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source: code/branches/lastmanstanding2/data/gui/scripts/InGameMenu.lua @ 8740

Last change on this file since 8740 was 7689, checked in by dafrick, 14 years ago

Merging menu branch to trunk.

  • Property svn:eol-style set to native
File size: 696 bytes
Line 
1-- InGameMenu.lua
2
3local P = createMenuSheet("InGameMenu")
4P.loadAlong = { "DecisionPopup" }
5
6-- events for ingamemenu
7function P.button_quit_clicked(e)
8    openDecisionPopup( "Do you really want to quit the game?", InGameMenu.callback )
9end
10
11function P.button_mainmenu_clicked(e)
12    orxonox.Game:getInstance():popState()
13    orxonox.Game:getInstance():popState()
14    hideMenuSheet("InGameMenu")
15end
16
17function P.button_settings_clicked(e)
18    showMenuSheet("SettingsMenu", true)
19end
20
21function P.button_return_clicked(e)
22    hideMenuSheet("InGameMenu")
23end
24
25function P.callback(doExit)
26    if doExit then
27        hideMenuSheet("InGameMenu")
28        orxonox.execute("exit")
29    end
30end
31
32return P
33
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