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source: code/branches/libraries2/src/core/Super.h @ 5703

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Definition of all super-function related macros.
32
33    This file defines all macros needed to add a new "super-function".
34    If you add a super-function, you can call SUPER(myclass, functionname) inside your
35    code and the function of the parentclass gets called. This is comparable with
36    super.functionname() in Java or other languages.
37
38    This works only with virtual functions that return nothing (void) and belong to
39    classes that have an Identifier. Arguments however are supported.
40
41    To add a new super-function, you have process 4 steps:
42
43    1) Add a new SUPER macro
44       This allows you to call the super-function in your code.
45       Location: This file (Super.h), marked with --> HERE <-- comments (1/3)
46
47    2) Call the SUPER_FUNCTION_GLOBAL_DECLARATION_PART1/2 macros.
48       This defines some global classes and templates, needed to create and call the super-functions.
49       Location: This file (Super.h), marked with --> HERE <-- comments (2/3)
50
51    3) Call the SUPER_INTRUSIVE_DECLARATION macro.
52       This will be included into the declaration of ClassIdentifier<T>.
53       Location: This file (Super.h), marked with --> HERE <-- comments (3/3)
54
55    4) Call the SUPER_FUNCTION macro.
56       This defines a partially specialized template that will decide if a class is "super" to another class.
57       If the check returns true, a SuperFunctionCaller gets created, which will be used by the SUPER macro.
58       You have to add this into the header-file of the baseclass of the super-function (the class that first
59       implements the function), below the class declaration. You can't call it directly in this file, because
60       otherwise you had to include the headerfile right here, which would cause some ugly backdependencies,
61       include loops and slower compilation.
62       Dont forget to include Super.h in the header-file.
63       Location: The header-file of the baseclass (Baseclass.h), below the class declaration
64*/
65
66#ifndef _Super_H__
67#define _Super_H__
68
69#include "CorePrereqs.h"
70
71#include "util/Debug.h"
72#include "Event.h"
73
74///////////////////////
75// Macro definitions //
76///////////////////////
77
78//// Common macros ////
79
80    /**
81        @brief Declares a new super-function by creating a specialized template. Add this below the class declaration of the baseclass.
82        @param functionnumber Each super-function needs a unique number, starting with zero, increasing by one
83        @param baseclass The baseclass of the super-function (~the root)
84        @param functionname The name of the super-function
85        @param purevirtualbase "true" if the function is pure virtual in the baseclass, "false" if the function is implemented (without "")
86    */
87    #define SUPER_FUNCTION(functionnumber, baseclass, functionname, purevirtualbase) \
88        template <class T, int templatehack2> \
89        struct SuperFunctionCondition<functionnumber, T, 0, templatehack2> \
90        { \
91            static void check() \
92            { \
93                SuperFunctionCondition<functionnumber, T, 0, templatehack2>::apply(static_cast<T*>(0)); \
94                SuperFunctionCondition<functionnumber + 1, T, 0, templatehack2>::check(); \
95            } \
96            \
97            static void apply(void* temp) {} \
98            \
99            static void apply(baseclass* temp) \
100            { \
101                ClassIdentifier<T>* identifier = ClassIdentifier<T>::getIdentifier(); \
102                for (std::set<const Identifier*>::iterator it = identifier->getDirectChildrenIntern().begin(); it != identifier->getDirectChildrenIntern().end(); ++it) \
103                { \
104                    if (((ClassIdentifier<T>*)(*it))->bSuperFunctionCaller_##functionname##_isFallback_ && ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_) \
105                    { \
106                        delete ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_; \
107                        ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_ = 0; \
108                        ((ClassIdentifier<T>*)(*it))->bSuperFunctionCaller_##functionname##_isFallback_ = false; \
109                    } \
110                    \
111                    if (!((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_) \
112                    { \
113                        COUT(5) << "Added SuperFunctionCaller for " << #functionname << ": " << ClassIdentifier<T>::getIdentifier()->getName() << " <- " << ((ClassIdentifier<T>*)(*it))->getName() << std::endl; \
114                        ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_ = new SuperFunctionClassCaller_##functionname <T>; \
115                    } \
116                } \
117            } \
118        }; \
119        \
120        SUPER_FUNCTION_PUREVIRTUAL_WORKAROUND##purevirtualbase(functionnumber, baseclass)
121
122    #define SUPER_FUNCTION_PUREVIRTUAL_WORKAROUND0(functionnumber, baseclass) SUPER_FUNCTION_PUREVIRTUAL_WORKAROUNDfalse(functionnumber, baseclass)
123    #define SUPER_FUNCTION_PUREVIRTUAL_WORKAROUND1(functionnumber, baseclass) SUPER_FUNCTION_PUREVIRTUAL_WORKAROUNDtrue(functionnumber, baseclass)
124    #define SUPER_FUNCTION_PUREVIRTUAL_WORKAROUNDfalse(functionnumber, baseclass)
125    #define SUPER_FUNCTION_PUREVIRTUAL_WORKAROUNDtrue(functionnumber, baseclass) \
126        template <int templatehack2> \
127        struct SuperFunctionCondition<functionnumber, baseclass, 0, templatehack2> \
128        { \
129            static void check() \
130            { \
131                SuperFunctionCondition<functionnumber + 1, baseclass, 0, templatehack2>::check(); \
132            } \
133        };
134
135
136    /*
137    //// Comments about the macro ////
138
139        // Partially specialized template (templatehack is now specialized too).
