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source: code/branches/levelMichael/data/levels/Spacefight.oxw @ 9822

Last change on this file since 9822 was 9822, checked in by schlaem, 11 years ago

in progress..

File size: 37.9 KB
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[9718]1<!--Spacefight-->
2
3<!--
4To Do:
[9806]5- Different Colors of the light!
6- visibility of light only for a little time
7- If possible, do the spion with DistanceTriggerBeacon
[9718]8-->
9<LevelInfo
10 name = "Spacefight"
11 description = "Level with the big Spacefight"
[9726]12 tags = "mission"
[9718]13 screenshot = "emptylevel.png"
14/>
15
16<?lua
17  include("stats.oxo")
18  include("HUDTemplates3.oxo")
19  include("templates/lodInformation.oxt")
20?>
21
22<?lua
23  include("templates/spaceshipAssff2.oxt")
24  include("templates/spaceshipPirate.oxt")
25  include("templates/spaceshipEscort.oxt")
26  include("templates/spaceshipSwallow.oxt")
[9750]27  include("templates/pickupRepresentationTemplates.oxt")
[9767]28  include("templates/spaceshipCollateralDamage.oxt")
[9750]29?>
30<?lua
[9718]31    dofile("includes/CuboidSpaceStation.lua")
32?>
33
34<Level
35  gametype = "Mission"
36>
37  <templates>
38    <Template link=lodtemplate_default />
39  </templates>
40
41  <?lua include("includes/notifications.oxi") ?>
42
[9746]43
[9718]44  <NotificationQueueCEGUI
45    name="narrative"
46    targets="simpleNotification"
47    size=3
[9806]48    displayTime=5.0
[9718]49    position="0.2, 0, 0.1, 0"
50    fontSize="23"
51    fontColor="0.3, 1, 0.2, 0.8"
52    alignment="HorzCentred"
53    displaySize="0.6, 0, 0, 0"
54    />
55
[9726]56<Scene
[9718]57    ambientlight = "0.8, 0.8, 0.8"
58    skybox       = "Orxonox/Starbox"
59  >
[9746]60  <?lua include("includes/pickups.oxi") ?>
61
[9718]62 <Script code="showGUI NotificationLayer false true" needsGraphics="true" />
63
[9778]64<!-- SPAWNTRIGGER -->
[9718]65
[9778]66<!-- Spawntrigger -->   
[9809]67<!--    <SpawnPoint team=0 position="0, 0, 0" lookat="100,0,0" spawnclass=SpaceShip pawndesign=spaceshipswallow > <!-- pawndesign=spaceshipcollateraldamage --
68          <events>
69            <activity>
70              <EventListener event="flying12" />
71            </activity>
72          </events>
[9806]73        </SpawnPoint>
[9718]74
[9809]75        <EventTrigger name="flying12" invert="true" >
76          <events>
77            <trigger>
78              <EventListener event="flying1" />
79            </trigger>
80          </events>
81        </EventTrigger>
82-->
[9806]83
[9809]84        <SpawnPoint team=0 position="13500, 2500, 11000" lookat="18000,5000,21000" spawnclass=SpaceShip pawndesign=spaceshipswallow delay=0.1><!-- pawndesign=spaceshipcollateraldamage --
85          <events>
86            <activity>
87              <EventListener event="flying1" />
88            </activity>
89          </events> -->
[9806]90        </SpawnPoint>
91
[9809]92<!-- ZUM TESTEN -->
93        <DistanceTrigger name=spawntrigger2 position="13500, 2500, 11000" target="SpaceShip" distance=10 stayActive="true" delay=0 />
94        <DistanceTrigger name="flying1" position="13500, 2500, 11000" target="SpaceShip" distance=10 stayActive="true" delay=0 />
95
[9806]96        <!-- Distance-Spawn-Trigger -->
[9791]97        <DistanceTrigger name=spawntrigger2 position="0, 0, 0" target="SpaceShip" distance=10 stayActive="true" delay=0 />
[9778]98
[9767]99        <!-- Drone pickup -->
100        <PickupSpawner pickup=dronepickup position="9750, -5350, 5650" triggerDistance="20" respawnTime="30" maxSpawnedItems="2" />
[9746]101
[9718]102<!-- QUEST DESCRIPTION-->
103        <LocalQuest id="spacefight.guard1">
104                <QuestDescription
[9735]105                        title="Eliminate the first guard!"
106                        description="You've reached the enemys Station and they haven't seen you yet.
107
108                                Ahead you see the first little patrol.
109                                There are two little battleships and also two unarmed ships.
110                                The unarmed could not attack you. So first destroy the battleships!"
[9718]111                        failMessage="You've lost all your ships!"
112                        completeMessage="Well done!" />
113                <complete-effects>
[9806]114                        <AddQuest questId="spacefight.guard2" />
[9718]115                </complete-effects>
116        </LocalQuest>
117
118        <LocalQuest id="spacefight.upgrade1">
119                <QuestDescription
[9758]120                        title="Prepare for the fight (optional)"
[9718]121                        description="Your friends has an arsenal left behind near by your position.
[9758]122                                perhaps you find something useful there...
123                                Hint: look for a big asteroid."
[9735]124                        failMessage="You've lost all your ships!"
[9767]125                        completeMessage="Your ship is prepared best for the second and last guard on the way to the mainship.
126                                Now attack the second guard!" />
[9718]127        </LocalQuest>
128
129        <LocalQuest id="spacefight.guard2">
130                <QuestDescription
[9735]131                        title="The second guard!"
[9806]132                        description="There is also a second guard. The blinking light shows you the direction.
133                                Destroy also this guard!"
[9718]134                        failMessage="You've lost all your ships!"
135                        completeMessage="" />
136        </LocalQuest>
137
138        <LocalQuest id="spacefight.escape">
139                <QuestDescription
[9735]140                        title="Catch the messenger!"
141                        description="A messenger is on the way to warn the troups of the mainship.
142                                Destroy him before he is near by the mainship.
143                                Else the fight against the enemys troups will be much more difficult."
144                        failMessage="The messenger has reached the mainship.
