[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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[8284] | 3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org |
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[1963] | 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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[8284] | 16 | ///Contains contributions from Disney Studio's |
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| 17 | |
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[1963] | 18 | #ifndef OPTIMIZED_BVH_H |
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| 19 | #define OPTIMIZED_BVH_H |
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| 20 | |
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| 21 | #include "BulletCollision/BroadphaseCollision/btQuantizedBvh.h" |
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| 22 | |
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| 23 | class btStridingMeshInterface; |
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| 24 | |
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| 25 | |
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| 26 | ///The btOptimizedBvh extends the btQuantizedBvh to create AABB tree for triangle meshes, through the btStridingMeshInterface. |
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| 27 | ATTRIBUTE_ALIGNED16(class) btOptimizedBvh : public btQuantizedBvh |
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| 28 | { |
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| 29 | |
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| 30 | public: |
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| 31 | BT_DECLARE_ALIGNED_ALLOCATOR(); |
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| 32 | |
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| 33 | protected: |
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| 34 | |
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| 35 | public: |
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| 36 | |
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| 37 | btOptimizedBvh(); |
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| 38 | |
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| 39 | virtual ~btOptimizedBvh(); |
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| 40 | |
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| 41 | void build(btStridingMeshInterface* triangles,bool useQuantizedAabbCompression, const btVector3& bvhAabbMin, const btVector3& bvhAabbMax); |
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| 42 | |
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| 43 | void refit(btStridingMeshInterface* triangles,const btVector3& aabbMin,const btVector3& aabbMax); |
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| 44 | |
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| 45 | void refitPartial(btStridingMeshInterface* triangles,const btVector3& aabbMin, const btVector3& aabbMax); |
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| 46 | |
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| 47 | void updateBvhNodes(btStridingMeshInterface* meshInterface,int firstNode,int endNode,int index); |
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| 48 | |
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| 49 | /// Data buffer MUST be 16 byte aligned |
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[8284] | 50 | virtual bool serializeInPlace(void *o_alignedDataBuffer, unsigned i_dataBufferSize, bool i_swapEndian) const |
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[1963] | 51 | { |
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| 52 | return btQuantizedBvh::serialize(o_alignedDataBuffer,i_dataBufferSize,i_swapEndian); |
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| 53 | |
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| 54 | } |
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| 55 | |
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| 56 | ///deSerializeInPlace loads and initializes a BVH from a buffer in memory 'in place' |
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| 57 | static btOptimizedBvh *deSerializeInPlace(void *i_alignedDataBuffer, unsigned int i_dataBufferSize, bool i_swapEndian); |
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| 58 | |
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| 59 | |
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| 60 | }; |
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| 61 | |
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| 62 | |
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| 63 | #endif //OPTIMIZED_BVH_H |
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| 64 | |
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| 65 | |
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