140        //
141        // This ensures the compiler takes THIS template if the header-file of the super-function
142        // is included. In any other case, the compiler just uses the fallback template which is
143        // defined in this file.
144        template <class T, templatehack2>
145        struct SuperFunctionCondition<functionnumber, T, 0, templatehack2>
146        {
147            static void check()
148            {
149                // This call to the apply-function is the whole check. By calling the function with
150                // a T* pointer, the right function get's called.
151                SuperFunctionCondition<functionnumber, T, 0, templatehack2>::apply(static_cast<T*>(0));
152
153                // Go go the check for of next super-function (functionnumber + 1)
154                SuperFunctionCondition<functionnumber + 1, T, 0, templatehack2>::check();
155            }
156
157            // This function gets called if T is not a child of the baseclass.
158            // The function does nothing.
159            static void apply(void* temp) {}
160
161            // This function gets called if T is a child of the baseclass and can therefore be converted.
162            // The function adds a SuperFunctionCaller to the Identifier of all subclasses of T.
163            static void apply(baseclass* temp)
164            {
165                ClassIdentifier<T>* identifier = ClassIdentifier<T>::getIdentifier();
166
167                // Iterate through all children
168                for (std::set<const Identifier*>::iterator it = identifier->getDirectChildrenIntern().begin(); it != identifier->getDirectChildrenIntern().end(); ++it)
169                {
170                    // Check if the caller is a fallback-caller
171                    if (((ClassIdentifier<T>*)(*it))->bSuperFunctionCaller_##functionname##_isFallback_ && ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_)
172                    {
173                        // Delete the fallback caller an prepare to get a real caller
174                        delete ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_;
175                        ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_ = 0;
176                        ((ClassIdentifier<T>*)(*it))->bSuperFunctionCaller_##functionname##_isFallback_ = false;
177                    }
178
179                    // Check if there's not already a caller
180                    if (!((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_)
181                    {
182                        // Add the SuperFunctionCaller
183                        COUT(5) << "adding functionpointer to " << ((ClassIdentifier<T>*)(*it))->getName() << std::endl;
184                        ((ClassIdentifier<T>*)(*it))->superFunctionCaller_##functionname##_ = new SuperFunctionClassCaller_##functionname <T>;
185                    }
186                }
187            }
188        };
189        SUPER_FUNCTION_PUREVIRTUAL_WORKAROUND##purevirtualbase
190
191
192        // The following piece of code is only added if purevirtualbase = true
193
194        // Explicit specialization of the Condition template for the baseclass to avoid
195        // errors if the function is pure virtual in the baseclass.
