[9880] | 1 | <!-- --> |
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| 2 | |
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| 3 | <LevelInfo |
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| 4 | name = "Level_Kaan" |
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| 5 | description = "A level with absolutely nothing in it." |
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| 6 | tags = "mission" |
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| 7 | screenshot = "emptylevel.png" |
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| 8 | /> |
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| 9 | |
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| 10 | <?lua |
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| 11 | include("stats.oxo") |
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| 12 | include("HUDTemplates3.oxo") |
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| 13 | include("templates/lodInformation.oxt") |
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| 14 | ?> |
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| 15 | |
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| 16 | <?lua |
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| 17 | include("templates/spaceshipAssff.oxt") |
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| 18 | include("templates/spaceshipAssff2.oxt") |
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| 19 | include("templates/spaceshipPirate.oxt") |
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| 20 | include("templates/spaceshipEscort.oxt") |
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| 21 | include("templates/spaceshipCollateralDamage.oxt") |
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| 22 | ?> |
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| 23 | |
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| 24 | <Level gametype="Mission"> |
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| 25 | |
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| 26 | <templates> |
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| 27 | <Template link=lodtemplate_default /> |
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| 28 | </templates> |
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| 29 | <?lua include("includes/notifications.oxi") ?> |
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| 30 | |
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| 31 | <NotificationQueueCEGUI |
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| 32 | name="narrative" |
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| 33 | targets="simpleNotification" |
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| 34 | size=3 |
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| 35 | displayTime=3.9 |
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| 36 | position="0.2, 0, 0.1, 0" |
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| 37 | fontSize="23" |
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| 38 | fontColor="0.3, 1, 0.2, 0.8" |
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| 39 | alignment="HorzCentred" |
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| 40 | displaySize="0.6, 0, 0, 0" |
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| 41 | /> |
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| 42 | |
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| 43 | <Scene |
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| 44 | ambientlight = "0.5, 0.5, 0.5" |
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| 45 | skybox = "Orxonox/Starbox" |
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| 46 | hasPhysics = true |
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| 47 | |
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| 48 | > |
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| 49 | |
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| 50 | <?lua |
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| 51 | include("includes/pickups.oxi") |
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| 52 | ?> |
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| 53 | |
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| 54 | <?lua |
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| 55 | dofile("includes/CuboidSpaceStation.lua") |
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| 56 | ?> |
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| 57 | |
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| 58 | |
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| 59 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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| 60 | |
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| 61 | <TeamSpawnPoint team=0 position="0,94000,0" direction="1,1,1" spawnclass=SpaceShip pawndesign=spaceshipescort> <!--spaceshipescort--> |
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| 62 | <events> |
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| 63 | <activity> |
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| 64 | <EventListener event="start" /> |
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| 65 | </activity> |
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| 66 | </events> |
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| 67 | </TeamSpawnPoint> |
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| 68 | |
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| 69 | <TeamSpawnPoint team=0 position="0,94000,0" direction="0,1,0" spawnclass=SpaceShip pawndesign=spaceshipescort active=false> |
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| 70 | <events> |
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| 71 | <activity> |
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| 72 | <EventListener event="start" /> |
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| 73 | </activity> |
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| 74 | </events> |
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| 75 | </TeamSpawnPoint> |
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| 76 | |
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| 77 | <DistanceTrigger name="spawntrigger" position="0,0,0" distance=10 target="SpaceShip" stayActive="true" delay=0.1/> |
