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source: code/branches/kicklib2/src/libraries/core/Core.cc @ 8501

Last change on this file since 8501 was 8293, checked in by rgrieder, 14 years ago

Trying to operate a console while there is none is not exactly well defined behaviour…
This happened when compiling with ORXONOX_USE_WINMAIN.

  • Property svn:eol-style set to native
File size: 15.3 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30/**
31@file
32@brief
33    Implementation of the Core singleton with its global variables (avoids boost include)
34*/
35
36#include "Core.h"
37
38#include <cassert>
39#include <cstdlib>
40#include <ctime>
41#include <fstream>
42#include <vector>
43
44#ifdef ORXONOX_PLATFORM_WINDOWS
45#  ifndef WIN32_LEAN_AND_MEAN
46#    define WIN32_LEAN_AND_MEAN
47#  endif
48#  include <windows.h>
49#  undef min
50#  undef max
51#endif
52
53#include "util/Clock.h"
54#include "util/Debug.h"
55#include "util/Exception.h"
56#include "util/Scope.h"
57#include "util/ScopedSingletonManager.h"
58#include "util/SignalHandler.h"
59#include "PathConfig.h"
60#include "CommandLineParser.h"
61#include "ConfigFileManager.h"
62#include "ConfigValueIncludes.h"
63#include "CoreIncludes.h"
64#include "DynLibManager.h"
65#include "GameMode.h"
66#include "GraphicsManager.h"
67#include "GUIManager.h"
68#include "Identifier.h"
69#include "Language.h"
70#include "LuaState.h"
71#include "command/ConsoleCommand.h"
72#include "command/IOConsole.h"
73#include "command/TclBind.h"
74#include "command/TclThreadManager.h"
75#include "input/InputManager.h"
76
77namespace orxonox
78{
79    //! Static pointer to the singleton
80    Core* Core::singletonPtr_s  = 0;
81
82    SetCommandLineArgument(settingsFile, "orxonox.ini").information("THE configuration file");
83#if !defined(ORXONOX_PLATFORM_APPLE) && !defined(ORXONOX_USE_WINMAIN)
84    SetCommandLineSwitch(noIOConsole).information("Use this if you don't want to use the IOConsole (for instance for Lua debugging)");
85#endif
86
87#ifdef ORXONOX_PLATFORM_WINDOWS
88    SetCommandLineArgument(limitToCPU, 1).information("Limits the program to one CPU/core (1, 2, 3, etc.). Default is the first core (faster than off)");
89#endif
90
91    Core::Core(const std::string& cmdLine)
92        // Cleanup guard for identifier destruction (incl. XMLPort, configValues, consoleCommands)
93        : identifierDestroyer_(Identifier::destroyAllIdentifiers)
94        // Cleanup guard for external console commands that don't belong to an Identifier
95        , consoleCommandDestroyer_(ConsoleCommand::destroyAll)
96        , bGraphicsLoaded_(false)
97        , bStartIOConsole_(true)
98        , lastLevelTimestamp_(0)
99        , ogreConfigTimestamp_(0)
100    {
101        // Set the hard coded fixed paths
102        this->pathConfig_.reset(new PathConfig());
103
104        // Create a new dynamic library manager
105        this->dynLibManager_.reset(new DynLibManager());
106
107        // Load modules
108        const std::vector<std::string>& modulePaths = this->pathConfig_->getModulePaths();
109        for (std::vector<std::string>::const_iterator it = modulePaths.begin(); it != modulePaths.end(); ++it)
110        {
111            try
112            {
113                this->dynLibManager_->load(*it);
114            }
115            catch (...)
116            {
117                COUT(1) << "Couldn't load module \"" << *it << "\": " << Exception::handleMessage() << std::endl;
118            }
119        }
120
121        // Parse command line arguments AFTER the modules have been loaded (static code!)
