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source: code/branches/kicklib/src/libraries/core/Core.cc @ 8166

Last change on this file since 8166 was 8071, checked in by rgrieder, 14 years ago

Merged ois_update branch (before it was renamed to mac_osx) into kicklib branch.

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30/**
31@file
32@brief
33    Implementation of the Core singleton with its global variables (avoids boost include)
34*/
35
36#include "Core.h"
37
38#include <cassert>
39#include <cstdlib>
40#include <ctime>
41#include <fstream>
42#include <vector>
43
44#ifdef ORXONOX_PLATFORM_WINDOWS
45#  ifndef WIN32_LEAN_AND_MEAN
46#    define WIN32_LEAN_AND_MEAN
47#  endif
48#  include <windows.h>
49#  undef min
50#  undef max
51#endif
52
53#include "util/Clock.h"
54#include "util/Debug.h"
55#include "util/Exception.h"
56#include "util/Scope.h"
57#include "util/ScopedSingletonManager.h"
58#include "util/SignalHandler.h"
59#include "PathConfig.h"
60#include "CommandLineParser.h"
61#include "ConfigFileManager.h"
62#include "ConfigValueIncludes.h"
63#include "CoreIncludes.h"
64#include "DynLibManager.h"
65#include "GameMode.h"
66#include "GraphicsManager.h"
67#include "GUIManager.h"
68#include "Identifier.h"
69#include "Language.h"
70#include "LuaState.h"
71#include "command/ConsoleCommand.h"
72#include "command/IOConsole.h"
73#include "command/TclBind.h"
74#include "command/TclThreadManager.h"
75#include "input/InputManager.h"
76
77namespace orxonox
78{
79    //! Static pointer to the singleton
80    Core* Core::singletonPtr_s  = 0;
81
82    SetCommandLineArgument(settingsFile, "orxonox.ini").information("THE configuration file");
83#ifndef ORXONOX_PLATFORM_APPLE
84    SetCommandLineSwitch(noIOConsole).information("Use this if you don't want to use the IOConsole (for instance for Lua debugging)");
85#endif
86
87#ifdef ORXONOX_PLATFORM_WINDOWS
88    SetCommandLineArgument(limitToCPU, 1).information("Limits the program to one CPU/core (1, 2, 3, etc.). Default is the first core (faster than off)");
89#endif
90
91    Core::Core(const std::string& cmdLine)
92        // Cleanup guard for identifier destruction (incl. XMLPort, configValues, consoleCommands)
93        : identifierDestroyer_(Identifier::destroyAllIdentifiers)
94        // Cleanup guard for external console commands that don't belong to an Identifier
95        , consoleCommandDestroyer_(ConsoleCommand::destroyAll)
96        , bGraphicsLoaded_(false)
97        , bStartIOConsole_(true)
98        , lastLevelTimestamp_(0)
99        , ogreConfigTimestamp_(0)
100    {
101        // Set the hard coded fixed paths
102        this->pathConfig_.reset(new PathConfig());
103
104        // Create a new dynamic library manager
105        this->dynLibManager_.reset(new DynLibManager());
106
107        // Load modules
108        const std::vector<std::string>& modulePaths = this->pathConfig_->getModulePaths();
109        for (std::vector<std::string>::const_iterator it = modulePaths.begin(); it != modulePaths.end(); ++it)
110        {
111            try
112            {
113                this->dynLibManager_->load(*it);
114            }
115            catch (...)
116            {
117                COUT(1) << "Couldn't load module \"" << *it << "\": " << Exception::handleMessage() << std::endl;
118            }
119        }
120
121        // Parse command line arguments AFTER the modules have been loaded (static code!)
122        CommandLineParser::parseCommandLine(cmdLine);
123
124        // Set configurable paths like log, config and media
125        this->pathConfig_->setConfigurablePaths();
126
127        // create a signal handler (only active for Linux)
128        // This call is placed as soon as possible, but after the directories are set
129        this->signalHandler_.reset(new SignalHandler());
130        this->signalHandler_->doCatch(PathConfig::getExecutablePathString(), PathConfig::getLogPathString() + "orxonox_crash.log");
131
132        // Set the correct log path. Before this call, /tmp (Unix) or %TEMP% (Windows) was used
133        OutputHandler::getInstance().setLogPath(PathConfig::getLogPathString());
134
135        // Parse additional options file now that we know its path
136        CommandLineParser::parseFile();
137
138#ifdef ORXONOX_PLATFORM_WINDOWS
139        // limit the main thread to the first core so that QueryPerformanceCounter doesn't jump
140        // do this after ogre has initialised. Somehow Ogre changes the settings again (not through
141        // the timer though).
