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source: code/branches/levelElias/data/levels/gallery.oxw @ 9915

Last change on this file since 9915 was 9848, checked in by lumperte, 11 years ago

Escape the Bastards: Box with pickups fixed. spawnpoints changed. One way Portal. Blinking lights. Planet around cave.

  • Property svn:eol-style set to native
File size: 11.8 KB
Line 
1<!-- Collection of almost all models in orxonox -->
2<LevelInfo
3 name =        "Gallery"
4 description = "Collection of almost all models."
5 tags =        "test, showcase"
6 screenshot =  "emptylevel.png"
7/>
8
9<?lua
10  include("stats.oxo")
11  include("HUDTemplates3.oxo")
12  include("templates/lodInformation.oxt")
13?>
14
15<?lua
16  include("templates/spaceshipAssff.oxt")
17?>
18
19<Level>
20  <templates>
21    <Template link=lodtemplate_default />
22  </templates>
23  <?lua include("includes/notifications.oxi") ?>
24
25  <Scene
26    ambientlight = "0.8, 0.8, 0.8"
27    skybox       = "Orxonox/Starbox"
28  >
29
30    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
31    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
32
33
34<!---
35    Gallery:
36    all Objects are organized in columns
37---->
38
39<!--- Whole Objects --->
40      <Model position="0, 0,-120" yaw="90" pitch="0" roll="0" scale="1" mesh="HydroHarvester.mesh" />
41
42      <Model position="0,30,-130" yaw="90" pitch="-90" roll="0" scale=1 mesh="DuBall2.mesh" />
43      <Model position="0,30,-110" yaw="90" pitch="-90" roll="0" scale=1 mesh="DuBall1.mesh" />
44
45      <StaticEntity position="0,60,-120" yaw=0 pitch=0>
46       <attached>
47        <Model position="0,0,0" mesh="turretSocketFront.mesh" scale3D="10,10,10" />
48        <Model position="0,0,0" mesh="turretSocketIn.mesh"    scale3D="10,10,10" />
49        <Model position="0,0,0" mesh="turretSocketTop.mesh"   scale3D="10,10,10" />
50        <Model position="0,0,0" mesh="turretSocketLeft.mesh"  scale3D="10,10,10" />
51        <Model position="0,0,0" mesh="turretSocketRight.mesh" scale3D="10,10,10" />
52      </attached>
53     </StaticEntity>
54
55
56
57
58
59<!--- PLANETS --->
60      <!--Model position="0,0,-80" yaw="90" pitch="-90" roll="0" scale="1" mesh="planet.mesh" /-->
61      <Model position="0, 20,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="iceplanet.mesh" />
62      <Model position="0, 40,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/earth.mesh" />
63      <Model position="0, 60,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/moon.mesh" />
64      <Model position="0, 80,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/sol.mesh" />
65      <Model position="0,-20,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/ganymede.mesh" />
66      <Model position="0,-40,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/jupiter.mesh" />
67      <Model position="0,-60,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/muunilinst.mesh" />
68      <Model position="0,-80,-80" yaw="90" pitch="-90" roll="0" scale="5" mesh="planets/planet3.mesh" />
69
70
71
72<!--- WEAPONS --->
73      <!--Model position="0,0,-40" yaw="90" pitch="-90" roll="0" scale="1" mesh="stunweapon.mesh" /-->
74      <Model position="0, 20,-40" yaw="90" pitch="-90" roll="0" scale="2" mesh="LightningGun.mesh" />
75      <Model position="0, 40,-40" yaw="90" pitch="-90" roll="0" scale="2" mesh="LightningGun-s.mesh" />
76      <Model position="0, 60,-40" yaw="90" pitch="-90" roll="0" scale="1.5" mesh="LaserBeam2.mesh" />
77      <Model position="0, 80,-40" yaw="90" pitch="-90" roll="0" scale="2" mesh="rocket.mesh" />
78      <Model position="0,-20,-40" yaw="90" pitch="-90" roll="0" scale="5" mesh="hs-w01.mesh" />
79      <Model position="0,-40,-40" yaw="90" pitch="-90" roll="0" scale="5" mesh="hs-w01s.mesh" />
80      <Model position="0,-60,-40" yaw="90" pitch="-90" roll="0" scale="2" mesh="hs-w01_reduced.mesh" />
81      <Model position="0,-80,-40" yaw="90" pitch="-90" roll="0" scale="0.5" mesh="Spacebomb.mesh" />
82
83   
84<!--- SPACESHIPS --->
85      <Model position="0,  0,  0" yaw="90" pitch="-90" roll="0" scale="4" mesh="assff.mesh" />
86      <Model position="0, 20,  0" yaw="90" pitch="-90" roll="0" scale="4" mesh="pirate.mesh" />
87      <Model position="0, 40,  0" yaw="90" pitch="-90" roll="0" scale="0.7" mesh="Carrier.mesh" />
