1 | /* COPYRIGHT: this code comes from http://www.ogre3d.org/wiki/index.php/High_resolution_screenshots */ |
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2 | |
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3 | #include "ScreenshotManager.h" |
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4 | |
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5 | #include <OgreRenderWindow.h> |
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6 | #include <OgreViewport.h> |
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7 | #include <OgreRenderTexture.h> |
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8 | #include <OgreCamera.h> |
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9 | #include <OgreRoot.h> |
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10 | |
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11 | #include "util/ScopedSingletonManager.h" |
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12 | #include "core/GraphicsManager.h" |
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13 | #include "core/PathConfig.h" |
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14 | #include "core/Resource.h" |
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15 | #include "core/command/ConsoleCommand.h" |
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16 | |
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17 | #include "CameraManager.h" |
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18 | #include "graphics/Camera.h" |
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19 | |
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20 | namespace orxonox |
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21 | { |
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22 | ManageScopedSingleton(ScreenshotManager, ScopeID::Graphics, false); |
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23 | SetConsoleCommand("printScreenHD", &ScreenshotManager::makeScreenshot_s); |
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24 | |
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25 | ScreenshotManager::ScreenshotManager() |
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26 | { |
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27 | Ogre::RenderWindow* pRenderWindow = GraphicsManager::getInstance().getRenderWindow(); |
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28 | int gridSize = 3; |
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29 | std::string fileExtension = ".png"; |
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30 | bool overlayFlag = true; |
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31 | |
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32 | //set file extension for the Screenshot files |
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33 | mFileExtension = fileExtension; |
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34 | // the gridsize |
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35 | mGridSize = gridSize; |
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36 | // flag for overlay rendering |
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37 | mDisableOverlays = overlayFlag; |
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38 | //get current window size |
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39 | mWindowWidth = pRenderWindow->getWidth(); |
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40 | mWindowHeight = pRenderWindow->getHeight(); |
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41 | //create temporary texture |
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42 | mTempTex = Ogre::TextureManager::getSingleton().createManual("ScreenShotTex", |
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43 | Resource::getDefaultResourceGroup(), Ogre::TEX_TYPE_2D, |
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44 | mWindowWidth, mWindowHeight,0, Ogre::PF_B8G8R8, Ogre::TU_RENDERTARGET); |
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45 | |
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46 | //get The current Render Target of the temp Texture |
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47 | mRT = mTempTex->getBuffer()->getRenderTarget(); |
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48 | |
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49 | //HardwarePixelBufferSharedPtr to the Buffer of the temp Texture |
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50 | mBuffer = mTempTex->getBuffer(); |
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51 | |
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52 | //create PixelBox |
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53 | uint8_t* data_ = new uint8_t[(mWindowWidth * mGridSize) * (mWindowHeight * mGridSize) * 3]; |
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54 | mFinalPicturePB = Ogre::PixelBox(mWindowWidth * mGridSize,mWindowHeight * mGridSize,1,Ogre::PF_B8G8R8,data_); |
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55 | |
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56 | } |
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57 | |
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58 | |
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59 | ScreenshotManager::~ScreenshotManager() |
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60 | { |
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61 | // Don't delete data_. Somehow this pointer points anywhere but to memory location. |
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62 | //delete[] data_; |
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63 | } |
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64 | |
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65 | |
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66 | /* Creates a screenshot with the given camera. |
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67 | * @param camera Pointer to the camera "looking at" the scene of interest |
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68 | * @param fileName the filename of the screenshot file. |
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69 | */ |
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70 | void ScreenshotManager::makeScreenshot() const |
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71 | { |
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72 | Ogre::Camera* camera = CameraManager::getInstance().getActiveCamera()->getOgreCamera(); |
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73 | std::string fileName = PathConfig::getInstance().getLogPathString() + "screenshot_" + this->getTimestamp(); |
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74 | |
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75 | //Remove all viewports, so the added Viewport(camera) ist the only |
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76 | mRT->removeAllViewports(); |
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77 | mRT->addViewport(camera); |
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78 | |
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79 | //set the viewport settings |
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80 | Ogre::Viewport *vp = mRT->getViewport(0); |
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81 | vp->setClearEveryFrame(true); |
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82 | vp->setOverlaysEnabled(false); |
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83 | |
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84 | // remind current overlay flag |
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85 | bool enableOverlayFlag = GraphicsManager::getInstance().getViewport()->getOverlaysEnabled(); |
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86 | |
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87 | // we disable overlay rendering if it is set in config file and the viewport setting is enabled |
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88 | if(mDisableOverlays && enableOverlayFlag) |
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89 | GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(false); |
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90 | |