122        CommandLineParser::parseCommandLine(cmdLine);
123
124        // Set configurable paths like log, config and media
125        this->pathConfig_->setConfigurablePaths();
126
127        // create a signal handler (only active for Linux)
128        // This call is placed as soon as possible, but after the directories are set
129        this->signalHandler_.reset(new SignalHandler());
130        this->signalHandler_->doCatch(PathConfig::getExecutablePathString(), PathConfig::getLogPathString() + "orxonox_crash.log");
131
132        // Set the correct log path. Before this call, /tmp (Unix) or %TEMP% (Windows) was used
133        OutputHandler::getInstance().setLogPath(PathConfig::getLogPathString());
134
135        // Parse additional options file now that we know its path
136        CommandLineParser::parseFile();
137
138#ifdef ORXONOX_PLATFORM_WINDOWS
139        // limit the main thread to the first core so that QueryPerformanceCounter doesn't jump
140        // do this after ogre has initialised. Somehow Ogre changes the settings again (not through
141        // the timer though).
142        int limitToCPU = CommandLineParser::getValue("limitToCPU");
143        if (limitToCPU > 0)
144            setThreadAffinity(static_cast<unsigned int>(limitToCPU));
145#endif
146
147        // Manage ini files and set the default settings file (usually orxonox.ini)
148        this->configFileManager_.reset(new ConfigFileManager());
149        this->configFileManager_->setFilename(ConfigFileType::Settings,
150            CommandLineParser::getValue("settingsFile").getString());
151
152        // Required as well for the config values
153        this->languageInstance_.reset(new Language());
154
155        // Do this soon after the ConfigFileManager has been created to open up the
156        // possibility to configure everything below here
157        ClassIdentifier<Core>::getIdentifier("Core")->initialiseObject(this, "Core", true);
158        this->setConfigValues();
159
160#if !defined(ORXONOX_PLATFORM_APPLE) && !defined(ORXONOX_USE_WINMAIN)
161        // Create persistent IO console
162        if (CommandLineParser::getValue("noIOConsole").getBool())
163        {
164            ModifyConfigValue(bStartIOConsole_, tset, false);
165        }
166        if (this->bStartIOConsole_)
167            this->ioConsole_.reset(new IOConsole());
168#endif
169
170        // creates the class hierarchy for all classes with factories
171        Identifier::createClassHierarchy();
172
173        // Load OGRE excluding the renderer and the render window
174        this->graphicsManager_.reset(new GraphicsManager(false));
175
176        // initialise Tcl
177        this->tclBind_.reset(new TclBind(PathConfig::getDataPathString()));
178        this->tclThreadManager_.reset(new TclThreadManager(tclBind_->getTclInterpreter()));
179
180        // Create singletons that always exist (in other libraries)
181        this->rootScope_.reset(new Scope<ScopeID::Root>());
182
183        // Generate documentation instead of normal run?
184        std::string docFilename;
185        CommandLineParser::getValue("generateDoc", &docFilename);
186        if (!docFilename.empty())
187        {
188            std::ofstream docFile(docFilename.c_str());
189            if (docFile.is_open())
190            {
191                CommandLineParser::generateDoc(docFile);
192                docFile.close();
193            }
194            else
195                COUT(0) << "Error: Could not open file for documentation writing" << endl;
196        }
197    }
198
199    /**
200    @brief
201        All destruction code is handled by scoped_ptrs and ScopeGuards.
202    */
203    Core::~Core()
204    {
205        // Remove us from the object lists again to avoid problems when destroying them
206        this->unregisterObject();
207    }
208
209    //! Function to collect the SetConfigValue-macro calls.
