[9704] | 1 | <!-- --> |
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| 2 | |
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| 3 | <LevelInfo |
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| 4 | name = "Level_01" |
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| 5 | description = "A level with absolutely nothing in it." |
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| 6 | tags = "mission" |
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| 7 | screenshot = "emptylevel.png" |
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| 8 | /> |
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| 9 | |
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| 10 | <?lua |
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| 11 | include("stats.oxo") |
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| 12 | include("HUDTemplates3.oxo") |
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| 13 | include("templates/lodInformation.oxt") |
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| 14 | ?> |
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| 15 | |
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| 16 | <?lua |
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| 17 | include("templates/spaceshipAssff.oxt") |
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| 18 | include("templates/spaceshipAssff2.oxt") |
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| 19 | include("templates/spaceshipPirate.oxt") |
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| 20 | include("templates/spaceshipEscort.oxt") |
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[9721] | 21 | include("templates/spaceshipCollateralDamage.oxt") |
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[9704] | 22 | ?> |
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| 23 | |
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| 24 | <Level gametype="Mission"> |
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| 25 | |
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| 26 | <templates> |
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| 27 | <Template link=lodtemplate_default /> |
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| 28 | </templates> |
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| 29 | <?lua include("includes/notifications.oxi") ?> |
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| 30 | |
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| 31 | <NotificationQueueCEGUI |
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| 32 | name="narrative" |
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| 33 | targets="simpleNotification" |
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| 34 | size=3 |
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| 35 | displayTime=3.9 |
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| 36 | position="0.2, 0, 0.1, 0" |
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| 37 | fontSize="23" |
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| 38 | fontColor="0.3, 1, 0.2, 0.8" |
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| 39 | alignment="HorzCentred" |
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| 40 | displaySize="0.6, 0, 0, 0" |
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| 41 | /> |
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| 42 | |
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| 43 | <Scene |
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| 44 | ambientlight = "0.5, 0.5, 0.5" |
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| 45 | skybox = "Orxonox/Starbox" |
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| 46 | hasPhysics = true |
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| 47 | |
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| 48 | > |
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| 49 | |
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| 50 | <?lua |
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| 51 | include("includes/pickups.oxi") |
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[9748] | 52 | ?> |
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[9704] | 53 | |
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[9748] | 54 | <?lua |
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[9704] | 55 | dofile("includes/CuboidSpaceStation.lua") |
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[9748] | 56 | ?> |
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[9704] | 57 | |
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| 58 | |
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[9748] | 59 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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[9704] | 60 | |
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[9878] | 61 | <TeamSpawnPoint team=0 position="0,0,0" direction="1,1,1" spawnclass=SpaceShip pawndesign=spaceshipescort/> <!--spaceshipescort--> |
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[9704] | 62 | |
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| 63 | |
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| 64 | <!-----------------------------------------------------------------------------------------------------> |
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| 65 | <!-------------------------------------- PART ZERO: Docking on ---------------------------------------> |
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| 66 | <!-----------------------------------------------------------------------------------------------------> |
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| 67 | |
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[9717] | 68 | <!-- OBJECTS IN THIS PART --> |
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[9704] | 69 | |
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| 70 | <!-- @Objects: HYDROGEN FARMER & DOCKING --> |
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[9717] | 71 | |
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| 72 | <!-- @Objects: HYDROGEN FARMER & DOCKING --> |
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[9878] | 73 | <!-- <SpaceShip |
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[9704] | 74 | team = 0 |
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[9878] | 75 | position = "-4000,4100,4000" |
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[9704] | 76 | roll = 90 yaw=0 pitch=20 |
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| 77 | mass = 10000 |
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| 78 | health = 100000 initialhealth=100000 maxhealth="100000" |
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| 79 | name = "HydroFarmer" |
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[9878] | 80 | radarname = "Hydrogen Farmer" > |
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[9704] | 81 | <attached> |