145                                Prepare to fight against a strong enmey!"
146                        completeMessage="Well done! Now the element of surprise will be ours!" />
[9718]147        </LocalQuest>
148
[9778]149<!-- 2 different possibilitys -->
150        <!-- Spion is destroyed -->
151        <LocalQuest id="spacefight.mainfight(min)" >
[9726]152                <QuestDescription
[9778]153                        title="The big fight!"
154                        description="Now the time is come!
155                                You've done all you can to prepare you for this spacebattle.
156                                Let us see, if it was enough.
157                               
158                                ATTACK!!!"
[9735]159                        failMessage="You've lost all your ships!"
[9778]160                        completeMessage="YEEEHAAA!
161                                You managed it! For that you will get the golden medal of the united space armies." />
[9785]162                <complete-effects>
163                        <AddQuest questId="spacefight.rescue" />
164                        <!--
165                        <BlinkingBillboard position="-12100, -22000, 25000" color="1.0,1.0,1.0" frequency=0.6 amplitude=2 material="Examples/Flare" visibility="true" />
166                        -->
167                </complete-effects>
[9735]168        </LocalQuest>
169
[9778]170        <!-- Spion isn't destroyed -->
171        <LocalQuest id="spacefight.mainfight(max)" >
[9735]172                <QuestDescription
173                        title="The big fight!"
174                        description="Now the time is come!
175                                You've done all you can to prepare you for this spacebattle.
[9778]176                                Unfortunately the spion has alert the mainship. So the soldiers will also be prepared for you.
177                                But you can manage it.
178                                Good luck!"
[9735]179                        failMessage="You've lost all your ships!"
180                        completeMessage="YEEEHAAA!
181                                You managed it! For that you will get the golden medal of the united space armies." />
[9785]182                <complete-effects>
183                        <AddQuest questId="spacefight.rescue" />
184                        <!--
185                        <BlinkingBillboard position="-12100, -22000, 25000" color="1.0,1.0,1.0" frequency=0.6 amplitude=2 material="Examples/Flare" visibility="true" />
186                        -->
187                </complete-effects>
[9735]188        </LocalQuest>
[9778]189<!-- -->
[9735]190
[9741]191        <LocalQuest id="spacefight.rescue" >
[9735]192                <QuestDescription
[9741]193                        title="Rescue and place the bomb"
[9785]194                        description="Now you have to free the commander and place a bomb in the pirates' mainship."
[9741]195                        failMessage="You've lost all your ships!"
[9726]196                        completeMessage="" />
[9785]197                <complete-effects>
198                        <AddQuest questId="spacefight.moveAway" />
199                </complete-effects>
[9726]200        </LocalQuest>
[9718]201
[9741]202        <LocalQuest id="spacefight.moveAway" >
[9735]203                <QuestDescription
[9741]204                        title="Get away!"
205                        description="Get away of the mainship before the bomb detonates."
206                        failMessage="You've lost all your ships!"
207                        completeMessage="Done!" />
[9735]208        </LocalQuest>
209
[9785]210        <!-- GRAND EXPLOSION IF POSSIBLE -->
211        <!-- Next Part -->
212
[9718]213       
214<!-- ---------------------------------------------------------------------- -->
[9735]215
[9741]216<!-- QuestEffectBeacon's -->
[9757]217        <!-- START -->
[9718]218        <QuestEffectBeacon times=0>
219                <effects>
[9791]220                        <AddQuest questId="spacefight.guard1" />
[9718]221                </effects>
222                <events>
[9735]223                        <execute>
224                                <EventListener event=spawntrigger2 />
225                        </execute>
[9718]226                </events>
227        </QuestEffectBeacon>
228
[9757]229        <QuestEffectBeacon times=0>
[9727]230                <events>
231                        <execute>
232                                <EventListener event="flying1" />
[9738]233                        </execute>
234                </events>
[9757]235                <effects>
236                        <CompleteQuest questId="spacefight.guard1" />
237                </effects>
[9738]238        </QuestEffectBeacon>
[9758]239
[9806]240        <SimpleNotification message="The blinking light shows you the way!"  broadcast="true">
241                <events>
242                        <trigger>
243                                <EventListener event="flying1" />
244                        </trigger>
245                </events>
246        </SimpleNotification>
[9788]247
[9806]248
249        <BlinkingBillboard position="13500, 2500, 10500" color="1.0, 1.0, 0.05" frequency=0.6 amplitude=10 material="Examples/Flare" >
[9778]250          <events>
251            <visibility>
252              <EventTrigger>
[9806]253                <EventTrigger invert=true>
254                  <events>
255                    <trigger>
256                      <EventListener event="flying2" />
257                    </trigger>
258                  </events>
259                </EventTrigger>
[9778]260                <events>
261                  <trigger>
[9791]262                    <EventListener event="flying1" />
[9778]263                  </trigger>
264                </events>
265              </EventTrigger>
266            </visibility>
267          </events>
268        </BlinkingBillboard>
269       
[9758]270        <!-- Drone (optional) -->
271        <QuestEffectBeacon times=0>
272                <effects>
[9791]273                        <AddQuest questId="spacefight.upgrade1" />
274                </effects>
275                <events>
276                        <execute>
277                                <EventListener event="droneTrigger" />
278                        </execute>
279                </events>
280        </QuestEffectBeacon>   
281
282        <QuestEffectBeacon times=0>
283                <effects>
[9758]284                        <CompleteQuest questId="spacefight.upgrade1" />
285                </effects>
286                <events>
287                        <execute>
288                                <EventListener event="drone" />
