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source: code/branches/lod2/src/orxonox/objects/CMakeLists.txt @ 2756

Last change on this file since 2756 was 2131, checked in by rgrieder, 16 years ago

Added CMakeLists.txt to every subfolder and adjusted accordingly.
The CMake script I have written can be used as follows:
ADD_SOURCE_DIRECTORY(_source_list directory) # Adds a new source subdirectory where _source_list is the name of the source list in CURRENT folder
ADD_SOURCE_FILES(_source_list) # Adds the source files in a subdirectory to the source list in the super directory (has to be called!)

Note: When adding more subdirectories in a subdirectory, call ADD_SOURCE_FILES after ADD_SOURCE_DIRECTORY!

  • Property svn:eol-style set to native
File size: 493 bytes
Line 
1SET( SRC_FILES
2  EventListener.cc
3  EventDispatcher.cc
4  EventTarget.cc
5  Radar.cc
6  RadarListener.cc
7  RadarViewable.cc
8  Tickable.cc
9  Test.cc
10  Scene.cc
11  Script.cc
12)
13
14ADD_SOURCE_DIRECTORY(SRC_FILES controllers)
15ADD_SOURCE_DIRECTORY(SRC_FILES gametypes)
16ADD_SOURCE_DIRECTORY(SRC_FILES infos)
17#ADD_SOURCE_DIRECTORY(SRC_FILES pickup)
18ADD_SOURCE_DIRECTORY(SRC_FILES quest)
19ADD_SOURCE_DIRECTORY(SRC_FILES weaponSystem)
20ADD_SOURCE_DIRECTORY(SRC_FILES worldentities)
21
22ADD_SOURCE_FILES(SRC_FILES)
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