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| 82 | <!-- Docking --> |
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[9878] | 83 | <!-- <DistanceTriggerBeacon name="bcnDestroyer" /> |
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[9748] | 84 | <DockingTarget name="destroyer" /> |
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[9704] | 85 | |
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| 86 | <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=50 /> |
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| 87 | <!-- <Model mesh="cube.mesh" mass=10 position="-560,0,0" scale3D="115,100,245" /> |
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| 88 | <Model mesh="cube.mesh" mass=10 position="290,0,-480" scale3D="115,100,245" yaw=-120 /> |
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| 89 | <Model mesh="cube.mesh" mass=10 position="290,0,480" scale3D="115,100,245" yaw=-240 /> |
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| 90 | <Model mesh="cube.mesh" mass=10 position="-280,0,0" scale3D="163,50,50" /> |
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| 91 | <Model mesh="cube.mesh" mass=10 position="140,0,-240" scale3D="163,50,50" yaw=-120/> |
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| 92 | <Model mesh="cube.mesh" mass=10 position="140,0,240" scale3D="163,50,50" yaw=-240/> |
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| 93 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" /> |
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| 94 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-120/> |
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| 95 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-240/> |
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| 96 | <Model mesh="cube.mesh" mass=10 position="0,400,0" scale3D="43,110,26" yaw=-30 /> |
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| 97 | <Model mesh="cube.mesh" mass=10 position="-200,100,0" scale3D="26,50,43" /> |
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| 98 | <Model mesh="cube.mesh" mass=10 position="100,100,-173" scale3D="43,50,26" yaw=-30/> |
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| 99 | <Model mesh="cube.mesh" mass=10 position="100,100,173" scale3D="43,50,26" yaw=30/> |
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| 100 | <Model mesh="cube.mesh" mass=10 position="-100,264,0" scale3D="26,105,43" roll=-49/> |
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| 101 | <Model mesh="cube.mesh" mass=10 position="50,264,-87" scale3D="26,105,43" roll=-49 yaw=-120/> |
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| 102 | <Model mesh="cube.mesh" mass=10 position="50,264,87" scale3D="26,105,43" roll=-49 yaw=-240/> --> |
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[9878] | 103 | <!-- </attached> |
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[9704] | 104 | <collisionShapes> |
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| 105 | <BoxCollisionShape position="-560,0,0" halfExtents="115,100,245" /><!-- Three lower boxes --> |
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[9878] | 106 | <!-- <BoxCollisionShape position="290,0,-480" halfExtents="115,100,245" yaw=-120 /> |
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[9704] | 107 | <BoxCollisionShape position="290,0,480" halfExtents="115,100,245" yaw=-240 /> |
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| 108 | <BoxCollisionShape position="-280,0,0" halfExtents="163,50,50" /><!-- Three lower connections --> |
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[9878] | 109 | <!-- <BoxCollisionShape position="140,0,-240" halfExtents="163,50,50" yaw=-120 /> |
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[9704] | 110 | <BoxCollisionShape position="140,0,240" halfExtents="163,50,50" yaw=-240 /> |
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| 111 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" /><!-- Upper Tower --> |
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[9878] | 112 | <!-- <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-120 /> |
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[9704] | 113 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-240 /> |
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| 114 | <BoxCollisionShape position="0,400,0" halfExtents="43,110,26" yaw=-30 /><!-- Middle one--> |
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[9878] | 115 | <!-- <BoxCollisionShape position="-200,100,0" halfExtents="26,50,43" /><!--Three lower legs --> |
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| 116 | <!-- <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=-30 /> |
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[9704] | 117 | <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=30 /> |
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| 118 | <BoxCollisionShape position="-100,264,0" halfExtents="26,105,43" roll=-49 /><!--Three upper legs --> |
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[9878] | 119 | <!-- <BoxCollisionShape position="50,264,-87" halfExtents="26,105,43" roll=-49 yaw=-120 /> |
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[9704] | 120 | <BoxCollisionShape position="50,264,87" halfExtents="26,105,43" roll=-49 yaw=-240 /> |
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| 121 | </collisionShapes> |
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| 122 | </SpaceShip> |
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| 123 | |
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[9878] | 124 | <Dock position="-4000,4000,4000" roll=90 yaw=180 > |
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[9821] | 125 | <animations> |
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| 126 | <MoveToDockingTarget target="destroyer" /> |
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| 127 | </animations> |
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| 128 | <effects> |
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| 129 | <DockToShip target="spaceShip" /> |
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| 130 | </effects> |
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| 131 | <events> |
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[9717] | 132 | <execute> |
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| 133 | <EventListener event="dockMe" /> |
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| 134 | </execute> |
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| 135 | <activity> |
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| 136 | <EventListener event=notGameEnd /> |
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| 137 | </activity> |
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| 138 | </events> |
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| 139 | <attached> |