88      <Model position="0, 60,  0" yaw="90" pitch="-90" roll="0" scale="1" mesh="ghost.mesh" />
89      <Model position="0, 80,  0" yaw="90" pitch="-90" roll="0" scale="1" mesh="h2_green.mesh" />
90      <Model position="0,100,  0" yaw="0" pitch="0" roll="0" scale="1" mesh="collateralDamage.mesh" />
91      <Model position="0,-20,-10" yaw="180" pitch="-90" roll="0" scale="4" mesh="HXY.mesh" />
92      <Model position="0,-40,  0" yaw="90" pitch="-90" roll="0" scale="1" mesh="spacecruiser.mesh" />
93      <Model position="0,-60,  0" yaw="90" pitch="-90" roll="0" scale="1" mesh="swallow_mat.mesh" />
94
95      <Model position="0,-80,  0" yaw="0" pitch="0" roll="0" scale="1" mesh="Transporter.mesh" />
96     
97     
98
99<!--- ASTEROIDS --->
100      <Model position="0,  0,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast1.mesh" />
101      <Model position="0, 20,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast2.mesh" />
102      <Model position="0, 40,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast3.mesh" />
103      <Model position="0, 60,40" yaw="90" pitch="-90" roll="0" scale="3" mesh="ast4.mesh" />
104      <Model position="0,-20,40" yaw="90" pitch="-90" roll="0" scale="4" mesh="ast5.mesh" />
105      <Model position="0,-40,40" yaw="90" pitch="-90" roll="0" scale="4" mesh="ast6.mesh" />
106      <Model position="0,-60,40" yaw="90" pitch="-90" roll="0" scale="5" mesh="asteroid_ice.mesh" />
107      <Model position="0,-80,40" yaw="90" pitch="-90" roll="0" scale="5" mesh="asteroid_UV.mesh" />
108
109
110<!--- Satellites & co --->
111      <Model position="0,  0,80" yaw="90" pitch="-90" roll="0" scale="3" mesh="satellite.mesh" />
112      <Model position="0, 20,80" yaw="90" pitch="0" roll="0" scale="3" mesh="broke-satellite.mesh" />
113      <Model position="0, 40,80" yaw="90" pitch="-90" roll="0" scale="3" mesh="satellitedish.mesh" />
114      <Model position="0, 60,80" yaw="90" pitch="-90" roll="0" scale="3" mesh="SolarPanel.mesh" />
115      <Model position="0, 80,80" yaw="90" pitch="0" roll="0" scale="2" mesh="drone.mesh" />
116      <Model position="0,-20,80" yaw="90" pitch="0" roll="0" scale="3" mesh="drone.mesh" />
117      <Model position="0,-40,80" yaw="90" pitch="-90" roll="0" scale="4" mesh="Thruster.mesh" />
118
119
120
121
122<!--- ABSTRACT SHAPES --->
123      <Model position="0,  0,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="sphere.mesh" />
124      <!--Model position="0,20,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="blackcube.mesh" /-->
125      <Model position="0, 40,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube.mesh" />
126      <Model position="0, 60,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube_green.mesh" />
127      <Model position="0, 80,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube_orange.mesh" />
128      <Model position="0,-20,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="CubeGround.mesh" />
129      <Model position="0,-40,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cube_red.mesh" />
130      <Model position="0,-60,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="testcube.mesh" />
131      <Model position="0,-80,120" yaw="90" pitch="-90" roll="0" scale="3" mesh="cylinder.mesh" />
132
133
134<!--- SPACEJUNK --->
135      <Model position="0, 0,160" yaw="90" pitch="-90" roll="0" scale="8" mesh="debris-steelbeam.mesh" />
136      <Model position="0,20,160" yaw="90" pitch="-90" roll="0" scale="2" mesh="Thruster.mesh" />
137      <Model position="0,40,160" yaw="90" pitch="-90" roll="0" scale="1" mesh="crate.mesh" />
138      <Model position="0,60,160" yaw="90" pitch="-90" roll="0" scale="3" mesh="debris-fueltank.mesh" />
139      <Model position="0,80,160" yaw="90" pitch="-90" roll="0" scale="3" mesh="debris-glass.mesh" />
140      <!--Model position="0,-20,160" yaw="90" pitch="-90" roll="0" scale="3" mesh="debris-pile01.mesh" />
141      <Model position="0,-40,160" yaw="90" pitch="-90" roll="0" scale="3" mesh="debris-pile02.mesh" />
142      <Model position="0,-60,160" yaw="90" pitch="-90" roll="0" scale="3" mesh="debris-pile03.mesh" />
143      <Model position="0,-80,160" yaw="90" pitch="-90" roll="0" scale="3" mesh="debris-plane.mesh" />
144
145
146
147<!--- STUFF --->
148      <Model position="0,  0,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="can.mesh" />
