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source: code/branches/libraries2/src/core/LuaState.cc @ 5703

Last change on this file since 5703 was 5695, checked in by rgrieder, 15 years ago

Merged resource2 branch back to trunk.

IMPORTANT NOTE:
Upon this merge you need to specifically call your data directory "data_extern" when checking it out (when you don't provide a name, it will be just called 'trunk').
The new CMake variable is EXTERNAL_DATA_DIRECTORY. DATA_DIRECTORY now points to the one the source part of the repository.
UPDATE YOUR DATA DIRECTORY AS WELL!!!

  • Property svn:eol-style set to native
File size: 9.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30#include "LuaState.h"
31
32#include <tolua/tolua++.h>
33extern "C" {
34#include <lua.h>
35#include <lualib.h>
36}
37
38#include "util/Debug.h"
39#include "Core.h"
40#include "Resource.h"
41#include "ToluaBindCore.h"
42
43namespace orxonox
44{
45    LuaState::ToluaInterfaceMap LuaState::toluaInterfaces_s;
46    std::vector<LuaState*> LuaState::instances_s;
47
48    // Do this after declaring toluaInterfaces_s and instances_s to avoid larger problems
49    DeclareToluaInterface(Core);
50
51    LuaState::LuaState()
52        : bIsRunning_(false)
53        , includeParseFunction_(NULL)
54    {
55        // Create new lua state and configure it
56        luaState_ = lua_open();
57#if LUA_VERSION_NUM == 501
58        luaL_openlibs(luaState_);
59#else
60        luaopen_base(luaState_);
61        luaopen_string(luaState_);
62        luaopen_table(luaState_);
63        luaopen_math(luaState_);
64        luaopen_io(luaState_);
65        luaopen_debug(luaState_);
66#endif
67
68        // Open all available tolua interfaces
69        this->openToluaInterfaces(luaState_);
70
71        // Create dummy file info
72        sourceFileInfo_.reset(new ResourceInfo());
73        sourceFileInfo_->group = "General";
74        sourceFileInfo_->size = 0;
75
76        // Push this pointer
77        tolua_pushusertype(luaState_, static_cast<void*>(this), "orxonox::LuaState");
78        lua_setglobal(luaState_, "luaState");
79
80        // Parse init script
81        this->doFile("LuaStateInit.lua");
82    }
83
84    LuaState::~LuaState()
85    {
86        lua_close(luaState_);
87    }
88
89    shared_ptr<ResourceInfo> LuaState::getFileInfo(const std::string& filename, const std::string& resourceGroup, bool bSearchOtherPaths)
90    {
91        shared_ptr<ResourceInfo> sourceInfo;
92        if (resourceGroup != "NoResourceGroupProvided")
93            sourceInfo = Resource::getInfo(filename, resourceGroup);
94
95        // Continue search if not explicitely forbidden
96        if (bSearchOtherPaths && sourceInfo == NULL)
97        {
98            // Call might be relative to the file currently being processed
99            sourceInfo = Resource::getInfo(sourceFileInfo_->path + filename, sourceFileInfo_->group);
100            if (sourceInfo == NULL)
101            {
102                // Maybe find something in the same group but in the root path
103                sourceInfo = Resource::getInfo(filename, sourceFileInfo_->group);
104            }
105        }
106        return sourceInfo;
107    }
108
109    void LuaState::includeFile(const std::string& filename, const std::string& resourceGroup, bool bSearchOtherPaths)
110    {
111        shared_ptr<ResourceInfo> sourceInfo = this->getFileInfo(filename, resourceGroup, bSearchOtherPaths);
112        if (sourceInfo != NULL)
113            this->includeString(Resource::open(sourceInfo->filename, sourceInfo->group)->getAsString(), sourceInfo);
114        else
115            COUT(2) << "LuaState: Cannot include file '" << filename << "' in resource group '"
116                    << (resourceGroup == "NoResourceGroupProvided" ? sourceFileInfo_->group : resourceGroup) << "': group not found." << std::endl;
117    }
118
119    void LuaState::includeString(const std::string& code, shared_ptr<ResourceInfo> sourceFileInfo)
120    {
121        // Parse string with provided include parser (otherwise don't preparse at all)
122        std::string luaInput;
123        if (includeParseFunction_ != NULL)
124            luaInput = (*includeParseFunction_)(code);
125        else
126            luaInput = code;
127
128        this->doString(luaInput, sourceFileInfo);
129    }
130
131    void LuaState::doFile(const std::string& filename, const std::string& resourceGroup, bool bSearchOtherPaths)
132    {
133        shared_ptr<ResourceInfo> sourceInfo = this->getFileInfo(filename, resourceGroup, bSearchOtherPaths);
134        if (sourceInfo != NULL)
135            this->doString(Resource::open(sourceInfo->filename, sourceInfo->group)->getAsString(), sourceInfo);
136        else
137            COUT(2) << "LuaState: Cannot do file '" << filename << "' in resource group '"