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| 140 | <DistanceTrigger position="10,-202, -42" distance="800" target="Pawn" |
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[9821] | 141 | beaconMode="exclude" targetname="bcnDestroyer" name="dockMe"/> |
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| 142 | <Billboard position="10,-202,-42" material="Flares/ringflare" colour="0.7,0.4,0.1" scale=1/> |
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[9717] | 143 | </attached> |
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| 144 | |
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[9878] | 145 | </Dock> ->> |
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[9717] | 146 | |
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[9704] | 147 | <!--@Objects: SpaceCruiser as docking target --> |
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[9878] | 148 | <!-- <SpaceShip |
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[9721] | 149 | template = "spaceshipcollateraldamage" |
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[9704] | 150 | team = "0" |
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[9878] | 151 | position = "-4000,4800,4000" |
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[9704] | 152 | orientation = "-0.14, 0.68, 0.68, 0.223" |
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| 153 | health = "400" |
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| 154 | initialhealth = "400" |
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| 155 | maxhealth = "500" |
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| 156 | shieldhealth = "80" |
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| 157 | initialshieldhealth = "80" |
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| 158 | maxshieldhealth = "120" |
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| 159 | shieldabsorption = "0.8" |
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| 160 | reloadrate = "1" |
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| 161 | reloadwaittime = "1" |
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| 162 | name = "cruiser" |
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[9717] | 163 | radarname = "Spacecruiser" > |
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[9704] | 164 | <attached> |
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| 165 | <DockingTarget name="spaceShip" /> |
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| 166 | </attached> |
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| 167 | </SpaceShip> |
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| 168 | |
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[9878] | 169 | <BlinkingBillboard position="-3800,4800,4000" frequency=0.6 amplitude=3 material="Flares/lensflare" colour="1,1,0.05"> |
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| 170 | <events> |
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| 171 | <visibility> |
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| 172 | <EventListener event=dockMe /> |
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| 173 | </visibility> |
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| 174 | </events> |
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| 175 | </BlinkingBillboard> |
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[9717] | 176 | |
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[9878] | 177 | <BlinkingBillboard position="-500,500,500" frequency=0.6 amplitude=3 material="Flares/lensflare" colour="1,1,0.05"> |
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[9821] | 178 | <events> |
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| 179 | <visibility> |
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| 180 | <EventTrigger invert=true> |
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| 181 | <events> |
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| 182 | <trigger> |
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| 183 | <EventListener event=flying3 /> |
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| 184 | </trigger> |
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| 185 | </events> |
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| 186 | </EventTrigger> |
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| 187 | </visibility> |
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| 188 | </events> |
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| 189 | </BlinkingBillboard> |
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[9878] | 190 | <Billboard position="-500,500,500" amplitude=1 material="Flares/lensflare" colour="0,0.8,0.1"> |
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[9821] | 191 | <events> |
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| 192 | <visibility> |
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| 193 | <EventTrigger> |
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| 194 | <events> |
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| 195 | <trigger> |
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| 196 | <EventListener event=flying3 /> |
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| 197 | </trigger> |
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| 198 | </events> |
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| 199 | </EventTrigger> |
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| 200 | </visibility> |
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| 201 | </events> |
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| 202 | </Billboard> |
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[9748] | 203 | |
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[9878] | 204 | <DistanceTrigger name="flying1" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=4/> |
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| 205 | <SimpleNotification message="Hey Rookie.. We got a new mission for you."> |
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[9704] | 206 | <events> |
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| 207 | <trigger> |
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| 208 | <EventListener event="flying1" /> |
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| 209 | </trigger> |
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| 210 | </events> |
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| 211 | </SimpleNotification> |
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| 212 | |
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[9878] | 213 | <DistanceTrigger name="flying2" position="0,0,0" target="Pawn" distance=10 stayActive="true" delay=8/> |
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| 214 | <SimpleNotification message="Go to the main station for more information."> |
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[9704] | 215 | <events> |
