[9515] | 1 | <!-- keuschr /--> |
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[9454] | 2 | <Template name=spaceshipcollateraldamage> |
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| 3 | <SpaceShip |
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| 4 | hudtemplate = spaceshiphud |
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| 5 | camerapositiontemplate = spaceshipassffcameras |
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| 6 | spawnparticlesource = "Orxonox/fairytwirl" |
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| 7 | spawnparticleduration = 3 |
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| 8 | explosionchunks = 6 |
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| 9 | |
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| 10 | health = 100 |
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| 11 | maxhealth = 200 |
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| 12 | initialhealth = 100 |
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| 13 | |
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| 14 | shieldhealth = 30 |
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| 15 | initialshieldhealth = 30 |
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| 16 | maxshieldhealth = 50 |
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| 17 | shieldabsorption = 0.8 |
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| 18 | reloadrate = 1 |
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| 19 | reloadwaittime = 1 |
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| 20 | |
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| 21 | primaryThrust = 100 |
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| 22 | auxilaryThrust = 30 |
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| 23 | rotationThrust = 50 |
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| 24 | |
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| 25 | lift = 1; |
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| 26 | stallSpeed = 220; |
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| 27 | |
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| 28 | boostPower = 15 |
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| 29 | boostPowerRate = 1 |
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| 30 | boostRate = 5 |
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| 31 | boostCooldownDuration = 10 |
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| 32 | |
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| 33 | shakeFrequency = 15 |
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| 34 | shakeAmplitude = 12 |
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| 35 | |
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| 36 | collisionType = "dynamic" |
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| 37 | mass = 100 |
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| 38 | linearDamping = 0.7 |
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| 39 | angularDamping = 0.9999999 |
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| 40 | > |
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| 41 | <engines> |
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| 42 | <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipassffengine /> |
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| 43 | <MultiStateEngine position="-7.6, 0, 0" template=spaceshipassffengine /> |
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| 44 | </engines> |
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| 45 | <attached> |
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| 46 | <Model position="0,0,0" yaw=-90 pitch=0 roll=0 scale=4 mesh="collateralDamage.mesh" /> |
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| 47 | |
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| 48 | <BlinkingBillboard position="18.5,0.5,1.5" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=.5 quadratic=1 /> |
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| 49 | <BlinkingBillboard position="-18.5,0.5,1.5" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=.5 phase=180 quadratic=1 /> |
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| 50 | |
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| 51 | <!--Model mesh="cube.mesh" mass=10 position="0,0,0" scale3D="18,2,14" /--> |
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| 52 | <!--Model mesh="cube.mesh" mass=10 position="0,2.5,0" scale3D="8,2.5,14" /--> |
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| 53 | |
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| 54 | </attached> |
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| 55 | |
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| 56 | <collisionShapes> |
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| 57 | <BoxCollisionShape position="0,0,0" halfExtents="18,2,14" /> |
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| 58 | <BoxCollisionShape position="0,2.5,0" halfExtents="8,2.5,14" /> |
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| 59 | |
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| 60 | |
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| 61 | |
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| 62 | |
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| 63 | </collisionShapes> |
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| 64 | |
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| 65 | |
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| 66 | |
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| 67 | <?lua |
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| 68 | include("../includes/weaponSettingsCollateral.oxi") |
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| 69 | ?> |
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| 70 | </SpaceShip> |
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| 71 | </Template> |
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| 72 | |
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| 73 | <Template name=spaceshipassffcameras defaults=0> |
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| 74 | <SpaceShip> |
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| 75 | <camerapositions> |
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| 76 | <CameraPosition position="0,10, 40" drag=true mouselook=true /> |
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| 77 | <CameraPosition position="0,20, 80" drag=true mouselook=true /> |
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| 78 | <CameraPosition position="0,30,120" drag=true mouselook=true /> |
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| 79 | <CameraPosition position="0,50,150" drag=true mouselook=true /> |
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| 80 | </camerapositions> |
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| 81 | </SpaceShip> |
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| 82 | </Template> |
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| 83 | |