289                        </execute>
290                </events>
291        </QuestEffectBeacon>
[9757]292       
[9758]293        <!-- Guard 2 -->
[9757]294        <QuestEffectBeacon times=0>
295                <effects>
[9806]296                        <CompleteQuest questId="spacefight.guard2" />
[9778]297                </effects>
298                <events>
299                        <execute>
[9809]300                                <EventListener event="flying22" />
[9757]301                        </execute>             
302                </events>
303        </QuestEffectBeacon>
[9809]304<!--
[9806]305        <SimpleNotification message="Well done! Catch the spion!"  broadcast="true">
[9757]306                <events>
[9806]307                        <trigger>
308                                <EventListener event="flying2" />
309                        </trigger>
[9757]310                </events>
[9806]311        </SimpleNotification>
[9809]312-->
[9788]313        <!-- ESCAPE -->
[9778]314        <SimpleNotification message="A spion is startet to the mainship!"  broadcast="true">
315                <events>
316                        <trigger>
317                                <EventListener event="guard2trigger1" />
318                        </trigger>
319                </events>
320        </SimpleNotification>
[9757]321
[9778]322        <QuestEffectBeacon times=0>
323                <effects>
324                        <AddQuest questId="spacefight.escape" />
325                </effects>
326                <events>
327                        <execute>
[9809]328                                <EventListener event="escape10" />
[9778]329                        </execute>
330                </events>
331        </QuestEffectBeacon>
[9809]332
333        <BlinkingBillboard position="13500, 2500, 10500" color="1.0, 1.0, 0.05" frequency=0.6 amplitude=10 material="Examples/Flare" >
334          <events>
335            <visibility>
336              <EventTrigger>
337                <EventTrigger invert=true>
338                  <events>
339                    <trigger>
340                      <EventListener event="flying2" />
341                    </trigger>
342                  </events>
343                </EventTrigger>
344                <events>
345                  <trigger>
346                    <EventListener event="flying1" />
347                  </trigger>
348                </events>
349              </EventTrigger>
350            </visibility>
351          </events>
352        </BlinkingBillboard>
[9788]353       
354        <!-- ESCAPE ENDING -->
355        <!-- Spion escaped -->
[9778]356        <QuestEffectBeacon times=0>
357                <effects>
358                        <CompleteQuest questId="spacefight.escape" />
[9788]359                        <AddQuest questId="spacefight.mainfight(max)" />
[9778]360                </effects>
361                <events>
362                        <execute>
[9788]363                                <EventListener event="spionTrigger" />
[9778]364                        </execute>
365                </events>
366        </QuestEffectBeacon>
367
[9809]368        <!-- TEST -->
369        <QuestEffectBeacon>
370                <effects>
371                        <AddQuest questId="spacefight.escape" />
372                </effects>
373                <events>
374                        <execute>
375                                <EventListener event=spawntrigger2 />
376                        </execute>
377                </events>
378        </QuestEffectBeacon>
379
[9788]380        <!-- Spion destroyed -->
[9778]381        <QuestEffectBeacon>
382                <effects>
383                        <CompleteQuest questId="spacefight.escape" />
384                        <AddQuest questId="spacefight.mainfight(min)" />
385                </effects>
386                <events>
387                        <execute>
[9809]388                                <EventListener event="spion5" />
[9778]389                        </execute>
390                </events>
391        </QuestEffectBeacon>
392
[9785]393        <!-- LAST FIGHT -->
394        <!-- Spion destroyed -->
395        <QuestEffectBeacon>
396                <effects>
397                        <CompleteQuest questId="spacefight.mainfight(min)" />
398                </effects>
399                <events>
400                        <execute>
401                                <EventListener event="guard3trigger4" />
402                        </execute>
403                </events>
404        </QuestEffectBeacon>
405
406        <!-- Spion escaped -->
407        <QuestEffectBeacon>
408                <effects>
409                        <CompleteQuest questId="spacefight.mainfight(max)" />
410                </effects>
411                <events>
412                        <execute>
413                                <EventListener event="guard3trigger6" />
414                        </execute>
415                </events>
416        </QuestEffectBeacon>
417
418        <!-- COMMANDER RESCUE -->
419        <QuestEffectBeacon>
420                <effects>
421                        <CompleteQuest questId="spacefight.rescue" />
422                </effects>
423                <events>
424                        <execute>
425                                <EventListener event="dock" />
426                        </execute>
427                </events>
428        </QuestEffectBeacon>
429
430        <!-- FLY AWAY -->
431        <QuestEffectBeacon>
432                <effects>
433                        <CompleteQuest questId="spacefight.moveAway" />
434                </effects>
435                <events>
436                        <execute>
437                                <EventListener event="" />
438                        </execute>
439                </events>
440        </QuestEffectBeacon>
441
[9726]442<!-- ---------------------------------------------------------------------- -->
[9791]443        <!-- Helper-Trigger for first guard -->
[9806]444        <DistanceTrigger name="flying1" position="9000, 0, 0" target="SpaceShip" distance=10000 stayActive="true" delay=0.1 >
[9791]445                <EventTrigger>
446                        <events>
447                                <trigger>
448                                        <EventListener event="guard1trigger4" />
449                                </trigger>
450                        </events>
451                </EventTrigger>
452        </DistanceTrigger>
[9718]453
[9791]454        <!-- Trigger to activate the upgrade1-Quest -->
[9809]455        <DistanceTrigger name="droneTrigger" position="13500, 2500, 10500" target="SpaceShip" distance=2000 stayActive="true" delay=0.1 />