196        template <int templatehack2> \
197        struct SuperFunctionCondition<functionnumber, baseclass, 0, templatehack2> \
198        { \
199            // The check function acts like the fallback - it advances to the check for the next super-function (functionnumber + 1)
200            static void check() \
201            { \
202                SuperFunctionCondition<functionnumber + 1, baseclass, 0, templatehack2>::check(); \
203            } \
204        };
205    */
206
207    // SUPER-macro: Calls Parent::functionname() where Parent is the direct parent of classname
208    #ifdef ORXONOX_COMPILER_MSVC
209        #define SUPER(classname, functionname, ...) \
210            __super::functionname(__VA_ARGS__)
211    #else
212        #define SUPER(classname, functionname, ...) \
213            SUPER_##functionname(classname, functionname, __VA_ARGS__)
214    #endif
215
216    // helper macro: for functions without arguments
217    #define SUPER_NOARGS(classname, functionname) \
218        (*ClassIdentifier<classname>::getIdentifier()->superFunctionCaller_##functionname##_)(this)
219
220    // helper macro: for functions with arguments
221    #define SUPER_ARGS(classname, functionname, ...) \
222        (*ClassIdentifier<classname>::getIdentifier()->superFunctionCaller_##functionname##_)(this, __VA_ARGS__)
223
224
225//// Function-specific macros ////
226
227    /*
228        Add a macro for each super-function
229
230        Example (no arguments):
231        #define SUPER_myfunction(classname, functionname, ...) \
232            SUPER_NOARGS(classname, functionname)
233
234        Example (with arguments):
235        #define SUPER_myfunction(classname, functionname, ...) \
236            SUPER_ARGS(classname, functionname, __VA_ARGS__)
237    */
238
239    // (1/3) --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <--
240    #define SUPER_XMLPort(classname, functionname, ...) \
241        SUPER_ARGS(classname, functionname, __VA_ARGS__)
242
243    #define SUPER_tick(classname, functionname, ...) \
244        SUPER_ARGS(classname, functionname, __VA_ARGS__)
245
246    #define SUPER_changedActivity(classname, functionname, ...) \
247        SUPER_NOARGS(classname, functionname)
248
249    #define SUPER_changedVisibility(classname, functionname, ...) \
250        SUPER_NOARGS(classname, functionname)
251
252    #define SUPER_processEvent(classname, functionname, ...) \
253        SUPER_ARGS(classname, functionname, __VA_ARGS__)
254
255    #define SUPER_changedScale(classname, functionname, ...) \
256        SUPER_NOARGS(classname, functionname)
257
258    #define SUPER_changedMainState(classname, functionname, ...) \
259        SUPER_NOARGS(classname, functionname)
260
261    #define SUPER_changedOwner(classname, functionname, ...) \
262        SUPER_NOARGS(classname, functionname)
263
264    #define SUPER_changedOverlayGroup(classname, functionname, ...) \
265        SUPER_NOARGS(classname, functionname)
266
267    #define SUPER_changedName(classname, functionname, ...) \
268        SUPER_NOARGS(classname, functionname)
269
270    #define SUPER_changedGametype(classname, functionname, ...) \
271        SUPER_NOARGS(classname, functionname)
272    // (1/3) --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <--
273
274
275namespace orxonox
276{
277    /////////////////////////////////////////////////////////////////////////////////////////////////////
278    // This code gets included by Identifier.h and every other header file that needs a super-function //
279    /////////////////////////////////////////////////////////////////////////////////////////////////////
280
281    //// Common code ////
282
283        // Base templates
284        /**
285            @brief Creates the SuperFunctionCaller if T is a child of the super-functions baseclass.
286        */
287        template <int functionnumber, class T, int templatehack1, int templatehack2>
288        struct SuperFunctionCondition
289        {
290            static void check() {}
291        };
292
293        /**
294            @brief Initializes the SuperFunctionCaller-pointer with zero.
295        */
296        template <int functionnumber, class T>
297        struct SuperFunctionInitialization
298        {
299            static void initialize(ClassIdentifier<T>* identifier) {}
300        };
301
302        /**
303            @brief Deletes the SuperFunctionCaller.
304        */
305        template <int functionnumber, class T>
306        struct SuperFunctionDestruction
307        {
308            static void destroy(ClassIdentifier<T>* identifier) {}
309        };
310
311
312    //// Function-specific code ////
313
314        /**
315            @brief Creates the needed objects and templates to call a super-function.
316            @param functionnumber Each super-function needs a unique number, starting with zero, increasing by one
317            @param functionname The name of the super-function
318            @param hasarguments "false" if the function doesn't take any arguments, "true" if it does (without "")
319            @param ... Variadic: If the function takes arguments, add them here with type and name. Example: int myvalue, float myothervalue
320        */
321        #define SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(functionnumber, functionname, hasarguments, ...) \
322            template <class T, int templatehack1, int templatehack2> \
323            struct SuperFunctionCondition<functionnumber, T, templatehack1, templatehack2> \
324            { \
325                static void check() \
326                { \
327                    SuperFunctionCondition<functionnumber + 1, T, templatehack1, templatehack2>::check(); \
328                } \
329            }; \
330            \
