1 | /************************************************************************ |
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2 | filename: OgreCEGUITexture.h |
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3 | created: 11/5/2004 |
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4 | author: Paul D Turner |
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5 | |
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6 | purpose: Interface to Texture implemented via Ogre engine |
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7 | *************************************************************************/ |
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8 | /************************************************************************* |
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9 | Crazy Eddie's GUI System (http://www.cegui.org.uk) |
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10 | Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk) |
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11 | |
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12 | This library is free software; you can redistribute it and/or |
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13 | modify it under the terms of the GNU Lesser General Public |
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14 | License as published by the Free Software Foundation; either |
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15 | version 2.1 of the License, or (at your option) any later version. |
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16 | |
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17 | This library is distributed in the hope that it will be useful, |
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18 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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20 | Lesser General Public License for more details. |
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21 | |
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22 | You should have received a copy of the GNU Lesser General Public |
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23 | License along with this library; if not, write to the Free Software |
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24 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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25 | *************************************************************************/ |
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26 | #ifndef _OgreCEGUITexture_H__ |
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27 | #define _OgreCEGUITexture_H__ |
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28 | |
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29 | #include <CEGUIBase.h> |
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30 | #include <CEGUIRenderer.h> |
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31 | #include <CEGUITexture.h> |
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32 | #include "OgreCEGUIRenderer.h" |
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33 | |
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34 | // Start of CEGUI namespace section |
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35 | namespace CEGUI |
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36 | { |
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37 | /*! |
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38 | \brief |
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39 | Texture class that is created by OgreCEGUIRenderer objects |
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40 | */ |
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41 | class _OgrePrivate OgreCEGUITexture : public Texture |
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42 | { |
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43 | private: |
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44 | /************************************************************************* |
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45 | Friends (to allow construction and destruction) |
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46 | *************************************************************************/ |
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47 | friend Texture* OgreCEGUIRenderer::createTexture(void); |
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48 | friend Texture* OgreCEGUIRenderer::createTexture(const String& filename, const String& resourceGroup); |
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49 | friend Texture* OgreCEGUIRenderer::createTexture(float size); |
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50 | friend void OgreCEGUIRenderer::destroyTexture(Texture* texture); |
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51 | |
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52 | |
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53 | /************************************************************************* |
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54 | Construction & Destruction (by Renderer object only) |
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55 | *************************************************************************/ |
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56 | OgreCEGUITexture(Renderer* owner); |
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57 | virtual ~OgreCEGUITexture(void); |
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58 | |
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59 | public: |
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60 | /*! |
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61 | \brief |
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62 | Returns the current pixel width of the texture |
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63 | |
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64 | \return |
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65 | ushort value that is the current width of the texture in pixels |
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66 | */ |
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67 | virtual ushort getWidth(void) const {return d_width;} |
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68 | |
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69 | |
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70 | /*! |
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71 | \brief |
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72 | Returns the current pixel height of the texture |
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73 | |
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74 | \return |
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75 | ushort value that is the current height of the texture in pixels |
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76 | */ |
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77 | virtual ushort getHeight(void) const {return d_height;} |
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78 | |
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79 | |
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80 | /*! |
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81 | \brief |
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82 | Loads the specified image file into the texture. The texture is resized as required to hold the image. |
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83 | |
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84 | \param filename |
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85 | The filename of the image file that is to be loaded into the texture |
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86 | |
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87 | \return |
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88 | Nothing. |
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89 | */ |
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90 | virtual void loadFromFile(const String& filename, const String& resourceGroup); |
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91 | |
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92 | |
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93 | /*! |
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94 | \brief |
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95 | Loads (copies) an image in memory into the texture. The texture is resized as required to hold the image. |
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96 | |
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97 | \param buffPtr |
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98 | Pointer to the buffer containing the image data |
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99 | |
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100 | \param buffWidth |
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101 | Width of the buffer (in pixels as specified by \a pixelFormat ) |
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102 | |
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103 | \param buffHeight |
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104 | Height of the buffer (in pixels as specified by \a pixelFormat ) |
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105 | |
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106 | \param pixelFormat |
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107 | PixelFormat value describing the format contained in \a buffPtr |
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108 | |
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109 | \return |
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110 | Nothing. |
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111 | */ |
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112 | virtual void loadFromMemory(const void* buffPtr, uint buffWidth, uint buffHeight, PixelFormat pixelFormat); |
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113 | |
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114 | |
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115 | /*! |
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116 | \brief |
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117 | Return a pointer to the internal Ogre::Texture object |
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118 | |
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119 | \return |
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120 | Pointer to the Ogre::Texture object currently being used by this Texture object |
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121 | */ |
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122 | Ogre::TexturePtr getOgreTexture(void) const {return d_ogre_texture;} |
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123 | |
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124 | |
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125 | /*! |
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126 | \brief |
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127 | set the size of the internal Ogre texture. Previous Ogre texture is lost. |
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128 | |
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129 | \param size |
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130 | pixel size of the new internal texture. This will be rounded up to a power of 2. |
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131 | |
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132 | \return |
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133 | Nothing. |
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134 | */ |
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135 | void setOgreTextureSize(uint size); |
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136 | |
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137 | |
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138 | /*! |
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139 | \brief |
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140 | Set the internal Ogre::TexturePtr object. |
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141 | |
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142 | \param texture |
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143 | Reference to an Ogre::TexturePtr object that is to be used by this Texture object. |
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144 | |
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145 | \return |
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146 | Nothing. |
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147 | */ |
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148 | void setOgreTexture(Ogre::TexturePtr& texture); |
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149 | |
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150 | |
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151 | private: |
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152 | /************************************************************************* |
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153 | Implementation Functions |
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154 | *************************************************************************/ |
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155 | // safely free Ogre::Texture texture (can be called multiple times with no ill effect) |
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156 | void freeOgreTexture(void); |
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157 | |
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158 | // return a Ogre::string that contains a unique name. |
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159 | Ogre::String getUniqueName(void); |
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160 | |
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161 | |
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162 | /************************************************************************* |
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163 | Implementation Data |
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164 | *************************************************************************/ |
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165 | static uint32 d_texturenumber; //!< Counter used to provide unique texture names. |
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166 | |
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167 | Ogre::TexturePtr d_ogre_texture; //!< The 'real' texture. |
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168 | |
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169 | ushort d_width; //!< cached width of the texture |
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170 | ushort d_height; //!< cached height of the texture |
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171 | |
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172 | bool d_isLinked; //!< True if we are linked to a texture we did not actually create. |
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173 | }; |
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174 | |
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175 | |
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176 | } // End of CEGUI namespace section |
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177 | |
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178 | |
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179 | #endif // end of guard _OgreCEGUITexture_H__ |
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