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source: code/branches/libraries2/src/orxonox/objects/pickup/items/Jump.cc @ 5717

Last change on this file since 5717 was 3196, checked in by rgrieder, 15 years ago

Merged pch branch back to trunk.

  • Property svn:eol-style set to native
File size: 2.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Daniel 'Huty' Haggenmueller
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Implementation of Jump.
32*/
33
34#include "Jump.h"
35
36#include "core/CoreIncludes.h"
37#include "core/XMLPort.h"
38#include "objects/pickup/DroppedItem.h"
39#include "objects/worldentities/pawns/Pawn.h"
40
41namespace orxonox
42{
43    CreateFactory(Jump);
44
45    /**
46        @brief Constructor
47        @param creator Object that created this item.
48    */
49    Jump::Jump(BaseObject* creator) : UsableItem(creator)
50    {
51        RegisterObject(Jump);
52
53        this->velocity_ = Vector3(0.0f, 0.0f, 0.0f);
54        this->jumpsAvailable_ = 1;
55    }
56    //! Deconstructor
57    Jump::~Jump()
58    {
59    }
60    /**
61        @brief XMLPort for Jump.
62        @param xmlelement Element of the XML-file.
63        @param mode XMLPort mode to use.
64    */
65    void Jump::XMLPort(Element& xmlelement, XMLPort::Mode mode)
66    {
67        SUPER(Jump, XMLPort, xmlelement, mode);
68
69        XMLPortParam(Jump, "velocity", setVelocity, getVelocity, xmlelement, mode);
70        XMLPortParam(Jump, "jumpsAvailable", setJumpsAvailable, getJumpsAvailable, xmlelement, mode);
71    }
72    /**
73        @brief Called when the item is used, makes the user "jump".
74        @param pawn Pawn which used te item.
75    */
76    void Jump::used(Pawn* pawn)
77    {
78        if (this->jumpsAvailable_ > 0){
79            pawn->setVelocity(pawn->getVelocity() + pawn->getOrientation() * this->velocity_);
80        }
81
82        this->jumpsAvailable_--;
83        if (this->jumpsAvailable_ <= 0)
84        {
85            this->removeFrom(pawn);
86            delete this;
87        }
88    }
89    /**
90        @brief Called when the item is picked up.
91        @param pawn Pawn which picked up the item.
92    */
93    bool Jump::pickedUp(Pawn* pawn)
94    {
95        return this->addTo(pawn);
96    }
97    /**
98        @brief Called when the item is dropped, creates a DroppedItem behind the pawn.
99        @param pawn Pawn which dropped the item.
100    */
101    bool Jump::dropped(Pawn* pawn)
102    {
103        DroppedItem::createDefaultDrop(this, pawn, ColourValue(1.0f, 0.0f, 0.0f), 30.0f);
104        return this->removeFrom(pawn);
105    }
106}
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