[1588] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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[1622] | 29 | /** |
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| 30 | @file |
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| 31 | @brief Definition of the OrxonoxOverlay class. |
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| 32 | */ |
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| 33 | |
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[1601] | 34 | #include "OrxonoxOverlay.h" |
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[1588] | 35 | |
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[1615] | 36 | #include <cmath> |
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[1622] | 37 | #include <OgreOverlay.h> |
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[1588] | 38 | #include <OgreOverlayManager.h> |
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[1614] | 39 | #include <OgrePanelOverlayElement.h> |
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[2896] | 40 | #include <OgreRenderWindow.h> |
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[6417] | 41 | #include <OgreMaterialManager.h> |
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| 42 | #include <OgreTechnique.h> |
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| 43 | #include <OgrePass.h> |
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[2896] | 44 | |
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[1588] | 45 | #include "util/Convert.h" |
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[2171] | 46 | #include "util/Exception.h" |
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[2896] | 47 | #include "core/GameMode.h" |
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[1588] | 48 | #include "core/CoreIncludes.h" |
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[1616] | 49 | #include "core/XMLPort.h" |
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[7284] | 50 | #include "core/command/ConsoleCommand.h" |
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[1588] | 51 | |
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[5980] | 52 | #include "OverlayGroup.h" |
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| 53 | |
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[1588] | 54 | namespace orxonox |
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| 55 | { |
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[1615] | 56 | unsigned int OrxonoxOverlay::hudOverlayCounter_s = 0; |
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| 57 | std::map<std::string, OrxonoxOverlay*> OrxonoxOverlay::overlays_s; |
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[1588] | 58 | |
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[7284] | 59 | SetConsoleCommand("OrxonoxOverlay", "scaleOverlay", &OrxonoxOverlay::scaleOverlay); |
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| 60 | SetConsoleCommand("OrxonoxOverlay", "scrollOverlay", &OrxonoxOverlay::scrollOverlay); |
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| 61 | SetConsoleCommand("OrxonoxOverlay", "toggleVisibility", &OrxonoxOverlay::toggleVisibility); |
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| 62 | SetConsoleCommand("OrxonoxOverlay", "rotateOverlay", &OrxonoxOverlay::rotateOverlay); |
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[1588] | 63 | |
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[2087] | 64 | OrxonoxOverlay::OrxonoxOverlay(BaseObject* creator) |
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| 65 | : BaseObject(creator) |
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[1615] | 66 | { |
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| 67 | RegisterObject(OrxonoxOverlay); |
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[2087] | 68 | |
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[2662] | 69 | this->owner_ = 0; |
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| 70 | this->group_ = 0; |
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| 71 | |
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[2896] | 72 | if (!GameMode::showsGraphics()) |
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[2171] | 73 | ThrowException(NoGraphics, "Can't create OrxonoxOverlay, graphics engine not initialized"); |
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| 74 | |
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[2087] | 75 | // create the Ogre::Overlay |
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| 76 | overlay_ = Ogre::OverlayManager::getSingleton().create("OrxonoxOverlay_overlay_" |
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[3280] | 77 | + multi_cast<std::string>(hudOverlayCounter_s++)); |
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[2087] | 78 | |
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| 79 | // create background panel (can be used to show any picture) |
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| 80 | this->background_ = static_cast<Ogre::PanelOverlayElement*>( |
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| 81 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", |
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[3280] | 82 | "OrxonoxOverlay_background_" + multi_cast<std::string>(hudOverlayCounter_s++))); |
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[2087] | 83 | this->overlay_->add2D(this->background_); |
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| 84 | |
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[2896] | 85 | // Get aspect ratio from the render window. Later on, we get informed automatically |
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[3327] | 86 | this->windowAspectRatio_ = static_cast<float>(this->getWindowWidth()) / this->getWindowHeight(); |
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[2087] | 87 | |
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[6417] | 88 | this->size_ = Vector2(1.0f, 1.0f); |
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| 89 | this->pickPoint_= Vector2(0.0f, 0.0f); |
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| 90 | this->position_ = Vector2(0.0f, 0.0f); |
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| 91 | this->angle_ = Degree(0.0); |
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| 92 | this->bCorrectAspect_ = false; |
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| 93 | this->rotState_ = Horizontal; |
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| 94 | this->angleChanged(); // updates all other values as well |
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[2087] | 95 | |
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| 96 | setBackgroundMaterial(""); |
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[1615] | 97 | } |