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| 216 | <trigger> |
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| 217 | <EventListener event="flying2" /> |
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| 218 | </trigger> |
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| 219 | </events> |
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[9878] | 220 | </SimpleNotification> |
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[9704] | 221 | |
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[9878] | 222 | <DistanceTrigger name="flying3" position="-500,500, 500" target="Pawn" distance=100 stayActive="true" delay=3/> |
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| 223 | <SimpleNotification message="Our Commander got kidnapped in District 69"> |
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[9704] | 224 | <events> |
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| 225 | <trigger> |
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| 226 | <EventListener event="flying3" /> |
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| 227 | </trigger> |
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| 228 | </events> |
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| 229 | </SimpleNotification> |
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| 230 | |
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[9878] | 231 | <DistanceTrigger name="flying4" position="-500,500, 500" target="Pawn" distance=100 stayActive="true" delay=7/> |
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| 232 | <SimpleNotification message="We need you to rescue him."> |
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[9704] | 233 | <events> |
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| 234 | <trigger> |
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| 235 | <EventListener event="flying4" /> |
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| 236 | </trigger> |
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| 237 | </events> |
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| 238 | </SimpleNotification> |
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| 239 | |
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[9878] | 240 | <DistanceTrigger name="flying5" position="-500,500,500" target="Pawn" distance=100 stayActive="true" delay=11/> |
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| 241 | <SimpleNotification message="Dock on the station to get a better ship."> |
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[9704] | 242 | <events> |
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| 243 | <trigger> |
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| 244 | <EventListener event="flying5" /> |
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| 245 | </trigger> |
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| 246 | </events> |
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| 247 | </SimpleNotification> |
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[9878] | 248 | --> |
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[9704] | 249 | |
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| 250 | <!-----------------------------------------------------------------------------------------------------> |
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| 251 | <!-------------------------------- PART ONE: Passing throug wormhole ---------------------------------> |
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| 252 | <!-----------------------------------------------------------------------------------------------------> |
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| 253 | |
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[9717] | 254 | |
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[9807] | 255 | <!------------------------------------- OBJECTS IN THIS PART ------------------------------------------> |
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| 256 | |
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[9878] | 257 | <!-- <Model position="-4000, 2800, 4000" yaw="90" pitch="-90" roll="90" scale="3" mesh="satellite.mesh" /> |
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[9807] | 258 | |
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[9748] | 259 | <Template name=PortalDefault> |
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| 260 | <PortalEndPoint> |
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| 261 | <attached> |
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| 262 | <Model mesh="Spacegate.mesh" yaw="90"/> |
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| 263 | </attached> |
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| 264 | </PortalEndPoint> |
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| 265 | </Template> |
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[9717] | 266 | |
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[9748] | 267 | <PortalEndPoint position="-4000,2500,4000" id="1" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/> |
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[9821] | 268 | <PortalEndPoint position="0,94000,0" id="2" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/> |
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[9748] | 269 | <PortalLink fromID="1" toID="2" /> |
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| 270 | <!--<PortalLink fromID="2" toID="1" />--> |
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[9717] | 271 | |
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[9748] | 272 | <!-- <SpaceBoundaries warnDistance="1" maxDistance="500" showDistance="300" healthDecrease="0.1" position="0,97100,0"/> --> |
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[9721] | 273 | |
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[9807] | 274 | |
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| 275 | <!-- Meteoriten, die sich bewegen --> |
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[9721] | 276 | <?lua |
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[9821] | 277 | for i = 1, 450, 1 |
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[9717] | 278 | do |
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| 279 | j = math.random() |
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[9748] | 280 | ?> |
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[9717] | 281 | |
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[9748] | 282 | <MovableEntity |
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[9821] | 283 | position = "<?lua print(math.random()* 1500-750) ?>,<?lua print(math.random() * 10000 + 95000) ?>,<?lua print(math.random() * 1500-750) ?>" |
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[9807] | 284 | scale = "<?lua print(j * 40)?>" |
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[9878] | 285 | velocity = "0, -180, 0" |