[9806]456        <SimpleNotification message="Search the drone!?"  broadcast="true">
[9767]457                <events>
458                        <trigger>
[9791]459                                <EventListener event="droneTrigger" />
[9767]460                        </trigger>
461                </events>
[9806]462        </SimpleNotification>   
463
464        <!-- Helper-Trigger for the drone(s) -->
[9809]465        <DistanceTrigger name="drone1" position="9750, -5350, 5650" target="SpaceShip" distance=20 stayActive="true" delay=0.1 />
[9806]466        <SimpleNotification message="Now your are prepared best!"  broadcast="true">
467                <events>
468                        <trigger>
469                                <EventListener event="drone1" />
470                        </trigger>
471                </events>
[9767]472        </SimpleNotification>
[9791]473
474        <!-- Helper-Trigger for second guard -->
[9809]475        <DistanceTrigger name="flying22" position="18000, 5000, 21000" target="SpaceShip" distance=10000 stayActive="true" delay=0.1>
[9791]476                <EventTrigger>
477                        <events>
478                                <trigger>
[9809]479                                        <EventListener event="flying2" />
[9791]480                                </trigger>
481                        </events>
482                </EventTrigger>
483        </DistanceTrigger>
[9809]484
485        <SimpleNotification message="flying2.2"  broadcast="true">
486                <events>
487                        <trigger>
488                                <EventListener event="flying22" />
489                        </trigger>
490                </events>
491        </SimpleNotification>
492
493        <DistanceTrigger name="flying2" position="18000, 5000, 21000" target="SpaceShip" distance=10000 stayActive="true" delay=0.1 >
[9806]494                <EventTrigger>
495                        <events>
496                                <trigger>
[9809]497                                        <EventListener event="guard2trigger4" />
[9806]498                                </trigger>
499                        </events>
500                </EventTrigger>
501        </DistanceTrigger>
[9791]502
[9809]503        <SimpleNotification message="flying2"  broadcast="true">
504                <events>
505                        <trigger>
506                                <EventListener event="flying2" />
507                        </trigger>
508                </events>
509        </SimpleNotification>
510       
511        <!-- Helper-Trigger for the Escape-Quest -->
512        <DistanceTrigger name="escape10" position="18000,5000,21000" target="SpaceShip" distance=10000 stayActive="true" delay=0.1 >
513                <EventTrigger>
514                        <events>
515                                <trigger>
516                                        <EventListener event="guard2trigger1" />
517                                </trigger>
518                        </events>
519                </EventTrigger>
520        </DistanceTrigger>
[9791]521
522        <!-- Helper-Trigger for mainship -->
[9809]523        <DistanceTrigger name="flying3" position="11000, 3000, 21000" target="SpaceShip" distance=1000 stayActive="true" delay=0.1 />
[9806]524        <SimpleNotification message="Mainship sighted!"  broadcast="true">
[9767]525                <events>
526                        <trigger>
[9791]527                                <EventListener event="flying3" />
[9767]528                        </trigger>
529                </events>
530        </SimpleNotification>
[9757]531
[9809]532        <!-- <DistanceTrigger name="drone2" position="9750, -5350, 5650" target="SpaceShip" distance=20 stay Active="true" delay=0.1 /> -->
[9767]533        <SimpleNotification message="Now your are prepared best!"  broadcast="true">
534                <events>
535                        <trigger>
536                                <EventListener event="drone2" />
537                        </trigger>
538                </events>
[9785]539        </SimpleNotification>
[9757]540
[9788]541        <!-- DistanceTrigger for spion -->
[9822]542        <DistanceTrigger name="spionTrigger" position="15000,4000,19000" target="SpaceShip" distance=50 stayActive="true" delay=0.1 />
[9788]543        <SimpleNotification message="spion is arrived!"  broadcast="true">
544                <events>
545                        <trigger>
546                                <EventListener event="spionTrigger" />
547                        </trigger>
548                </events>
549        </SimpleNotification>
550
[9809]551        <!-- If spion destroyed -->
552        <DistanceTrigger name="destroyed" position="8500,-3000,32000" target="SpaceShip" distance=100000 stayActive="true" delay=0.1 >
[9806]553                <EventTrigger>
554                        <events>
555                                <trigger>
556                                        <EventListener event="spion" />
557                                </trigger>
558                        </events>
559                </EventTrigger>
560        </DistanceTrigger>
561        <SimpleNotification message="Spion destroyed!"  broadcast="true">
[9788]562                <events>
563                        <trigger>
564                                <EventListener event="destroyed" />
565                        </trigger>
566                </events>
567        </SimpleNotification>
568
569        <BlinkingBillboard position="0,-10000,42000" frequency=0.5 color="1.0,1.0,1.0" amplitude=10 material="Examples/Flare" />
570       
571
[9786]572        <!-- Rescue the commander -->
[9785]573        <DistanceTrigger name="dock" position="-12100, -22000, 25000" target="SpaceShip" distance=100 stayActive="true" delay=0 />
574
[9718]575<!-- ----------------------------------------------------- -->
576
[9726]577<!-- EVENTTRIGGER -->
[9757]578   
[9791]579<!-- For Guard 1 -->
[9757]580<!-- @Triggers: attacktriggerX <-> X enemies destroyed , X is an element of [1,4] -->
581    <EventTrigger name="guard1trigger4" activations="1" stayactive="true" delay=0.1>
[9718]582      <events>
583        <trigger>
584          <EventListener event="firstPatrol" />
585        </trigger>
586      </events>
587      <EventTrigger name="guard1trigger3" activations="1" stayactive="true" delay=0.1>
588        <events>
589          <trigger>
590            <EventListener event="firstPatrol" />
591          </trigger>
592        </events>
593        <EventTrigger name="guard1trigger2" activations="1" stayactive="true" delay=0.1>
594          <events>
595            <trigger>
596              <EventListener event="firstPatrol" />
597            </trigger>