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[1614] | 98 | |
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[1622] | 99 | /** |
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| 100 | @brief |
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| 101 | Make sure everything gets removed/destroyed. |
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| 102 | @remark |
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| 103 | We assume that the Ogre::OverlayManager exists (there is an assert in Ogre for that!) |
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| 104 | */ |
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[1615] | 105 | OrxonoxOverlay::~OrxonoxOverlay() |
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| 106 | { |
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[2087] | 107 | if (this->isInitialized()) |
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| 108 | { |
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| 109 | // erase ourself from the map with all overlays |
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| 110 | std::map<std::string, OrxonoxOverlay*>::iterator it = overlays_s.find(this->getName()); |
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| 111 | if (it != overlays_s.end()) |
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| 112 | overlays_s.erase(it); |
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[1622] | 113 | |
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| 114 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->background_); |
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| 115 | Ogre::OverlayManager::getSingleton().destroy(this->overlay_); |
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[2087] | 116 | } |
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[1615] | 117 | } |
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| 118 | |
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[1622] | 119 | /** |
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| 120 | @brief |
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| 121 | Loads the OrxonoxOverlay. |
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[1747] | 122 | |
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[1622] | 123 | This has to be called before usage, otherwise strange behaviour is |
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| 124 | guaranteed! (there should be no segfaults however). |
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| 125 | @copydoc |
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| 126 | BaseObject::XMLPort() |
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| 127 | */ |
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[7401] | 128 | void OrxonoxOverlay::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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[1590] | 129 | { |
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[7401] | 130 | SUPER(OrxonoxOverlay, XMLPort, xmlelement, mode); |
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[1588] | 131 | |
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[7401] | 132 | XMLPortParam(OrxonoxOverlay, "size", setSize, getSize, xmlelement, mode); |
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| 133 | XMLPortParam(OrxonoxOverlay, "pickpoint", setPickPoint, getPickPoint, xmlelement, mode); |
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| 134 | XMLPortParam(OrxonoxOverlay, "position", setPosition, getPosition, xmlelement, mode); |
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| 135 | XMLPortParam(OrxonoxOverlay, "rotation", setRotation, getRotation, xmlelement, mode); |
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| 136 | XMLPortParam(OrxonoxOverlay, "correctaspect", setAspectCorrection, getAspectCorrection, xmlelement, mode); |
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| 137 | XMLPortParam(OrxonoxOverlay, "background", setBackgroundMaterial, getBackgroundMaterial, xmlelement, mode); |
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[2087] | 138 | } |
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[1614] | 139 | |
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[2087] | 140 | void OrxonoxOverlay::changedName() |
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| 141 | { |
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[2662] | 142 | SUPER(OrxonoxOverlay, changedName); |
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| 143 | |
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[2087] | 144 | OrxonoxOverlay::overlays_s.erase(this->getOldName()); |
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[1590] | 145 | |
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[2087] | 146 | if (OrxonoxOverlay::overlays_s.find(this->getName()) != OrxonoxOverlay::overlays_s.end()) |
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[6417] | 147 | COUT(1) << "Overlay names should be unique or you cannnot access them via console. Name: \"" << this->getName() << '"' << std::endl; |
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[1588] | 148 | |
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[2087] | 149 | OrxonoxOverlay::overlays_s[this->getName()] = this; |
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[1590] | 150 | } |
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[1588] | 151 | |
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[1622] | 152 | //! Only sets the background material name if not "" |
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[1615] | 153 | void OrxonoxOverlay::setBackgroundMaterial(const std::string& material) |
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| 154 | { |
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[6417] | 155 | if (this->background_ && !material.empty()) |
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[1615] | 156 | this->background_->setMaterialName(material); |
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| 157 | } |
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[1588] | 158 | |
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[1622] | 159 | //! Returns the the material name of the background |
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[1615] | 160 | const std::string& OrxonoxOverlay::getBackgroundMaterial() const |
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| 161 | { |
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| 162 | if (this->background_) |
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| 163 | return this->background_->getMaterialName(); |
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| 164 | else |
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[2087] | 165 | return BLANKSTRING; |
