[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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[8284] | 3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org |
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[1963] | 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | #ifndef MULTI_SPHERE_MINKOWSKI_H |
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| 17 | #define MULTI_SPHERE_MINKOWSKI_H |
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| 18 | |
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| 19 | #include "btConvexInternalShape.h" |
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| 20 | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types |
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[8284] | 21 | #include "LinearMath/btAlignedObjectArray.h" |
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| 22 | #include "LinearMath/btAabbUtil2.h" |
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[1963] | 23 | |
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| 24 | |
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[8284] | 25 | |
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[1963] | 26 | ///The btMultiSphereShape represents the convex hull of a collection of spheres. You can create special capsules or other smooth volumes. |
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[8284] | 27 | ///It is possible to animate the spheres for deformation, but call 'recalcLocalAabb' after changing any sphere position/radius |
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| 28 | class btMultiSphereShape : public btConvexInternalAabbCachingShape |
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[1963] | 29 | { |
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| 30 | |
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[8284] | 31 | btAlignedObjectArray<btVector3> m_localPositionArray; |
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| 32 | btAlignedObjectArray<btScalar> m_radiArray; |
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[1963] | 33 | |
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| 34 | public: |
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[8284] | 35 | btMultiSphereShape (const btVector3* positions,const btScalar* radi,int numSpheres); |
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[1963] | 36 | |
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| 37 | ///CollisionShape Interface |
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| 38 | virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const; |
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| 39 | |
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| 40 | /// btConvexShape Interface |
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| 41 | virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const; |
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| 42 | |
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| 43 | virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const; |
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| 44 | |
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| 45 | int getSphereCount() const |
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| 46 | { |
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[8284] | 47 | return m_localPositionArray.size(); |
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[1963] | 48 | } |
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| 49 | |
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| 50 | const btVector3& getSpherePosition(int index) const |
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| 51 | { |
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[8284] | 52 | return m_localPositionArray[index]; |
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[1963] | 53 | } |
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| 54 | |
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| 55 | btScalar getSphereRadius(int index) const |
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| 56 | { |
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[8284] | 57 | return m_radiArray[index]; |
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[1963] | 58 | } |
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| 59 | |
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| 60 | |
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| 61 | virtual const char* getName()const |
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| 62 | { |
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| 63 | return "MultiSphere"; |
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| 64 | } |
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| 65 | |
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[8284] | 66 | virtual int calculateSerializeBufferSize() const; |
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| 67 | |
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| 68 | ///fills the dataBuffer and returns the struct name (and 0 on failure) |
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| 69 | virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const; |
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| 70 | |
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| 71 | |
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[1963] | 72 | }; |
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| 73 | |
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| 74 | |
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[8284] | 75 | struct btPositionAndRadius |
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| 76 | { |
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| 77 | btVector3FloatData m_pos; |
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| 78 | float m_radius; |
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| 79 | }; |
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| 80 | |
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| 81 | struct btMultiSphereShapeData |
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| 82 | { |
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| 83 | btConvexInternalShapeData m_convexInternalShapeData; |
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| 84 | |
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| 85 | btPositionAndRadius *m_localPositionArrayPtr; |
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| 86 | int m_localPositionArraySize; |
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| 87 | char m_padding[4]; |
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| 88 | }; |
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| 89 | |
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| 90 | |
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| 91 | |
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| 92 | SIMD_FORCE_INLINE int btMultiSphereShape::calculateSerializeBufferSize() const |
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| 93 | { |
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| 94 | return sizeof(btMultiSphereShapeData); |
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| 95 | } |
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| 96 | |
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| 97 | |
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| 98 | |
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[1963] | 99 | #endif //MULTI_SPHERE_MINKOWSKI_H |
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