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source: code/branches/lastmanstanding2/data/levels/includes/weaponSettings1.oxi @ 7817

Last change on this file since 7817 was 7679, checked in by dafrick, 14 years ago

Renaming levelfiles (and some other) according to our new naming conventions which is using camelCase, without '_' or spaces.

  • Property svn:eol-style set to native
File size: 1.1 KB
Line 
1    <weaponslots>
2      <WeaponSlot position="-15,-1.5,-25" yaw=0 pitch=0 roll=0 />
3      <WeaponSlot position="15,-1.5,-25" yaw=0 pitch=0 roll=0 />
4      <WeaponSlot position="0,0,-45" yaw=0 pitch=0 roll=0 />
5    </weaponslots>
6    <weaponsets>
7      <WeaponSet firemode=0 />
8      <WeaponSet firemode=1 />
9    </weaponsets>
10    <weapons>
11      <WeaponPack firemode=0>
12        <LaserGun
13            position="0,0,0"
14            munitionType="LaserGunMunition"
15            bulletLoadingTime="0.2"
16            magazineLoadingTime="5.0"
17            speed="1250"
18            unlimitedMunition=true
19        />
20        <LaserGun
21            position="0,0,0"
22            munitionType="LaserGunMunition"
23            bulletLoadingTime="0.2"
24            magazineLoadingTime="5.0"
25            speed="1250"
26            unlimitedMunition=true
27        />
28      </WeaponPack>
29      <WeaponPack firemode=1>
30        <Fusion
31            position="0,0,0"
32            munitionType="FusionMunition"
33            bulletLoadingTime="0.3"
34            magazineLoadingTime="3"
35            speed="600"
36            unlimitedMunition=true
37        />
38      </WeaponPack>
39    </weapons>
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