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source: code/branches/libraries2/src/modules/weapons/CMakeLists.txt @ 5735

Last change on this file since 5735 was 5730, checked in by landauf, 15 years ago

Added CMakeLists, ObjectsPrereqs.h and _ObjectsExport
Changed Paths in the files of the objects module
Compiles now again

Btw, I had to link the objects module into the weaponsystem module because the projectile is hardcoded at the moment and therefore needs a collision shape. This will be changed somewhen in the future.

  • Property svn:eol-style set to native
File size: 402 bytes
Line 
1SET_SOURCE_FILES(WEAPONS_SRC_FILES
2  MuzzleFlash.cc
3)
4
5ADD_SUBDIRECTORY(munitions)
6ADD_SUBDIRECTORY(projectiles)
7ADD_SUBDIRECTORY(weaponmodes)
8
9ORXONOX_ADD_LIBRARY(weapons
10  MODULE
11  DEFINE_SYMBOL
12    "WEAPONS_SHARED_BUILD"
13  LINK_LIBRARIES
14    orxonox
15    # TODO: Remove this as soon as projectiles aren't hardcoded anymore buth rather defined in XML
16    objects
17  SOURCE_FILES ${WEAPONS_SRC_FILES}
18)
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