331            class _CoreExport SuperFunctionCaller_##functionname \
332            { \
333                public: \
334                    virtual void operator()( SUPER_CALL_ARGUMENTS##hasarguments(__VA_ARGS__) ) = 0; \
335                    virtual ~SuperFunctionCaller_##functionname () {} \
336            }; \
337            \
338            template <class T> \
339            class SuperFunctionClassCaller_purevirtualfallback_##functionname : public SuperFunctionCaller_##functionname \
340            { \
341                public: \
342                    inline void operator()( SUPER_CALL_ARGUMENTS##hasarguments(__VA_ARGS__) ) \
343                    { \
344                    } \
345            }; \
346            \
347            template <class T> \
348            struct SuperFunctionInitialization<functionnumber, T> \
349            { \
350                static void initialize(ClassIdentifier<T>* identifier) \
351                { \
352                    identifier->superFunctionCaller_##functionname##_ = new SuperFunctionClassCaller_purevirtualfallback_##functionname <T>; \
353                    identifier->bSuperFunctionCaller_##functionname##_isFallback_ = true; \
354                    SuperFunctionInitialization<functionnumber + 1, T>::initialize(identifier); \
355                } \
356            }; \
357            \
358            template <class T> \
359            struct SuperFunctionDestruction<functionnumber, T> \
360            { \
361                static void destroy(ClassIdentifier<T>* identifier) \
362                { \
363                    if (identifier->superFunctionCaller_##functionname##_) \
364                        delete identifier->superFunctionCaller_##functionname##_; \
365                    SuperFunctionDestruction<functionnumber + 1, T>::destroy(identifier); \
366                } \
367            }; \
368            \
369            template <class T> \
370            class SuperFunctionClassCaller_##functionname : public SuperFunctionCaller_##functionname \
371            { \
372                public: \
373                    inline void operator()( SUPER_CALL_ARGUMENTS##hasarguments(__VA_ARGS__) ) \
374                    { \
375                        (dynamic_cast<T*>(object))->T:: functionname
376
377        /*
378            JUST ADD THE FUNCTION ARGUMENTS BETWEEN BOTH MACROS, ENCLOSED BY BRACKETS
379            EXAMPLE:
380
381              SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(0, myfunction, true, int myvalue, float myothervalue) <-- !!! DONT ADD A SEMICOLON HERE !!!
382                (myvalue, myothervalue)
383              SUPER_FUNCTION_GLOBAL_DECLARATION_PART2
384        */
385
386        #define SUPER_FUNCTION_GLOBAL_DECLARATION_PART2 \
387                                                        ; \
388                    } \
389            };
390
391        #define SUPER_CALL_ARGUMENTSfalse(...) OrxonoxClass* object
392        #define SUPER_CALL_ARGUMENTS0(...)     OrxonoxClass* object
393        #define SUPER_CALL_ARGUMENTStrue(...) OrxonoxClass* object, __VA_ARGS__
394        #define SUPER_CALL_ARGUMENTS1(...)    OrxonoxClass* object, __VA_ARGS__
395
396
397    /*
398    //// COMMENTS ABOUT THE MACRO ////
399
400        // Partially specialized template (templatehack not yet specialized, this
401        // will be done by the real condition in the header-file of the super-function)
402        // Only used as fallback
403        template <class T, int templatehack1, int templatehack2>
404        struct SuperFunctionCondition<functionnumber, T, templatehack1, templatehack2>
405        {
406            // If this function gets called, the header-file of the super function is not
407            // included, so this fallback template (templatehack not specialized) is used
408            static void check()
409            {
410                // Calls the condition-check of the next super-function (functionnumber + 1)
411                SuperFunctionCondition<functionnumber + 1, T, templatehack1, templatehack2>::check();
412            }
413        };
414
415        // Baseclass of the super-function caller. The real call will be done by a
416        // templatized subclass through the virtual () operator.
417        class _CoreExport SuperFunctionCaller_##functionname
418        {
419            public:
420                virtual void operator()( SUPER_CALL_ARGUMENTS##hasarguments(__VA_ARGS__) ) = 0;
421                virtual ~SuperFunctionCaller_##functionname () {}
422        };
423
424        // Fallback if the base is pure virtual
425        template <class T>
426        class SuperFunctionClassCaller_purevirtualfallback_##functionname : public SuperFunctionCaller_##functionname
427        {
428            public:
429                // Fallback does nothing
430                inline void operator()( SUPER_CALL_ARGUMENTS##hasarguments(__VA_ARGS__) )
431                {
432                }
433        };
434
435        // Initializes the SuperFunctionCaller-pointer with a fallback caller in case the base function is pure virtual
436        template <class T>
437        struct SuperFunctionInitialization<functionnumber, T>
438        {
439            static void initialize(ClassIdentifier<T>* identifier)
440            {
441                identifier->superFunctionCaller_##functionname##_ = new SuperFunctionClassCaller_purevirtualfallback_##functionname <T>;
442                identifier->bSuperFunctionCaller_##functionname##_isFallback_ = true;
443
444                // Calls the initialization of the next super-function (functionnumber + 1)
445                SuperFunctionInitialization<functionnumber + 1, T>::initialize(identifier);
446            }
447        };
448
449        // Deletes the SuperFunctionCaller.