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| 78 | |
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| 79 | <!-----------------------------------------------------------------------------------------------------> |
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| 80 | <!-------------------------------------- PART ZERO: Docking on ---------------------------------------> |
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| 81 | <!-----------------------------------------------------------------------------------------------------> |
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| 82 | |
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| 83 | <!-- OBJECTS IN THIS PART --> |
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| 84 | |
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| 85 | <!-- @Objects: HYDROGEN FARMER & DOCKING --> |
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| 86 | |
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| 87 | <!-- @Objects: HYDROGEN FARMER & DOCKING --> |
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| 88 | <SpaceShip |
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| 89 | team = 0 |
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| 90 | position = "5000,5100,5000" |
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| 91 | roll = 90 yaw=0 pitch=20 |
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| 92 | mass = 10000 |
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| 93 | health = 100000 initialhealth=100000 maxhealth="100000" |
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| 94 | name = "HydroFarmer" |
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| 95 | radarname = "Main station" > |
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| 96 | <attached> |
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| 97 | <!-- Docking --> |
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| 98 | <DistanceTriggerBeacon name="bcnDestroyer" /> |
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| 99 | <DockingTarget name="destroyer" /> |
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| 100 | |
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| 101 | <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=50 /> |
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| 102 | <!-- <Model mesh="cube.mesh" mass=10 position="-560,0,0" scale3D="115,100,245" /> |
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| 103 | <Model mesh="cube.mesh" mass=10 position="290,0,-480" scale3D="115,100,245" yaw=-120 /> |
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| 104 | <Model mesh="cube.mesh" mass=10 position="290,0,480" scale3D="115,100,245" yaw=-240 /> |
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| 105 | <Model mesh="cube.mesh" mass=10 position="-280,0,0" scale3D="163,50,50" /> |
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| 106 | <Model mesh="cube.mesh" mass=10 position="140,0,-240" scale3D="163,50,50" yaw=-120/> |
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| 107 | <Model mesh="cube.mesh" mass=10 position="140,0,240" scale3D="163,50,50" yaw=-240/> |
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| 108 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" /> |
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| 109 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-120/> |
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| 110 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-240/> |
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| 111 | <Model mesh="cube.mesh" mass=10 position="0,400,0" scale3D="43,110,26" yaw=-30 /> |
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| 112 | <Model mesh="cube.mesh" mass=10 position="-200,100,0" scale3D="26,50,43" /> |
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| 113 | <Model mesh="cube.mesh" mass=10 position="100,100,-173" scale3D="43,50,26" yaw=-30/> |
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| 114 | <Model mesh="cube.mesh" mass=10 position="100,100,173" scale3D="43,50,26" yaw=30/> |
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| 115 | <Model mesh="cube.mesh" mass=10 position="-100,264,0" scale3D="26,105,43" roll=-49/> |
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| 116 | <Model mesh="cube.mesh" mass=10 position="50,264,-87" scale3D="26,105,43" roll=-49 yaw=-120/> |
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| 117 | <Model mesh="cube.mesh" mass=10 position="50,264,87" scale3D="26,105,43" roll=-49 yaw=-240/> --> |
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| 118 | </attached> |
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| 119 | <collisionShapes> |
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| 120 | <BoxCollisionShape position="-560,0,0" halfExtents="115,100,245" /><!-- Three lower boxes --> |
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| 121 | <BoxCollisionShape position="290,0,-480" halfExtents="115,100,245" yaw=-120 /> |
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| 122 | <BoxCollisionShape position="290,0,480" halfExtents="115,100,245" yaw=-240 /> |
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| 123 | <BoxCollisionShape position="-280,0,0" halfExtents="163,50,50" /><!-- Three lower connections --> |
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| 124 | <BoxCollisionShape position="140,0,-240" halfExtents="163,50,50" yaw=-120 /> |
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| 125 | <BoxCollisionShape position="140,0,240" halfExtents="163,50,50" yaw=-240 /> |
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| 126 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" /><!-- Upper Tower --> |
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| 127 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-120 /> |
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| 128 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-240 /> |
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| 129 | <BoxCollisionShape position="0,400,0" halfExtents="43,110,26" yaw=-30 /><!-- Middle one--> |
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| 130 | <BoxCollisionShape position="-200,100,0" halfExtents="26,50,43" /><!--Three lower legs --> |
