1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | #ifndef CONE_MINKOWSKI_H |
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17 | #define CONE_MINKOWSKI_H |
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18 | |
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19 | #include "btConvexInternalShape.h" |
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20 | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types |
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21 | |
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22 | ///The btConeShape implements a cone shape primitive, centered around the origin and aligned with the Y axis. The btConeShapeX is aligned around the X axis and btConeShapeZ around the Z axis. |
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23 | class btConeShape : public btConvexInternalShape |
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24 | |
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25 | { |
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26 | |
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27 | btScalar m_sinAngle; |
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28 | btScalar m_radius; |
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29 | btScalar m_height; |
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30 | int m_coneIndices[3]; |
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31 | btVector3 coneLocalSupport(const btVector3& v) const; |
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32 | |
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33 | |
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34 | public: |
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35 | btConeShape (btScalar radius,btScalar height); |
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36 | |
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37 | virtual btVector3 localGetSupportingVertex(const btVector3& vec) const; |
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38 | virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const; |
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39 | virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const; |
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40 | |
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41 | btScalar getRadius() const { return m_radius;} |
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42 | btScalar getHeight() const { return m_height;} |
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43 | |
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44 | |
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45 | virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const |
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46 | { |
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47 | btTransform identity; |
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48 | identity.setIdentity(); |
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49 | btVector3 aabbMin,aabbMax; |
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50 | getAabb(identity,aabbMin,aabbMax); |
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51 | |
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52 | btVector3 halfExtents = (aabbMax-aabbMin)*btScalar(0.5); |
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53 | |
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54 | btScalar margin = getMargin(); |
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55 | |
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56 | btScalar lx=btScalar(2.)*(halfExtents.x()+margin); |
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57 | btScalar ly=btScalar(2.)*(halfExtents.y()+margin); |
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58 | btScalar lz=btScalar(2.)*(halfExtents.z()+margin); |
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59 | const btScalar x2 = lx*lx; |
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60 | const btScalar y2 = ly*ly; |
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61 | const btScalar z2 = lz*lz; |
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62 | const btScalar scaledmass = mass * btScalar(0.08333333); |
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63 | |
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64 | inertia = scaledmass * (btVector3(y2+z2,x2+z2,x2+y2)); |
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65 | |
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66 | // inertia.x() = scaledmass * (y2+z2); |
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67 | // inertia.y() = scaledmass * (x2+z2); |
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68 | // inertia.z() = scaledmass * (x2+y2); |
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69 | } |
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70 | |
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71 | |
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72 | virtual const char* getName()const |
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73 | { |
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74 | return "Cone"; |
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75 | } |
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76 | |
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77 | ///choose upAxis index |
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78 | void setConeUpIndex(int upIndex); |
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79 | |
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80 | int getConeUpIndex() const |
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81 | { |
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82 | return m_coneIndices[1]; |
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83 | } |
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84 | }; |
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85 | |
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86 | ///btConeShape implements a Cone shape, around the X axis |
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87 | class btConeShapeX : public btConeShape |
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88 | { |
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89 | public: |
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90 | btConeShapeX(btScalar radius,btScalar height); |
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91 | }; |
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92 | |
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93 | ///btConeShapeZ implements a Cone shape, around the Z axis |
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94 | class btConeShapeZ : public btConeShape |
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95 | { |
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96 | public: |
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97 | btConeShapeZ(btScalar radius,btScalar height); |
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98 | }; |
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99 | #endif //CONE_MINKOWSKI_H |
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100 | |
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