138                << (resourceGroup == "NoResourceGroupProvided" ? sourceFileInfo_->group : resourceGroup) << "': group not found." << std::endl;
139    }
140
141    void LuaState::doString(const std::string& code, shared_ptr<ResourceInfo> sourceFileInfo)
142    {
143        // Save the oold source file info
144        shared_ptr<ResourceInfo> oldSourceFileInfo = sourceFileInfo_;
145        // Only override if sourceFileInfo provides useful information
146        if (sourceFileInfo != NULL)
147            sourceFileInfo_ = sourceFileInfo;
148
149        int error = 0;
150#if LUA_VERSION_NUM != 501
151        LoadS ls;
152        ls.s = code.c_str();
153        ls.size = code.size();
154        error = lua_load(luaState_, &orxonox::LuaState::lua_Chunkreader, &ls, code.c_str());
155#else
156        error = luaL_loadstring(luaState_, code.c_str());
157#endif
158
159        // execute the chunk
160        if (error == 0)
161            error = lua_pcall(luaState_, 0, 1, 0);
162        if (error != 0)
163        {
164            std::string origin;
165            if (sourceFileInfo != NULL)
166                origin = " originating from " + sourceFileInfo_->filename;
167            COUT(2) << "Error in Lua-script" << origin << ": " << lua_tostring(luaState_, -1) << std::endl;
168            // return value is nil
169            lua_pushnil(luaState_);
170        }
171        // push return value because it will get lost since the return value of this function is void
172        lua_setglobal(luaState_, "LuaStateReturnValue");
173
174        // Load the old info again
175        sourceFileInfo_ = oldSourceFileInfo;
176    }
177
178    void LuaState::luaPrint(const std::string& str)
179    {
180        output_ << str;
181    }
182
183    void LuaState::luaLog(unsigned int level, const std::string& message)
184    {
185        OutputHandler::getOutStream().setOutputLevel(level) << message << std::endl;
186    }
187
188    bool LuaState::fileExists(const std::string& filename, const std::string& resourceGroup, bool bSearchOtherPaths)
189    {
190        shared_ptr<ResourceInfo> info =  this->getFileInfo(filename, resourceGroup, bSearchOtherPaths);
191        if (info == NULL)
192            return false;
193        else
194            return true;
195    }
196
197#if LUA_VERSION_NUM != 501
198    const char * LuaState::lua_Chunkreader(lua_State *L, void *data, size_t *size)
199    {
200        LoadS* ls = static_cast<LoadS*>(data);
201        if (ls->size == 0)
202            return NULL;
203        *size = ls->size;
204        ls->size = 0;
205        return ls->s;
206    }
207#endif
208
209    /*static*/ bool LuaState::addToluaInterface(int (*function)(lua_State*), const std::string& name)
210    {
211        for (ToluaInterfaceMap::const_iterator it = toluaInterfaces_s.begin(); it != toluaInterfaces_s.end(); ++it)
212        {
213            if (it->first == name || it->second == function)
214            {
215                COUT(2) << "Warning: Trying to add a Tolua interface with the same name or function." << std::endl;
216                return true;
217            }
218        }
219        toluaInterfaces_s[name] = function;
220
221        // Open interface in all LuaStates
222        for (std::vector<LuaState*>::const_iterator it = instances_s.begin(); it != instances_s.end(); ++it)
223            (*function)((*it)->luaState_);
224
225        // Return dummy bool
226        return true;
227    }
228
229    /*static*/ bool LuaState::removeToluaInterface(const std::string& name)
230    {
231        ToluaInterfaceMap::iterator it = toluaInterfaces_s.find(name);
232        if (it == toluaInterfaces_s.end())
233        {
234            COUT(2) << "Warning: Cannot remove Tolua interface '" << name << "': Not found" << std::endl;
235            return true;
236        }
237
238        // Close interface in all LuaStates
239        for (std::vector<LuaState*>::const_iterator itState = instances_s.begin(); itState != instances_s.end(); ++itState)
240        {
241            lua_pushnil((*itState)->luaState_);
242            lua_setglobal((*itState)->luaState_, it->first.c_str());
243        }
244
245        // Remove entry
246        toluaInterfaces_s.erase(it);
247
248        // Return dummy bool
249        return true;
250    }
251
252    /*static*/ void LuaState::openToluaInterfaces(lua_State* state)
253    {
254        for (ToluaInterfaceMap::const_iterator it = toluaInterfaces_s.begin(); it != toluaInterfaces_s.end(); ++it)
255            (*it->second)(state);
256    }
257
258    /*static*/ void LuaState::closeToluaInterfaces(lua_State* state)
259    {
260        for (ToluaInterfaceMap::const_iterator it = toluaInterfaces_s.begin(); it != toluaInterfaces_s.end(); ++it)
261        {
262            lua_pushnil(state);
263            lua_setglobal(state, it->first.c_str());
264        }
265    }
266}
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