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| 131 | <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=-30 /> |
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| 132 | <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=30 /> |
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| 133 | <BoxCollisionShape position="-100,264,0" halfExtents="26,105,43" roll=-49 /><!--Three upper legs --> |
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| 134 | <BoxCollisionShape position="50,264,-87" halfExtents="26,105,43" roll=-49 yaw=-120 /> |
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| 135 | <BoxCollisionShape position="50,264,87" halfExtents="26,105,43" roll=-49 yaw=-240 /> |
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| 136 | </collisionShapes> |
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| 137 | </SpaceShip> |
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| 138 | |
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| 139 | <Dock position="5000,5000,5000" roll=90 yaw=180 > |
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| 140 | <animations> |
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| 141 | <MoveToDockingTarget target="destroyer" /> |
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| 142 | </animations> |
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| 143 | <effects> |
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| 144 | <DockToShip target="spaceShip" /> |
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| 145 | </effects> |
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| 146 | <events> |
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| 147 | <execute> |
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| 148 | <EventListener event="dockMe" /> |
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| 149 | </execute> |
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| 150 | <activity> |
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| 151 | <EventListener event=notGameEnd /> |
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| 152 | </activity> |
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| 153 | </events> |
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| 154 | <attached> |
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| 155 | <DistanceTrigger position="10,-202, -42" distance="800" target="Pawn" |
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| 156 | beaconMode="exclude" targetname="bcnDestroyer" name="dockMe"/> |
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| 157 | <Billboard position="10,-202,-42" material="Flares/ringflare" colour="0.7,0.4,0.1" scale=1/> |
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| 158 | </attached> |
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| 159 | |
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| 160 | </Dock> |
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| 161 | |
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| 162 | <!--@Objects: SpaceCruiser as docking target --> |
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| 163 | <SpaceShip |
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| 164 | template = "spaceshipcollateraldamage" |
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| 165 | team = "0" |
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| 166 | position = "5000,5800,5000" |
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| 167 | orientation = "-0.14, 0.68, 0.68, 0.223" |
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| 168 | health = "400" |
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| 169 | initialhealth = "400" |
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| 170 | maxhealth = "500" |
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| 171 | shieldhealth = "80" |
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| 172 | initialshieldhealth = "80" |
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| 173 | maxshieldhealth = "120" |
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| 174 | shieldabsorption = "0.8" |
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| 175 | reloadrate = "1" |
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| 176 | reloadwaittime = "1" |
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| 177 | name = "cruiser" |
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| 178 | radarname = "Spacecruiser" > |
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| 179 | <attached> |
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| 180 | <DockingTarget name="spaceShip" /> |
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| 181 | </attached> |
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| 182 | </SpaceShip> |
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| 183 | |
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| 184 | |
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| 185 | <BlinkingBillboard position="1500,1500,1500" frequency=0.6 amplitude=3 material="Flares/lensflare" colour="1,1,0.05"> |
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| 186 | <events> |
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| 187 | <visibility> |
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| 188 | <EventTrigger invert=true> |
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| 189 | <events> |
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| 190 | <trigger> |
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| 191 | <EventListener event=flying3 /> |
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| 192 | </trigger> |
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| 193 | </events> |
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| 194 | </EventTrigger> |
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| 195 | </visibility> |
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| 196 | </events> |
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| 197 | </BlinkingBillboard> |
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| 198 | <Billboard position="1500,1500,1500" amplitude=1 material="Flares/lensflare" colour="0,0.8,0.1"> |
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| 199 | <events> |
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| 200 | <visibility> |
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| 201 | <EventTrigger> |
