Planet
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source: code/branches/lod/src/orxonox/objects/Planet.cc @ 2390

Last change on this file since 2390 was 2053, checked in by runom, 16 years ago

Added planets class

File size: 3.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Marian Runo
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29
30#include "OrxonoxStableHeaders.h"
31#include "Planet.h"
32
33#include "tinyxml/tinyxml.h"
34#include "core/CoreIncludes.h"
35#include "GraphicsEngine.h"
36#include "core/XMLPort.h"
37
38#include <OgreEntity.h>
39#include <OgreMesh.h>
40#include <OgreHardwareVertexBuffer.h>
41#include <OgreMeshManager.h>
42
43
44namespace orxonox
45{
46    CreateFactory(Planet);
47
48    /**
49     * @brief Constructor
50     */
51    Planet::Planet()
52    {
53        RegisterObject(Planet);
54        registerAllVariables();
55    }
56
57    /**
58     * @brief Destructor
59     */
60    Planet::~Planet()
61    {
62        if (this->isInitialized() && (this->meshSrc_ != "") && (this->meshSrc_.size() > 0))
63            this->detachObject(this->mesh_.getEntity());
64    }
65   
66    void Planet::init(){
67        //std::vector<Real> newList;
68        //this->distList = &newList;
69       
70        //this->distList.push_back(3000.0);
71        //this->distList.push_back(6000.0);
72        //this->distList.push_back(48000.0);
73        this->distList.push_back(100000.0);
74        this->distList.push_back(125000.0);
75        this->distList.push_back(150000.0);
76        this->distList.push_back(175000.0);
77        this->distList.push_back(200000.0);
78       
79        Real reductionValue = 0.1;
80       
81        this->mesh_.getEntity()->getMesh()->generateLodLevels(distList, Ogre::ProgressiveMesh::VRQ_PROPORTIONAL, reductionValue);
82        //billboard_.setBillboardSet("Orxonox/Atmosphere", this->getPosition(), 1);
83        //this->getNode()->attachObject(this->billboard_.getBillboardSet());
84        //this->billboard_.getBillboardSet()->setDefaultDimensions(Real(30000), Real(30000));
85
86    }
87
88    /**
89        @brief XML loading and saving.
90        @param xmlelement The XML-element
91        @param loading Loading (true) or saving (false)
92        @return The XML-element
93    */
94    void Planet::XMLPort(Element& xmlelement, XMLPort::Mode mode)
95    {
96        SUPER(Planet, XMLPort, xmlelement, mode);
97
98        XMLPortParam(Planet, "mesh", setMesh, getMesh, xmlelement, mode);
99
100        Planet::create();
101    }
102
103    bool Planet::create(){
104      if(!WorldEntity::create())
105        return false;
106      if ((this->meshSrc_ != "") && (this->meshSrc_.size() > 0))
107      {
108        this->mesh_.setMesh(meshSrc_);
109        this->attachObject(this->mesh_.getEntity());
110
111        COUT(2) << "Loader (Planet.cc): Created model" << std::endl;
112      }
113      Planet::init();
114      if(this->isExactlyA(Class(Planet)))
115        setObjectFrequency(300); //sync all 10 seconds (this only applies to asteroids and other isExactlyA(Model)'s
116      return true;
117    }
118
119    void Planet::registerAllVariables(){
120//       WorldEntity::registerAllVariables();
121      COUT(5) << "Planet.cc:registering new meshsrc with size: " << meshSrc_.length()+1 << " this: " << this << std::endl;
122      registerVar(&meshSrc_, meshSrc_.length() + 1, network::STRING);
123    }
124
125    void Planet::changedVisibility()
126    {
127        SUPER(Planet, changedVisibility);
128        if (this->isInitialized())
129            this->mesh_.setVisible(this->isVisible());
130            this->billboard_.setVisible(this->isVisible());
131    }
132}
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