598          </events>
599          <EventTrigger name="guard1trigger1" activations="1" stayactive="true" delay=0.1>
600            <events>
601              <trigger>
602                <EventListener event="firstPatrol" />
603              </trigger>
604            </events>
605          </EventTrigger>
606        </EventTrigger>
607      </EventTrigger>
[9726]608    </EventTrigger>
[9718]609
[9791]610<!-- For Guard 2 -->
[9757]611<!-- @Triggers: attacktriggerX <-> X enemies destroyed , X is an element of [1,4] -->
612    <EventTrigger name="guard2trigger4" activations="1" stayactive="true" delay=0.1>
[9743]613      <events>
614        <trigger>
[9757]615          <EventListener event="secondPatrol" />
[9743]616        </trigger>
617      </events>
[9757]618      <EventTrigger name="guard2trigger3" activations="1" stayactive="true" delay=0.1>
[9738]619        <events>
[9743]620          <trigger>
[9757]621            <EventListener event="secondPatrol" />
[9743]622          </trigger>
623        </events>
[9757]624        <EventTrigger name="guard2trigger2" activations="1" stayactive="true" delay=0.1>
[9743]625          <events>
[9738]626            <trigger>
[9757]627              <EventListener event="secondPatrol" />
[9743]628            </trigger>
629          </events>
[9757]630          <EventTrigger name="guard2trigger1" activations="1" stayactive="true" delay=0.1>
[9743]631            <events>
632              <trigger>
[9757]633                <EventListener event="secondPatrol" />
[9743]634              </trigger>
635            </events>
636          </EventTrigger>
637        </EventTrigger>
638      </EventTrigger>
639    </EventTrigger>
[9738]640
[9778]641
[9809]642
[9778]643<!-- For Escape -->
[9806]644        <EventTrigger name="spion5" activations="1" stayactive="true" delay=0.1 >
645          <events>
646            <trigger>
647              <EventListener event="spion" />
648            </trigger>
649          </events>
[9809]650        </EventTrigger>
[9785]651
[9809]652        <SimpleNotification message="spion5"  broadcast="true">
653                <events>
654                        <trigger>
655                                <EventListener event="spion5" />
656                        </trigger>
657                </events>
658        </SimpleNotification>
659
[9785]660<!-- For last fight -->
[9791]661    <EventTrigger name="guard3trigger6" activations="1" stayactive="true" delay=0.1 >
[9785]662      <events>
663        <trigger>
664          <EventListener event="lastGuard" />
665        </trigger>
666      </events>
667      <EventTrigger name="guard3trigger5" activations="1" stayactive="true" delay=0.1 >
668        <events>
669          <trigger>
670            <EventListener event="lastGuard" />
671          </trigger>
672        </events>
673        <EventTrigger name="guard3trigger4" activations="1" stayactive="true" delay=0.1 >
674          <events>
675            <trigger>
676              <EventListener event="lastGuard" />
677            </trigger>
678          </events>
679          <EventTrigger name="guard3trigger3" activations="1" stayactive="true" delay=0.1 >
680            <events>
681              <trigger>
682                <EventListener event="lastGuard" />
683              </trigger>
684            </events>
685            <EventTrigger name="guard3trigger2" activations="1" stayactive="true" delay=0.1 >
686              <events>
687                <trigger>
688                  <EventListener event="lastGuard" />
689                </trigger>
690              </events>
691              <EventTrigger name="guard3trigger1" activations="1" stayactive="true" delay=0.1 >
692                <events>
693                  <trigger>
694                    <EventListener event="lastGuard" />
695                  </trigger>
696                </events>
697              </EventTrigger>
698            </EventTrigger>
699          </EventTrigger>
700        </EventTrigger>
701      </EventTrigger>
702    </EventTrigger>                     
[9778]703       
[9718]704<!-- ----------------------------------------------------- -->
705
[9735]706<!-- Passive Piraten: Guard 1 -->
[9757]707
708<SpaceShip position="8000,1000,0" lookat="-1,0,0" name="firstPatrol" radarname="Patrol">
[9718]709  <events>
710    <visibility>
[9727]711      <EventListener event=spawntrigger2 />
[9718]712    </visibility>
713  </events>
714  <templates>
715    <Template link=spaceshippirate />
716  </templates>
717  <controller>
718    <WaypointController team=1>
719      <waypoints>
[9738]720        <Model mesh="cube.mesh" scale=0 position="8000,-1000,0" />
721        <Model mesh="cube.mesh" scale=0 position="8000,1000,0" />
[9718]722      </waypoints>
723    </WaypointController>
724  </controller>
725</SpaceShip>
726
[9757]727<SpaceShip position="8000,0,0" lookat="-1,0,0" name="firstPatrol" radarname="Patrol">
[9718]728  <events>
729    <visibility>
[9727]730      <EventListener event=spawntrigger2 />
[9718]731    </visibility>
732  </events>
733  <templates>
734    <Template link=spaceshippirate />
735  </templates>
736  <controller>
737    <WaypointController team=1>
738      <waypoints>
[9738]739        <Model mesh="cube.mesh" scale=0 position="8000,0,-1000" />
740        <Model mesh="cube.mesh" scale=0 position="8000,0,1000" />
[9718]741      </waypoints>
742    </WaypointController>
743  </controller>
744</SpaceShip>
745
[9757]746
[9735]747<!-- Angreiffende Piraten: Guard 1 -->
[9757]748
749<SpaceShip position="8000,-1000,1000" lookat="8000,1000,-1000" name="firstPatrol" visible="true" radarname="Patrol" >
[9718]750  <events>
751    <visibility>
[9727]752      <EventListener event=spawntrigger2 />
[9718]753    </visibility>
754  </events>
755  <templates>
756    <Template link=spaceshippirate />
757  </templates>
758  <controller>
759    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
760      <waypoints>
[9738]761        <Model mesh="cube.mesh" scale=0 position="8000,1000,-1000" />
762        <Model mesh="cube.mesh" scale=0 position="8000,-1000,1000" />
[9718]763      </waypoints>
764      <events>
765        <activity>
[9727]766          <EventListener event=spawntrigger2 />
[9718]767        </activity>
768      </events>
769    </WaypointPatrolController>
770  </controller>
771</SpaceShip>
772
[9757]773<SpaceShip position="8000,-500,-500" lookat="8000,1000,1000" name="firstPatrol" visible="true" radarname="Patrol">
[9718]774  <events>
775    <visibility>
[9727]776      <EventListener event=spawntrigger2 />
[9718]777    </visibility>
778  </events>
779  <templates>
780    <Template link=spaceshippirate />
781  </templates>
782  <controller>
783    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
784      <waypoints>