142        int limitToCPU = CommandLineParser::getValue("limitToCPU");
143        if (limitToCPU > 0)
144            setThreadAffinity(static_cast<unsigned int>(limitToCPU));
145#endif
146
147        // Manage ini files and set the default settings file (usually orxonox.ini)
148        this->configFileManager_.reset(new ConfigFileManager());
149        this->configFileManager_->setFilename(ConfigFileType::Settings,
150            CommandLineParser::getValue("settingsFile").getString());
151
152        // Required as well for the config values
153        this->languageInstance_.reset(new Language());
154
155        // Do this soon after the ConfigFileManager has been created to open up the
156        // possibility to configure everything below here
157        ClassIdentifier<Core>::getIdentifier("Core")->initialiseObject(this, "Core", true);
158        this->setConfigValues();
159
160#ifndef ORXONOX_PLATFORM_APPLE
161        // Create persistent IO console
162        if (CommandLineParser::getValue("noIOConsole").getBool())
163        {
164            ModifyConfigValue(bStartIOConsole_, tset, false);
165        }
166        if (this->bStartIOConsole_)
167            this->ioConsole_.reset(new IOConsole());
168#endif
169
170        // creates the class hierarchy for all classes with factories
171        Identifier::createClassHierarchy();
172
173        // Load OGRE excluding the renderer and the render window
174        this->graphicsManager_.reset(new GraphicsManager(false));
175
176        // initialise Tcl
177        this->tclBind_.reset(new TclBind(PathConfig::getDataPathString()));
178        this->tclThreadManager_.reset(new TclThreadManager(tclBind_->getTclInterpreter()));
179
180        // Create singletons that always exist (in other libraries)
181        this->rootScope_.reset(new Scope<ScopeID::Root>());
182
183        // Generate documentation instead of normal run?
184        std::string docFilename;
185        CommandLineParser::getValue("generateDoc", &docFilename);
186        if (!docFilename.empty())
187        {
188            std::ofstream docFile(docFilename.c_str());
189            if (docFile.is_open())
190            {
191                CommandLineParser::generateDoc(docFile);
192                docFile.close();
193            }
194            else
195                COUT(0) << "Error: Could not open file for documentation writing" << endl;
196        }
197    }
198
199    /**
200    @brief
201        All destruction code is handled by scoped_ptrs and ScopeGuards.
202    */
203    Core::~Core()
204    {
205        // Remove us from the object lists again to avoid problems when destroying them
206        this->unregisterObject();
207    }
208
209    //! Function to collect the SetConfigValue-macro calls.
210    void Core::setConfigValues()
211    {
212#ifdef ORXONOX_RELEASE
213        const unsigned int defaultLevelLogFile = 3;
214#else
215        const unsigned int defaultLevelLogFile = 4;
216#endif
217        SetConfigValueExternal(softDebugLevelLogFile_, "OutputHandler", "softDebugLevelLogFile", defaultLevelLogFile)
218            .description("The maximum level of debug output shown in the log file");
219        OutputHandler::getInstance().setSoftDebugLevel(OutputHandler::logFileOutputListenerName_s, this->softDebugLevelLogFile_);
220
221        SetConfigValue(language_, Language::getInstance().defaultLanguage_)
222            .description("The language of the in game text")
223            .callback(this, &Core::languageChanged);
224        SetConfigValue(bInitRandomNumberGenerator_, true)
225            .description("If true, all random actions are different each time you start the game")
226            .callback(this, &Core::initRandomNumberGenerator);
227        SetConfigValue(bStartIOConsole_, true)
228            .description("Set to false if you don't want to use the IOConsole (for Lua debugging for instance)");
229        SetConfigValue(lastLevelTimestamp_, 0)
230            .description("Timestamp when the last level was started.");
231        SetConfigValue(ogreConfigTimestamp_, 0)
232            .description("Timestamp when the ogre config file was changed.");
233    }
234
235    //! Callback function if the language has changed.
236    void Core::languageChanged()
237    {
238        // Read the translation file after the language was configured
239        Language::getInstance().readTranslatedLanguageFile();
240    }
241
242    void Core::initRandomNumberGenerator()
243    {
244        static bool bInitialized = false;
245        if (!bInitialized && this->bInitRandomNumberGenerator_)
246        {
247            srand(static_cast<unsigned int>(time(0)));
248            rand();
249            bInitialized = true;
250        }
251    }
252
253    void Core::loadGraphics()
254    {
255        // Any exception should trigger this, even in upgradeToGraphics (see its remarks)
256        Loki::ScopeGuard unloader = Loki::MakeObjGuard(*this, &Core::unloadGraphics);
257
258        // Upgrade OGRE to receive a render window
259        try
260        {
261            graphicsManager_->upgradeToGraphics();
262        }
263        catch (const InitialisationFailedException&)
264        {
265            // Exit the application if the Ogre config dialog was canceled
266            COUT(1) << Exception::handleMessage() << std::endl;
267            exit(EXIT_FAILURE);
268        }
269        catch (...)
270        {
271            // Recovery from this is very difficult. It requires to completely
272            // destroy Ogre related objects and load again (without graphics).
273            // However since Ogre 1.7 there seems to be a problem when Ogre
274            // throws an exception and the graphics engine then gets destroyed
275            // and reloaded between throw and catch (access violation in MSVC).
276            // That's why we abort completely and only display the exception.