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| 202 | <events> |
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| 203 | <trigger> |
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| 204 | <EventListener event=flying4 /> |
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| 205 | </trigger> |
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| 206 | </events> |
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| 207 | </EventTrigger> |
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| 208 | </visibility> |
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| 209 | </events> |
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| 210 | </Billboard> |
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| 211 | |
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| 212 | <DistanceTrigger name="flying1" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=1/> |
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| 213 | <SimpleNotification message="Housten: John Vane do you hear us?"> |
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| 214 | <events> |
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| 215 | <trigger> |
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| 216 | <EventListener event="flying1" /> |
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| 217 | </trigger> |
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| 218 | </events> |
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| 219 | </SimpleNotification> |
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| 220 | |
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| 221 | <DistanceTrigger name="flying2" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=5/> |
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| 222 | <SimpleNotification message="Housten: We got a new mission for you"> |
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| 223 | <events> |
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| 224 | <trigger> |
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| 225 | <EventListener event="flying2" /> |
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| 226 | </trigger> |
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| 227 | </events> |
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| 228 | </SimpleNotification> |
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| 229 | |
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| 230 | |
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| 231 | <DistanceTrigger name="flying3" position="0,0,0" target="Pawn" distance=10 stayActive="true" delay=9/> |
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| 232 | <SimpleNotification message="John: I hear you. What is it about?"> |
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| 233 | <events> |
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| 234 | <trigger> |
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| 235 | <EventListener event="flying3" /> |
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| 236 | </trigger> |
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| 237 | </events> |
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| 238 | </SimpleNotification> |
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| 239 | |
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| 240 | <DistanceTrigger name="flying4" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=13/> |
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| 241 | <SimpleNotification message="Housten: Our Commander got kidnapped"> |
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| 242 | <events> |
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| 243 | <trigger> |
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| 244 | <EventListener event="flying4" /> |
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| 245 | </trigger> |
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| 246 | </events> |
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| 247 | </SimpleNotification> |
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| 248 | |
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| 249 | <DistanceTrigger name="flying5" position="0,0, 0" target="Pawn" distance=100 stayActive="true" delay=17/> |
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| 250 | <SimpleNotification message="Housten: We need you to rescue him."> |
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| 251 | <events> |
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| 252 | <trigger> |
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| 253 | <EventListener event="flying5" /> |
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| 254 | </trigger> |
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| 255 | </events> |
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| 256 | </SimpleNotification> |
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| 257 | |
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| 258 | <DistanceTrigger name="flying6" position="0,0, 0" target="Pawn" distance=100 stayActive="true" delay=21/> |
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| 259 | <SimpleNotification message="John: I'm right on the way."> |
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| 260 | <events> |
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| 261 | <trigger> |
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| 262 | <EventListener event="flying6" /> |
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| 263 | </trigger> |
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| 264 | </events> |
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| 265 | </SimpleNotification> |
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| 266 | |
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| 267 | <DistanceTrigger name="flying7" position="0,0,0" target="Pawn" distance=100 stayActive="true" delay=25/> |
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| 268 | <SimpleNotification message="Houston: First dock on the station"> |
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| 269 | <events> |
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| 270 | <trigger> |
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| 271 | <EventListener event="flying7" /> |
