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| 179 | return 0; |
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| 180 | } |
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| 181 | |
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[2430] | 182 | void btConvexTriangleMeshShape::getPlane(btVector3& ,btVector3& ,int ) const |
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[1963] | 183 | { |
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| 184 | btAssert(0); |
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| 185 | } |
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| 186 | |
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| 187 | //not yet |
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[2430] | 188 | bool btConvexTriangleMeshShape::isInside(const btVector3& ,btScalar ) const |
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[1963] | 189 | { |
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| 190 | btAssert(0); |
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| 191 | return false; |
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| 192 | } |
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| 193 | |
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| 194 | |
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| 195 | |
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| 196 | void btConvexTriangleMeshShape::setLocalScaling(const btVector3& scaling) |
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| 197 | { |
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| 198 | m_stridingMesh->setScaling(scaling); |
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| 199 | |
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| 200 | recalcLocalAabb(); |
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| 201 | |
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| 202 | } |
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| 203 | |
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| 204 | |
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| 205 | const btVector3& btConvexTriangleMeshShape::getLocalScaling() const |
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| 206 | { |
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| 207 | return m_stridingMesh->getScaling(); |
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| 208 | } |
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| 209 | |
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| 210 | void btConvexTriangleMeshShape::calculatePrincipalAxisTransform(btTransform& principal, btVector3& inertia, btScalar& volume) const |
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| 211 | { |
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| 212 | class CenterCallback: public btInternalTriangleIndexCallback |
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| 213 | { |
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| 214 | bool first; |
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| 215 | btVector3 ref; |
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| 216 | btVector3 sum; |
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| 217 | btScalar volume; |
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| 218 | |
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| 219 | public: |
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| 220 | |
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| 221 | CenterCallback() : first(true), ref(0, 0, 0), sum(0, 0, 0), volume(0) |
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| 222 | { |
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| 223 | } |
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| 224 | |
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| 225 | virtual void internalProcessTriangleIndex(btVector3* triangle, int partId, int triangleIndex) |
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| 226 | { |
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| 227 | (void) triangleIndex; |
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| 228 | (void) partId; |
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| 229 | if (first) |
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| 230 | { |
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| 231 | ref = triangle[0]; |
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| 232 | first = false; |
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| 233 | } |
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| 234 | else |
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| 235 | { |
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| 236 | btScalar vol = btFabs((triangle[0] - ref).triple(triangle[1] - ref, triangle[2] - ref)); |
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| 237 | sum += (btScalar(0.25) * vol) * ((triangle[0] + triangle[1] + triangle[2] + ref)); |
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| 238 | volume += vol; |
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| 239 | } |
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| 240 | } |
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| 241 | |
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| 242 | btVector3 getCenter() |
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| 243 | { |
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| 244 | return (volume > 0) ? sum / volume : ref; |
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| 245 | } |
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| 246 | |
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| 247 | btScalar getVolume() |
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| 248 | { |
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| 249 | return volume * btScalar(1. / 6); |
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| 250 | } |
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| 251 | |
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| 252 | }; |
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| 253 | |
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| 254 | class InertiaCallback: public btInternalTriangleIndexCallback |
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| 255 | { |
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| 256 | btMatrix3x3 sum; |
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| 257 | btVector3 center; |
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| 258 | |
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| 259 | public: |
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| 260 | |
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| 261 | InertiaCallback(btVector3& center) : sum(0, 0, 0, 0, 0, 0, 0, 0, 0), center(center) |
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| 262 | { |
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| 263 | } |
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| 264 | |
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| 265 | virtual void internalProcessTriangleIndex(btVector3* triangle, int partId, int triangleIndex) |
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| 266 | { |
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| 267 | (void) triangleIndex; |
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| 268 | (void) partId; |
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| 269 | btMatrix3x3 i; |
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| 270 | btVector3 a = triangle[0] - center; |
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| 271 | btVector3 b = triangle[1] - center; |
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| 272 | btVector3 c = triangle[2] - center; |
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| 273 | btScalar volNeg = -btFabs(a.triple(b, c)) * btScalar(1. / 6); |
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| 274 | for (int j = 0; j < 3; j++) |
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| 275 | { |
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| 276 | for (int k = 0; k <= j; k++) |
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| 277 | { |
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[2430] | 278 | i[j][k] = i[k][j] = volNeg * (btScalar(0.1) * (a[j] * a[k] + b[j] * b[k] + c[j] * c[k]) |
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[1963] | 279 | + btScalar(0.05) * (a[j] * b[k] + a[k] * b[j] + a[j] * c[k] + a[k] * c[j] + b[j] * c[k] + b[k] * c[j])); |
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| 280 | } |
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| 281 | } |
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| 282 | btScalar i00 = -i[0][0]; |
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| 283 | btScalar i11 = -i[1][1]; |
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| 284 | btScalar i22 = -i[2][2]; |
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| 285 | i[0][0] = i11 + i22; |
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| 286 | i[1][1] = i22 + i00; |
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| 287 | i[2][2] = i00 + i11; |
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| 288 | sum[0] += i[0]; |
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| 289 | sum[1] += i[1]; |
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| 290 | sum[2] += i[2]; |
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| 291 | } |
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| 292 | |
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| 293 | btMatrix3x3& getInertia() |
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| 294 | { |
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| 295 | return sum; |
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| 296 | } |
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| 297 | |
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| 298 | }; |
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| 299 | |
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| 300 | CenterCallback centerCallback; |
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[7983] | 301 | btVector3 aabbMax(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT)); |
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[1963] | 302 | m_stridingMesh->InternalProcessAllTriangles(¢erCallback, -aabbMax, aabbMax); |
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| 303 | btVector3 center = centerCallback.getCenter(); |
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| 304 | principal.setOrigin(center); |
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| 305 | volume = centerCallback.getVolume(); |
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| 306 | |
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| 307 | InertiaCallback inertiaCallback(center); |
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| 308 | m_stridingMesh->InternalProcessAllTriangles(&inertiaCallback, -aabbMax, aabbMax); |
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| 309 | |
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| 310 | btMatrix3x3& i = inertiaCallback.getInertia(); |
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| 311 | i.diagonalize(principal.getBasis(), btScalar(0.00001), 20); |
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| 312 | inertia.setValue(i[0][0], i[1][1], i[2][2]); |
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| 313 | inertia /= volume; |
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| 314 | } |
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| 315 | |
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