210    void Core::setConfigValues()
211    {
212#ifdef ORXONOX_RELEASE
213        const unsigned int defaultLevelLogFile = 3;
214        SetConfigValue(bDevMode_, false)
215            .description("Developer mode. If not set, hides some things from the user to not confuse him.");
216#else
217        const unsigned int defaultLevelLogFile = 4;
218        SetConfigValue(bDevMode_, true)
219            .description("Developer mode. If not set, hides some things from the user to not confuse him.");
220#endif
221        SetConfigValueExternal(softDebugLevelLogFile_, "OutputHandler", "softDebugLevelLogFile", defaultLevelLogFile)
222            .description("The maximum level of debug output shown in the log file");
223        OutputHandler::getInstance().setSoftDebugLevel(OutputHandler::logFileOutputListenerName_s, this->softDebugLevelLogFile_);
224
225        SetConfigValue(language_, Language::getInstance().defaultLanguage_)
226            .description("The language of the in game text")
227            .callback(this, &Core::languageChanged);
228        SetConfigValue(bInitRandomNumberGenerator_, true)
229            .description("If true, all random actions are different each time you start the game")
230            .callback(this, &Core::initRandomNumberGenerator);
231        SetConfigValue(bStartIOConsole_, true)
232            .description("Set to false if you don't want to use the IOConsole (for Lua debugging for instance)");
233        SetConfigValue(lastLevelTimestamp_, 0)
234            .description("Timestamp when the last level was started.");
235        SetConfigValue(ogreConfigTimestamp_, 0)
236            .description("Timestamp when the ogre config file was changed.");
237    }
238
239    //! Callback function if the language has changed.
240    void Core::languageChanged()
241    {
242        // Read the translation file after the language was configured
243        Language::getInstance().readTranslatedLanguageFile();
244    }
245
246    void Core::initRandomNumberGenerator()
247    {
248        static bool bInitialized = false;
249        if (!bInitialized && this->bInitRandomNumberGenerator_)
250        {
251            srand(static_cast<unsigned int>(time(0)));
252            rand();
253            bInitialized = true;
254        }
255    }
256
257    void Core::loadGraphics()
258    {
259        // Any exception should trigger this, even in upgradeToGraphics (see its remarks)
260        Loki::ScopeGuard unloader = Loki::MakeObjGuard(*this, &Core::unloadGraphics);
261
262        // Upgrade OGRE to receive a render window
263        try
264        {
265            graphicsManager_->upgradeToGraphics();
266        }
267        catch (const InitialisationFailedException&)
268        {
269            // Exit the application if the Ogre config dialog was canceled
270            COUT(1) << Exception::handleMessage() << std::endl;
271            exit(EXIT_FAILURE);
272        }
273        catch (...)
274        {
275            // Recovery from this is very difficult. It requires to completely
276            // destroy Ogre related objects and load again (without graphics).
277            // However since Ogre 1.7 there seems to be a problem when Ogre
278            // throws an exception and the graphics engine then gets destroyed
279            // and reloaded between throw and catch (access violation in MSVC).
280            // That's why we abort completely and only display the exception.
281            COUT(1) << "An exception occurred during upgrade to graphics. "
282                    << "That is unrecoverable. The message was:" << endl
283                    << Exception::handleMessage() << endl;
284            abort();
285        }
286
287        // Calls the InputManager which sets up the input devices.
288        inputManager_.reset(new InputManager());
289
290        // Load the CEGUI interface
291        guiManager_.reset(new GUIManager(inputManager_->getMousePosition()));
292
293        bGraphicsLoaded_ = true;
294        GameMode::bShowsGraphics_s = true;
295
296        // Load some sort of a debug overlay (only denoted by its name, "debug.oxo")
297        graphicsManager_->loadDebugOverlay();
298
299        // Create singletons associated with graphics (in other libraries)
300        graphicsScope_.reset(new Scope<ScopeID::Graphics>());
301
302        unloader.Dismiss();
303    }
304
305    void Core::unloadGraphics()
306    {
307        this->graphicsScope_.reset();
308        this->guiManager_.reset();
309        this->inputManager_.reset();
310        this->graphicsManager_.reset();
311
312        // Load Ogre::Root again, but without the render system
313        try
314            { this->graphicsManager_.reset(new GraphicsManager(false)); }
315        catch (...)