149      <Model position="0, 20,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="cokebottle.mesh" />
150      <Model position="0, 40,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="Tower.mesh" />
151      <!--Model position="0,60,200" yaw="90" pitch="-90" roll="0" scale="3" mesh="Tower_ME.mesh" /-->
152      <!--Model position="0,80,200" yaw="90" pitch="-90" roll="0" scale="5" mesh="SmallPart1.mesh" /-->
153      <Model position="0,-20,200" yaw="90" pitch="-90" roll="0" scale="4" mesh="raceCheckPoint.mesh" />
154      <Model position="0,-40,200" yaw="90" pitch="0" roll="0" scale="0.5" mesh="Spacegate.mesh" />
155
156      <Model position="0,-60,200" yaw="90" pitch="-90" roll="0" scale="0.5" mesh="BigSpacegate.mesh" />
157      <!--Model position="0,-80,200" yaw="90" pitch="-90" roll="0" scale="5" mesh="SmallPart2" /> <!--- WHY doesn't it load ??--->
158
159<!--- The REST --->
160      <Model position="0,   0,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="axes.mesh" />
161      <Model position="0,  20,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="BodyDebris1.mesh" />
162      <Model position="0,  40,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CockpitDebris.mesh" />
163      <Model position="0,  60,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidBody.mesh" />
164      <Model position="0,  80,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidConnBody.mesh" />
165      <Model position="0, -20,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidConnection.mesh" />
166      <Model position="0, -40,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="CuboidLandingZone.mesh" />
167      <Model position="0, -60,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="DoubleCuboidBody.mesh" />
168      <Model position="0, -80,240" yaw="90" pitch="-90" roll="0" scale="1" mesh="plane.mesh" />
169      <Model position="0,-100,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="WingDebris1.mesh" />
170      <Model position="0,-120,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="WingDebris2.mesh" />
171      <Model position="0,-140,240" yaw="90" pitch="-90" roll="0" scale="5" mesh="SemiCircleCockpit.mesh" />
172      <Model position="0,-160,240" yaw="90" pitch="-90" roll="0" scale="1" mesh="Playfield_ME.mesh" />
173
174<!--- Big ship: Planetary Destroyer --->
175        <Model position="0,   0,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsBody.mesh" />
176        <Model position="0,  30,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsDuseL.mesh" />
177        <Model position="0,  60,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsDuseR.mesh" />
178        <Model position="0,  90,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsKuppelV.mesh" />
179        <Model position="0, 120,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsKuppelK.mesh" />
180        <Model position="0, -30,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsAntL.mesh" />
181        <Model position="0, -60,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsAntR.mesh" />
182        <Model position="0, -90,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsGarage.mesh" />
183        <Model position="0,-120,280" yaw=0 pitch=180 roll=0 scale=1 mesh="bsStation.mesh" />
184
185
186
187
188<!-- BILLBOARDS - Flares -->
189    <Billboard position="-400,0,0" material="Flares/ringflare" colour="0.7,0.4,0.1" scale=1/>
190    <Billboard position="-400,60,0" material="Flares/ringflare2" colour="0.7,0.4,0.1" scale=1/>
191    <Billboard position="-400,120,0" material="Flares/point_lensflare" colour="0.7,0.4,0.1" scale=0.5/>
192    <Billboard position="-400,180,0" material="Flares/Flare" colour="0.7,0.4,0.1" scale=1/>
193    <Billboard position="-400,-60,0" material="Flares/backlightflare" colour="0.7,0.4,0.1" scale=1/>
194    <Billboard position="-400,-120,0" material="Flares/ThrusterFlare1" colour="0.7,0.4,0.1" scale=1/>
195    <Billboard position="-400,-180,0" material="Flares/LightningBall_1" colour="0.7,0.4,0.1" scale=1/>
196    <Billboard position="-400,-240,0" material="Portals/Default" />
197
198
199
200<!-- Particle Emitters -->
201    <ParticleEmitter pitch=-135 roll=30 position="-400,0,300" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 />
202
203
204
205
206
207
208
209
210
211  </Scene>
212</Level>
213
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