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91 | if(mGridSize <= 1) |
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92 | { |
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93 | // Simple case where the contents of the screen are taken directly |
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94 | // Also used when an invalid value is passed within gridSize (zero or negative grid size) |
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95 | mRT->update(); //render |
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96 | |
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97 | //write the file on the Harddisk |
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98 | mRT->writeContentsToFile(fileName + "." + mFileExtension); |
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99 | } |
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100 | else |
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101 | { |
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102 | //define the original frustum extents variables |
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103 | Ogre::Real originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom; |
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104 | // set the original Frustum extents |
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105 | camera->getFrustumExtents(originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom); |
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106 | |
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107 | // compute the Stepsize for the drid |
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108 | Ogre::Real frustumGridStepHorizontal = (originalFrustumRight * 2) / mGridSize; |
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109 | Ogre::Real frustumGridStepVertical = (originalFrustumTop * 2) / mGridSize; |
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110 | |
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111 | // process each grid |
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112 | Ogre::Real frustumLeft, frustumRight, frustumTop, frustumBottom; |
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113 | for (unsigned int nbScreenshots = 0; nbScreenshots < mGridSize * mGridSize; nbScreenshots++) |
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114 | { |
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115 | int y = nbScreenshots / mGridSize; |
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116 | int x = nbScreenshots - y * mGridSize; |
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117 | |
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118 | // Shoggoth frustum extents setting |
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119 | // compute the new frustum extents |
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120 | frustumLeft = originalFrustumLeft + frustumGridStepHorizontal * x; |
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121 | frustumRight = frustumLeft + frustumGridStepHorizontal; |
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122 | frustumTop = originalFrustumTop - frustumGridStepVertical * y; |
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123 | frustumBottom = frustumTop - frustumGridStepVertical; |
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124 | |
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125 | // set the frustum extents value to the camera |
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126 | camera->setFrustumExtents(frustumLeft, frustumRight, frustumTop, frustumBottom); |
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127 | |
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128 | // ignore time duration between frames |
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129 | Ogre::Root::getSingletonPtr()->clearEventTimes(); |
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130 | mRT->update(); //render |
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131 | |
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132 | //define the current |
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133 | Ogre::Box subBox = Ogre::Box(x* mWindowWidth,y * mWindowHeight,x * mWindowWidth + mWindowWidth, y * mWindowHeight + mWindowHeight); |
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134 | //copy the content from the temp buffer into the final picture PixelBox |
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135 | //Place the tempBuffer content at the right position |
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136 | mBuffer->blitToMemory(mFinalPicturePB.getSubVolume(subBox)); |
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137 | |
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138 | } |
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139 | |
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140 | // set frustum extents to previous settings |
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141 | camera->resetFrustumExtents(); |
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142 | |
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143 | Ogre::Image finalImage; //declare the final Image Object |
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144 | //insert the PixelBox data into the Image Object |
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145 | finalImage = finalImage.loadDynamicImage(static_cast<unsigned char*>(mFinalPicturePB.data), mFinalPicturePB.getWidth(),mFinalPicturePB.getHeight(),Ogre::PF_B8G8R8); |
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146 | // Save the Final image to a file |
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147 | finalImage.save(fileName + "." + mFileExtension); |
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148 | |
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149 | } |
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150 | |
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151 | // do we have to re-enable our overlays? |
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152 | if(enableOverlayFlag) |
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153 | GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(true); |
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154 | |
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155 | |
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156 | // reset time since last frame to pause the scene |
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157 | Ogre::Root::getSingletonPtr()->clearEventTimes(); |
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158 | } |
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159 | |
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160 | std::string ScreenshotManager::getTimestamp() |
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161 | { |
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162 | struct tm *pTime; |
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163 | time_t ctTime; time(&ctTime); |
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164 | pTime = localtime( &ctTime ); |
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165 | std::ostringstream oss; |
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166 | oss << std::setw(2) << std::setfill('0') << (pTime->tm_mon + 1) |
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167 | << std::setw(2) << std::setfill('0') << pTime->tm_mday |
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168 | << std::setw(2) << std::setfill('0') << (pTime->tm_year + 1900) |
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169 | << "_" << std::setw(2) << std::setfill('0') << pTime->tm_hour |
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170 | << std::setw(2) << std::setfill('0') << pTime->tm_min |
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171 | << std::setw(2) << std::setfill('0') << pTime->tm_sec; |
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172 | return oss.str(); |
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173 | } |
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174 | |
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175 | } |
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