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source: code/branches/levelMichael/data/levels/templates/spaceshipHXYSL.oxt @ 10158

Last change on this file since 10158 was 9788, checked in by schlaem, 11 years ago

new Problem: Quest can't be completed with a DistanceTrigger witch DistanceTriggerBeacon. Problems in level: The spion quest can't be completed because the DistanceTriggerBeacon-Problem. Also a Problem is, that if the DistanceTrigger works, how can I prevent that both triggers (spion destroyd and spion excaped) would be raised?

  • Property svn:eol-style set to native
File size: 1.3 KB
Line 
1<Template name=spaceshipHXYSL>
2  <SpaceShip
3   hudtemplate            = spaceshiphud
4   camerapositiontemplate = spaceshipHXYcameras
5   spawnparticlesource    = "Orxonox/fairytwirl"
6   spawnparticleduration  = 3
7   explosionchunks        = 6
8
9   health            = 100
10   maxhealth         = 200
11   initialhealth     = 100
12
13   primaryThrust     = 100;
14   auxilaryThrust    = 30;
15   rotationThrust    = 25;
16
17   collisionType     = "dynamic"
18   mass              = 1000
19   linearDamping     = 0.7
20   angularDamping    = 0.9999999
21  >
22    <engines>
23      <MultiStateEngine position=" 0, 0, 0" template=spaceshipHXYengine />
24    </engines>
25    <attached>
26      <Model position="0,0,0" yaw=180 pitch=-90 roll=0 scale=4 mesh="HXY.mesh" />
27      <DistanceTriggerBeacon name="player" />
28    </attached>
29    <collisionShapes>
30      <BoxCollisionShape position="0,0,0"      halfExtents="10, 3, 5" />
31      <BoxCollisionShape position="13,-1.3,0"  halfExtents="3, 1, 2" />
32      <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" />
33      <BoxCollisionShape position="0,0,7"      halfExtents="3, 2, 2" />
34      <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
35      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
36    </collisionShapes>
37
38<?lua
39  include("../includes/weaponSettingsHXY.oxi")
40?>
41  </SpaceShip>
42</Template>
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