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source: code/branches/kicklib2/src/libraries/network/ClientInformation.h @ 8344

Last change on this file since 8344 was 8313, checked in by rgrieder, 14 years ago

Not using doubles at all in Orxonox because the Renderer (DirectX in particular) might set to single precision. So the general strategy would be not to use doubles at all.

  • Property svn:eol-style set to native
File size: 3.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      ...
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29//
30// C++ Interface: ClientInformation
31//
32// Description:
33//
34//
35// Author:  <>, (C) 2007
36//
37// Copyright: See COPYING file that comes with this distribution
38//
39//
40#ifndef _ClientInformation_H__
41#define _ClientInformation_H__
42
43#include "NetworkPrereqs.h"
44
45// WATCH OUT: THE CLIENTINFORMATION LIST IS NOT THREADSAFE ANYMORE
46
47namespace orxonox
48{
49
50  /**
51  * This class implements a list for client information
52  * @author Oliver Scheuss
53  */
54  class _NetworkExport ClientInformation{
55  public:
56    ClientInformation();
57    //   ClientInformation(ClientInformation *prev, ClientInformation *next);
58    //   ClientInformation(ClientInformation *prev);
59    ~ClientInformation();
60    ClientInformation *next();
61    ClientInformation *prev();
62    static ClientInformation *insertBack(ClientInformation *ins);
63
64    // set functions
65    void setID(int clientID);
66    bool setPeer(ENetPeer *peer);
67    bool setGamestateID(int id);
68    inline void setShipID(unsigned int id){ShipID_=id;}
69
70    // get functions
71    inline unsigned int getShipID(){return ShipID_;}
72    unsigned int getID();
73    unsigned int getGamestateID();
74    ENetPeer *getPeer();
75
76    uint32_t getRTT();
77    float getPacketLoss();
78
79    static bool removeClient(unsigned int clientID);
80    static bool removeClient(ENetPeer *peer);
81    static ClientInformation *findClient(unsigned int clientID, bool look_backwards=false);
82    static ClientInformation *findClient(ENetAddress *address, bool look_backwards=false);
83    static ClientInformation *getBegin(){return head_;}
84    static bool hasClients(){ return ClientInformation::head_!=0; }
85
86    bool setSynched(bool s);
87    bool getSynched();
88
89  private:
90    static ClientInformation *head_;
91
92    bool setNext(ClientInformation *next);
93    bool setPrev(ClientInformation *prev);
94    ClientInformation *insertAfter(ClientInformation *ins);
95    ClientInformation *insertBefore(ClientInformation *ins);
96
97    ClientInformation *preve;
98    ClientInformation *nexte;
99    //actual information:
100    ENetPeer *peer_;
101    unsigned int clientID_;
102    unsigned int gamestateID_;
103    unsigned int ShipID_;   // this is the unique objectID
104    bool synched_;
105
106  };
107
108}
109
110#endif /* _ClientInformation_H__ */
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