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[9717] | 286 | collisionType = dynamic |
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[9807] | 287 | collisiondamage = 0.1 |
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[9748] | 288 | enablecollisiondamage = true |
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| 289 | > |
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| 290 | <!-- |
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[9717] | 291 | linearDamping = 0.8 |
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| 292 | angularDamping = 0 |
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[9748] | 293 | --> |
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| 294 | |
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| 295 | <events> |
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| 296 | <activity> |
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| 297 | <EventListener event="start" /> |
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| 298 | </activity> |
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| 299 | </events> |
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[9717] | 300 | <attached> |
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[9748] | 301 | <Model mass="<?lua print(j * 1000) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> |
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| 302 | <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> |
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| 303 | </attached> |
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| 304 | <collisionShapes> |
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| 305 | <SphereCollisionShape radius="<?lua print(j * 50) ?>" /> |
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[9878] | 306 | </collisionShapes> |
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[9748] | 307 | </MovableEntity> |
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[9717] | 308 | |
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[9748] | 309 | <?lua |
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[9717] | 310 | end |
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[9748] | 311 | ?> |
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[9717] | 312 | |
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[9878] | 313 | <!-- <DistanceTrigger name="start" position="0,94000,0" target="SpaceShip" beaconMode="exclude" targetname="bcnDestroyer" distance=20 stayActive="true" delay=0 /> |
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[9748] | 314 | |
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[9878] | 315 | <DistanceTrigger name="portal1" position="-4000,4000,4000" target="Pawn" distance=50 stayActive="true" delay=3/> |
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| 316 | <SimpleNotification message="Now go to the portal next to the satellite"> |
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[9717] | 317 | <events> |
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| 318 | <trigger> |
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[9878] | 319 | <EventListener event="portal1" /> |
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[9717] | 320 | </trigger> |
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| 321 | </events> |
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| 322 | </SimpleNotification> |
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| 323 | |
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[9878] | 324 | <DistanceTrigger name="portal3" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=3/> |
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| 325 | <SimpleNotification message="Reach the wormhole to District 69"> |
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[9807] | 326 | <events> |
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| 327 | <trigger> |
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[9878] | 328 | <EventListener event="portal3" /> |
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[9807] | 329 | </trigger> |
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| 330 | </events> |
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[9878] | 331 | </SimpleNotification> |
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[9807] | 332 | |
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[9878] | 333 | <SimpleNotification message="Take the lead of the formation"> |
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[9821] | 334 | <events> |
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| 335 | <trigger> |
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[9878] | 336 | <EventListener event="endOfLevel" /> |
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[9821] | 337 | </trigger> |
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| 338 | </events> |
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[9878] | 339 | </SimpleNotification> |
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[9821] | 340 | |
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[9878] | 341 | <!-----------------------------------------------------------------------------------------------------> |
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| 342 | <!--------------------------- PART TWO: Passing throug area with meteorits ----------------------------> |
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| 343 | <!-----------------------------------------------------------------------------------------------------> |
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[9807] | 344 | |
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[9878] | 345 | <!--<SpaceShip |
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[9807] | 346 | team = 0 |
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[9821] | 347 | position = "0,106000,0" |
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[9807] | 348 | roll = 0 yaw=90 pitch=0 |
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| 349 | mass = 10000 |
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| 350 | health = 100000 initialhealth=100000 maxhealth="100000" |
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| 351 | name = "wormhole" |
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| 352 | radarname = "Wormhole to District 69" > |
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| 353 | <attached> |
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[9878] | 354 | <!-- Docking --> |
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| 355 | <!-- <DistanceTriggerBeacon name="bcnDestroyer" /> |
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[9807] | 356 | <Billboard position="0,0,0" material="Portals/Default" /> |
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[9821] | 357 | <DistanceTrigger name="endOfLevel" position="0,0,0" target="SpaceShip" beaconMode="exclude" targetname="bcnDestroyer" distance=50 stayActive="true" delay=0/> |