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| 84 | <Template name=spaceshipassffengine baseclass=MultiStateEngine> |
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| 85 | <MultiStateEngine |
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| 86 | boostfactor = 5 |
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| 87 | |
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| 88 | speedfront = 150 |
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| 89 | speedback = 50 |
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| 90 | speedleftright = 50 |
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| 91 | speedupdown = 50 |
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| 92 | |
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| 93 | defEngineSndNormal = "sounds/Engine_low.ogg" |
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| 94 | defEngineSndBoost = "sounds/Engine_high.ogg" |
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| 95 | |
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| 96 | accelerationfront = 500 |
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| 97 | accelerationbrake = 500 |
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| 98 | accelerationback = 125 |
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| 99 | accelerationleftright = 125 |
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| 100 | accelerationupdown = 125 |
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| 101 | > |
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| 102 | |
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| 103 | <EffectContainer condition="idle"> |
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| 104 | <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> |
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| 105 | </EffectContainer> |
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| 106 | |
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| 107 | <EffectContainer condition="not idle"> |
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| 108 | <FadingBillboard mainstate=activity active=false scale=0.05 position="1, 0.5, 14" colour="1.0, 0.65, 0.2, 1.0" material="Examples/Flare" turnontime=0.2 turnofftime=0.5 /> |
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| 109 | <FadingBillboard mainstate=activity active=false scale=0.05 position="-1, 0.5, 14" colour="1.0, 0.65, 0.2, 1.0" material="Examples/Flare" turnontime=0.2 turnofftime=0.5 /> |
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| 110 | </EffectContainer> |
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| 111 | <EffectContainer condition="normal or brake"> |
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| 112 | </EffectContainer> |
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| 113 | |
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| 114 | <EffectContainer condition="normal or boost"> |
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| 115 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 1, 0, 17" colour="1, 0.4, 0.15, 1.0" width=6 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1.5 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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| 116 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-1, 0, 17" colour="1, 0.4, 0.15, 1.0" width=6 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1.5 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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| 117 | </EffectContainer> |
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| 118 | |
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| 119 | <EffectContainer condition="normal or boost"> |
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| 120 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 8, 0, 12" colour="1, 0.8, 0, 0.3" width=6 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=3 turnofftime=1 material="Flares/ThrusterFlare2" /> |
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| 121 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-8, 0, 12" colour="1, 0.8, 0, 0.3" width=6 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=3 turnofftime=1 material="Flares/ThrusterFlare2" /> |
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| 122 | |
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| 123 | <FadingBillboard mainstate=activity active=false scale=0.05 position="8, -1, 12" colour="1, 0.8, 0, 0.3" material="Examples/Flare" turnontime=1 turnofftime=0.5 /> |
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| 124 | <FadingBillboard mainstate=activity active=false scale=0.05 position="-8, -1, 12" colour="1, 0.8, 0, 0.3" material="Examples/Flare" turnontime=1 turnofftime=0.5 /> |
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| 125 | |
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| 126 | </EffectContainer> |
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| 127 | |
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| 128 | |
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| 129 | <EffectContainer condition="boost"> |
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| 130 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 3, 0, 20" colour="0.8,0.4,0, 0.15" width=5 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1.5 turnofftime=0.5 material="Examples/Flare" /> |
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| 131 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-3, 0, 20" colour="0.8,0.4,0, 0.15" width=5 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1.5 turnofftime=0.5 material="Examples/Flare" /> |
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| 132 | </EffectContainer> |
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| 133 | |
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| 134 | <!-- <EffectContainer condition="brake"> |
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| 135 | <FadingBillboard mainstate=activity active=false scale=0.3 position=" 8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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| 136 | <FadingBillboard mainstate=activity active=false scale=0.3 position="-8, 0, 6" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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| 137 | <FadingBillboard mainstate=activity active=false scale=0.15 position=" 8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> |
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| 138 | <FadingBillboard mainstate=activity active=false scale=0.15 position="-8, 0, 6" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> |
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| 139 | </EffectContainer> |
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| 140 | --> |
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| 141 | </MultiStateEngine> |
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| 142 | </Template> |
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