[9738]785        <Model mesh="cube.mesh" scale=0 position="8000,1000,1000" />
786        <Model mesh="cube.mesh" scale=0 position="8000,-1000,-1000" />
[9718]787      </waypoints>
788      <events>
789        <activity>
[9727]790          <EventListener event=spawntrigger2 />
[9718]791        </activity>
792      </events>
793    </WaypointPatrolController>
794  </controller>
795</SpaceShip>
[9757]796
[9735]797<!-- Angreiffende Piraten: Guard 2 -->
[9822]798<SpaceShip position="19000,5000,18000" lookat="19000,4900,21000" name="secondPatrol" visible="true" radarname="Patrol">
[9738]799  <events>
800    <visibility>
[9809]801      <EventListener event=spawntrigger2 /> <!-- guard1trigger4 -->
[9738]802    </visibility>
803  </events>
804  <templates>
805    <Template link=spaceshippirate />
806  </templates>
807  <controller>
808    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
809      <waypoints>
[9822]810        <Model mesh="cube.mesh" scale=0 position="18700,4300,18000" />
811        <Model mesh="cube.mesh" scale=0 position="18000,4000,18000" />
812        <Model mesh="cube.mesh" scale=0 position="17300,4300,18000" />
813        <Model mesh="cube.mesh" scale=0 position="17000,5000,18000" />
814        <Model mesh="cube.mesh" scale=0 position="17300,5700,18000" />
815        <Model mesh="cube.mesh" scale=0 position="18000,6000,18000" />
816        <Model mesh="cube.mesh" scale=0 position="18700,5700,18000" />
817        <Model mesh="cube.mesh" scale=0 position="19000,5000,18000" />
[9738]818      </waypoints>
819      <events>
820        <activity>
[9806]821          <EventListener event="guard1trigger4" />
[9738]822        </activity>
823      </events>
824    </WaypointPatrolController>
825  </controller>
826</SpaceShip>
[9735]827
[9822]828<SpaceShip position="17000,5000,18000" lookat="17000,5100,21000" name="secondPatrol" visible="true" radarname="Patrol">
[9738]829  <events>
830    <visibility>
[9809]831      <EventListener event=spawntrigger2 /> <!-- guard1trigger4 -->
[9738]832    </visibility>
833  </events>
834  <templates>
835    <Template link=spaceshippirate />
836  </templates>
837  <controller>
838    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
839      <waypoints>
[9822]840        <Model mesh="cube.mesh" scale=0 position="17300,5700,18000" />
841        <Model mesh="cube.mesh" scale=0 position="18000,6000,18000" />
842        <Model mesh="cube.mesh" scale=0 position="18700,5700,18000" />
843        <Model mesh="cube.mesh" scale=0 position="19000,5000,18000" />
844        <Model mesh="cube.mesh" scale=0 position="18700,4300,18000" />
845        <Model mesh="cube.mesh" scale=0 position="18000,4000,18000" />
846        <Model mesh="cube.mesh" scale=0 position="17300,4300,18000" />
847        <Model mesh="cube.mesh" scale=0 position="17000,5000,18000" />
[9738]848      </waypoints>
849      <events>
850        <activity>
[9806]851          <EventListener event="guard1trigger4" />
[9738]852        </activity>
853      </events>
854    </WaypointPatrolController>
855  </controller>
856</SpaceShip>
857
[9822]858<SpaceShip position="18000,4000,18000" lookat="17000,4000,21000" name="secondPatrol" visible="true" radarname="Patrol">
[9738]859  <events>
860    <visibility>
[9809]861      <EventListener event=spawntrigger2 /> <!-- guard1trigger4 -->
[9738]862    </visibility>
863  </events>
864  <templates>
865    <Template link=spaceshippirate />
866  </templates>
867  <controller>
868    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
869      <waypoints>
[9822]870        <Model mesh="cube.mesh" scale=0 position="17300,4300,18000" />
871        <Model mesh="cube.mesh" scale=0 position="17000,5000,18000" />
872        <Model mesh="cube.mesh" scale=0 position="17300,5700,18000" />
873        <Model mesh="cube.mesh" scale=0 position="18000,6000,18000" />
874        <Model mesh="cube.mesh" scale=0 position="18700,5700,18000" />
875        <Model mesh="cube.mesh" scale=0 position="19000,5000,18000" />
876        <Model mesh="cube.mesh" scale=0 position="18700,4300,18000" />
877        <Model mesh="cube.mesh" scale=0 position="18000,4000,18000" />
[9738]878      </waypoints>
879      <events>
880        <activity>
[9806]881          <EventListener event="guard1trigger4" />
[9738]882        </activity>
883      </events>
884    </WaypointPatrolController>
885  </controller>
886</SpaceShip>
887
[9822]888<SpaceShip position="18000,6000,18000" lookat="19000,6000,21000" name="secondPatrol" visible="true" radarname="Patrol">
[9738]889  <events>
890    <visibility>
[9809]891      <EventListener event=spawntrigger2 /> <!-- guard1trigger4 -->
[9738]892    </visibility>
893  </events>
894  <templates>
895    <Template link=spaceshippirate />
896  </templates>
897  <controller>
898    <WaypointPatrolController alertnessradius=2000 team=1 active=false>
899      <waypoints>
[9822]900        <Model mesh="cube.mesh" scale=0 position="18700,5700,18000" />
901        <Model mesh="cube.mesh" scale=0 position="19000,5000,18000" />
902        <Model mesh="cube.mesh" scale=0 position="18700,4300,18000" />
903        <Model mesh="cube.mesh" scale=0 position="18000,4000,18000" />
904        <Model mesh="cube.mesh" scale=0 position="17300,4300,18000" />
905        <Model mesh="cube.mesh" scale=0 position="17000,5000,18000" />
906        <Model mesh="cube.mesh" scale=0 position="17300,5700,18000" />
907        <Model mesh="cube.mesh" scale=0 position="18000,6000,18000" />
[9738]908      </waypoints>
909      <events>
910        <activity>
[9806]911          <EventListener event="guard1trigger4" />
[9738]912        </activity>
913      </events>
914    </WaypointPatrolController>
915  </controller>
916</SpaceShip>
917
[9788]918<!-- Escape-Ship (Spion) -->
[9822]919<SpaceShip position="17000,4000,19000" lookat="-12000, -22000, 25000" name="spion" visible="true" radarname="Spion" >
[9778]920  <events>
921    <visibility>
[9788]922      <EventListener event="guard2trigger1" />
[9778]923    </visibility>
924  </events>
925  <templates>
926    <Template link=spaceshippirate />
927  </templates>
928  <controller>
929    <WaypointController team=1>
930      <waypoints>
[9822]931        <Model mesh="cube.mesh" scale=0 position="15000,4000,19000" /> <!-- "-7000,-10000,42000" -->
[9806]932        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />
[9778]933      </waypoints>
934      <events>
935        <activity>
936          <EventListener event="guard2trigger1" />
937        </activity>
938      </events>
939    </WaypointController>
940  </controller>
[9806]941<!--
[9788]942  <attached>
943    <DistanceTriggerBeacon name="spionBeacon" />
944  </attached>
[9806]945-->
[9778]946</SpaceShip>
[9738]947
[9784]948<!-- Mainship - Pirates -->
[9778]949
[9786]950<SpaceShip position="-12000, -22000, 26000" lookat="-12000, -21300, 25700" name="lastGuard" visible="true" radarname="Pirate" >