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| 272 | </trigger> |
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| 273 | </events> |
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| 274 | </SimpleNotification> |
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| 275 | |
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| 276 | <QuestEffectBeacon times=1> |
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| 277 | <effects> |
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| 278 | <AddQuest questId="Level_Kaan.docking" /> |
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| 279 | <!--AddQuestHint hintId ="quest1hint3" /--> |
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| 280 | </effects> |
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| 281 | <events> |
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| 282 | <execute> |
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| 283 | <EventListener event=spawntrigger /> |
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| 284 | </execute> |
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| 285 | </events> |
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| 286 | </QuestEffectBeacon> |
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| 287 | |
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| 288 | <LocalQuest id="Level_Kaan.docking"> |
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| 289 | <QuestDescription title="Docking" description="Fly to the Main Station and get a better Spaceship |
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| 290 | |
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| 291 | Further flying moves: |
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| 292 | break (S) |
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| 293 | roll (Q) and (E) |
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| 294 | boost (Space) |
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| 295 | |
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| 296 | Whenever a new quest is added you can view it by pressing (F3). Quit this menu via (Esc)." failmessage="" completeMessage="" /> |
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| 297 | |
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| 298 | </LocalQuest> |
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| 299 | |
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| 300 | <QuestEffectBeacon times=1> |
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| 301 | <effects> |
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| 302 | <AddQuest questId="Level_Kaan.portals" /> |
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| 303 | <!--AddQuestHint hintId ="quest1hint3" /--> |
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| 304 | </effects> |
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| 305 | <events> |
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| 306 | <execute> |
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| 307 | <EventListener event=dockMe /> |
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| 308 | </execute> |
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| 309 | </events> |
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| 310 | </QuestEffectBeacon> |
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| 311 | |
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| 312 | <!-----------------------------------------------------------------------------------------------------> |
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| 313 | <!-------------------------------- PART ONE: Passing throug wormhole ---------------------------------> |
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| 314 | <!-----------------------------------------------------------------------------------------------------> |
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| 315 | |
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| 316 | |
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| 317 | <!------------------------------------- OBJECTS IN THIS PART ------------------------------------------> |
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| 318 | |
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| 319 | <Model position="4000, 2800, 4000" yaw="90" pitch="-90" roll="90" scale="3" mesh="satellite.mesh" /> |
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| 320 | |
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| 321 | <Template name=PortalDefault> |
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| 322 | <PortalEndPoint> |
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| 323 | <attached> |
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| 324 | <Model mesh="Spacegate.mesh" yaw="90"/> |
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| 325 | </attached> |
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| 326 | </PortalEndPoint> |
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| 327 | </Template> |
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| 328 | |
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| 329 | <PortalEndPoint position="4000,2500,4000" id="1" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/> |
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| 330 | <PortalEndPoint position="0,94000,0" id="2" distance="40" target="MobileEntity" design="PortalDefault" reenterDelay="0"/> |
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| 331 | <PortalLink fromID="1" toID="2" /> |
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| 332 | <!--<PortalLink fromID="2" toID="1" />--> |
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| 333 | |
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| 334 | <!-- Meteoriten, die sich bewegen --> |
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| 335 | <?lua |
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| 336 | for i = 1, 600, 1 |
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| 337 | do |
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| 338 | j = math.random() |
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| 339 | x = math.random() |
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| 340 | y = math.random() |
