[1963] | 1 | |
---|
| 2 | /*************************************************************************************************** |
---|
| 3 | ** |
---|
| 4 | ** Real-Time Hierarchical Profiling for Game Programming Gems 3 |
---|
| 5 | ** |
---|
| 6 | ** by Greg Hjelstrom & Byon Garrabrant |
---|
| 7 | ** |
---|
| 8 | ***************************************************************************************************/ |
---|
| 9 | |
---|
| 10 | // Credits: The Clock class was inspired by the Timer classes in |
---|
| 11 | // Ogre (www.ogre3d.org). |
---|
| 12 | |
---|
[2430] | 13 | |
---|
| 14 | |
---|
[1963] | 15 | #ifndef QUICK_PROF_H |
---|
| 16 | #define QUICK_PROF_H |
---|
| 17 | |
---|
[2430] | 18 | //To disable built-in profiling, please comment out next line |
---|
| 19 | //#define BT_NO_PROFILE 1 |
---|
| 20 | #ifndef BT_NO_PROFILE |
---|
[7983] | 21 | #include <stdio.h>//@todo remove this, backwards compatibility |
---|
[1963] | 22 | #include "btScalar.h" |
---|
[7983] | 23 | #include "btAlignedAllocator.h" |
---|
[1963] | 24 | #include <new> |
---|
| 25 | |
---|
| 26 | |
---|
[2430] | 27 | |
---|
| 28 | |
---|
[7983] | 29 | |
---|
[1963] | 30 | #define USE_BT_CLOCK 1 |
---|
| 31 | |
---|
| 32 | #ifdef USE_BT_CLOCK |
---|
| 33 | |
---|
| 34 | ///The btClock is a portable basic clock that measures accurate time in seconds, use for profiling. |
---|
| 35 | class btClock |
---|
| 36 | { |
---|
| 37 | public: |
---|
[7983] | 38 | btClock(); |
---|
[1963] | 39 | |
---|
[7983] | 40 | btClock(const btClock& other); |
---|
| 41 | btClock& operator=(const btClock& other); |
---|
[1963] | 42 | |
---|
[7983] | 43 | ~btClock(); |
---|
| 44 | |
---|
[1963] | 45 | /// Resets the initial reference time. |
---|
[7983] | 46 | void reset(); |
---|
[1963] | 47 | |
---|
| 48 | /// Returns the time in ms since the last call to reset or since |
---|
| 49 | /// the btClock was created. |
---|
[7983] | 50 | unsigned long int getTimeMilliseconds(); |
---|
[1963] | 51 | |
---|
| 52 | /// Returns the time in us since the last call to reset or since |
---|
| 53 | /// the Clock was created. |
---|
[7983] | 54 | unsigned long int getTimeMicroseconds(); |
---|
[1963] | 55 | private: |
---|
[7983] | 56 | struct btClockData* m_data; |
---|
[1963] | 57 | }; |
---|
| 58 | |
---|
| 59 | #endif //USE_BT_CLOCK |
---|
| 60 | |
---|
| 61 | |
---|
| 62 | |
---|
| 63 | |
---|
| 64 | ///A node in the Profile Hierarchy Tree |
---|
| 65 | class CProfileNode { |
---|
| 66 | |
---|
| 67 | public: |
---|
| 68 | CProfileNode( const char * name, CProfileNode * parent ); |
---|
| 69 | ~CProfileNode( void ); |
---|
| 70 | |
---|
| 71 | CProfileNode * Get_Sub_Node( const char * name ); |
---|
| 72 | |
---|
| 73 | CProfileNode * Get_Parent( void ) { return Parent; } |
---|
| 74 | CProfileNode * Get_Sibling( void ) { return Sibling; } |
---|
| 75 | CProfileNode * Get_Child( void ) { return Child; } |
---|
| 76 | |
---|
| 77 | void CleanupMemory(); |
---|
| 78 | void Reset( void ); |
---|
| 79 | void Call( void ); |
---|
| 80 | bool Return( void ); |
---|
| 81 | |
---|
| 82 | const char * Get_Name( void ) { return Name; } |
---|
| 83 | int Get_Total_Calls( void ) { return TotalCalls; } |
---|
| 84 | float Get_Total_Time( void ) { return TotalTime; } |
---|
| 85 | |
---|
| 86 | protected: |
---|
| 87 | |
---|
| 88 | const char * Name; |
---|
| 89 | int TotalCalls; |
---|
| 90 | float TotalTime; |
---|
| 91 | unsigned long int StartTime; |
---|
| 92 | int RecursionCounter; |
---|
| 93 | |
---|
| 94 | CProfileNode * Parent; |
---|
| 95 | CProfileNode * Child; |
---|
| 96 | CProfileNode * Sibling; |
---|
| 97 | }; |
---|
| 98 | |
---|
| 99 | ///An iterator to navigate through the tree |
---|
| 100 | class CProfileIterator |
---|
| 101 | { |
---|
| 102 | public: |
---|