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[1615] | 166 | } |
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[1614] | 167 | |
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[1622] | 168 | //! Called by BaseObject when visibility has changed. |
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[1615] | 169 | void OrxonoxOverlay::changedVisibility() |
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[1595] | 170 | { |
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[5980] | 171 | SUPER( OrxonoxOverlay, changedVisibility ); |
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[6417] | 172 | |
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[1622] | 173 | if (!this->overlay_) |
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| 174 | return; |
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| 175 | |
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[5980] | 176 | // only set to visible if corresponding OverlayGroup is also visible |
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| 177 | if (this->isVisible() && (!this->getOverlayGroup() || this->getOverlayGroup()->isVisible()) ) |
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[1622] | 178 | this->overlay_->show(); |
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| 179 | else |
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| 180 | this->overlay_->hide(); |
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[1595] | 181 | } |
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[1588] | 182 | |
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[1622] | 183 | /** |
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| 184 | @brief |
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[2896] | 185 | Called by the GraphicsManager whenever the window size changes. |
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[1622] | 186 | Calculates the aspect ratio only. |
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| 187 | */ |
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[2896] | 188 | void OrxonoxOverlay::windowResized(unsigned int newWidth, unsigned int newHeight) |
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[1615] | 189 | { |
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[3301] | 190 | this->windowAspectRatio_ = static_cast<float>(newWidth) / newHeight; |
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[1622] | 191 | this->sizeCorrectionChanged(); |
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[1615] | 192 | } |
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[1590] | 193 | |
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[1622] | 194 | /** |
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| 195 | @brief |
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| 196 | Called whenever the rotation angle has changed. |
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| 197 | */ |
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| 198 | void OrxonoxOverlay::angleChanged() |
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[1595] | 199 | { |
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[1622] | 200 | if (!this->overlay_) |
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| 201 | return; |
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| 202 | |
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| 203 | this->overlay_->setRotate(this->angle_); |
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[1615] | 204 | this->sizeCorrectionChanged(); |
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[1595] | 205 | } |
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[1615] | 206 | |
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[1622] | 207 | /** |
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| 208 | @brief |
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| 209 | Called whenever the aspect ratio or the angle has changed. |
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| 210 | The method calculates a correction factor for the size to compensate |
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| 211 | for aspect distortion if desired. |
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| 212 | @remarks |
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| 213 | This only works when the angle is about 0 or 90 degrees. |
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| 214 | */ |
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[1615] | 215 | void OrxonoxOverlay::sizeCorrectionChanged() |
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[1595] | 216 | { |
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[1615] | 217 | if (this->bCorrectAspect_) |
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| 218 | { |
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| 219 | float angle = this->angle_.valueDegrees(); |
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[1618] | 220 | if (angle < 0.0) |
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| 221 | angle = -angle; |
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[3301] | 222 | angle -= 180.0f * static_cast<int>(angle / 180.0); |
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[1618] | 223 | |
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[1622] | 224 | // take the reverse if angle is about 90 degrees |
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[1615] | 225 | float tempAspect; |
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[3196] | 226 | if (angle > 89.0f && angle < 91.0f) |
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[1632] | 227 | { |
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[6502] | 228 | tempAspect = 1.0f / this->windowAspectRatio_; |
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[1632] | 229 | rotState_ = Vertical; |
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| 230 | } |
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[1618] | 231 | else if (angle > 179 || angle < 1) |
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[1632] | 232 | { |
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[1615] | 233 | tempAspect = this->windowAspectRatio_; |
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[1632] | 234 | rotState_ = Horizontal; |
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| 235 | } |
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[1615] | 236 | else |
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[1632] | 237 | { |
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[3196] | 238 | tempAspect = 1.0f; |
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[1632] | 239 | rotState_ = Inbetween; |
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| 240 | } |
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[1615] | 241 | |
