Last change
on this file since 5732 was
5730,
checked in by landauf, 15 years ago
|
Added CMakeLists, ObjectsPrereqs.h and _ObjectsExport
Changed Paths in the files of the objects module
Compiles now again
Btw, I had to link the objects module into the weaponsystem module because the projectile is hardcoded at the moment and therefore needs a collision shape. This will be changed somewhen in the future.
|
-
Property svn:eol-style set to
native
|
File size:
331 bytes
|
Rev | Line | |
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[5730] | 1 | SET_SOURCE_FILES(OBJECTS_SRC_FILES |
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| 2 | Attacher.cc |
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| 3 | ForceField.cc |
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| 4 | Planet.cc |
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| 5 | Script.cc |
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| 6 | ) |
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| 7 | |
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| 8 | ADD_SUBDIRECTORY(collisionshapes) |
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| 9 | ADD_SUBDIRECTORY(eventsystem) |
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| 10 | ADD_SUBDIRECTORY(triggers) |
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| 11 | |
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| 12 | ORXONOX_ADD_LIBRARY(objects |
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| 13 | MODULE |
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| 14 | DEFINE_SYMBOL |
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| 15 | "OBJECTS_SHARED_BUILD" |
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| 16 | LINK_LIBRARIES |
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| 17 | orxonox |
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| 18 | SOURCE_FILES ${OBJECTS_SRC_FILES} |
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| 19 | ) |
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