| 103 | // Access all the children of the current parent |
---|
| 104 | void First(void); |
---|
| 105 | void Next(void); |
---|
| 106 | bool Is_Done(void); |
---|
| 107 | bool Is_Root(void) { return (CurrentParent->Get_Parent() == 0); } |
---|
| 108 | |
---|
| 109 | void Enter_Child( int index ); // Make the given child the new parent |
---|
| 110 | void Enter_Largest_Child( void ); // Make the largest child the new parent |
---|
| 111 | void Enter_Parent( void ); // Make the current parent's parent the new parent |
---|
| 112 | |
---|
| 113 | // Access the current child |
---|
| 114 | const char * Get_Current_Name( void ) { return CurrentChild->Get_Name(); } |
---|
| 115 | int Get_Current_Total_Calls( void ) { return CurrentChild->Get_Total_Calls(); } |
---|
| 116 | float Get_Current_Total_Time( void ) { return CurrentChild->Get_Total_Time(); } |
---|
| 117 | |
---|
| 118 | // Access the current parent |
---|
| 119 | const char * Get_Current_Parent_Name( void ) { return CurrentParent->Get_Name(); } |
---|
| 120 | int Get_Current_Parent_Total_Calls( void ) { return CurrentParent->Get_Total_Calls(); } |
---|
| 121 | float Get_Current_Parent_Total_Time( void ) { return CurrentParent->Get_Total_Time(); } |
---|
| 122 | |
---|
| 123 | protected: |
---|
| 124 | |
---|
| 125 | CProfileNode * CurrentParent; |
---|
| 126 | CProfileNode * CurrentChild; |
---|
| 127 | |
---|
| 128 | CProfileIterator( CProfileNode * start ); |
---|
| 129 | friend class CProfileManager; |
---|
| 130 | }; |
---|
| 131 | |
---|
| 132 | |
---|
| 133 | ///The Manager for the Profile system |
---|
| 134 | class CProfileManager { |
---|
| 135 | public: |
---|
| 136 | static void Start_Profile( const char * name ); |
---|
| 137 | static void Stop_Profile( void ); |
---|
| 138 | |
---|
| 139 | static void CleanupMemory(void) |
---|
| 140 | { |
---|
| 141 | Root.CleanupMemory(); |
---|
| 142 | } |
---|
| 143 | |
---|
| 144 | static void Reset( void ); |
---|
| 145 | static void Increment_Frame_Counter( void ); |
---|
| 146 | static int Get_Frame_Count_Since_Reset( void ) { return FrameCounter; } |
---|
| 147 | static float Get_Time_Since_Reset( void ); |
---|
| 148 | |
---|
| 149 | static CProfileIterator * Get_Iterator( void ) |
---|
| 150 | { |
---|
| 151 | |
---|
| 152 | return new CProfileIterator( &Root ); |
---|
| 153 | } |
---|
| 154 | static void Release_Iterator( CProfileIterator * iterator ) { delete ( iterator); } |
---|
| 155 | |
---|
[2430] | 156 | static void dumpRecursive(CProfileIterator* profileIterator, int spacing); |
---|
| 157 | |
---|
| 158 | static void dumpAll(); |
---|
| 159 | |
---|
[1963] | 160 | private: |
---|
| 161 | static CProfileNode Root; |
---|
| 162 | static CProfileNode * CurrentNode; |
---|
| 163 | static int FrameCounter; |
---|
| 164 | static unsigned long int ResetTime; |
---|
| 165 | }; |
---|
| 166 | |
---|
| 167 | |
---|
| 168 | ///ProfileSampleClass is a simple way to profile a function's scope |
---|
| 169 | ///Use the BT_PROFILE macro at the start of scope to time |
---|
| 170 | class CProfileSample { |
---|
| 171 | public: |
---|
| 172 | CProfileSample( const char * name ) |
---|
| 173 | { |
---|
| 174 | CProfileManager::Start_Profile( name ); |
---|
| 175 | } |
---|
| 176 | |
---|
| 177 | ~CProfileSample( void ) |
---|
| 178 | { |
---|
| 179 | CProfileManager::Stop_Profile(); |
---|
| 180 | } |
---|
| 181 | }; |
---|
| 182 | |
---|
[2430] | 183 | |
---|
[1963] | 184 | #define BT_PROFILE( name ) CProfileSample __profile( name ) |
---|
[2430] | 185 | |
---|
[1963] | 186 | #else |
---|
[2430] | 187 | |
---|
[1963] | 188 | #define BT_PROFILE( name ) |
---|
| 189 | |
---|
[2430] | 190 | #endif //#ifndef BT_NO_PROFILE |
---|
[1963] | 191 | |
---|
| 192 | |
---|
| 193 | |
---|
| 194 | #endif //QUICK_PROF_H |
---|
| 195 | |
---|
| 196 | |
---|