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| 341 | z = math.random() |
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| 342 | ?> |
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| 343 | |
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| 344 | <MovableEntity |
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| 345 | position = "<?lua print(math.random()* 1500-750) ?>,<?lua print(math.random() * 10000 + 95000) ?>,<?lua print(math.random() * 1500-750) ?>" |
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| 346 | scale = "<?lua print(j * 40)?>" |
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| 347 | velocity = "<?lua print(x*100-50)?>, <?lua print(y*60-160)?>, <?lua print(z*100-50)?>" |
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| 348 | collisionType = dynamic |
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| 349 | collisiondamage = 0.05 |
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| 350 | enablecollisiondamage = true |
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| 351 | active = false |
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| 352 | > |
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| 353 | <events> |
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| 354 | <activity> |
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| 355 | <EventListener event="startAsteroids" /> |
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| 356 | </activity> |
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| 357 | </events> |
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| 358 | <attached> |
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| 359 | <Model mass="<?lua print(j * 1000) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> |
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| 360 | <ParticleEmitter position="0,0,0" source="Orxonox/fire3" /> |
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| 361 | </attached> |
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| 362 | <collisionShapes> |
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| 363 | <SphereCollisionShape radius="<?lua print(j * 50) ?>" /> |
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| 364 | </collisionShapes> |
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| 365 | </MovableEntity> |
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| 366 | |
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| 367 | <?lua |
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| 368 | end |
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| 369 | ?> |
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| 370 | |
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| 371 | <DistanceTrigger name="start" position="0,94000,0" target="SpaceShip" beaconMode="exclude" targetname="bcnDestroyer" distance=20 stayActive="true" delay=0 /> |
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| 372 | <EventTrigger active=false name=startAsteroids stayActive="true"> |
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| 373 | <events> |
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| 374 | <trigger> |
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| 375 | <EventListener event="start" /> |
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| 376 | </trigger> |
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| 377 | </events> |
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| 378 | </EventTrigger> |
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| 379 | |
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| 380 | <DistanceTrigger name="portal2" position="5000,5800,5000" target="Pawn" distance=20 stayActive="true" delay=3/> |
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| 381 | <SimpleNotification message="Housten: Now go through the portal!"> |
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| 382 | <events> |
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| 383 | <trigger> |
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| 384 | <EventListener event="portal2" /> |
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| 385 | </trigger> |
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| 386 | </events> |
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| 387 | </SimpleNotification> |
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| 388 | |
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| 389 | <SimpleNotification message="Start wurde ausgeloest!"> |
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| 390 | <events> |
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| 391 | <trigger> |
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| 392 | <EventListener event="start" /> |
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| 393 | </trigger> |
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| 394 | </events> |
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| 395 | </SimpleNotification> |
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| 396 | |
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| 397 | <!-----------------------------------------------------------------------------------------------------> |
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| 398 | <!--------------------------- PART TWO: Passing throug area with meteorits ----------------------------> |
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| 399 | <!-----------------------------------------------------------------------------------------------------> |
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| 400 | |
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| 401 | <SpaceShip |
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| 402 | team = 0 |
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| 403 | position = "0,106000,0" |
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| 404 | roll = 0 yaw=90 pitch=0 |
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| 405 | mass = 10000 |
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| 406 | health = 100000 initialhealth=100000 maxhealth="100000" |
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| 407 | name = "wormhole" |
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| 408 | radarname = "Wormhole to District 69" > |
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| 409 | <attached> |