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[9807] | 358 | |
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| 359 | <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=50 /> |
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| 360 | <!-- <Model mesh="cube.mesh" mass=10 position="-560,0,0" scale3D="115,100,245" /> |
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| 361 | <Model mesh="cube.mesh" mass=10 position="290,0,-480" scale3D="115,100,245" yaw=-120 /> |
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| 362 | <Model mesh="cube.mesh" mass=10 position="290,0,480" scale3D="115,100,245" yaw=-240 /> |
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| 363 | <Model mesh="cube.mesh" mass=10 position="-280,0,0" scale3D="163,50,50" /> |
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| 364 | <Model mesh="cube.mesh" mass=10 position="140,0,-240" scale3D="163,50,50" yaw=-120/> |
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| 365 | <Model mesh="cube.mesh" mass=10 position="140,0,240" scale3D="163,50,50" yaw=-240/> |
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| 366 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" /> |
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| 367 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-120/> |
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| 368 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-240/> |
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| 369 | <Model mesh="cube.mesh" mass=10 position="0,400,0" scale3D="43,110,26" yaw=-30 /> |
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| 370 | <Model mesh="cube.mesh" mass=10 position="-200,100,0" scale3D="26,50,43" /> |
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| 371 | <Model mesh="cube.mesh" mass=10 position="100,100,-173" scale3D="43,50,26" yaw=-30/> |
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| 372 | <Model mesh="cube.mesh" mass=10 position="100,100,173" scale3D="43,50,26" yaw=30/> |
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| 373 | <Model mesh="cube.mesh" mass=10 position="-100,264,0" scale3D="26,105,43" roll=-49/> |
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| 374 | <Model mesh="cube.mesh" mass=10 position="50,264,-87" scale3D="26,105,43" roll=-49 yaw=-120/> |
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| 375 | <Model mesh="cube.mesh" mass=10 position="50,264,87" scale3D="26,105,43" roll=-49 yaw=-240/> --> |
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[9878] | 376 | <!-- </attached> |
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[9807] | 377 | <collisionShapes> |
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| 378 | <BoxCollisionShape position="-560,0,0" halfExtents="115,100,245" /><!-- Three lower boxes --> |
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[9878] | 379 | <!-- <BoxCollisionShape position="290,0,-480" halfExtents="115,100,245" yaw=-120 /> |
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[9807] | 380 | <BoxCollisionShape position="290,0,480" halfExtents="115,100,245" yaw=-240 /> |
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| 381 | <BoxCollisionShape position="-280,0,0" halfExtents="163,50,50" /><!-- Three lower connections --> |
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[9878] | 382 | <!-- <BoxCollisionShape position="140,0,-240" halfExtents="163,50,50" yaw=-120 /> |
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[9807] | 383 | <BoxCollisionShape position="140,0,240" halfExtents="163,50,50" yaw=-240 /> |
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| 384 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" /><!-- Upper Tower --> |
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[9878] | 385 | <!-- <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-120 /> |
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[9807] | 386 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-240 /> |
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| 387 | <BoxCollisionShape position="0,400,0" halfExtents="43,110,26" yaw=-30 /><!-- Middle one--> |
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[9878] | 388 | <!-- <BoxCollisionShape position="-200,100,0" halfExtents="26,50,43" /><!--Three lower legs --> |
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| 389 | <!-- <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=-30 /> |
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[9807] | 390 | <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=30 /> |
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| 391 | <BoxCollisionShape position="-100,264,0" halfExtents="26,105,43" roll=-49 /><!--Three upper legs --> |
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[9878] | 392 | <!-- <BoxCollisionShape position="50,264,-87" halfExtents="26,105,43" roll=-49 yaw=-120 /> |
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[9807] | 393 | <BoxCollisionShape position="50,264,87" halfExtents="26,105,43" roll=-49 yaw=-240 /> |
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| 394 | </collisionShapes> |
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| 395 | </SpaceShip> |
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| 396 | |
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| 397 | <SimpleNotification message="End of game"> |
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| 398 | <events> |
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| 399 | <trigger> |
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[9821] | 400 | <EventListener event="endOfLevel" /> |
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[9807] | 401 | </trigger> |
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| 402 | </events> |
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| 403 | </SimpleNotification> |
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| 404 | |
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| 405 | <Script code="Mission endMission true" onLoad="false"> |
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| 406 | <events> |
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| 407 | <trigger> |
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| 408 | <EventListener event=endOfLevel /> |
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| 409 | </trigger> |
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| 410 | </events> |
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[9878] | 411 | </Script> --> |
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[9807] | 412 | |
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[9704] | 413 | </Scene> |
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| 414 | </Level> |
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| 415 | |
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