Last change
on this file since 8332 was
8284,
checked in by rgrieder, 14 years ago
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Merged revisions 7978 - 8096 from kicklib to kicklib2.
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[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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[8284] | 3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org |
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[1963] | 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | #include "btTriangleBuffer.h" |
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| 17 | |
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| 18 | |
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| 19 | |
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| 20 | |
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| 21 | |
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| 22 | |
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| 23 | |
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| 24 | void btTriangleBuffer::processTriangle(btVector3* triangle,int partId,int triangleIndex) |
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| 25 | { |
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| 26 | btTriangle tri; |
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| 27 | tri.m_vertex0 = triangle[0]; |
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| 28 | tri.m_vertex1 = triangle[1]; |
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| 29 | tri.m_vertex2 = triangle[2]; |
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| 30 | tri.m_partId = partId; |
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| 31 | tri.m_triangleIndex = triangleIndex; |
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| 32 | |
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| 33 | m_triangleBuffer.push_back(tri); |
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| 34 | } |
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| 35 | |
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