316        {
317            COUT(0) << "An exception occurred during 'unloadGraphics':" << Exception::handleMessage() << std::endl
318                    << "Another exception might be being handled which may lead to undefined behaviour!" << std::endl
319                    << "Terminating the program." << std::endl;
320            abort();
321        }
322
323        bGraphicsLoaded_ = false;
324        GameMode::bShowsGraphics_s = false;
325    }
326
327    //! Sets the language in the config-file back to the default.
328    void Core::resetLanguage()
329    {
330        ResetConfigValue(language_);
331    }
332
333    /**
334    @note
335        The code of this function has been copied and adjusted from OGRE, an open source graphics engine.
336            (Object-oriented Graphics Rendering Engine)
337        For the latest info, see http://www.ogre3d.org/
338
339        Copyright (c) 2000-2008 Torus Knot Software Ltd
340
341        OGRE is licensed under the LGPL. For more info, see OGRE license.
342    */
343    void Core::setThreadAffinity(int limitToCPU)
344    {
345#ifdef ORXONOX_PLATFORM_WINDOWS
346
347        if (limitToCPU <= 0)
348            return;
349
350        unsigned int coreNr = limitToCPU - 1;
351        // Get the current process core mask
352        DWORD procMask;
353        DWORD sysMask;
354#  if _MSC_VER >= 1400 && defined (_M_X64)
355        GetProcessAffinityMask(GetCurrentProcess(), (PDWORD_PTR)&procMask, (PDWORD_PTR)&sysMask);
356#  else
357        GetProcessAffinityMask(GetCurrentProcess(), &procMask, &sysMask);
358#  endif
359
360        // If procMask is 0, consider there is only one core available
361        // (using 0 as procMask will cause an infinite loop below)
362        if (procMask == 0)
363            procMask = 1;
364
365        // if the core specified with coreNr is not available, take the lowest one
366        if (!(procMask & (1 << coreNr)))
367            coreNr = 0;
368
369        // Find the lowest core that this process uses and coreNr suggests
370        DWORD threadMask = 1;
371        while ((threadMask & procMask) == 0 || (threadMask < (1u << coreNr)))
372            threadMask <<= 1;
373
374        // Set affinity to the first core
375        SetThreadAffinityMask(GetCurrentThread(), threadMask);
376#endif
377    }
378
379    void Core::preUpdate(const Clock& time)
380    {
381        // Update singletons before general ticking
382        ScopedSingletonManager::preUpdate<ScopeID::Root>(time);
383        if (this->bGraphicsLoaded_)
384        {
385            // Process input events
386            this->inputManager_->preUpdate(time);
387            // Update GUI
388            this->guiManager_->preUpdate(time);
389            // Update singletons before general ticking
390            ScopedSingletonManager::preUpdate<ScopeID::Graphics>(time);
391        }
392        // Process console events and status line
393        if (this->ioConsole_ != NULL)
394            this->ioConsole_->preUpdate(time);
395        // Process thread commands
396        this->tclThreadManager_->preUpdate(time);
397    }
398
399    void Core::postUpdate(const Clock& time)
400    {
401        // Update singletons just before rendering
402        ScopedSingletonManager::postUpdate<ScopeID::Root>(time);
403        if (this->bGraphicsLoaded_)
404        {
405            // Update singletons just before rendering
406            ScopedSingletonManager::postUpdate<ScopeID::Graphics>(time);
407            // Render (doesn't throw)
408            this->graphicsManager_->postUpdate(time);
409        }
410    }
411
412    void Core::updateLastLevelTimestamp()
413    {
414        ModifyConfigValue(lastLevelTimestamp_, set, static_cast<long long>(time(NULL)));
415    }
416
417    void Core::updateOgreConfigTimestamp()
418    {
419        ModifyConfigValue(ogreConfigTimestamp_, set, static_cast<long long>(time(NULL)));
420    }
421}
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