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source: code/branches/lastmanstanding/src/modules/questsystem/QuestManager.h @ 7674

Last change on this file since 7674 was 7456, checked in by dafrick, 14 years ago

Reviewing documentation fo Questsystem, moving documentation fully into doxygen.
Added some files to modules they belong to.

  • Property svn:eol-style set to native
File size: 4.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file QuestManager.h
31    @brief Definition of the QuestManager class.
32    @ingroup Questsystem
33*/
34
35#ifndef _QuestManager_H__
36#define _QuestManager_H__
37
38#include "questsystem/QuestsystemPrereqs.h"
39
40#include <list>
41#include <map>
42#include <string>
43
44#include "util/Singleton.h"
45#include "core/OrxonoxClass.h"
46
47namespace orxonox  // tolua_export
48{  // tolua_export
49    /**
50    @brief
51        Is a Singleton and manages @ref orxonox::Quest "Quests", by registering every @ref orxonox::Quest "Quest" / @ref orxonox::QuestHint "QuestHint" (through registerX()) and making them globally accessible (through findX()).
52        @ref orxonox::Quest "Quests" (and @ref orxonox::QuestHint 2) are registered in the QuestManager with their id, and can be accessed in the same way.
53    @author
54        Damian 'Mozork' Frick
55    */
56    class _QuestsystemExport QuestManager  // tolua_export
57        : public Singleton<QuestManager>, public orxonox::OrxonoxClass
58    { // tolua_export
59
60            friend class Singleton<QuestManager>;
61
62        public:
63            QuestManager();
64            virtual ~QuestManager();
65
66            //! Returns a reference to the single instance of the QuestManager.
67            static QuestManager& getInstance() { return Singleton<QuestManager>::getInstance(); } // tolua_export
68
69            // tolua_begin
70            int getNumRootQuests(orxonox::PlayerInfo* player); //!< Get the number of Quests the input player has, that are root quests.
71            Quest* getRootQuest(orxonox::PlayerInfo* player, int index); //!< Get the index-th root quest of the input player.
72
73            int getNumSubQuests(Quest* quest, orxonox::PlayerInfo* player); //!< Get the number of sub-quest of an input Quest for an input player.
74            Quest* getSubQuest(Quest* quest, orxonox::PlayerInfo* player, int index); //!< Get the index-th sub-quest of the input Quest for the input player.
75
76            int getNumHints(Quest* quest, orxonox::PlayerInfo* player); //!< Get the number of QuestHints of the input Quest for the input player.
77            QuestHint* getHints(Quest* quest, orxonox::PlayerInfo* player, int index); //!< Get the index-th QuestHint of the input Quest for the input player.
78
79            QuestDescription* getDescription(Quest* item);
80            QuestDescription* getDescription(QuestHint* item);
81            // tolua_end
82
83            bool registerQuest(Quest* quest); //!< Registers a Quest in the QuestManager.
84            bool unregisterQuest(Quest* quest); //!< Unregisters a Quest in the QuestManager.
85            bool registerHint(QuestHint* hint); //!< Registers a QuestHint in the QuestManager.
86            bool unregisterHint(QuestHint* hint); //!< Unregisters a QuestHint in the QuestManager.
87
88            Quest* findQuest(const std::string & questId); //!< Returns the Quest with the input id.
89            QuestHint* findHint(const std::string & hintId); //!< Returns the QuestHint with the input id.
90
91        protected:
92            std::map<std::string, Quest*> & getQuests(void); //!< Retrieve all Quests.
93
94        private:
95            static QuestManager* singletonPtr_s;
96            PlayerInfo* retrievePlayer(const std::string & guiName); //!< Retrieve the player for a certain GUI.
97
98            std::map<std::string, Quest*> questMap_; //!< All Quests registered by their id's.
99            std::map<std::string, QuestHint*> hintMap_; //!< All QuestHints registered by their id's.
100
101    }; // tolua_export
102
103} // tolua_export
104
105#endif /* _QuestManager_H__ */
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