450        template <class T>
451        struct SuperFunctionDestruction<functionnumber, T>
452        {
453            static void destroy(ClassIdentifier<T>* identifier)
454            {
455                if (identifier->superFunctionCaller_##functionname##_)
456                    delete identifier->superFunctionCaller_##functionname##_;
457
458                // Calls the destruction of the next super-function (functionnumber + 1)
459                SuperFunctionDestruction<functionnumber + 1, T>::destroy(identifier);
460            }
461        };
462
463        // The real super-function caller: Calls T::functionname()
464        // T should be the parent, but this will be done by the spezialized condition template
465        template <class T>
466        class SuperFunctionClassCaller_##functionname : public SuperFunctionCaller_##functionname
467        {
468            public:
469                // @brief Calls the function.
470                // @param object The object to call the function on
471                // @param ... The arguments of the function
472                inline void operator()( SUPER_CALL_ARGUMENTS##hasarguments(__VA_ARGS__) )
473                {
474                    (dynamic_cast<T*>(object))->T:: functionname ( Call the function with it's arguments );
475                }
476        }
477    */
478
479
480    //// Execute the code for each super-function ////
481
482        // (2/3) --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <--
483        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(0, XMLPort, true, Element& xmlelement, XMLPort::Mode mode)
484            (xmlelement, mode)
485        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
486
487        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(1, tick, true, float dt)
488            (dt)
489        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
490
491        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(2, changedActivity, false)
492            ()
493        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
494
495        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(3, changedVisibility, false)
496            ()
497        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
498
499        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(4, processEvent, true, Event& event)
500            (event)
501        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
502
503        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(5, changedScale, false)
504            ()
505        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
506
507        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(6, changedMainState, false)
508            ()
509        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
510
511        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(7, changedOwner, false)
512            ()
513        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
514
515        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(8, changedOverlayGroup, false)
516            ()
517        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
518
519        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(9, changedName, false)
520            ()
521        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
522
523        SUPER_FUNCTION_GLOBAL_DECLARATION_PART1(10, changedGametype, false)
524            ()
525        SUPER_FUNCTION_GLOBAL_DECLARATION_PART2;
526        // (2/3) --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <--
527
528}
529
530#else /* _Super_H__ */
531  #ifdef SUPER_INTRUSIVE_DECLARATION_INCLUDE
532
533//////////////////////////////////////////////////////////////////////////
534// This code gets included within the declaration of ClassIdentifier<T> //
535//////////////////////////////////////////////////////////////////////////
536
537//// Common code ////
538
539    private:
540
541        template <int functionnumber, class TT, int templatehack1, int templatehack2>
542        friend struct SuperFunctionCondition;
543
544        // Creates the super-function-callers by calling the first SuperFunctionCondition check
545        // This get's called within the initialization of an Identifier
546        virtual void createSuperFunctionCaller() const
547        {
548            SuperFunctionCondition<0, T, 0, 0>::check();
549        }
550
551
552//// Function-specific code ////
553
554    public:
555        /**
556            @brief Adds a pointer to the SuperFunctionCaller as a member of ClassIdentifier.
557            @param functionname The name of the super-function
558        */
559        #ifndef SUPER_INTRUSIVE_DECLARATION
560          #define SUPER_INTRUSIVE_DECLARATION(functionname) \
561            SuperFunctionCaller_##functionname * superFunctionCaller_##functionname##_; \
562            bool bSuperFunctionCaller_##functionname##_isFallback_
563        #endif
564
565
566//// Execute the code for each super-function ////
567
568    // (3/3) --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <--
569    SUPER_INTRUSIVE_DECLARATION(XMLPort);
570    SUPER_INTRUSIVE_DECLARATION(tick);
571    SUPER_INTRUSIVE_DECLARATION(changedActivity);
572    SUPER_INTRUSIVE_DECLARATION(changedVisibility);
573    SUPER_INTRUSIVE_DECLARATION(processEvent);
574    SUPER_INTRUSIVE_DECLARATION(changedScale);
575    SUPER_INTRUSIVE_DECLARATION(changedMainState);
576    SUPER_INTRUSIVE_DECLARATION(changedOwner);
577    SUPER_INTRUSIVE_DECLARATION(changedOverlayGroup);
578    SUPER_INTRUSIVE_DECLARATION(changedName);
579    SUPER_INTRUSIVE_DECLARATION(changedGametype);
580    // (3/3) --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <-- --> HERE <--
581
582
583    #undef SUPER_INTRUSIVE_DECLARATION_INCLUDE
584  #endif /* SUPER_INTRUSIVE_DECLARATION_INCLUDE */
585#endif /* _Super_H__ */
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