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| 410 | <DistanceTriggerBeacon name="bcnDestroyer" /> |
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| 411 | <Billboard position="0,0,0" material="Portals/Default" /> |
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| 412 | <DistanceTrigger name="endOfLevel" position="0,0,0" target="SpaceShip" beaconMode="exclude" targetname="bcnDestroyer" distance=50 stayActive="true" delay=0/> |
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| 413 | |
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| 414 | <Model mesh="HydroHarvester.mesh" mass=10 position="0,0,0" scale=50 /> |
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| 415 | <!-- <Model mesh="cube.mesh" mass=10 position="-560,0,0" scale3D="115,100,245" /> |
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| 416 | <Model mesh="cube.mesh" mass=10 position="290,0,-480" scale3D="115,100,245" yaw=-120 /> |
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| 417 | <Model mesh="cube.mesh" mass=10 position="290,0,480" scale3D="115,100,245" yaw=-240 /> |
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| 418 | <Model mesh="cube.mesh" mass=10 position="-280,0,0" scale3D="163,50,50" /> |
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| 419 | <Model mesh="cube.mesh" mass=10 position="140,0,-240" scale3D="163,50,50" yaw=-120/> |
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| 420 | <Model mesh="cube.mesh" mass=10 position="140,0,240" scale3D="163,50,50" yaw=-240/> |
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| 421 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" /> |
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| 422 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-120/> |
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| 423 | <Model mesh="cube.mesh" mass=10 position="0,530,0" scale3D="172,52,298" yaw=-240/> |
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| 424 | <Model mesh="cube.mesh" mass=10 position="0,400,0" scale3D="43,110,26" yaw=-30 /> |
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| 425 | <Model mesh="cube.mesh" mass=10 position="-200,100,0" scale3D="26,50,43" /> |
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| 426 | <Model mesh="cube.mesh" mass=10 position="100,100,-173" scale3D="43,50,26" yaw=-30/> |
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| 427 | <Model mesh="cube.mesh" mass=10 position="100,100,173" scale3D="43,50,26" yaw=30/> |
---|
| 428 | <Model mesh="cube.mesh" mass=10 position="-100,264,0" scale3D="26,105,43" roll=-49/> |
---|
| 429 | <Model mesh="cube.mesh" mass=10 position="50,264,-87" scale3D="26,105,43" roll=-49 yaw=-120/> |
---|
| 430 | <Model mesh="cube.mesh" mass=10 position="50,264,87" scale3D="26,105,43" roll=-49 yaw=-240/> --> |
---|
| 431 | </attached> |
---|
| 432 | <collisionShapes> |
---|
| 433 | <BoxCollisionShape position="-560,0,0" halfExtents="115,100,245" /><!-- Three lower boxes --> |
---|
| 434 | <BoxCollisionShape position="290,0,-480" halfExtents="115,100,245" yaw=-120 /> |
---|
| 435 | <BoxCollisionShape position="290,0,480" halfExtents="115,100,245" yaw=-240 /> |
---|
| 436 | <BoxCollisionShape position="-280,0,0" halfExtents="163,50,50" /><!-- Three lower connections --> |
---|
| 437 | <BoxCollisionShape position="140,0,-240" halfExtents="163,50,50" yaw=-120 /> |
---|
| 438 | <BoxCollisionShape position="140,0,240" halfExtents="163,50,50" yaw=-240 /> |
---|
| 439 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" /><!-- Upper Tower --> |
---|
| 440 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-120 /> |
---|
| 441 | <BoxCollisionShape position="0,530,0" halfExtents="172,52,298" yaw=-240 /> |
---|
| 442 | <BoxCollisionShape position="0,400,0" halfExtents="43,110,26" yaw=-30 /><!-- Middle one--> |
---|
| 443 | <BoxCollisionShape position="-200,100,0" halfExtents="26,50,43" /><!--Three lower legs --> |
---|
| 444 | <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=-30 /> |
---|
| 445 | <BoxCollisionShape position="100,100,-173" halfExtents="43,50,26" yaw=30 /> |
---|
| 446 | <BoxCollisionShape position="-100,264,0" halfExtents="26,105,43" roll=-49 /><!--Three upper legs --> |
---|
| 447 | <BoxCollisionShape position="50,264,-87" halfExtents="26,105,43" roll=-49 yaw=-120 /> |
---|
| 448 | <BoxCollisionShape position="50,264,87" halfExtents="26,105,43" roll=-49 yaw=-240 /> |
---|
| 449 | </collisionShapes> |
---|
| 450 | </SpaceShip> |
---|
| 451 | |
---|
| 452 | <DistanceTrigger name="portal3" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=1/> |
---|
| 453 | <SimpleNotification message="Housten: Reach the wormhole to Area 51"> |
---|
| 454 | <events> |
---|
| 455 | <trigger> |
---|
| 456 | <EventListener event="portal3" /> |
---|
| 457 | </trigger> |
---|
| 458 | </events> |
---|
| 459 | </SimpleNotification> |
---|
| 460 | |
---|
| 461 | <DistanceTrigger name="portal4" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=5/> |
---|
| 462 | <SimpleNotification message="Housten: Hurry up John"> |
---|
| 463 | <events> |
---|
| 464 | <trigger> |
---|
| 465 | <EventListener event="portal4" /> |
---|
| 466 | </trigger> |
---|
| 467 | </events> |
---|
| 468 | </SimpleNotification> |
---|
| 469 | |
---|
| 470 | <DistanceTrigger name="portal5" position="0,94000,0" target="SpaceShip" distance=50 stayActive="true" delay=9/> |
---|
| 471 | <SimpleNotification message="Houston: Pay attention to the asteroids!"> |
---|
| 472 | <events> |
---|
| 473 | <trigger> |
---|
| 474 | <EventListener event="portal5" /> |
---|
| 475 | </trigger> |
---|
| 476 | </events> |
---|
| 477 | </SimpleNotification> |
---|
| 478 | |
---|
| 479 | |
---|
| 480 | |
---|
| 481 | <SimpleNotification message="End of game"> |
---|
| 482 | <events> |
---|
| 483 | <trigger> |
---|
| 484 | <EventListener event="endOfLevel" /> |
---|
| 485 | </trigger> |
---|
| 486 | </events> |
---|
| 487 | </SimpleNotification> |
---|
| 488 | |
---|
| 489 | <Script code="Mission endMission true" onLoad="false"> |
---|
| 490 | <events> |
---|
| 491 | <trigger> |
---|
| 492 | <EventListener event=endOfLevel /> |
---|
| 493 | </trigger> |
---|
| 494 | </events> |
---|
| 495 | </Script> |
---|
| 496 | |
---|
| 497 | </Scene> |
---|
| 498 | </Level> |
---|
| 499 | |
---|