[9784]951  <events>
952    <visibility>
[9806]953      <EventListener event="guard2trigger4" />
[9784]954    </visibility>
955  </events>
956  <templates>
957    <Template link=spaceshippirate />
958  </templates>
959  <controller>
960    <WaypointController team=1>
961      <waypoints>
[9786]962        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 25700" />
963        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
964        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 24300" />
965        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 24000" />
966        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 24300" />
967        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
968        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 25700" />
969        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />
[9784]970      </waypoints>
971      <events>
972        <activity>
[9806]973          <EventListener event="guard2trigger4" />
[9784]974        </activity>
975      </events>
976    </WaypointController>
977  </controller>
978</SpaceShip>
979
[9786]980<SpaceShip position="-12000, -21000, 25000" lookat="-12000, -21300, 24300" name="lastGuard" visible="true" radarname="Pirate" >
[9784]981  <events>
982    <visibility>
[9806]983      <EventListener event="guard2trigger4" />
[9784]984    </visibility>
985  </events>
986  <templates>
987    <Template link=spaceshippirate />
988  </templates>
989  <controller>
990    <WaypointController team=1>
991      <waypoints>
[9786]992        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 24300" />
993        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 24000" />
994        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 24300" />
995        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
996        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 25700" />
997        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />       
998        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 25700" />
999        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
[9784]1000      </waypoints>
1001      <events>
1002        <activity>
[9806]1003          <EventListener event="guard2trigger4" />
[9784]1004        </activity>
1005      </events>
1006    </WaypointController>
1007  </controller>
1008</SpaceShip>
1009
[9786]1010<SpaceShip position="-12000, -22000, 24000" lookat="-12000, -22700, 24300" name="lastGuard" visible="true" radarname="Pirate" >
[9784]1011  <events>
1012    <visibility>
[9806]1013      <EventListener event="guard2trigger4" />
[9784]1014    </visibility>
1015  </events>
1016  <templates>
1017    <Template link=spaceshippirate />
1018  </templates>
1019  <controller>
1020    <WaypointController team=1>
1021      <waypoints>
[9786]1022        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 24300" />
1023        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
1024        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 25700" />
1025        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />       
1026        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 25700" />
1027        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
1028        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 24300" />
1029        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 24000" />
[9784]1030      </waypoints>
1031      <events>
1032        <activity>
[9806]1033          <EventListener event="guard2trigger4" />
[9784]1034        </activity>
1035      </events>
1036    </WaypointController>
1037  </controller>
1038</SpaceShip>
1039
[9786]1040<SpaceShip position="-12000, -23000, 25000" lookat="-12000, -22700, 25700" name="lastGuard" visible="true" radarname="Pirate" >
[9784]1041  <events>
1042    <visibility>
[9806]1043      <EventListener event="guard2trigger4" />
[9784]1044    </visibility>
1045  </events>
1046  <templates>
1047    <Template link=spaceshippirate />
1048  </templates>
1049  <controller>
1050    <WaypointController team=1>
1051      <waypoints>
[9786]1052        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 25700" />
1053        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 25000" />       
1054        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 25700" />
1055        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
1056        <Model mesh="cube.mesh" scale=0 position="-12000, -21300, 24300" />
1057        <Model mesh="cube.mesh" scale=0 position="-12000, -22000, 24000" />
1058        <Model mesh="cube.mesh" scale=0 position="-12000, -22700, 24300" />
1059        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
[9784]1060      </waypoints>
1061      <events>
1062        <activity>
[9806]1063          <EventListener event="guard2trigger4" />
[9784]1064        </activity>
1065      </events>
1066    </WaypointController>
1067  </controller>
1068</SpaceShip>
1069
1070<!-- Additional pirates if the spion has warned the mainship -->
[9786]1071<SpaceShip position="-11700, -21700, 25000" lookat="-11000, -22000, 25000" name="lastGuard" visible="true" radarname="Pirate" >
[9784]1072  <events>
1073    <visibility>
[9806]1074      <EventListener event="escaped" />
[9784]1075    </visibility>
1076  </events>
1077  <templates>
1078    <Template link=spaceshippirate />
1079  </templates>
1080  <controller>
1081    <WaypointController team=1>
1082      <waypoints>
[9786]1083        <Model mesh="cube.mesh" scale=0 position="-11000, -22000, 25000" />
1084        <Model mesh="cube.mesh" scale=0 position="-11300, -22700, 25000" />
1085        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
1086        <Model mesh="cube.mesh" scale=0 position="-12700, -22700, 25000" />
1087        <Model mesh="cube.mesh" scale=0 position="-13000, -22000, 25000" />
1088        <Model mesh="cube.mesh" scale=0 position="-12700, -21300, 25000" />
1089        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
1090        <Model mesh="cube.mesh" scale=0 position="-11300, -21300, 25000" />
[9784]1091      </waypoints>
1092      <events>
1093        <activity>
[9806]1094          <EventListener event="escaped" />
[9784]1095        </activity>
1096      </events>
1097    </WaypointController>
1098  </controller>
1099</SpaceShip>
1100
[9786]1101<SpaceShip position="-12700, -22700, 25000" lookat="-13000, -22000, 25000" name="lastGuard" visible="true" radarname="Pirate" >
[9784]1102  <events>
1103    <visibility>
[9806]1104      <EventListener event="escaped" />
[9784]1105    </visibility>
1106  </events>
1107  <templates>
1108    <Template link=spaceshippirate />
1109  </templates>
1110  <controller>
1111    <WaypointController team=1>
1112      <waypoints>