277            COUT(1) << "An exception occurred during upgrade to graphics. "
278                    << "That is unrecoverable. The message was:" << endl
279                    << Exception::handleMessage() << endl;
280            abort();
281        }
282
283        // Calls the InputManager which sets up the input devices.
284        inputManager_.reset(new InputManager());
285
286        // Load the CEGUI interface
287        guiManager_.reset(new GUIManager(inputManager_->getMousePosition()));
288
289        bGraphicsLoaded_ = true;
290        GameMode::bShowsGraphics_s = true;
291
292        // Load some sort of a debug overlay (only denoted by its name, "debug.oxo")
293        graphicsManager_->loadDebugOverlay();
294
295        // Create singletons associated with graphics (in other libraries)
296        graphicsScope_.reset(new Scope<ScopeID::Graphics>());
297
298        unloader.Dismiss();
299    }
300
301    void Core::unloadGraphics()
302    {
303        this->graphicsScope_.reset();
304        this->guiManager_.reset();
305        this->inputManager_.reset();
306        this->graphicsManager_.reset();
307
308        // Load Ogre::Root again, but without the render system
309        try
310            { this->graphicsManager_.reset(new GraphicsManager(false)); }
311        catch (...)
312        {
313            COUT(0) << "An exception occurred during 'unloadGraphics':" << Exception::handleMessage() << std::endl
314                    << "Another exception might be being handled which may lead to undefined behaviour!" << std::endl
315                    << "Terminating the program." << std::endl;
316            abort();
317        }
318
319        bGraphicsLoaded_ = false;
320        GameMode::bShowsGraphics_s = false;
321    }
322
323    //! Sets the language in the config-file back to the default.
324    void Core::resetLanguage()
325    {
326        ResetConfigValue(language_);
327    }
328
329    /**
330    @note
331        The code of this function has been copied and adjusted from OGRE, an open source graphics engine.
332            (Object-oriented Graphics Rendering Engine)
333        For the latest info, see http://www.ogre3d.org/
334
335        Copyright (c) 2000-2008 Torus Knot Software Ltd
336
337        OGRE is licensed under the LGPL. For more info, see OGRE license.
338    */
339    void Core::setThreadAffinity(int limitToCPU)
340    {
341#ifdef ORXONOX_PLATFORM_WINDOWS
342
343        if (limitToCPU <= 0)
344            return;
345
346        unsigned int coreNr = limitToCPU - 1;
347        // Get the current process core mask
348        DWORD procMask;
349        DWORD sysMask;
350#  if _MSC_VER >= 1400 && defined (_M_X64)
351        GetProcessAffinityMask(GetCurrentProcess(), (PDWORD_PTR)&procMask, (PDWORD_PTR)&sysMask);
352#  else
353        GetProcessAffinityMask(GetCurrentProcess(), &procMask, &sysMask);
354#  endif
355
356        // If procMask is 0, consider there is only one core available
357        // (using 0 as procMask will cause an infinite loop below)
358        if (procMask == 0)
359            procMask = 1;
360
361        // if the core specified with coreNr is not available, take the lowest one
362        if (!(procMask & (1 << coreNr)))
363            coreNr = 0;
364
365        // Find the lowest core that this process uses and coreNr suggests
366        DWORD threadMask = 1;
367        while ((threadMask & procMask) == 0 || (threadMask < (1u << coreNr)))
368            threadMask <<= 1;
369
370        // Set affinity to the first core
371        SetThreadAffinityMask(GetCurrentThread(), threadMask);
372#endif
373    }
374
375    void Core::preUpdate(const Clock& time)
376    {
377        // Update singletons before general ticking
378        ScopedSingletonManager::preUpdate<ScopeID::Root>(time);
379        if (this->bGraphicsLoaded_)
380        {
381            // Process input events
382            this->inputManager_->preUpdate(time);
383            // Update GUI
384            this->guiManager_->preUpdate(time);
385            // Update singletons before general ticking
386            ScopedSingletonManager::preUpdate<ScopeID::Graphics>(time);
387        }
388        // Process console events and status line
389        if (this->ioConsole_ != NULL)
390            this->ioConsole_->preUpdate(time);
391        // Process thread commands
392        this->tclThreadManager_->preUpdate(time);
393    }
394
395    void Core::postUpdate(const Clock& time)
396    {
397        // Update singletons just before rendering
398        ScopedSingletonManager::postUpdate<ScopeID::Root>(time);
399        if (this->bGraphicsLoaded_)
400        {
401            // Update singletons just before rendering
402            ScopedSingletonManager::postUpdate<ScopeID::Graphics>(time);
403            // Render (doesn't throw)
404            this->graphicsManager_->postUpdate(time);
405        }
406    }
407
408    void Core::updateLastLevelTimestamp()
409    {
410        ModifyConfigValue(lastLevelTimestamp_, set, static_cast<long long>(time(NULL)));
411    }
412
413    void Core::updateOgreConfigTimestamp()
414    {
415        ModifyConfigValue(ogreConfigTimestamp_, set, static_cast<long long>(time(NULL)));
416    }
417}
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