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source: code/branches/lastmanstanding3/data/levels/lastManStanding.oxw @ 8748

Last change on this file since 8748 was 7903, checked in by scheusso, 14 years ago

Merge branch 'jo-test' into lms3

  • Property svn:eol-style set to native
File size: 5.4 KB
RevLine 
[7903]1<LevelInfo
2 name = "Last Man Standing"
3 description = "Be the sole survivor."
4 tags = ""
5/>
6
[7556]7<?lua
8  include("stats.oxo")
[7679]9  include("HUDTemplates3.oxo")
10  include("templates/lodInformation.oxt")
11  include("lastManStandingHUD.oxo")
12  include("templates/spaceshipAssff.oxt")
13  include("templates/spaceshipPirate.oxt")
14  include("templates/pickupRepresentationTemplates.oxt")
[7556]15?>
16
17<Level
18 name         = "Last Man Standing"
19 description  = "testmap for gametype last man standing"
20 gametype     =  "LastManStanding"
21>
22  <templates>
23    <Template link=lodtemplate_default />
24  </templates>
25
26  <Scene
27    ambientlight = "0.8, 0.8, 0.8"
[7785]28    skybox       = "Orxonox/skyBoxMoreNebula"
[7556]29  >
[7605]30
31    <?lua
32      include("includes/pickups.oxi")
33    ?>
34
35<!----- Spawnpoints
[7556]36    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
[7561]37    <SpawnPoint team=0 position="-1150,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
38    <SpawnPoint team=0 position="1150,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
39    <SpawnPoint team=0 position="-700,0,700" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
40    <SpawnPoint team=0 position="700,0,-700" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
41    <SpawnPoint team=0 position="0,0,-1150" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
[7605]42    <SpawnPoint team=0 position="0,0,1150" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> ----->
[7561]43<Bot />
[7556]44
[7561]45<!-- ------------ middle asteroid -------------- -->
[7903]46    <StaticEntity position="0,0,0" collisionType=static>   
47        <attached>
48            <MovableEntity position="0,20,0" rotationrate="-4.5" rotationaxis="0,1,0" >
49                <attached>
50                    <Model position="0,0,0" scale=140 mesh="asteroid_UV.mesh" shadow=true />
51                    <Model position="-160,40,28.4" scale=1 mesh="sphere.mesh" /><!--EasterEgg indicator-->
52                    <PickupSpawner position="-160,40,17" triggerDistance="20" respawnTime="5" maxSpawnedItems="15"><!--EasterEgg-->
53                        <pickup>
54                            <InvisiblePickup template=hugeinvisiblepickup />
55                        </pickup>
56                    </PickupSpawner>
57                </attached>
58            </MovableEntity>
59        </attached>
60        <collisionShapes>
61            <SphereCollisionShape radius="145" />
62        </collisionShapes>
[7561]63    </StaticEntity>
64
[7605]65
[7561]66<!-- ---------------asteroid dome----------------- -->
[7556]67<?lua
[7617]68max = 16
69for i = 0, max, 1
[7556]70do
[7561]71    y = math.sin(i/max*6)*750
72    z = math.cos(i/max*6)*750
[7617]73    j = 1
[7561]74    ?>
[7556]75
[7605]76    <SpawnPoint team=0 position="<?lua print(y*1.4+z*0.2) ?>,0,<?lua print(z*1.4-y*0.2) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
[7600]77
[7585]78    <StaticEntity position="<?lua print(y) ?>,0,<?lua print(z) ?>" scale=<?lua print(j * 2) ?> collisionType=static >
[7556]79      <attached>
[7561]80        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh">
81        </Model>
[7556]82      </attached>
[7585]83      <collisionShapes>
84        <BoxCollisionShape    halfExtents="<?lua print(j * 2) ?>,100,<?lua print(j * 2) ?>" position = "0,0,0" />
85      </collisionShapes>
[7556]86    </StaticEntity>
87
[7585]88    <StaticEntity position="<?lua print(y) ?>,100,<?lua print(z) ?>" scale=<?lua print(j * 2) ?> collisionType=static >
[7556]89      <attached>
[7561]90        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i+3,6) + 1) ?>.mesh">
91        </Model>
[7556]92      </attached>
[7585]93      <collisionShapes>
94        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
95      </collisionShapes>
[7605]96    </StaticEntity>
[7556]97
[7585]98    <StaticEntity position="<?lua print(y) ?>,200,<?lua print(z) ?>" scale=<?lua print(j * 2) ?> collisionType=static >
[7556]99      <attached>
[7561]100        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*5,6) + 1) ?>.mesh">
101        </Model>
[7556]102      </attached>
[7585]103      <collisionShapes>
104        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
105      </collisionShapes>
[7561]106    </StaticEntity>
[7556]107
[7585]108    <StaticEntity position="<?lua print(y) ?>,-100,<?lua print(z) ?>" scale=<?lua print(j * 2) ?> collisionType=static >
[7561]109      <attached>
[7573]110        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*13+1,6) + 1) ?>.mesh">
[7561]111        </Model>
112      </attached>
[7585]113      <collisionShapes>
114        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
115      </collisionShapes>
[7561]116    </StaticEntity>
[7556]117
[7585]118    <StaticEntity position="<?lua print(y) ?>,-200,<?lua print(z) ?>" scale=<?lua print(j * 2) ?> collisionType=static >
[7561]119      <attached>
120        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*17,6) + 1) ?>.mesh">
121        </Model>
122      </attached>
[7585]123      <collisionShapes>
124        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
125      </collisionShapes>
[7561]126    </StaticEntity>
127
[7596]128<!-- ---------Top Asteroid----------- -->
129    <StaticEntity position="<?lua print(y) ?>,300,<?lua print(z) ?>" scale=<?lua print(j * 2.1) ?> pitch="90" roll="180" yaw="<?lua print(-90+i*360/max) ?>" collisionType=static >
130      <attached>
131        <Model position="0,0,0" scale=25 mesh="ast6.mesh">
132        </Model>
133      </attached>
134      <collisionShapes>
[7603]135        <BoxCollisionShape    halfExtents="50,140,30" position="0,0,0"/>
[7596]136      </collisionShapes>
137    </StaticEntity>
[7573]138
139
[7903]140<?lua end ?><!-- ---------------asteroid dome END------------------->
[7561]141
[7556]142  </Scene>
143</Level>
144
[7561]145
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