[9786]1113        <Model mesh="cube.mesh" scale=0 position="-13000, -22000, 25000" />
1114        <Model mesh="cube.mesh" scale=0 position="-12700, -21300, 25000" />
1115        <Model mesh="cube.mesh" scale=0 position="-12000, -21000, 25000" />
1116        <Model mesh="cube.mesh" scale=0 position="-11300, -21300, 25000" />
1117        <Model mesh="cube.mesh" scale=0 position="-11000, -22000, 25000" />
1118        <Model mesh="cube.mesh" scale=0 position="-11300, -22700, 25000" />
1119        <Model mesh="cube.mesh" scale=0 position="-12000, -23000, 25000" />
1120        <Model mesh="cube.mesh" scale=0 position="-12700, -22700, 25000" />
[9784]1121      </waypoints>
1122      <events>
1123        <activity>
[9806]1124          <EventListener event="escaped" />
[9784]1125        </activity>
1126      </events>
1127    </WaypointController>
1128  </controller>
1129</SpaceShip>
1130
1131
[9718]1132<!-- ----------------------------------------------------- -->
1133
1134    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
1135
[9778]1136
[9758]1137<!-- ASTEROIDS & ASTEROID-FIELDS -->
[9718]1138
[9778]1139        <!-- Asteroids -->
[9758]1140
[9822]1141        <Model  position="9800, -5000, 5700"
1142                yaw="90"
1143                pitch="-90"
1144                roll="0"
1145                scale="300"
1146                mesh="asteroid_ice.mesh" />
[9758]1147
[9778]1148        <!-- triple large belt around the planet  -->
[9758]1149        <?lua
1150                dofile("includes/asteroidField.lua")
1151                asteroidBelt(2000, -250, 9000, 30, 0, 30, 30, 50, 7190, 7800, 250, 1)
1152        ?>
1153
1154        <?lua
1155                dofile("includes/asteroidField.lua")
1156                asteroidBelt(2000, -250, 9000, 30, 0, 30, 30, 50, 10000, 11000, 300, 1)
1157        ?>
1158
1159        <?lua
1160                dofile("includes/asteroidField.lua")
1161                asteroidBelt(2000, -250, 9000, 30, 0, 30, 30, 50, 14000, 15000, 350, 1)
1162        ?>
1163
[9778]1164        <!-- other asteroid fileds -->
[9718]1165
[9778]1166                <!-- left before guard 1 -->   
1167                <?lua
1168                        dofile("includes/asteroidField.lua")
1169                        asteroidField(-5000, -5000, -20000, 20, 50, 10000, 200, 0)
1170                ?>
[9735]1171
[9778]1172                <!-- left behind guard 1 -->
1173                <?lua
1174                        dofile("includes/asteroidField.lua")
1175                        asteroidField(20000, -10000, -12000, 30, 100, 10000, 200, 0)
1176                ?>
[9735]1177
[9778]1178                <!-- between guard 2 & mainship -->
1179                        <!-- Core -->   
1180                        <?lua
1181                                dofile("includes/asteroidField.lua")
1182                                asteroidField(-5000, -10000, 30000, 10, 700, 8000, 80, 0)
1183                        ?>
[9741]1184       
[9778]1185                        <!-- Peripherie -->
1186                        <?lua
1187                                dofile("includes/asteroidField.lua")
1188                                asteroidField(-5000, -10000, 30000, 10, 50, 10000, 100, 0)
1189                        ?>
[9735]1190
[9778]1191                        <?lua
1192                                dofile("includes/asteroidField.lua")
1193                                asteroidBelt(-10000, -12500, 0, 0, 0, 30, 30, 500, 0, 7850, 150, 0)
1194                        ?>
[9741]1195
[9758]1196<!-- PLANETS -->
[9741]1197
[9778]1198        <Planet         position="2000,-250,9000"
1199                        scale=5000
1200                        pitch=1
1201                        mesh="iceplanet.mesh"
1202                        atmosphere="atmosphere1"
1203                        rotationaxis="1,1,0"
1204                        rotationrate="0.5"
1205                        atmospheresize=224.0f
[9822]1206                        imagesize=1024.0f
1207                        mass="10000000"
1208                        angularDamping=0
1209                        collisiondamage=2
1210                        enablecollisiondamage=true
1211                        collisionType="dynamic" />
[9718]1212
[9822]1213
[9778]1214        <BlinkingBillboard position="-7000,-10000,42000" color="1,1,1" frequency=0.6 amplitude=100 material="Examples/Flare" >
1215          <events>
1216            <visibility>
1217              <EventTrigger>
1218                <events>
1219                  <trigger>
1220                    <EventListener event="spion" />
1221                  </trigger>
1222                </events>
1223              </EventTrigger>
1224            </visibility>
1225          </events>
1226        </BlinkingBillboard>
[9743]1227
[9778]1228
[9718]1229<!-- ----------------Rotating SpaceStation--------------- -->
1230
[9778]1231        <!-- first guard -->
[9822]1232    <Pawn team=1 health=50000 position="9000,0,0" direction="0,-1,0" yaw=112 pitch=67 collisionType=dynamic mass=100000 name=station1 radarname="Guard 1" >
1233        <events>
1234          <visibility>
1235            <EventListener event=spawntrigger2 />
1236          </visibility>
1237        </events>
1238        <attached>
1239                <?lua
1240                        createSpaceStationPar(0,2,1,2,1,4,1,50)
1241                ?>
1242        </attached>
1243        <collisionShapes>
1244            <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
1245        </collisionShapes>
1246    </Pawn>
[9718]1247
[9778]1248        <!-- second guard -->
[9822]1249        <StaticEntity position="18000,5000,18000" yaw=12 pitch=75>
[9778]1250                <attached>
1251                        <?lua
1252                                createSpaceStationPar(0,2,1,2,1,4,1,50)
1253                        ?>
1254                </attached>
1255        </StaticEntity>
[9718]1256
[9741]1257<!-- ------------------------- Mainship ------------------ -->
[9822]1258    <Pawn team=1 health=50000 position="13500, 2500, 13000" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Mainship" yaw=112 pitch=67>
1259        <events>
1260          <visibility>
1261            <EventListener event=spawntrigger2 />
1262          </visibility>
1263        </events>
1264        <attached>
1265                <?lua
1266                        createSpaceStationPar(0,2,1,2,1,4,1,50)
1267                ?>
1268        </attached>
1269        <collisionShapes>
1270            <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
1271        </collisionShapes>
1272    </Pawn>
[9758]1273
[9735]1274
[9822]1275<!-- "-12000, -22000, 25000" -->
[9741]1276
[9822]1277
[9718]1278  </Scene>
1279</Level>
1280
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