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| 242 | // note: this is only an approximation that is mostly valid when the |
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| 243 | // magnitude of the width is about the magnitude of the height. |
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| 244 | // Correctly we would have to take the square root of width*height |
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[3196] | 245 | this->sizeCorrection_.x = 2.0f / (tempAspect + 1.0f); |
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[1615] | 246 | this->sizeCorrection_.y = tempAspect * this->sizeCorrection_.x; |
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| 247 | } |
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| 248 | else |
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| 249 | { |
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| 250 | this->sizeCorrection_ = Vector2::UNIT_SCALE; |
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| 251 | } |
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[1622] | 252 | |
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[1615] | 253 | this->sizeChanged(); |
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[1595] | 254 | } |
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| 255 | |
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[1615] | 256 | /** |
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[1622] | 257 | @brief |
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| 258 | Sets the overlay size using the actual corrected size. |
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[1615] | 259 | */ |
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| 260 | void OrxonoxOverlay::sizeChanged() |
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| 261 | { |
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[1622] | 262 | if (!this->overlay_) |
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| 263 | return; |
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| 264 | |
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[1615] | 265 | this->overlay_->setScale(size_.x * sizeCorrection_.x, size_.y * sizeCorrection_.y); |
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| 266 | positionChanged(); |
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| 267 | } |
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[1595] | 268 | |
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[1615] | 269 | /** |
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[1622] | 270 | @brief |
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| 271 | Determines the position of the overlay. |
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| 272 | This works also well when a rotation angle is applied. The overlay always |
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| 273 | gets aligned correctly as well as possible. |
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[1615] | 274 | */ |
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[1622] | 275 | void OrxonoxOverlay::positionChanged() |
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[1615] | 276 | { |
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[1622] | 277 | if (!this->overlay_) |
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| 278 | return; |
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[1595] | 279 | |
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[1622] | 280 | // transform the angle to a range of 0 - pi/2 first. |
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[1617] | 281 | float angle = this->angle_.valueRadians(); |
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| 282 | if (angle < 0.0) |
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| 283 | angle = -angle; |
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[7184] | 284 | angle -= math::pi * static_cast<int>(angle / (math::pi)); |
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[8333] | 285 | if (angle > math::pi_2) |
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[7184] | 286 | angle = math::pi - angle; |
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[1747] | 287 | |
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[1622] | 288 | // do some mathematical fiddling for a bounding box |
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[1615] | 289 | Vector2 actualSize = size_ * sizeCorrection_; |
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| 290 | float radius = actualSize.length(); |
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| 291 | float phi = atan(actualSize.y / actualSize.x); |
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| 292 | Vector2 boundingBox(radius * cos(angle - phi), radius * sin(angle + phi)); |
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[1622] | 293 | |
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| 294 | // calculate the scrolling offset |
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| 295 | Vector2 scroll = (position_ - 0.5 - boundingBox * (pickPoint_ - 0.5)) * 2.0; |
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[1615] | 296 | this->overlay_->setScroll(scroll.x, -scroll.y); |
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| 297 | } |
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[1598] | 298 | |
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[1615] | 299 | |
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[1622] | 300 | //########### Console commands ############ |
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| 301 | |
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| 302 | /** |
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| 303 | @brief |
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| 304 | Scales an overlay by its name. |
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| 305 | @param name |
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| 306 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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[1623] | 307 | attribute in the xml file). |
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[7401] | 308 | @param scale |
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| 309 | The scaling factor |
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[1622] | 310 | */ |
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[1615] | 311 | /*static*/ void OrxonoxOverlay::scaleOverlay(const std::string& name, float scale) |
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| 312 | { |
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| 313 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 314 | if (it != overlays_s.end()) |
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[6417] | 315 | it->second->scale(Vector2(scale, scale)); |
