1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
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25 | * Co-authors: |
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26 | * Felix Schulthess |
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27 | * |
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28 | */ |
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29 | |
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30 | /** |
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31 | @file |
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32 | @brief |
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33 | Implementation of an partial interface to Ogre. |
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34 | */ |
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35 | |
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36 | #include "OrxonoxStableHeaders.h" |
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37 | #include "GraphicsEngine.h" |
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38 | |
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39 | #include <OgreRenderWindow.h> |
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40 | |
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41 | #include "core/CoreIncludes.h" |
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42 | #include "core/ConfigValueIncludes.h" |
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43 | #include "util/Debug.h" |
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44 | |
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45 | #include "tools/ParticleInterface.h" |
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46 | |
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47 | namespace orxonox |
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48 | { |
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49 | //SetConsoleCommand(GraphicsEngine, printScreen, true).setKeybindMode(KeybindMode::OnPress); |
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50 | |
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51 | GraphicsEngine* GraphicsEngine::singletonRef_s = 0; |
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52 | |
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53 | /** |
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54 | @brief |
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55 | Returns the singleton instance. |
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56 | @return |
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57 | The only instance of GraphicsEngine. |
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58 | */ |
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59 | /*static*/ GraphicsEngine& GraphicsEngine::getInstance() |
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60 | { |
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61 | assert(singletonRef_s); |
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62 | return *singletonRef_s; |
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63 | } |
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64 | |
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65 | /** |
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66 | @brief |
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67 | Non-initialising constructor. |
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68 | */ |
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69 | GraphicsEngine::GraphicsEngine() |
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70 | : root_(0) |
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71 | , renderWindow_(0) |
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72 | , levelSceneManager_(0) |
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73 | , viewport_(0) |
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74 | { |
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75 | RegisterObject(GraphicsEngine); |
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76 | |
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77 | assert(singletonRef_s == 0); |
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78 | singletonRef_s = this; |
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79 | |
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80 | this->detailLevelParticle_ = 0; |
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81 | |
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82 | this->setConfigValues(); |
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83 | CCOUT(4) << "Constructed" << std::endl; |
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84 | } |
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85 | |
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86 | void GraphicsEngine::setConfigValues() |
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87 | { |
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88 | SetConfigValue(detailLevelParticle_, 2).description("O: off, 1: low, 2: normal, 3: high").callback(this, &GraphicsEngine::detailLevelParticleChanged); |
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89 | } |
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90 | |
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91 | void GraphicsEngine::detailLevelParticleChanged() |
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92 | { |
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93 | for (ObjectList<ParticleInterface>::iterator it = ObjectList<ParticleInterface>::begin(); it; ++it) |
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94 | it->detailLevelChanged(this->detailLevelParticle_); |
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95 | } |
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96 | |
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97 | /** |
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98 | @brief |
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99 | Destroys all the Ogre related objects |
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100 | */ |
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101 | GraphicsEngine::~GraphicsEngine() |
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102 | { |
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103 | singletonRef_s = 0; |
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104 | } |
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105 | |
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106 | /** |
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107 | @brief |
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108 | Get the width of the render window |
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109 | @return |
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110 | The width of the render window |
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111 | */ |
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112 | int GraphicsEngine::getWindowWidth() const |
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113 | { |
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114 | if (this->renderWindow_) |
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115 | return this->renderWindow_->getWidth(); |
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116 | else |
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117 | return 0; |
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118 | } |
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119 | |
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120 | /** |
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121 | @brief |
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122 | Get the height of the render window |
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123 | @return |
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124 | The height of the render window |
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125 | */ |
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126 | int GraphicsEngine::getWindowHeight() const |
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127 | { |
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128 | if (this->renderWindow_) |
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129 | return this->renderWindow_->getHeight(); |
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130 | else |
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131 | return 0; |
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132 | } |
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133 | |
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134 | /** |
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135 | @brief |
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136 | Returns the window aspect ratio height/width. |
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137 | @return |
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138 | The window aspect ratio |
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139 | */ |
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140 | float GraphicsEngine::getWindowAspectRatio() const |
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141 | { |
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142 | if (this->renderWindow_) |
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143 | return (float)this->renderWindow_->getHeight() / (float)this->renderWindow_->getWidth(); |
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144 | else |
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145 | return 1.0f; |
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146 | } |
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147 | } |
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