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source: code/branches/mac_osx2/bin/CMakeLists.txt @ 9495

Last change on this file since 9495 was 8351, checked in by rgrieder, 14 years ago

Merged kicklib2 branch back to trunk (includes former branches ois_update, mac_osx and kicklib).

Notes for updating

Linux:
You don't need an extra package for CEGUILua and Tolua, it's already shipped with CEGUI.
However you do need to make sure that the OgreRenderer is installed too with CEGUI 0.7 (may be a separate package).
Also, Orxonox now recognises if you install the CgProgramManager (a separate package available on newer Ubuntu on Debian systems).

Windows:
Download the new dependency packages versioned 6.0 and use these. If you have problems with that or if you don't like the in game console problem mentioned below, you can download the new 4.3 version of the packages (only available for Visual Studio 2005/2008).

Key new features:

  • *Support for Mac OS X*
  • Visual Studio 2010 support
  • Bullet library update to 2.77
  • OIS library update to 1.3
  • Support for CEGUI 0.7 —> Support for Arch Linux and even SuSE
  • Improved install target
  • Compiles now with GCC 4.6
  • Ogre Cg Shader plugin activated for Linux if available
  • And of course lots of bug fixes

There are also some regressions:

  • No support for CEGUI 0.5, Ogre 1.4 and boost 1.35 - 1.39 any more
  • In game console is not working in main menu for CEGUI 0.7
  • Tolua (just the C lib, not the application) and CEGUILua libraries are no longer in our repository. —> You will need to get these as well when compiling Orxonox
  • And of course lots of new bugs we don't yet know about
  • Property svn:eol-style set to native
File size: 3.1 KB
Line 
1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19 #
20 #  Author:
21 #    Reto Grieder
22 #  Description:
23 #    Creates run scripts in the root directory of the build tree and
24 #    the runtime output directory.
25 #
26
27# Create run scripts for Windows to manually add the DLL path when executing
28SET(RUN_SCRIPTS run standalone client1 client2 server dedicated dedicatedClient masterserver)
29IF(WIN32)
30  FOREACH(_script ${RUN_SCRIPTS})
31    LIST(REMOVE_ITEM RUN_SCRIPTS ${_script})
32    LIST(APPEND RUN_SCRIPTS ${_script}.bat)
33  ENDFOREACH(_script)
34ENDIF()
35# Also copy vld.ini (visual leak detector config) for MSVC
36IF(MSVC)
37  LIST(APPEND RUN_SCRIPTS vld.ini)
38ENDIF()
39
40IF(NOT CMAKE_CONFIGURATION_TYPES)
41  SET(_subdirs .)
42  SEt(_default_subdir .)
43ELSE()
44  SET(_subdirs ${CMAKE_CONFIGURATION_TYPES})
45  SEt(_default_subdir) # No default subdir
46ENDIF()
47STRING(REPLACE "/" "\\" RUNTIME_LIBRARY_DIRECTORY_WINDOWS ${RUNTIME_LIBRARY_DIRECTORY})
48FOREACH(_subdir ${_subdirs})
49  GET_FILENAME_COMPONENT(CURRENT_RUNTIME_DIR ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${_subdir} ABSOLUTE)
50
51  # Note: Do not use FILE(TO_NATIVE_PATH) because it doesn't work for MinGW
52  STRING(REGEX REPLACE "^([A-Z]\\:)\\/.*$" "\\1" WINDOWS_DRIVE_CHANGE ${CURRENT_RUNTIME_DIR})
53  STRING(REPLACE "/" "\\" CURRENT_RUNTIME_DIR_WINDOWS ${CURRENT_RUNTIME_DIR})
54
55  FOREACH(_script ${RUN_SCRIPTS})
56    CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/${_script}.in ${CURRENT_RUNTIME_DIR}/${_script} @ONLY)
57    IF(_subdir STREQUAL _default_subdir)
58      # Convenience script to be used when sitting in the binary directory. Does nothing for MSVC
59      CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/${_script}.in ${CMAKE_BINARY_DIR}/${_script} @ONLY)
60    ENDIF()
61  ENDFOREACH(_script)
62
63  # In order to evaluate at run time whether it is a dev build in the build tree,
64  # we plant a special file
65  CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/orxonox_dev_build.keep_me ${CURRENT_RUNTIME_DIR}/orxonox_dev_build.keep_me)
66ENDFOREACH(_subdir)
67
68
69# Make a symlink to be able to run from the root directory when installing copyable on Unix
70IF(UNIX AND INSTALL_COPYABLE)
71  INSTAll(CODE "EXECUTE_PROCESS(COMMAND cmake -E create_symlink \"${CMAKE_INSTALL_PREFIX}/${RUNTIME_INSTALL_DIRECTORY}/${ORXONOX_EXECUTABLE_NAME}\" \"${CMAKE_INSTALL_PREFIX}/${ORXONOX_EXECUTABLE_NAME}\")")
72ENDIF()
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