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[1615] | 316 | } |
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| 317 | |
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[1622] | 318 | /** |
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| 319 | @brief |
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[2993] | 320 | Toggles the visibility of an Overlay by it's name. |
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| 321 | @param name |
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| 322 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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| 323 | attribute in the xml file). |
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| 324 | */ |
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| 325 | /*static*/ void OrxonoxOverlay::toggleVisibility(const std::string& name) |
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| 326 | { |
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| 327 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 328 | if (it != overlays_s.end()) |
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| 329 | { |
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[6417] | 330 | OrxonoxOverlay* overlay= it->second; |
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[2993] | 331 | if(overlay->isVisible()) |
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[6711] | 332 | { |
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[2993] | 333 | overlay->hide(); |
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[6799] | 334 | COUT(4) << "HIDE " << name << std::endl; |
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[6711] | 335 | } |
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[2993] | 336 | else |
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[6711] | 337 | { |
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[2993] | 338 | overlay->show(); |
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[6799] | 339 | COUT(4) << "SHOW " << name << std::endl; |
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[6711] | 340 | } |
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[2993] | 341 | } |
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| 342 | } |
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| 343 | |
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| 344 | /** |
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| 345 | @brief |
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[1622] | 346 | Scrolls an overlay by its name. |
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| 347 | @param name |
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| 348 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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[1623] | 349 | attribute in the xml file). |
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[7401] | 350 | @param scroll |
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| 351 | The relative translation of the overlay |
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[1622] | 352 | */ |
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[1615] | 353 | /*static*/ void OrxonoxOverlay::scrollOverlay(const std::string& name, const Vector2& scroll) |
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| 354 | { |
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| 355 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 356 | if (it != overlays_s.end()) |
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[6417] | 357 | it->second->scroll(scroll); |
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[1615] | 358 | } |
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| 359 | |
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[1622] | 360 | /** |
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| 361 | @brief |
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| 362 | Rotates an overlay by its name. |
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| 363 | @param name |
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| 364 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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[1623] | 365 | attribute in the xml file). |
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[7401] | 366 | @param angle |
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| 367 | The rotation angle in degree |
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[1622] | 368 | */ |
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[1615] | 369 | /*static*/ void OrxonoxOverlay::rotateOverlay(const std::string& name, const Degree& angle) |
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| 370 | { |
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| 371 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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| 372 | if (it != overlays_s.end()) |
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[6417] | 373 | it->second->rotate(angle); |
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[1615] | 374 | } |
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[6057] | 375 | |
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| 376 | void OrxonoxOverlay::setOverlayGroup(OverlayGroup* group) |
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| 377 | { |
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| 378 | if (group != this->group_) |
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| 379 | { |
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| 380 | if (this->group_) |
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| 381 | this->group_->removeElement(this); |
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| 382 | this->group_ = group; |
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| 383 | this->changedOverlayGroup(); |
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| 384 | } |
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| 385 | } |
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[6417] | 386 | |
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| 387 | void OrxonoxOverlay::setBackgroundAlpha(float alpha) { |
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| 388 | Ogre::MaterialPtr ptr = this->background_->getMaterial(); |
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| 389 | Ogre::TextureUnitState* tempTx = ptr->getTechnique(0)->getPass(0)->getTextureUnitState(0); |
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| 390 | tempTx->setAlphaOperation(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, alpha); |
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| 391 | } |
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[1588] | 392 | } |
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