Last change
on this file since 2708 was
2098,
checked in by landauf, 16 years ago
|
- added a WeaponSystem to Pawn
- initialized values in weapon classes and fixed some vector limit conditions
|
-
Property svn:eol-style set to
native
|
File size:
1.4 KB
|
Line | |
---|
1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Martin Polak |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | #include "OrxonoxStableHeaders.h" |
---|
30 | |
---|
31 | #include "core/CoreIncludes.h" |
---|
32 | #include "core/XMLPort.h" |
---|
33 | #include "util/Debug.h" |
---|
34 | |
---|
35 | #include "Weapon.h" |
---|
36 | |
---|
37 | namespace orxonox |
---|
38 | { |
---|
39 | Weapon::Weapon(BaseObject* creator) : BaseObject(creator) |
---|
40 | { |
---|
41 | RegisterObject(Weapon); |
---|
42 | |
---|
43 | this->loadingTime_ = 0; |
---|
44 | this->munition_ = 0; |
---|
45 | |
---|
46 | } |
---|
47 | |
---|
48 | Weapon::~Weapon() |
---|
49 | { |
---|
50 | } |
---|
51 | |
---|
52 | void Weapon::addMunition() |
---|
53 | { |
---|
54 | |
---|
55 | } |
---|
56 | |
---|
57 | void Weapon::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
58 | { |
---|
59 | |
---|
60 | } |
---|
61 | |
---|
62 | void Weapon::fire() |
---|
63 | { |
---|
64 | |
---|
65 | } |
---|
66 | } |
---|
Note: See
TracBrowser
for help on using the repository browser.